Demo Data from VLDB 2026 / reviewers in the wild / expert
Shiwei Li 0001
dblp:09/7826-1
· DBLP profile ↗
23ranked-venue papers
4as first author
6since 2021 · last 2025
0000-0003-0712-0059ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 22 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 21 · 4 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
15 papers |
3D vision · 67% Generative modeling · 18% Segmentation and scene understanding · 7% | |
| Computer graphics and multimedia
9 papers |
Geometric modeling and processing · 51% Rendering · 26% Visual content generation and editing · 13% |
Topics — the 30 heaviest of 47, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
2.2 | 5 | 2025 | Matrix3D: Large Photogrammetry Model All-in-One · CVPR 2025 ASLFeat: Learning Local Features of Accurate Shape and Localization · CVPR 2020 BlendedMVS: A Large-Scale Dataset for Generalized Multi-View Stereo Networks · CVPR 2020 |
Computer vision › 3D vision › 3d reconstruction
multi-view stereo |
2.0 | 5 | 2023 | Vis-MVSNet: Visibility-Aware Multi-view Stereo Network · Int. J. Comput. Vis. 2023 BlendedMVS: A Large-Scale Dataset for Generalized Multi-View Stereo Networks · CVPR 2020 Recurrent MVSNet for High-Resolution Multi-View Stereo Depth Inference · CVPR 2019 |
Machine learning › Generative modeling
diffusion model |
1.8 | 3 | 2025 | JointNet: Extending Text-to-Image Diffusion for Dense Distribution Modeling · ICLR 2024 Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusion · CVPR 2024 Matrix3D: Large Photogrammetry Model All-in-One · CVPR 2025 |
Geometric modeling and processing
surface reconstruction |
0.9 | 2 | 2022 | Critical Regularizations for Neural Surface Reconstruction in the Wild · CVPR 2022 Reconstructing Thin Structures of Manifold Surfaces by Integrating Spatial Curves · CVPR 2018 |
Computer vision › 3D vision
camera pose estimation |
0.9 | 1 | 2025 | Matrix3D: Large Photogrammetry Model All-in-One · CVPR 2025 |
Computer vision › 3D vision
novel view synthesis |
0.9 | 1 | 2025 | Matrix3D: Large Photogrammetry Model All-in-One · CVPR 2025 |
Computer vision › 3D vision
photogrammetry |
0.9 | 1 | 2025 | Matrix3D: Large Photogrammetry Model All-in-One · CVPR 2025 |
Computer vision › 3D vision
pose estimation |
0.9 | 1 | 2025 | Matrix3D: Large Photogrammetry Model All-in-One · CVPR 2025 |
Computer vision › 3D vision › depth estimation
dense depth estimation |
0.8 | 1 | 2024 | JointNet: Extending Text-to-Image Diffusion for Dense Distribution Modeling · ICLR 2024 |
Computer vision › 3D vision
depth estimation |
0.8 | 1 | 2024 | JointNet: Extending Text-to-Image Diffusion for Dense Distribution Modeling · ICLR 2024 |
Machine learning › Generative modeling › diffusion model
multimodal diffusion model |
0.8 | 1 | 2024 | JointNet: Extending Text-to-Image Diffusion for Dense Distribution Modeling · ICLR 2024 |
Machine learning › Generative modeling › diffusion model › 3d-aware diffusion
multi-view diffusion |
0.8 | 1 | 2024 | Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusion · CVPR 2024 |
Visual content generation and editing › 3d content generation
text-to-3d generation |
0.8 | 1 | 2024 | Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusion · CVPR 2024 |
Computer vision › 3D vision › 3d reconstruction › multi-view stereo
depth inference |
0.7 | 2 | 2019 | Recurrent MVSNet for High-Resolution Multi-View Stereo Depth Inference · CVPR 2019 MVSNet: Depth Inference for Unstructured Multi-view Stereo · ECCV (8) 2018 |
Rendering
inverse rendering |
0.7 | 1 | 2023 | NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimation · ICCV 2023 |
Rendering
neural radiance fields |
0.7 | 1 | 2023 | NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimation · ICCV 2023 |
Rendering
differentiable rendering |
0.6 | 1 | 2022 | Critical Regularizations for Neural Surface Reconstruction in the Wild · CVPR 2022 |
Geometric modeling and processing › surface reconstruction › implicit surface reconstruction
neural implicit surface reconstruction |
0.6 | 1 | 2022 | Critical Regularizations for Neural Surface Reconstruction in the Wild · CVPR 2022 |
Computer vision › 3D vision
3d face reconstruction |
0.4 | 1 | 2020 | Self-Supervised Monocular 3D Face Reconstruction by Occlusion-Aware Multi-view Geometry Consistency · ECCV (15) 2020 |
Computer vision › Segmentation and scene understanding
boundary detection |
0.4 | 1 | 2020 | Joint Semantic Segmentation and Boundary Detection Using Iterative Pyramid Contexts · CVPR 2020 |
Computer vision › 3D vision › multi-view geometry
camera geometry |
0.4 | 1 | 2020 | ASLFeat: Learning Local Features of Accurate Shape and Localization · CVPR 2020 |
Computer vision › 3D vision › low-level vision › feature detection
keypoint detection |
0.4 | 1 | 2020 | ASLFeat: Learning Local Features of Accurate Shape and Localization · CVPR 2020 |
Computer vision › 3D vision › feature matching
local feature detection and description |
0.4 | 1 | 2020 | ASLFeat: Learning Local Features of Accurate Shape and Localization · CVPR 2020 |
Computer vision › 3D vision
multi-view geometry |
0.4 | 1 | 2020 | Self-Supervised Monocular 3D Face Reconstruction by Occlusion-Aware Multi-view Geometry Consistency · ECCV (15) 2020 |
Computer vision › Segmentation and scene understanding › boundary detection
semantic boundary detection |
0.4 | 1 | 2020 | Joint Semantic Segmentation and Boundary Detection Using Iterative Pyramid Contexts · CVPR 2020 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.4 | 1 | 2020 | Joint Semantic Segmentation and Boundary Detection Using Iterative Pyramid Contexts · CVPR 2020 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
textured mesh reconstruction |
0.4 | 1 | 2020 | BlendedMVS: A Large-Scale Dataset for Generalized Multi-View Stereo Networks · CVPR 2020 |
Computer vision › Video understanding and tracking › video object segmentation
unsupervised video object segmentation |
0.4 | 1 | 2020 | Learning Discriminative Feature with CRF for Unsupervised Video Object Segmentation · ECCV (27) 2020 |
Computer vision › Video understanding and tracking
video object segmentation |
0.4 | 1 | 2020 | Learning Discriminative Feature with CRF for Unsupervised Video Object Segmentation · ECCV (27) 2020 |
Geometric modeling and processing
3d reconstruction |
0.4 | 1 | 2020 | Stochastic Bundle Adjustment for Efficient and Scalable 3D Reconstruction · ECCV (15) 2020 |
Methods — techniques the papers use, named apart from their topics
transfer learning · 1.5score distillation sampling · 1.5normal map fusion · 1.5diffusion model · 1.52.5d diffusion · 1.5physically-based rendering · 1.3interreflection modeling · 1.3differentiable rendering · 1.3mask learning · 0.9diffusion transformer · 0.9minimal surface regularization · 0.6hessian regularization · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Matrix3D: Large Photogrammetry Model All-in-OneabstractWe present Matrix3D, a unified model that performs several photogrammetry subtasks, including pose estimation, depth prediction, and novel view synthesis using just the same model. Matrix3D utilizes a multi-modal diffusion transformer (DiT) to integrate transformations across several modalities, such as images, camera parameters, and depth maps. The key to Matrix3D’s large-scale multi-modal training lies in the incorporation of a mask learning strategy. This enables full-modality model training even with partially complete data, such as bi-modality data of image-pose and image-depth pairs, thus significantly increases the pool of available training data. Matrix3D demonstrates state-of-the-art performance in pose estimation and novel view synthesis tasks. Additionally, it offers fine-grained control through multi-round interactions, making it an innovative tool for 3D content creation. Project page: https://nju-3dv.github.io/projects/matrix3d. Yuanxun Lu, Jingyang Zhang, Tian Fang, Jean-Daniel Nahmias, Yanghai Tsin, Long Quan, Xun Cao, Yao Yao 0008, Shiwei Li 0001 |
CVPR | 9 |
| 2024 | Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D DiffusionabstractRecent advances in generative AI have unveiled significant potential for the creation of 3D content. However, current methods either apply a pre-trained 2D diffusion model with the time-consuming score distillation sampling (SDS), or a direct 3D diffusion model trained on limited 3D data losing generation diversity. In this work, we approach the problem by employing a multi-view 2.5D diffusion fine-tuned from a pre-trained 2D diffusion model. The multi-view 2.5D diffusion directly models the structural distribution of 3D data, while still maintaining the strong generalization ability of the original 2D diffusion model, filling the gap between 2D diffusion-based and direct 3D diffusion-based methods for 3D content generation. During inference, multi-view normal maps are generated using the 2.5D diffusion, and a novel differentiable rasterization scheme is introduced to fuse the almost consistent multi-view normal maps into a consistent 3D model. We further design a normal-conditioned multi-view image generation module for fast appearance generation given the 3D geometry. Our method is a one-pass diffusion process and does not require any SDS optimization as post-processing. We demonstrate through extensive experiments that, our direct 2.5D generation with the specially-designed fusion scheme can achieve diverse, mode-seeking-free, and high-fidelity 3D content generation in only 10 seconds. Project page: https://nju-3dv.github.io/projects/direct25. Yuanxun Lu, Jingyang Zhang, Shiwei Li 0001, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan, Xun Cao, Yao Yao 0008 |
CVPR | 3 |
| 2024 | JointNet: Extending Text-to-Image Diffusion for Dense Distribution ModelingabstractWe introduce JointNet, a novel neural network architecture for modeling the joint distribution of images and an additional dense modality (e.g., depth maps).
JointNet is extended from a pre-trained text-to-image diffusion model, where a copy of the original network is created for the new dense modality branch and is densely connected with the RGB branch.
The RGB branch is locked during network fine-tuning, which enables efficient learning of the new modality distribution while maintaining the strong generalization ability of the large-scale pre-trained diffusion model.
We demonstrate the effectiveness of JointNet by using the RGB-D diffusion as an example and through extensive experiments, showcasing its applicability in a variety of applications, including joint RGB-D generation, dense depth prediction, depth-conditioned image generation, and high-resolution 3D panorama generation. Jingyang Zhang, Shiwei Li 0001, Yuanxun Lu, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan, Yao Yao 0008 |
ICLR | 2 |
| 2023 | NeILF++: Inter-Reflectable Light Fields for Geometry and Material EstimationabstractWe present a novel differentiable rendering framework for joint geometry, material, and lighting estimation from multi-view images. In contrast to previous methods which assume a simplified environment map or co-located flashlights, in this work, we formulate the lighting of a static scene as one neural incident light field (NeILF) and one outgoing neural radiance field (NeRF). The key insight of the proposed method is the union of the incident and outgoing light fields through physically-based rendering and inter-reflections between surfaces, making it possible to disentangle the scene geometry, material, and lighting from image observations in a physically-based manner. The proposed incident light and inter-reflection framework can be easily applied to other NeRF systems. We show that our method can not only decompose the outgoing radiance into incident lights and surface materials, but also serve as a surface refinement module that further improves the reconstruction detail of the neural surface. We demonstrate on several datasets that the proposed method is able to achieve state-of-the-art results in terms of geometry reconstruction quality, material estimation accuracy, and the fidelity of novel view rendering. Jingyang Zhang, Yao Yao 0008, Shiwei Li 0001, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan |
ICCV | 3 |
| 2023 | Vis-MVSNet: Visibility-Aware Multi-view Stereo Network
Jingyang Zhang, Shiwei Li 0001, Zixin Luo, Tian Fang, Yao Yao 0008 |
Int. J. Comput. Vis. | 2 |
| 2022 | Critical Regularizations for Neural Surface Reconstruction in the WildabstractNeural implicit functions have recently shown promising results on surface reconstructions from multiple views. However, current methods still suffer from excessive time complexity and poor robustness when reconstructing unbounded or complex scenes. In this paper, we present RegSDF, which shows that proper point cloud supervisions and geometry regularizations are sufficient to produce high-quality and robust reconstruction results. Specifically, RegSDF takes an additional oriented point cloud as input, and optimizes a signed distance field and a surface light field within a differentiable rendering framework. We also introduce the two critical regularizations for this optimization. The first one is the Hessian regularization that smoothly diffuses the signed distance values to the entire distance field given noisy and incomplete input. And the second one is the minimal surface regularization that compactly interpolates and extrapolates the missing geometry. Extensive experiments are conducted on DTU, Blended-MVS, and Tanks and Temples datasets. Compared with recent neural surface reconstruction approaches, RegSDF is able to reconstruct surfaces with fine details even for open scenes with complex topologies and unstructured camera trajectories. Jingyang Zhang, Yao Yao 0008, Shiwei Li 0001, Tian Fang, David McKinnon, Yanghai Tsin, Long Quan |
CVPR | 3 |
| 2020 | Visibility-aware Multi-view Stereo Network
Jingyang Zhang, Yao Yao 0008, Shiwei Li 0001, Zixin Luo, Tian Fang |
BMVC | 3 |
| 2020 | BlendedMVS: A Large-Scale Dataset for Generalized Multi-View Stereo NetworksabstractWhile deep learning has recently achieved great success on multi-view stereo (MVS), limited training data makes the trained model hard to be generalized to unseen scenarios. Compared with other computer vision tasks, it is rather difficult to collect a large-scale MVS dataset as it requires expensive active scanners and labor-intensive process to obtain ground truth 3D structures. In this paper, we introduce BlendedMVS, a novel large-scale dataset, to provide sufficient training ground truth for learning-based MVS. To create the dataset, we apply a 3D reconstruction pipeline to recover high-quality textured meshes from images of well-selected scenes. Then, we render these mesh models to color images and depth maps. To introduce the ambient lighting information during training, the rendered color images are further blended with the input images to generate the training input. Our dataset contains over 17k high-resolution images covering a variety of scenes, including cities, architectures, sculptures and small objects. Extensive experiments demonstrate that BlendedMVS endows the trained model with significantly better generalization ability compared with other MVS datasets. The dataset and pretrained models are available at https://github.com/YoYo000/BlendedMVS. Yao Yao 0008, Zixin Luo, Shiwei Li 0001, Jingyang Zhang, Yufan Ren, Lei Zhou 0011, Tian Fang, Long Quan |
CVPR | 3 |
| 2020 | ASLFeat: Learning Local Features of Accurate Shape and LocalizationabstractThis work focuses on mitigating two limitations in the joint learning of local feature detectors and descriptors. First, the ability to estimate the local shape (scale, orientation, etc.) of feature points is often neglected during dense feature extraction, while the shape-awareness is crucial to acquire stronger geometric invariance. Second, the localization accuracy of detected keypoints is not sufficient to reliably recover camera geometry, which has become the bottleneck in tasks such as 3D reconstruction. In this paper, we present ASLFeat, with three light-weight yet effective modifications to mitigate above issues. First, we resort to deformable convolutional networks to densely estimate and apply local transformation. Second, we take advantage of the inherent feature hierarchy to restore spatial resolution and low-level details for accurate keypoint localization. Finally, we use a peakiness measurement to relate feature responses and derive more indicative detection scores. The effect of each modification is thoroughly studied, and the evaluation is extensively conducted across a variety of practical scenarios. State-of-the-art results are reported that demonstrate the superiority of our methods. Zixin Luo, Lei Zhou 0011, Xuyang Bai, Yao Yao 0008, Shiwei Li 0001, Tian Fang, Long Quan |
CVPR | 7 |
| 2020 | Joint Semantic Segmentation and Boundary Detection Using Iterative Pyramid ContextsabstractIn this paper, we present a joint multi-task learning framework for semantic segmentation and boundary detection. The critical component in the framework is the iterative pyramid context module (PCM), which couples two tasks and stores the shared latent semantics to interact between the two tasks. For semantic boundary detection, we propose the novel spatial gradient fusion to suppress non-semantic edges. As semantic boundary detection is the dual task of semantic segmentation, we introduce a loss function with boundary consistency constraint to improve the boundary pixel accuracy for semantic segmentation. Our extensive experiments demonstrate superior performance over state-of-the-art works, not only in semantic segmentation but also in semantic boundary detection. In particular, a mean IoU score of 81.8% on Cityscapes test set is achieved without using coarse data or any external data for semantic segmentation. For semantic boundary detection, we improve over previous state-of-the-art works by 9.9% in terms of AP and 6.8% in terms of MF(ODS). Mingmin Zhen, Jinglu Wang, Lei Zhou 0011, Shiwei Li 0001, Tianwei Shen, Jiaxiang Shang, Tian Fang, Long Quan |
CVPR | 4 |
| 2020 | Self-Supervised Monocular 3D Face Reconstruction by Occlusion-Aware Multi-view Geometry Consistency
Jiaxiang Shang, Tianwei Shen, Shiwei Li 0001, Lei Zhou 0011, Mingmin Zhen, Tian Fang, Long Quan |
ECCV (15) | 3 |
| 2020 | Learning Discriminative Feature with CRF for Unsupervised Video Object Segmentation
Mingmin Zhen, Shiwei Li 0001, Lei Zhou 0011, Jiaxiang Shang, Haoan Feng, Tian Fang, Long Quan |
ECCV (27) | 2 |
| 2020 | Stochastic Bundle Adjustment for Efficient and Scalable 3D Reconstruction
Lei Zhou 0011, Zixin Luo, Mingmin Zhen, Tianwei Shen, Shiwei Li 0001, Zhuofei Huang, Tian Fang, Long Quan |
ECCV (15) | 5 |
| 2020 | Learning Stereo Matchability in Disparity Regression NetworksabstractLearning-based stereo matching has recently achieved promising results, yet still suffers difficulties in establishing reliable matches in weakly matchable regions that are textureless, non-Lambertian, or occluded. In this paper, we address this challenge by proposing a stereo matching network that considers pixel-wise matchability. Specifically, the network jointly regresses disparity and matchability maps from 3D probability volume through expectation and entropy operations. Next, a learned attenuation is applied as the robust loss function to alleviate the influence of weakly matchable pixels in the training. Finally, a matchability-aware disparity refinement is introduced to improve the depth inference in weakly matchable regions. The proposed deep stereo matchability (DSM) framework can improve the matching result or accelerate the computation while still guaranteeing the quality. Moreover, the DSM framework is portable to many recent stereo networks. Extensive experiments are conducted on Scene Flow and KITTI stereo datasets to demonstrate the effectiveness of the proposed framework over the state-of-the-art learning-based stereo methods. Jingyang Zhang, Yao Yao 0008, Zixin Luo, Shiwei Li 0001, Tianwei Shen, Tian Fang, Long Quan |
ICPR | 4 |
| 2019 | Recurrent MVSNet for High-Resolution Multi-View Stereo Depth InferenceabstractDeep learning has recently demonstrated its excellent performance for multi-view stereo (MVS). However, one major limitation of current learned MVS approaches is the scalability: the memory-consuming cost volume regularization makes the learned MVS hard to be applied to high-resolution scenes. In this paper, we introduce a scalable multi-view stereo framework based on the recurrent neural network. Instead of regularizing the entire 3D cost volume in one go, the proposed Recurrent Multi-view Stereo Network (R-MVSNet) sequentially regularizes the 2D cost maps along the depth direction via the gated recurrent unit (GRU). This reduces dramatically the memory consumption and makes high-resolution reconstruction feasible. We first show the state-of-the-art performance achieved by the proposed R-MVSNet on the recent MVS benchmarks. Then, we further demonstrate the scalability of the proposed method on several large-scale scenarios, where previous learned approaches often fail due to the memory constraint. Code is available at https://github.com/YoYo000/MVSNet. Yao Yao 0008, Zixin Luo, Shiwei Li 0001, Tianwei Shen, Tian Fang, Long Quan |
CVPR | 3 |
| 2019 | Cross-Atlas Convolution for Parameterization Invariant Learning on Textured Mesh SurfaceabstractWe present a convolutional network architecture for direct feature learning on mesh surfaces through their atlases of texture maps. The texture map encodes the parameterization from 3D to 2D domain, rendering not only RGB values but also rasterized geometric features if necessary. Since the parameterization of texture map is not pre-determined, and depends on the surface topologies, we therefore introduce a novel cross-atlas convolution to recover the original mesh geodesic neighborhood, so as to achieve the invariance property to arbitrary parameterization. The proposed module is integrated into classification and segmentation architectures, which takes the input texture map of a mesh, and infers the output predictions. Our method not only shows competitive performances on classification and segmentation public benchmarks, but also paves the way for the broad mesh surfaces learning. Shiwei Li 0001, Zixin Luo, Mingmin Zhen, Yao Yao 0008, Tianwei Shen, Tian Fang, Long Quan |
CVPR | 1 |
| 2019 | ContextDesc: Local Descriptor Augmentation With Cross-Modality ContextabstractMost existing studies on learning local features focus on the patch-based descriptions of individual keypoints, whereas neglecting the spatial relations established from their keypoint locations. In this paper, we go beyond the local detail representation by introducing context awareness to augment off-the-shelf local feature descriptors. Specifically, we propose a unified learning framework that leverages and aggregates the cross-modality contextual information, including (i) visual context from high-level image representation, and (ii) geometric context from 2D keypoint distribution. Moreover, we propose an effective N-pair loss that eschews the empirical hyper-parameter search and improves the convergence. The proposed augmentation scheme is lightweight compared with the raw local feature description, meanwhile improves remarkably on several large-scale benchmarks with diversified scenes, which demonstrates both strong practicality and generalization ability in geometric matching applications. Zixin Luo, Tianwei Shen, Lei Zhou 0011, Yao Yao 0008, Shiwei Li 0001, Tian Fang, Long Quan |
CVPR | 6 |
| 2018 | Reconstructing Thin Structures of Manifold Surfaces by Integrating Spatial CurvesabstractThe manifold surface reconstruction in multi-view stereo often fails in retaining thin structures due to incomplete and noisy reconstructed point clouds. In this paper, we address this problem by leveraging spatial curves. The curve representation in nature is advantageous in modeling thin and elongated structures, implying topology and connectivity information of the underlying geometry, which exactly compensates the weakness of scattered point clouds. We present a novel surface reconstruction method using both curves and point clouds. First, we propose a 3D curve reconstruction algorithm based on the initialize-optimize-extend strategy. Then, tetrahedra are constructed from points and curves, where the volumes of thin structures are robustly preserved by the Curve-conformed Delaunay Refinement. Finally, the mesh surface is extracted from tetrahedra by a graph optimization. The method has been intensively evaluated on both synthetic and real-world datasets, showing significant improvements over state-of-the-art methods. Shiwei Li 0001, Yao Yao 0008, Tian Fang, Long Quan |
CVPR | 1 |
| 2018 | MVSNet: Depth Inference for Unstructured Multi-view Stereo
Yao Yao 0008, Zixin Luo, Shiwei Li 0001, Tian Fang, Long Quan |
ECCV (8) | 3 |
| 2017 | Relative Camera Refinement for Accurate Dense ReconstructionabstractMulti-view stereo (MVS) depends on the pre-determined camera geometry, often from structure from motion (SfM) or simultaneous localization and mapping (SLAM). However, cameras may not be locally optimal for dense stereo matching, especially when it comes from the large scale SfM or the SLAM with multiple sensor fusion. In this paper, we propose a local camera refinement approach for accurate dense reconstruction. Firstly, we refines the relative geometry of independent camera pair using a tailored bundle adjustment. The refinement is also extended to a multi-view version for general MVS reconstructions. Then, the non-rigid dense alignment is formulated as an inverse-distortion problem to transfer point clouds from each local coordinate system to a global coordinate system. The proposed framework has been intensively validated in both SfM and SLAM based dense reconstructions. Results on different datasets show that our method can significantly improve the dense reconstruction quality. Yao Yao 0008, Shiwei Li 0001, Siyu Zhu 0001, Hanyu Deng, Tian Fang, Long Quan |
3DV | 2 |
| 2016 | Efficient Multi-view Surface Refinement with Adaptive Resolution Control
Shiwei Li 0001, Sing Yu Siu, Tian Fang, Long Quan |
ECCV (1) | 1 |
| 2015 | Dual-Feature Warping-Based Motion Model EstimationabstractTo break down the geometry assumptions of traditional motion models (e.g., homography, affine), warping-based motion model recently becomes very popular and is adopted in many latest applications (e.g., image stitching, video stabilization). With high degrees of freedom, the accuracy of model heavily relies on data-terms (keypoint correspondences). In some low-texture environments (e.g., indoor) where keypoint feature is insufficient or unreliable, the warping model is often erroneously estimated. In this paper we propose a simple and effective approach by considering both keypoint and line segment correspondences as data-term. Line segment is a prominent feature in artificial environments and it can supply sufficient geometrical and structural information of scenes, which not only helps guild to a correct warp in low-texture condition, but also prevents the undesired distortion induced by warping. The combination aims to complement each other and benefit for a wider range of scenes. Our method is general and can be ported to many existing applications. Experiments demonstrate that using dual-feature yields more robust and accurate result especially for those low-texture images. Shiwei Li 0001, Lu Yuan 0001, Jian Sun 0001, Long Quan |
ICCV | 1 |
| 2015 | Joint Camera Clustering and Surface Segmentation for Large-Scale Multi-view StereoabstractIn this paper, we propose an optimal decomposition approach to large-scale multi-view stereo from an initial sparse reconstruction. The success of the approach depends on the introduction of surface-segmentation-based camera clustering rather than sparse-point-based camera clustering, which suffers from the problems of non-uniform reconstruction coverage ratio and high redundancy. In details, we introduce three criteria for camera clustering and surface segmentation for reconstruction, and then we formulate these criteria into an energy minimization problem under constraints. To solve this problem, we propose a joint optimization in a hierarchical framework to obtain the final surface segments and corresponding optimal camera clusters. On each level of the hierarchical framework, the camera clustering problem is formulated as a parameter estimation problem of a probability model solved by a General Expectation-Maximization algorithm and the surface segmentation problem is formulated as a Markov Random Field model based on the probability estimated by the previous camera clustering process. The experiments on several Internet datasets and aerial photo datasets demonstrate that the proposed approach method generates more uniform and complete dense reconstruction with less redundancy, resulting in more efficient multi-view stereo algorithm. Shiwei Li 0001, Tian Fang, Siyu Zhu 0001, Long Quan |
ICCV | 2 |