Demo Data from VLDB 2026 / reviewers in the wild / expert
Jim van Welzen
dblp:07/6804
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 1998
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 50% Geometric modeling and processing · 50% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Processor architecture and microarchitecture · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
graphics pipeline |
0.0 | 1 | 1998 | Efficient Polygon Clipping for an SIMD Graphics Pipeline · IEEE Trans. Vis. Comput. Graph. 1998 |
Geometric modeling and processing › computational geometry › geometric queries › geometric intersection
polygon clipping |
0.0 | 1 | 1998 | Efficient Polygon Clipping for an SIMD Graphics Pipeline · IEEE Trans. Vis. Comput. Graph. 1998 |
Processor architecture and microarchitecture
SIMD |
0.0 | 1 | 1998 | Efficient Polygon Clipping for an SIMD Graphics Pipeline · IEEE Trans. Vis. Comput. Graph. 1998 |
Methods — techniques the papers use, named apart from their topics
edge batching · 0.0deferred clipping · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1998 | Efficient Polygon Clipping for an SIMD Graphics PipelineabstractSIMD processors have become popular architectures for multimedia. Though most of the 3D graphics pipeline can be implemented on such SIMD platforms in a straightforward manner, polygon clipping tends to cause clumsy and expensive interruptions to the SIMD pipeline. This paper describes a way to increase the efficiency of SIMD clipping without sacrificing the efficient flow of a SIMD graphics pipeline. In order to fully utilize the parallel execution units, we have developed two methods to avoid serialization of the execution stream: deferred clipping postpones polygon clipping and uses hardware assistance to buffer polygons that need to be clipped. SIMD clipping partitions the actual polygon clipping procedure between the SIMD engine and a conventional RISC processor. To increase the efficiency of SIMD clipping, we introduce the concepts of clip-plane pairs and edge batching. Clip-plane pairs allow clipping a polygon against two clip planes without introducing corner vertices. Edge batching reduces the communication and control overhead for starting of clipping on the SIMD engine. Bengt-Olaf Schneider, Jim van Welzen |
IEEE Trans. Vis. Comput. Graph. | 2 |