VLDB 2026 Research / reviewers in the wild / expert
Jinhua Liu 0002
dblp:09/7129-2
· DBLP profile ↗
8ranked-venue papers
1as first author
8since 2021 · last 2026
0000-0003-1153-0093ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 1 first-author · 7 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Joint pluralistic generation and realistic inpainting of occluded facial images
Yongsheng Shi, Dongjin Huang, Jinhua Liu 0002, Jiantao Qu, Wen Tang 0004 |
Pattern Recognit. | 3 |
| 2025 | MonoNeRF-DDP: Neural radiance fields from monocular endoscopic images with dense depth priors
Jinhua Liu 0002, Dongjin Huang, Yongsheng Shi, Jiantao Qu |
Comput. Graph. | 1 |
| 2025 | Hi3DFace: High-Realistic 3D Face Reconstruction From a Single Occluded ImageabstractAbstract We propose Hi3DFace, a novel framework for simultaneous de‐occlusion and high‐fidelity 3D face reconstruction. To address real‐world occlusions, we construct a diverse facial dataset by simulating common obstructions and present TMANet, a transformer‐based multi‐scale attention network that effectively removes occlusions and restores clean face images. For the 3D face reconstruction stage, we propose a coarse‐medium‐fine self‐supervised scheme. In the coarse reconstruction pipeline, we adopt a face regression network to predict 3DMM coefficients for generating a smooth 3D face. In the medium‐scale reconstruction pipeline, we propose a novel depth displacement network, DDFTNet, to remove noise and restore rich details to the smooth 3D geometry. In the fine‐scale reconstruction pipeline, we design a GCN (graph convolutional network) refiner to enhance the fidelity of 3D textures. Additionally, a light‐aware network (LightNet) is proposed to distil lighting parameters, ensuring illumination consistency between reconstructed 3D faces and input images. Extensive experimental results demonstrate that the proposed Hi3DFace significantly outperforms state‐of‐the‐art reconstruction methods on four public datasets, and five constructed occlusion‐type datasets. Hi3DFace achieves robustness and effectiveness in removing occlusions and reconstructing 3D faces from real‐world occluded facial images. Dongjin Huang, Yongsheng Shi, Jiantao Qu, Jinhua Liu 0002, Wen Tang 0004 |
Comput. Graph. Forum | 4 |
| 2024 | GPSwap: High-resolution face swapping based on StyleGAN priorabstractAbstract Existing high‐resolution face‐swapping works are still challenges in preserving identity consistency while maintaining high visual quality. We present a novel high‐resolution face‐swapping method GPSwap, which is based on StyleGAN prior. To better preserves identity consistency, the proposed facial feature recombination network fully leverages the properties of both w space and encoders to decouple identities. Furthermore, we presents the image reconstruction module aligns and blends images in FS space, which further supplements facial details and achieves natural blending. It not only improves image resolution but also optimizes visual quality. Extensive experiments and user studies demonstrate that GPSwap is superior to state‐of‐the‐art high‐resolution face‐swapping methods in terms of image quality and identity consistency. In addition, GPSwap saves nearly 80% of training costs compared to other high‐resolution face‐swapping works. Dongjin Huang, Chuanman Liu, Jinhua Liu 0002 |
Comput. Animat. Virtual Worlds | 3 |
| 2024 | Self-supervised learning for fine-grained monocular 3D face reconstruction in the wild
Dongjin Huang, Yongsheng Shi, Jinhua Liu 0002, Wen Tang 0004 |
Multim. Syst. | 3 |
| 2023 | TG-Dance: TransGAN-Based Intelligent Dance Generation with Music
Dongjin Huang, Zhenyan Li, Jinhua Liu 0002 |
MMM (1) | 4 |
| 2022 | DDCNet: A Lightweight Network with Variable Receptive Field for Real-Time Portrait Segmentation in Complex Environment
Dongjin Huang, Jinhua Liu 0002, Yushan Lv |
CGI | 3 |
| 2022 | Virtual reality safety training using deep EEG-net and physiology data
Dongjin Huang, Jinhua Liu 0002, Jinyao Li, Wen Tang 0004 |
Vis. Comput. | 3 |