VLDB 2026 Research / reviewers in the wild / expert
Jaewon Kim 0002
dblp:00/4936-2 · also JaeWon Kim 0002
· DBLP profile ↗
11ranked-venue papers
6as first author
11since 2021 · last 2026
0000-0003-4302-3221ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 11 · 6 first-author · 11 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Mapping the Design Space for Youth Social Media: A Framework Centered on Friendship BuildingabstractThis dissertation develops a design framework for friendship-supportive youth social media. I conducted a qualitative meta-analysis across my formative, case-study, and co-design work with teens and young adults, synthesizing recurring design themes into three pillars: social understanding (legible norms, intentions, trust, reciprocity, and accountability), placeness (spatial and embodied affordances that make online interaction feel inhabitable), and identity alignment (authentic expression that remains current, plural, and interpretable). The framework is grounded in interpersonal, developmental, and sociotechnical theory, but its contribution is design-oriented: it translates broader accounts of friendship and social development into the specific ways social media platforms can shape youth friendship building. I initially validate parts of this framework through WhoamI Today (WIT), a platform deployed with 99 youth across the United States and Korea. My proposed work extends this validation through a follow-up deployment while refining the framework as a roadmap for cumulative design research on youth social media. Jaewon Kim 0002 |
IDC | 1 |
| 2026 | Sustainable Care: Designing Technologies That Support Children's Long-Term Engagement with Social IssuesabstractChildren today encounter social issues—climate change, conflict, inequality—through digital technologies, and the design of that encounter shapes whether young people move toward lasting civic engagement or toward anxiety and withdrawal. Much of the content children see is optimized for attention through fear and urgency, with few pathways toward meaningful action—contributing to rising distress and disengagement among young people who care deeply but feel powerless to act. This half-day workshop introduces “sustainable care” as a design lens, asking how technology might support children’s sustained engagement with social causes without contributing to empathic distress or burnout. We invite researchers and practitioners across child-computer interaction, games, education, and youth mental health to map this landscape together and develop a research agenda for the CCI community. Jaewon Kim 0002, Aayushi Dangol, Rotem Landesman, Alexis Hiniker, McKenna F. Parnes |
IDC | 1 |
| 2026 | Social Understanding, Placeness, and Identity Alignment: A Design Framework for Friendship-Supportive Youth Social MediaabstractWe present a design framework for friendship-supportive youth social media, derived from a synthesis of five empirical studies with 331 youth participants (ages 13–25) using interviews, co-design, surveys, diary studies, and a field deployment. Iterative analysis of 209 design-relevant data points identified three pillars: Social Understanding (interaction norms, interaction cues and scaffolding, social accountability and governance), Placeness (third place and community, boundaries and personal spaces, shared presence), and Identity Alignment (identity currency, identity plurality, relational identity signals). The framework maps nine design spaces through which platforms can support the conditions under which youth friendships form, deepen, and are maintained. It offers a shared vocabulary for locating contributions, comparing design interventions, and identifying under-explored areas for future work. Jaewon Kim 0002, Alexis Hiniker |
IDC | 1 |
| 2025 | Children's Mental Models of AI Reasoning: Implications for AI Literacy Education
Aayushi Dangol, Robert Wolfe, Runhua Zhao, Jaewon Kim 0002, Trushaa Ramanan, Katie Davis 0001, Julie A. Kientz |
IDC | 4 |
| 2025 | "You Go Through So Many Emotions Scrolling Through Instagram": How Teens Use Instagram To Regulate Their Emotions
Katie Davis 0001, Rotem Landesman, Jina Yoon, Jaewon Kim 0002, Daniela E. Munoz Lopez, Lucía Magis-Weinberg, Alexis Hiniker |
CHI | 4 |
| 2025 | Trust-Enabled Privacy: Social Media Designs to Support Adolescent User Boundary Regulation
Jaewon Kim 0002, Robert Wolfe, Ramya Bhagirathi Subramanian, Mei-Hsuan Lee, Jessica Colnago, Alexis Hiniker |
SOUPS | 1 |
| 2025 | Privacy as Social Norm: Systematically Reducing Dysfunctional Privacy Concerns on Social MediaabstractThrough co-design interviews (N=19) and a design evaluation survey (N=136) with U.S. teens ages 13-18, we investigated teens' privacy management on social media. Our study revealed that 28.1% of teens with public accounts and 15.3% with private accounts experience dysfunctional fear, that is, fear that diminishes their quality of life or paralyzes them from taking necessary precautions. These fears fall into three categories: fear of uncontrolled audience reach, fear of online hostility, and fear of personal privacy missteps. While current approaches often emphasize individual vigilance and restrictive measures, our findings show this can paradoxically lead teens to either withdraw from beneficial social interactions or resign themselves to accept privacy violations, viewing them as inevitable. Drawing on teen input, we developed and evaluated ten design prototypes that emphasize empowerment over fear, system-wide explicit emphasis on privacy, clear privacy norms, and flexible controls. Survey results indicate teens perceive these approaches as effectively reducing privacy concerns while preserving social benefits. Our findings suggest that platforms will be more likely to protect teens' privacy and less likely to manufacture unnecessary fear if they include designs that minimize the impact on other users, have low trade-offs with existing features, require minimal user effort, and function independently of community behavior. Such designs include: 1) alerting users about potentially unintentional personal information disclosure and 2) following up on user reports. Jaewon Kim 0002, Soobin Cho, Robert Wolfe, Jishnu Hari Nair, Alexis Hiniker |
Proc. ACM Hum. Comput. Interact. | 1 |
| 2025 | Improving Online Communities for Stigmatized Healthcare: Countering In-Group Microaggressions and Fostering Supportive ConnectionsabstractWomen face significant challenges in seeking support for sexual and reproductive health (SRH) due to cultural taboos and microaggressions, even within supposedly safe online spaces. This study focuses on unmarried South Korean women who encounter these difficulties and often risk detrimental health outcomes by avoiding timely care. To investigate how to create safer and more supportive spaces for these women, we designed a 9-week study using the Asynchronous Remote Communities method for 26 unmarried Korean women participants. We created structured and unstructured activities to encourage sharing SRH narratives, which led to increased mutual support and understanding among participants. Additionally, we designed educational and reflective interventions that helped participants recognize the nuances and harms of microaggressions. This increased awareness promoted self-reflection and supportive actions among participants. Our approach demonstrates the potential to create supportive, reflective online spaces for people from marginalized communities who face stigmatized healthcare challenges. We hope our research inspires the development of more inclusive online spaces, driving positive social change in stigmatized healthcare support. Hyeyoung Ryu, Jaewon Kim 0002, Sungha Kang, Wanda Pratt |
Proc. ACM Hum. Comput. Interact. | 2 |
| 2024 | Tuning into the World: Designing Community Safety Technologies to Reduce Dysfunctional Fear of CrimeabstractPlatforms like Nextdoor and Citizen can increase users’ fear of crime by broadcasting frequent, local, and personalized information about potential safety risks. These platforms can contribute to a dysfunctional fear of crime, which undermines a person’s quality of life and mental health without actually making them feel safer. In this work, we conducted a mixed-methods study to understand the potential for design to foster a functional fear of crime, which motivates precaution without negatively impacting quality of life. We first interview individuals with a dysfunctional fear of crime and then validate interview results with a survey. Through this process, we identified five strategies for designers to support users in developing a more functional fear of crime. These strategies surface overarching theoretical and design implications for designers and researchers of safety platform with the ultimate goal of supporting safety, quality of life, and mental health for users of these platforms. Ishita Chordia, Jaewon Kim 0002, Zhuoyan Liu, Hayley Park, Lesley Garrett, Sheena Lewis Erete, Christopher A. Le Dantec, Jason C. Yip 0001, Alexis Hiniker |
Conference on Designing Interactive Systems | 2 |
| 2024 | "I Just Don't Care Enough To Be Interested": Teens' Moment-By-Moment Experiences on InstagramabstractPrior research links teens’ social media use to a reduction in their sense of well-being. The current study investigates how design mediates this link, with an overarching goal of designing better social media experiences for teens. We conducted a mixed-method study with teens (N=25, Mage= 16.5 years) to investigate their moment-by-moment experiences and emotional states while using Instagram. Our analysis showed that teens’ experiences on Instagram often entailed sifting through a content soup dominated by uninteresting, irrelevant content. Boredom served as a reason to enter Instagram, a justification to leave, and as a dominant feeling during a session. The promise of social connection was the main motivator for teens to use Instagram. Teens developed strategies to maintain a state of emotional equilibrium as they sought moments of connection with friends: (1) Feed gatekeeping, (2) Backpedaling away from negative content, (3) Choosing to hide like-counts, and (4) Avoiding notification whiplash. Rotem Landesman, Jina Yoon, Jaewon Kim 0002, Daniela E. Munoz Lopez, Lucía Magis-Weinberg, Alexis Hiniker, Katie Davis 0001 |
IDC | 3 |
| 2024 | "Sharing, Not Showing Off": How BeReal Approaches Authentic Self-Presentation on Social Media Through Its DesignabstractAdolescents are particularly vulnerable to the pressures created by social media, such as heightened self-consciousness and the need for extensive self-presentation. In this study, we investigate how BeReal, a social media platform designed to counter some of these pressures, influences adolescents' self-presentation behaviors. We interviewed 29 users aged 13-18 to understand their experiences with BeReal. We found that BeReal's design focuses on spontaneous sharing, including randomly timed daily notifications and reciprocal posting, discourages staged posts, encourages careful curation of the audience, and reduces pressure on self-presentation. The space created by BeReal offers benefits such as validating an unfiltered life and reframing social comparison, but its approach to self-presentation is sometimes perceived as limited or unappealing and, at times, even toxic. Drawing on this empirical data, we propose design guidelines for platforms that support authentic self-presentation while fostering reciprocity and expanding beyond spontaneous photo-sharing. These guidelines aim to enable users to portray themselves more comprehensively and accurately, ultimately supporting teens' developmental needs, particularly in building authentic relationships. Jaewon Kim 0002, Robert Wolfe, Ishita Chordia, Katie Davis 0001, Alexis Hiniker |
Proc. ACM Hum. Comput. Interact. | 1 |