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Tian-Li Yu 0002

dblp:01/3372-2 · DBLP profile ↗
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8ranked-venue papers
8as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 7 first-authorGraphics, computer vision, multimedia, augmented reality and games · 6 · 6 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 83% Probabilistic and Bayesian machine learning · 17%
Computer graphics and multimedia
4 papers
Image and video processing · 41% Rendering · 33% Computational photography and imaging · 26%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.122006
SDG Cut: 3D Reconstruction of Non-lambertian Objects Using Graph Cuts on Surface Distance Grid · CVPR (2) 2006
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views · CVPR (2) 2004
Computer vision › 3D vision › inverse rendering
shape and reflectance estimation
0.122004
Shape and View Independent Reflectance Map from Multiple Views · ECCV (4) 2004
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views · CVPR (2) 2004
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference
belief propagation
0.112007
Efficient Message Representations for Belief Propagation · ICCV 2007
Computer vision › 3D vision › stereo vision › stereo matching
dense stereo matching
0.112007
Efficient Message Representations for Belief Propagation · ICCV 2007
Computer vision › 3D vision › 3d reconstruction › multi-view stereo
stereo reconstruction
0.112007
Efficient Message Representations for Belief Propagation · ICCV 2007
Rendering › appearance acquisition
reflectance map estimation
0.112007
Shape and View Independent Reflectance Map from Multiple Views · Int. J. Comput. Vis. 2007
Image and video processing › image segmentation
active contour
0.112005
Shape Regularized Active Contour Using Iterative Global Search and Local Optimization · CVPR (2) 2005
Image and video processing
image segmentation
0.112005
Shape Regularized Active Contour Using Iterative Global Search and Local Optimization · CVPR (2) 2005
Computational photography and imaging › intrinsic image decomposition
reflectance and shading
0.012004
Shape and View Independent Reflectance Map from Multiple Views · ECCV (4) 2004
Rendering
reflectance modeling
0.012004
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views · CVPR (2) 2004

Methods — techniques the papers use, named apart from their topics

multi-view reconstruction · 0.2predictive coding · 0.1multiple view geometry · 0.1linear transform coding · 0.1envelope point transform · 0.1PCA · 0.1signed distance transform · 0.1graph cuts · 0.1shape model · 0.1gradient-based optimization · 0.1dynamic programming · 0.1
YearPublicationVenuePosition
2009 Search strategies for shape regularized active contour
Tian-Li Yu 0002, Jiebo Luo 0001, Narendra Ahuja
Comput. Vis. Image Underst.1
2007 Efficient Message Representations for Belief Propagation
abstract
Belief propagation (BP) has been successfully used to approximate the solutions of various Markov random field (MRF) formulated energy minimization problems. However, large MRFs require a significant amount of memory to store the intermediate belief messages. We observe that these messages have redundant information due to the imposed smoothness prior. In this paper, we study the feasibility of applying compression techniques to the messages in the min-sum/max-product BP algorithm with 1D labels to improve the memory efficiency and reduce the read/write bandwidth. We articulate properties that an efficient message representation should satisfy. We investigate two common compression schemes, predictive coding and linear transform coding (PCA), and then propose a novel envelope point transform (EPT) method. Predictive coding is efficient and supports linear operations directly in the compressed domain, but it is only compatible with the L1smoothness function. PCA has the disadvantage that it does not guarantee the preservation of the minimal label. EPT is not limited to L1smoothness cost and allows a flexible quality vs. compression ratio tradeoff compared with predictive coding. Experiments on dense stereo reconstruction have shown that the predictive scheme and EPT can achieve 8times or more compression without significant loss of depth accuracy.
Tian-Li Yu 0002, Ruei-Sung Lin, Boaz J. Super, Bei Tang
ICCV1
2007 Shape and View Independent Reflectance Map from Multiple Views
Tian-Li Yu 0002, Ning Xu 0005, Narendra Ahuja
Int. J. Comput. Vis.1
2006 SDG Cut: 3D Reconstruction of Non-lambertian Objects Using Graph Cuts on Surface Distance Grid
abstract
We show that the approaches to 3D reconstruction that use volumetric graph cuts to minimize a cost function over the object surface have two types of biases, the minimal surface bias and the discretization bias. These biases make it difficult to recover surface extrusions and other details, especially when a non-lambertian photo-consistency measure is used. To reduce these biases, we propose a new iterative graph cuts based algorithm that operates on the Surface Distance Grid (SDG), which is a special discretization of the 3Dspace, constructed using a signed distance transform of the current surface estimate. It can be shown that SDG significantly reduces the minimal surface bias, and transforms the discretization bias into a controllable degree of surface smoothness. Experiments on 3D reconstruction of non-lambertian objects confirm the effectiveness of our algorithm over previous methods.
Tian-Li Yu 0002, Narendra Ahuja, Wei-Chao Chen
CVPR (2)1
2006 Sparse Lumigraph Relighting by Illumination and Reflectance Estimation from Multi-View Images
Tian-Li Yu 0002, Narendra Ahuja, Wei-Chao Chen
Rendering Techniques1
2005 Shape Regularized Active Contour Using Iterative Global Search and Local Optimization
abstract
Recently, nonlinear shape models have been shown to improve the robustness and flexibility of segmentation. In this paper, we propose shape regularized active contour (ShRAC) that incorporates existing nonlinear shape models into the classical active contour approach. ShRAC uses a discrete representation of the contour to allow efficient combinatorial search. The search for optimal contour is performed by coarse-to-fine algorithm that iterates between combinatorial search and gradient-based local optimization. First, multi-solution dynamic programming (MSDP) is used to generate initial candidates by minimizing only the image energy. In the second step, a combination of image energy and shape energy determined by a given prior shape model is minimized for the initial candidates using a local optimization method and the best one is selected. To have diverse initial candidates, we employ a clustered solution pruning procedure in the MSDP search space. Finally, local shape regularization is used to feed shape constraints back into the new MSDP search space of the next iteration. Our search strategy combines the advantages of global combinatorial search and local optimization, and has shown excellent robustness to local minima caused by distracting suboptimal segmentations. Experimental results on segmentation of different anatomical structures using ShRAC are provided.
Tian-Li Yu 0002, Jiebo Luo 0001, Narendra Ahuja
CVPR (2)1
2004 Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views
Tian-Li Yu 0002, Ning Xu 0005, Narendra Ahuja
CVPR (2)1
2004 Shape and View Independent Reflectance Map from Multiple Views
Tian-Li Yu 0002, Ning Xu 0005, Narendra Ahuja
ECCV (4)1