Demo Data from VLDB 2026 / reviewers in the wild / expert
Stéphane Weiss
dblp:05/167
· DBLP profile ↗
6ranked-venue papers
4as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 3 · 2 first-authorDatabases, data management, data science and information retrieval · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Distributed systems › distributed interactive applications › collaborative computing
distributed collaborative editing |
0.1 | 1 | 2010 | Logoot-Undo: Distributed Collaborative Editing System on P2P Networks · IEEE Trans. Parallel Distributed Syst. 2010 |
Distributed systems
peer-to-peer systems |
0.1 | 1 | 2010 | Logoot-Undo: Distributed Collaborative Editing System on P2P Networks · IEEE Trans. Parallel Distributed Syst. 2010 |
Distributed systems › replication
replicated data types |
0.1 | 1 | 2010 | Logoot-Undo: Distributed Collaborative Editing System on P2P Networks · IEEE Trans. Parallel Distributed Syst. 2010 |
Methods — techniques the papers use, named apart from their topics
CRDT · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Minimizing the Communication Cost of Aggregation in Publish/Subscribe SystemsabstractModern applications for distributed publish/subscribe systems often require stream aggregation capabilities along with rich data filtering. When compared to other distributed systems, aggregation in pub/sub differentiates itself as a complex problem which involves dynamic dissemination paths that are difficult to predict and optimize for a priori, temporal fluctuations in publication rates, and the mixed presence of aggregated and non-aggregated workloads. In this paper, we propose a formalization for the problem of minimizing communication traffic in the context of aggregation in pub/sub. We present a solution to this minimization problem by using a reduction to the well-known problem of minimum vertex cover in a bipartite graph. This solution is optimal under the strong assumption of complete knowledge of future publications. We call the resulting algorithm "Aggregation Decision, Optimal with Complete Knowledge" (ADOCK). We also show that under a dynamic setting without full knowledge, ADOCK can still be applied to produce a low, yet not necessarily optimal, communication cost. We also devise a computationally cheaper dynamic approach called "Aggregation Decision with Weighted Publication" (WAD). We compare our solutions experimentally using two real datasets and explore the trade-offs with respect to communication and computation costs. Navneet Kumar Pandey, Kaiwen Zhang 0001, Stéphane Weiss, Hans-Arno Jacobsen, Roman Vitenberg |
ICDCS | 3 |
| 2010 | Logoot-Undo: Distributed Collaborative Editing System on P2P NetworksabstractPeer-to-peer systems provide scalable content distribution for cheap and resist to censorship attempts. However, P2P networks mainly distribute immutable content and provide poor support for highly dynamic content such as produced by collaborative systems. A new class of algorithms called CRDT (Commutative Replicated Data Type), which ensures consistency of highly dynamic content on P2P networks, is emerging. However, if existing CRDT algorithms support the "edit anywhere, anytime” feature, they do not support the "undo anywhere, anytime” feature. In this paper, we present the Logoot-Undo CRDT algorithm, which integrates the "undo anywhere, anytime” feature. We compare the performance of the proposed algorithm with related algorithms and measure the impact of the undo feature on the global performance of the algorithm. We prove that the cost of the undo feature remains low on a corpus of data extracted from Wikipedia. Stéphane Weiss, Pascal Urso, Pascal Molli |
IEEE Trans. Parallel Distributed Syst. | 1 |
| 2009 | Logoot: A Scalable Optimistic Replication Algorithm for Collaborative Editing on P2P NetworksabstractMassive collaborative editing becomes a reality through leading projects such as Wikipedia. This massive collaboration is currently supported with a costly central service. In order to avoid such costs, we aim to provide a peer-to-peer collaborative editing system. Existing approaches to build distributed collaborative editing systems either do not scale in terms of number of users or in terms of number of edits. We present the Logoot approach that scales in these both dimensions while ensuring causality, consistency and intention preservation criteria. We evaluate the Logoot approach and compare it to others using a corpus of all the edits applied on a set of the most edited and the biggest pages of Wikipedia. Stéphane Weiss, Pascal Urso, Pascal Molli |
ICDCS | 1 |
| 2009 | Multi-synchronous Collaborative Semantic Wikis
Charbel Rahhal, Hala Skaf-Molli, Pascal Molli, Stéphane Weiss |
WISE | 4 |
| 2008 | An Undo Framework for P2P Collaborative Editing
Stéphane Weiss, Pascal Urso, Pascal Molli |
CollaborateCom | 1 |
| 2007 | Wooki: A P2P Wiki-Based Collaborative Writing Tool
Stéphane Weiss, Pascal Urso, Pascal Molli |
WISE | 1 |