Demo Data from VLDB 2026 / reviewers in the wild / expert
Zongcheng Li
dblp:08/3193
· DBLP profile ↗
3ranked-venue papers
1as first author
2since 2021 · last 2023
0000-0002-6758-8625ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 54% Rendering · 46% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
3d reconstruction |
0.7 | 1 | 2023 | NeTO: Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing · ICCV 2023 |
Rendering › volume rendering
neural volume rendering |
0.7 | 1 | 2023 | NeTO: Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing · ICCV 2023 |
Geometric modeling and processing › 3d reconstruction
transparent object reconstruction |
0.7 | 1 | 2023 | NeTO: Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing · ICCV 2023 |
Rendering
volume rendering |
0.7 | 1 | 2023 | NeTO: Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing · ICCV 2023 |
Computer vision › 3D vision
3d reconstruction |
0.6 | 1 | 2022 | NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction · ACM Trans. Graph. 2022 |
Computer vision › 3D vision › 3d scene reconstruction
indoor scene reconstruction |
0.6 | 1 | 2022 | NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction · ACM Trans. Graph. 2022 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction › neural surface reconstruction
neural implicit surface reconstruction |
0.6 | 1 | 2022 | NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction · ACM Trans. Graph. 2022 |
Geometric modeling and processing › surface reconstruction › implicit surface reconstruction
signed distance field reconstruction |
0.2 | 1 | 2023 | NeTO: Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing · ICCV 2023 |
Computer vision › 3D vision › 3d reconstruction
multi-view stereo |
0.2 | 1 | 2022 | NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction · ACM Trans. Graph. 2022 |
Methods — techniques the papers use, named apart from their topics
self-occlusion aware optimization · 0.7refractive ray tracing · 0.7implicit signed distance function · 0.7perturbation-residual restrictions · 0.6normal estimation network · 0.6neural implicit representation · 0.6multi-view stereo · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | NeTO: Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-TracingabstractWe present a novel method called NeTO, for capturing the 3D geometry of solid transparent objects from 2D images via volume rendering. Reconstructing transparent objects is a very challenging task, which is ill-suited for general-purpose reconstruction techniques due to the specular light transport phenomena. Although existing refraction-tracing-based methods, designed especially for this task, achieve impressive results, they still suffer from unstable optimization and loss of fine details since the explicit surface representation they adopted is difficult to be optimized, and the self-occlusion problem is ignored for refraction-tracing. In this paper, we propose to leverage implicit Signed Distance Function (SDF) as surface representation and optimize the SDF field via volume rendering with a self-occlusion aware refractive ray tracing. The implicit representation enables our method to be capable of reconstructing high-quality reconstruction even with a limited set of views, and the self-occlusion aware strategy makes it possible for our method to accurately reconstruct the self-occluded regions. Experiments show that our method achieves faithful reconstruction results and outperforms prior works by a large margin. Visit our project page at https://www.xxlong.site/NeTO/. Zongcheng Li, Xiaoxiao Long, Yusen Wang 0002, Tuo Cao, Wenping Wang 0001, Fei Luo 0004, Chunxia Xiao |
ICCV | 1 |
| 2022 | NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene ReconstructionabstractWe present a novel neural surface reconstruction method called NeuralRoom for reconstructing room-sized indoor scenes directly from a set of 2D images. Recently, implicit neural representations have become a promising way to reconstruct surfaces from multiview images due to their high-quality results and simplicity. However, implicit neural representations usually cannot reconstruct indoor scenes well because they suffer severe shape-radiance ambiguity. We assume that the indoor scene consists of texture-rich and flat texture-less regions. In texture-rich regions, the multiview stereo can obtain accurate results. In the flat area, normal estimation networks usually obtain a good normal estimation. Based on the above observations, we reduce the possible spatial variation range of implicit neural surfaces by reliable geometric priors to alleviate shape-radiance ambiguity. Specifically, we use multiview stereo results to limit the NeuralRoom optimization space and then use reliable geometric priors to guide NeuralRoom training. Then the NeuralRoom would produce a neural scene representation that can render an image consistent with the input training images. In addition, we propose a smoothing method called perturbation-residual restrictions to improve the accuracy and completeness of the flat region, which assumes that the sampling points in a local surface should have the same normal and similar distance to the observation center. Experiments on the ScanNet dataset show that our method can reconstruct the texture-less area of indoor scenes while maintaining the accuracy of detail. We also apply NeuralRoom to more advanced multiview reconstruction algorithms and significantly improve their reconstruction quality. Yusen Wang 0002, Zongcheng Li, Yu Jiang 0007, Kaixuan Zhou, Tuo Cao, Yanping Fu, Chunxia Xiao |
ACM Trans. Graph. | 2 |
| 2008 | Semantic image classification using statistical local spatial relations model
Dongfeng Han, Wenhui Li 0002, Zongcheng Li |
Multim. Tools Appl. | 3 |