VLDB 2026 Research / reviewers in the wild / expert
Ankica Barisic
dblp:09/11134
· DBLP profile ↗
7ranked-venue papers
4as first author
3since 2021 · last 2025
0000-0001-7513-7907ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 5 · 3 first-author · 2 since 2021Security and privacy · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Theme section on modeling and sustainability
Istvan David, Ankica Barisic, Dominik Bork |
Softw. Syst. Model. | 2 |
| 2023 | Function-as-a-Service for the Cloud-to-Thing Continuum: A Systematic Mapping StudyabstractInternational audience Bárbara da Silva Oliveira, Nicolas Ferry 0001, Rustem Dautov, Ankica Barisic, Atslands Rego da Rocha |
IoTBDS | 5 |
| 2022 | Multi-paradigm modeling for cyber-physical systems: A systematic mapping review
Ankica Barisic, Ivan Ruchkin, Dusan Savic, Mustafa Abshir Mohamed, Rima Al Ali, Letitia W. Li, Hana Mkaouar, Raheleh Eslampanah, Moharram Challenger, Dominique Blouin, Oksana Nikiforova, Antonio Cicchetti |
J. Syst. Softw. | 1 |
| 2018 | Evaluating the efficiency of using a search-based automated model merge techniqueabstractModel-driven engineering relies on effective collaboration between different teams which introduces complex model management challenges. DSE Merge aims to efficiently merge model versions created by various collaborators using search-based exploration of solution candidates that represent conflict-free merged models guided by domain-specific knowledge. In this paper, we report how we systematically evaluated the efficiency of the DSE Merge technique from the user point of view using a reactive experimental Software engineering approach. The empirical tests included the involvement of the intended end users (i.e. engineers), namely undergraduate students, which were expected to confirm the impact of design decisions. In particular, we asked users to merge the different versions of the same model using DSE Merge when compared to using Diff Merge. The experiment showed that to use DSE Merge participant required lower cognitive effort, and expressed their preference and satisfaction with it. Ankica Barisic, Csaba Debreceni, Dániel Varró, Vasco Amaral 0001, Miguel Goulão |
VL/HCC | 1 |
| 2018 | Usability driven DSL development with USE-ME
Ankica Barisic, Vasco Amaral 0001, Miguel Goulão |
Comput. Lang. Syst. Struct. | 1 |
| 2017 | A requirements engineering approach for usability-driven DSL developmentabstractThere is currently a lack of Requirements Engineering (RE) approaches applied to, or supporting, the development of a Domain-Specific Language (DSL) taking into account the environment in which it is to be used. We present a model-based RE approach to support DSL development with a focus on usability concerns. RDAL is a RE fragment language that can be complemented with other languages to support RE and design. USE-ME is a model driven approach for DSLs usability evaluation which is integrable with a DSL development approach. We combine RDAL and a new DSL, named DSSL, that we created for the specification of DSL-based systems. Integrated with this combination we add USE-ME to support usability evaluation. This combination of existing languages and tools provides a comprehensive RE approach for DSL development. We illustrate the approach with the development of the Gyro DSL for programming robots. Ankica Barisic, Dominique Blouin, Vasco Amaral 0001, Miguel Goulão |
SLE | 1 |
| 2012 | The RPG DSL: a case study of language engineering using MDD for generating RPG games for mobile phonesabstractIt is typical in the domain of digital games to have many development problems due to its increasing complexity. Those difficulties include: i)little code reuse in order to develop a cross-platform game; and ii)performing game's verification through extensive and expensive tests. This of course results in low productivity in the development (evolution and maintenance) of game solutions. Eduardo Marques, Valter Balegas, Bruno Barroca, Ankica Barisic, Vasco Amaral 0001 |
DSM@SPLASH | 4 |