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J. Brian Subirana-Vilanova

dblp:03/3604 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Segmentation and scene understanding · 48% 3D vision · 44% Image recognition and object detection · 9%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Segmentation and scene understanding
perceptual grouping
0.021993
Ridge-detection for the perceptual organization without edges · ICCV 1993
Curved inertia frames and the skeleton sketch: Finding salient frames of reference · ICCV 1990
Image and video processing
feature detection
0.011993
Ridge-detection for the perceptual organization without edges · ICCV 1993
Computer vision › 3D vision
reference frames
0.011990
Curved inertia frames and the skeleton sketch: Finding salient frames of reference · ICCV 1990
Computer vision › 3D vision › 3d shape representation
shape descriptor
0.011990
Curved inertia frames and the skeleton sketch: Finding salient frames of reference · ICCV 1990
Computer vision › Image recognition and object detection
saliency prediction
0.011993
Ridge-detection for the perceptual organization without edges · ICCV 1993
Computer vision › 3D vision › 3d shape analysis
symmetry analysis
0.011990
Curved inertia frames and the skeleton sketch: Finding salient frames of reference · ICCV 1990

Methods — techniques the papers use, named apart from their topics

vector ridge detection · 0.0connection machine implementation · 0.0saliency measure · 0.0curved inertia frames · 0.0
YearPublicationVenuePosition
1999 Texture frame curves and regions of attention using adaptive non-cartesian networks
J. R. Serra Alvarez, J. Brian Subirana-Vilanova
Pattern Recognit.2
1996 Sparse groups: A polynomial middle-level approach for object recognition
abstract
We present a method to significantly reduce the complexity of polynomial-time object recognition algorithms while guaranteeing high tolerance to noisy and clutter data. Our approach uses a middle-level representation based on sparse groups, a novel concept introduced in this paper This representation permits to break down the recognition algorithm into two (or more) simpler stages, where each stage works with only a portion of the image features. This way of handling image information leads the algorithm to a considerably reduction of complexity. We implement a geometric matching based on boundary points as features, with a polynomial complexity.
M. Carmen Molina-Gamez, J. Brian Subirana-Vilanova
ICPR2
1996 Perceptual grouping on texture images using non-cartesian networks
abstract
We present a two-stage approach, Curved Inertia Frames, to compute texture groups. In the first stage, we use a filter-based approach to estimate central texture group locations. We use existing bank filters but suggest a new filter post-processing operation. In the second stage, we compute global texture groups using the estimates of the first stage. This is done using dynamic programming on a novel non-cartesian network. Our scheme is novel because it does not compute texture edges as an intermediate step, it uses a new post-processing operation, and because it is guaranteed to find a global optimum due to the non-cartesian network used in the second stage.
Joan R. Serra, J. Brian Subirana-Vilanova
ICPR2
1993 Ridge-detection for the perceptual organization without edges
abstract
The authors present a novel vector ridge detector which automatically finds the right scale of a ridge even in the presence of noise, multiple steps and narrow valleys. One of the key features of the ridge detector is that it has a zero response at discontinuities. The ridge detector can be applied both to scalar and vector quantities such as color. A parallel perceptual organization scheme that works without edges and is based on the ridge detector is also presented. In addition to perceptual groups, the scheme computes potential focus of attention points at which to direct future processing. The relation to human perception and several theoretical findings supporting the scheme are presented. Results of a Connection Machine implementation of the scheme are presented for perceptual organization using color.>
J. Brian Subirana-Vilanova, Kah Kay Sung
ICCV1
1990 Curved inertia frames and the skeleton sketch: Finding salient frames of reference
abstract
The author introduces curved inertia frames (CIFs), a new definition of curved axes of inertia. A scheme is given for finding a frame of reference of a shape in an image based on such a definition and the author discusses how the frame can be used to describe the shape. The scheme assigns a saliency measure to each component of the reference frame that is a measure of its relevance, so that large and central parts play a more central role in the description of the shape. The scheme also computes a major axis that is used to organize the description of the shape, so that a canonical description can be obtained. One of the features of the scheme is its tolerance to noisy and spurious data. Several perceptual phenomena observed in humans such as grouping based on symmetry and environment bias in shape description can be reproduced naturally in this scheme.>
J. Brian Subirana-Vilanova
ICCV1