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Gianluca Donato

dblp:01/6176 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-authorSystems, architecture and hardware · 1Databases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Face, body and person analysis · 52% Robot navigation and mapping · 21% Legged, aerial and field robots · 21%
Computer graphics and multimedia
2 papers
Geometric modeling and processing · 82% Image and video processing · 18%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › registration
non-rigid registration
0.012002
Approximate Thin Plate Spline Mappings · ECCV (3) 2002
Geometric modeling and processing
shape matching
0.012002
Approximate Thin Plate Spline Mappings · ECCV (3) 2002
Geometric modeling and processing › deformation modeling
thin-plate spline
0.012002
Approximate Thin Plate Spline Mappings · ECCV (3) 2002
Robotics › Legged, aerial and field robots › aerial robots
UAV navigation
0.012001
Vision Based Navigation for an Unmanned Aerial Vehicle · ICRA 2001
Robotics › Robot navigation and mapping
visual navigation
0.012001
Vision Based Navigation for an Unmanned Aerial Vehicle · ICRA 2001
Computer vision › Face, body and person analysis › facial action unit analysis
facial action coding
0.011999
Image Representations for Facial Expression Coding · NIPS 1999
Computer vision › Face, body and person analysis
facial action recognition
0.011999
Classifying Facial Actions · IEEE Trans. Pattern Anal. Mach. Intell. 1999
Computer vision › Face, body and person analysis › facial expression analysis
facial expression recognition
0.011999
Image Representations for Facial Expression Coding · NIPS 1999
Robotics › Motion planning and robot control › path planning
hierarchical path planning
0.012001
Vision Based Navigation for an Unmanned Aerial Vehicle · ICRA 2001
Computer vision › Face, body and person analysis
facial expression analysis
0.011999
Classifying Facial Actions · IEEE Trans. Pattern Anal. Mach. Intell. 1999

Methods — techniques the papers use, named apart from their topics

thin plate spline approximation · 0.0sensor fusion · 0.0computer vision · 0.0GPS/INS · 0.0principal component analysis · 0.0optical flow · 0.0linear discriminant analysis · 0.0independent component analysis · 0.0image representations · 0.0image representation · 0.0gabor wavelet · 0.0
YearPublicationVenuePosition
2009 Feature selection for ranking using boosted trees
abstract
Modern search engines have to be fast to satisfy users, so there are hard back-end latency requirements. The set of features useful for search ranking functions, though, continues to grow, making feature computation a latency bottleneck. As a result, not all available features can be used for ranking, and in fact, much of the time, only a small percentage of these features can be used. Thus, it is crucial to have a feature selection mechanism that can find a subset of features that both meets latency requirements and achieves high relevance. To this end, we explore different feature selection methods using boosted regression trees, including both greedy approaches (selecting the features with highest relative importance as computed by boosted trees; discounting importance by feature similarity and a randomized approach. We evaluate and compare these approaches using data from a commercial search engine. The experimental results show that the proposed randomized feature selection with feature-importance-based backward elimination outperforms greedy approaches and achieves a comparable relevance with 30 features to a full-feature model trained with 419 features and the same modeling parameters.
Feng Pan 0012, Tim Converse, David Ahn, Franco Salvetti, Gianluca Donato
CIKM5
2002 Approximate Thin Plate Spline Mappings
Gianluca Donato, Serge J. Belongie
ECCV (3)1
2001 Vision Based Navigation for an Unmanned Aerial Vehicle
abstract
We are developing a system for autonomous navigation of unmanned aerial vehicles (UAVs) based on computer vision. A UAV is equipped with on-board cameras and each UAV is provided with noisy estimates of its own state, coming from GPS/INS. The mission of the UAV is low altitude navigation from an initial position to a final position in a partially known 3-D environment while avoiding obstacles and minimizing path length. We use a hierarchical approach to path planning. We distinguish between a global offline computation, based on a coarse known model of the environment and a local online computation, based on the information coming from the vision system. A UAV builds and updates a virtual 3-D model of the surrounding environment by processing image sequences and fusing them with sensor data. Based on such a model the UAV will plan a path from its current position to the terminal point. It will then follow such path, getting more data from the on-board cameras, and refining map and local path in real time.
Bruno Sinopoli, Mario Micheli, Gianluca Donato, Tak-John Koo
ICRA3
1999 Image Representations for Facial Expression Coding
Marian Stewart Bartlett, Gianluca Donato, Javier R. Movellan, Joseph C. Hager, Paul Ekman, Terrence J. Sejnowski
NIPS2
1999 Classifying Facial Actions
abstract
The Facial Action Coding System (FACS) [23] is an objective method for quantifying facial movement in terms of component actions. This system is widely used in behavioral investigations of emotion, cognitive processes, and social interaction. The coding is presently performed by highly trained human experts. This paper explores and compares techniques for automatically recognizing facial actions in sequences of images. These techniques include analysis of facial motion through estimation of optical flow; holistic spatial analysis, such as principal component analysis, independent component analysis, local feature analysis, and linear discriminant analysis; and methods based on the outputs of local filters, such as Gabor wavelet representations and local principal components. Performance of these systems is compared to naive and expert human subjects. Best performances were obtained using the Gabor wavelet representation and the independent component representation, both of which achieved 96 percent accuracy for classifying 12 facial actions of the upper and lower face. The results provide converging evidence for the importance of using local filters, high spatial frequencies, and statistical independence for classifying facial actions.
Gianluca Donato, Marian Stewart Bartlett, Joseph C. Hager, Paul Ekman, Terrence J. Sejnowski
IEEE Trans. Pattern Anal. Mach. Intell.1