Demo Data from VLDB 2026 / reviewers in the wild / expert
Daoshan OuYang
dblp:06/473
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › 3d reconstruction
curve and surface reconstruction |
0.1 | 1 | 2011 | Reconstruction of 2D polygonal curves and 3D triangular surfaces via clustering of Delaunay circles/spheres · Comput. Aided Des. 2011 |
Geometric modeling and processing › point cloud processing
normal estimation |
0.1 | 1 | 2005 | On the normal vector estimation for point cloud data from smooth surfaces · Comput. Aided Des. 2005 |
Geometric modeling and processing
point cloud processing |
0.1 | 1 | 2005 | On the normal vector estimation for point cloud data from smooth surfaces · Comput. Aided Des. 2005 |
Methods — techniques the papers use, named apart from their topics
delaunay triangulation · 0.1clustering · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | Reconstruction of 2D polygonal curves and 3D triangular surfaces via clustering of Delaunay circles/spheres
Daoshan OuYang, Hsi-Yung Feng |
Comput. Aided Des. | 1 |
| 2005 | On the normal vector estimation for point cloud data from smooth surfaces
Daoshan OuYang, Hsi-Yung Feng |
Comput. Aided Des. | 1 |