Demo Data from VLDB 2026 / reviewers in the wild / expert
Graham Campbell 0002
dblp:02/1443-2
· DBLP profile ↗
4ranked-venue papers
1as first author
0since 2021 · last 1994
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 3Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
2 papers |
Wireless networking · 67% Internet architecture and protocols · 33% | |
| Computer graphics and multimedia
1 paper |
Image and video coding · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
2 papers |
Performance modeling and evaluation · 100% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Wireless networking › multiple access protocols
distributed queueing |
0.0 | 1 | 1993 | A Distributed Queueing Random Access Protocol for a Broadcast Channel · SIGCOMM 1993 |
Wireless networking
medium access control |
0.0 | 1 | 1993 | A Distributed Queueing Random Access Protocol for a Broadcast Channel · SIGCOMM 1993 |
Wireless networking
multiple access protocols |
0.0 | 1 | 1993 | A Distributed Queueing Random Access Protocol for a Broadcast Channel · SIGCOMM 1993 |
Wireless networking
random access |
0.0 | 1 | 1993 | A Distributed Queueing Random Access Protocol for a Broadcast Channel · SIGCOMM 1993 |
Internet architecture and protocols › quality of service › network delay
access delay |
0.0 | 1 | 1990 | DQDB - An Access Delay Analysis · INFOCOM 1990 |
Internet architecture and protocols › metropolitan area network
distributed queue dual bus |
0.0 | 1 | 1990 | DQDB - An Access Delay Analysis · INFOCOM 1990 |
Internet architecture and protocols
metropolitan area network |
0.0 | 1 | 1990 | DQDB - An Access Delay Analysis · INFOCOM 1990 |
Image and video coding › image compression
color image compression |
0.0 | 1 | 1986 | Two bit/pixel full color encoding · SIGGRAPH 1986 |
Performance modeling and evaluation
queueing models |
0.0 | 1 | 1993 | A Distributed Queueing Random Access Protocol for a Broadcast Channel · SIGCOMM 1993 |
Performance modeling and evaluation
simulation |
0.0 | 1 | 1990 | DQDB - An Access Delay Analysis · INFOCOM 1990 |
Methods — techniques the papers use, named apart from their topics
simulation · 0.0queueing analysis · 0.0software look-up tables · 0.0color cell encoding · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1994 | PDQRAP - Prioritized Distributed Queueing Random Access ProtocolabstractA new MAC layer protocol, DQRAP (distributed queueing random access protocol), provides performance with respect to throughput and delay that approaches that of an ideal protocol. The paper introduces PDQRAP, a prioritized version of DQRAP. Two formats, the extra-bit and the extra-slot, each a variation of the basic DQRAP are described. Simulation results are presented that show that under a total traffic load of 90%, a high priority segment of 20%-30% in either format has delay characteristics ranging from one-third to one-half of the delay characteristics of the normal priority traffic. The relative advantages and disadvantages of each format ore discussed. It is suggested that PDQRAP could be the mechanism that allowed a shared medium to economically transport traffic associated with multi-media services utilizing LANs, MANs, and WANs.> Harn-Jier Lin, Graham Campbell 0002 |
LCN | 2 |
| 1993 | A Distributed Queueing Random Access Protocol for a Broadcast ChannelabstractFor decades there has been a search for a multiple access protocol for a broadcast channel that would provide a performance that approached that of the ideal M/D/1 queue. This ideal performance would provide immediate access at light loads and then seamlessly move to a reservation system at high offered loads. DQRAP (distributed queueing random access protocol) provides a performance which approaches this ideal. Furthermore it is accomplished using as few as three control minislots which suggests that, aside from establishing new theoretical bounds, DQRAP will be of great practical value.DQRAP requires that channel time be divided into slots each of which consists of one data slot and m control minislots, and that each station maintain two common distributed queues. One queue is called the data transmission queue, or simply TQ, used to organize the order of data transmission, the other queue is the collision resolution queue, or simply RQ, which is used to resolve the collisions and to prevent collisions by new arrivals. The protocol includes data transmission rules, request transmission rules and queuing discipline rules. Modelling and simulation indicate that DQRAP, using as few as 3 minislots, achieves a performance level which approaches that of a hypothetical perfect scheduling protocol, i.e., the M/D/1 system, with respect to throughput and delay. DQRAP could prove useful in packet radio, satellite, broadband cable, cellular voice, WAN, and passive optical networks. Graham Campbell 0002 |
SIGCOMM | 2 |
| 1990 | DQDB - An Access Delay AnalysisabstractThe distributed queue dual bus is a protocol being considered by the IEEE 802.6 Working Committee for adoption as a metropolitan area network standard. Its primary function is to interconnect LANs over a high-speed physical medium (optical networks) operating at over 100 Mb/s and to support integrated traffic. Although DQDB is a totally distributed and contention-free protocol with throughput very close to one, the access delays experienced by stations vary with their position on the bus, upstream stations on a particular bus experiencing lesser delays compared to downstream stations. The results of simulation runs that compare the access delays experienced by MAC (media access control) stations at different utilization levels and at different priority levels are presented. It is noted that skewing in access delays is experienced by downstream stations.> Harbans Kaur, Graham Campbell 0002 |
INFOCOM | 2 |
| 1986 | Two bit/pixel full color encodingabstractRealism in computer graphics typically requires using 24 or more bits/pixel to generate an image. This paper describes a method developed by the authors called "Color Cell Compression" or "CCC" that preserves at least a limited animation and local update capability yet yields extraordinary-looking color images in approximately two bits/pixel independent of image complexity. Three intermediate methods of compressing images to six, four and three bits/pixel respectively are also described. The CCC encoding process for a 640 × 480 image averages 11 seconds on a VAX 11/750, however, the CCC method does permit real-time decoding of these images using software look-up tables and conventional display hardware. The three intermediate methods may also be decoded in real time but have the added advantage of requiring only 3-4 seconds for encoding on a VAX 11/750. Graham Campbell 0002, Thomas A. DeFanti, Jeff Frederiksen, Stephen A. Joyce, Lawrence A. Leske |
SIGGRAPH | 1 |