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Les Gasser

dblp:08/6002 · DBLP profile ↗
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16ranked-venue papers
5as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-authorDatabases, data management, data science and information retrieval · 4 · 1 first-authorHuman-computer interaction and ubiquitous computing · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Multi-agent systems · 74% Planning, search and constraint satisfaction · 15% Knowledge representation and reasoning · 11%
Databases, data mining, and information retrieval
1 paper
Data mining · 100%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Computational social science and digital humanities · 100%

Topics — the 11 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems
agent-based simulation
0.112006
Population and Agent Based Models for Language Convergence · AAAI 2006
Data mining
clustering
0.012002
Concept Tree Based Clustering Visualization with Shaded Similarity Matrices · ICDM 2002
Data mining › clustering
conceptual clustering
0.012002
Concept Tree Based Clustering Visualization with Shaded Similarity Matrices · ICDM 2002
Visualization and visual analytics › multivariate data visualization
cluster visualization
0.012002
Concept Tree Based Clustering Visualization with Shaded Similarity Matrices · ICDM 2002
Data mining › clustering
interpretable clustering
0.012002
Concept Tree Based Clustering Visualization with Shaded Similarity Matrices · ICDM 2002
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
metareasoning
0.011992
Real-time Metareasoning with Dynamic Trade-off Evaluation · AAAI 1992
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning › online planning
real-time planning
0.011992
Real-time Metareasoning with Dynamic Trade-off Evaluation · AAAI 1992
Knowledge, reasoning and agents › Multi-agent systems
distributed problem solving
0.011991
Multiple Approaches to Multiple Agent Problem Solving · IJCAI 1991
Knowledge, reasoning and agents › Multi-agent systems › distributed problem solving
multi-agent problem solving
0.011991
Multiple Approaches to Multiple Agent Problem Solving · IJCAI 1991
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems › rule-based systems
production systems
0.011990
An Organizational Approach to Adaptive Production Systems · AAAI 1990
Collaborative and social computing
computer-supported cooperative work
0.011986
The Integration of Computing and Routine Work · ACM Trans. Inf. Syst. 1986

Methods — techniques the papers use, named apart from their topics

shaded similarity matrices · 0.1concept trees · 0.1organizational design · 0.0dynamic trade-off evaluation · 0.0ethnographic study · 0.0
YearPublicationVenuePosition
2010 The classification game: combining supervised learning and language evolution
abstract
We study the emergence of shared representations in a population of agents engaged in a supervised classification task, using a model called the classification game. We connect languages with tasks by treating the agents’ classification hypothesis space as an information channel. We show that by learning through the classification game, agents can implicitly perform complexity regularisation, which improves generalisation. Improved generalisation also means that the languages that emerge are well adapted to the given task. The improved language-task fit springs from the interplay of two opposing forces: the dynamics of collective learning impose a preference for simple representations, while the intricacy of the classification task imposes a pressure towards representations that are more complex. The push–pull of these two forces results in the emergence of a shared representation that is simple but not too simple. Our agents use artificial neural networks to solve the classification tasks they face, and a simple counting algorithm to learn a language as a form-meaning mapping. We present several experiments to demonstrate that both compositional and holistic languages can emerge in our system. We also demonstrate that the agents avoid overfitting on noisy data, and can learn some very difficult tasks through interaction, which they are unable to learn individually. Further, when the agents use simple recurrent networks to solve temporal classification tasks, we see the emergence of a rudimentary grammar, which does not have to be explicitly learned.
Samarth Swarup, Les Gasser
Connect. Sci.2
2008 Information quality work organization in wikipedia
abstract
Abstract The classic problem within the information quality (IQ) research and practice community has been the problem of defining IQ. It has been found repeatedly that IQ is context sensitive and cannot be described, measured, and assured with a single model. There is a need for empirical case studies of IQ work in different systems to develop a systematic knowledge that can then inform and guide the construction of context‐specific IQ models. This article analyzes the organization of IQ assurance work in a large‐scale, open, collaborative encyclopedia—Wikipedia. What is special about Wikipedia as a resource is that the quality discussions and processes are strongly connected to the data itself and are accessible to the general public. This openness makes it particularly easy for researchers to study a particular kind of collaborative work that is highly distributed and that has a particularly substantial focus, not just on error detection but also on error correction. We believe that the study of those evolving debates and processes and of the IQ assurance model as a whole has useful implications for the improvement of quality in other more conventional databases.
Besiki Stvilia, Michael B. Twidale, Linda C. Smith, Les Gasser
J. Assoc. Inf. Sci. Technol.4
2007 A framework for information quality assessment
abstract
Abstract One cannot manage information quality (IQ) without first being able to measure it meaningfully and establishing a causal connection between the source of IQ change, the IQ problem types, the types of activities affected, and their implications. In this article we propose a general IQ assessment framework. In contrast to context‐specific IQ assessment models, which usually focus on a few variables determined by local needs, our framework consists of comprehensive typologies of IQ problems, related activities, and a taxonomy of IQ dimensions organized in a systematic way based on sound theories and practices. The framework can be used as a knowledge resource and as a guide for developing IQ measurement models for many different settings. The framework was validated and refined by developing specific IQ measurement models for two large‐scale collections of two large classes of information objects: Simple Dublin Core records and online encyclopedia articles.
Besiki Stvilia, Les Gasser, Michael B. Twidale, Linda C. Smith
J. Assoc. Inf. Sci. Technol.2
2006 Population and Agent Based Models for Language Convergence
Kiran Lakkaraju, Les Gasser
AAAI2
2006 Information Infrastructures for Distributed Collective Practices
William Turner, Geoffrey C. Bowker, Les Gasser, Manuel Zacklad
Comput. Support. Cooperative Work.3
2005 Negotiation and the coordination of information and activity in distributed software problem management
abstract
Publicly accessible bug report repositories maintained by free / open source development communities provide vast stores of data about distributed software problem management (SWPM). Qualitative analysis of individual bug reports, texts that record community responses to reported software problems, shows how this distributed community uses its SWPM process to manage software quality. We focus on the role of one basic social process, negotiation, in SWPM. We report on the varieties and frequencies of negotiation practices and demonstrate how instances of negotiation in different contexts affect the organization of information, the allocation of community resources, and the disposition of software problems.
Robert J. Sandusky, Les Gasser
GROUP2
2004 Smooth Scaling Ahead: Progressive MAS Simulation from Single PCs to Grids
Les Gasser, Kelvin Kakugawa, Brant W. Chee, Marc Esteva
MABS1
2002 Concept Tree Based Clustering Visualization with Shaded Similarity Matrices
abstract
One problem with existing clustering methods is that the interpretation of clusters may be difficult. Two different approaches have been used to solve this problem: conceptual clustering in machine learning and clustering visualization in statistics and graphics. The purpose of this paper is to investigate the benefits of combining clustering visualization and conceptual clustering to obtain better cluster interpretations. In our research we have combined concept trees for conceptual clustering with shaded similarity matrices for visualization. Experimentation shows that the two interpretation approaches can complement each other to help us understand data better.
Jun Wang 0142, Bei Yu 0002, Les Gasser
ICDM3
1993 Social Knowledge and Social Action: Heterogeneity in Practice
Les Gasser
IJCAI1
1992 Real-time Metareasoning with Dynamic Trade-off Evaluation
Ursula M. Schwuttke, Les Gasser
AAAI2
1992 A subject-indexed bibliography of distributed artificial intelligence
abstract
An updated version of a large bibliography of articles and books related to distributed artificial intelligence (DAI) is presented. It is intended to be a complete and comprehensive list of research on DAI. It does not contain references to research on distributed computing, parallel processing for AI, connectionism, general AI, or research in social science disciplines that are important to DAI such as sociology, symbolic interactionism, or economics.>
Alan H. Bond, Les Gasser
IEEE Trans. Syst. Man Cybern.2
1991 A Dynamic Organizational Architecture for Adaptive Problem Solving
Les Gasser, Toru Ishida 0001
AAAI1
1991 Multiple Approaches to Multiple Agent Problem Solving
James A. Hendler, Daniel G. Bobrow, Les Gasser, Carl Hewitt, Marvin Minsky
IJCAI3
1991 Social Conceptions of Knowledge and Action: DAI Foundations and Open Systems Semantics
Les Gasser
Artif. Intell.1
1990 An Organizational Approach to Adaptive Production Systems
Toru Ishida 0001, Makoto Yokoo, Les Gasser
AAAI3
1986 The Integration of Computing and Routine Work
abstract
Most computing serves as a resource or tool to support other work: performing complex analyses for engineering projects, preparing documents, or sending electronic mail using office automation equipment, etc. To improve the character, quality, and ease of computing work, we must understand how automated systems actually are integrated into the work they support. How do people actually adapt to computing as a resource? How do they deal with the unreliability in hardware, software, or operations; data inaccuracy; system changes; poor documentation; inappropriate designs; etc.; which are present in almost every computing milieu, even where computing is widely used and considered highly successful? This paper presents some results of a detailed empirical study of routine computer use in several organizations. We present a theoretical account of computing work and use it to explain a number of observed phenomena, such as: How people knowingly use “false” data to obtain desired analytical results by tricking their systems. How organizations come to rely upon complex, critical computer systems despite significant, recurrent, known errors and inaccurate data. How people work around inadequate computing systems by using manual or duplicate systems, rather than changing their systems via maintenance or enhancement. In addition, the framework for analyzing computing and routine work presented here proves useful for representing and reasoning about activity in multiactor systems in general, and in understanding how better to integrate organizations of people and computers in which work is coordinated.
Les Gasser
ACM Trans. Inf. Syst.1