Demo Data from VLDB 2026 / reviewers in the wild / expert
Mark Beeson
dblp:09/8308
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2007
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing › acoustic simulation
digital waveguide mesh |
0.1 | 1 | 2007 | The KW-Boundary Hybrid Digital Waveguide Mesh for Room Acoustics Applications · IEEE Trans. Speech Audio Process. 2007 |
Audio and music processing › room acoustics
room acoustics simulation |
0.1 | 1 | 2007 | The KW-Boundary Hybrid Digital Waveguide Mesh for Room Acoustics Applications · IEEE Trans. Speech Audio Process. 2007 |
Audio and music processing › acoustic simulation
auralization |
0.0 | 1 | 2007 | The KW-Boundary Hybrid Digital Waveguide Mesh for Room Acoustics Applications · IEEE Trans. Speech Audio Process. 2007 |
Methods — techniques the papers use, named apart from their topics
scattering-based wave model · 0.1kirchhoff model · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | The KW-Boundary Hybrid Digital Waveguide Mesh for Room Acoustics ApplicationsabstractThe digital waveguide mesh is a discrete-time simulation used to model acoustic wave propagation through a bounded medium. It can be applied to the simulation of the acoustics of rooms through the generation of impulse responses suitable for auralization purposes. However, large-scale three-dimensional mesh structures are required for high quality results. These structures must therefore be efficient and also capable of flexible boundary implementation in terms of both geometrical layout and the possibility for improved mesh termination algorithms. The general one-dimensional N-port boundary termination is investigated, where N depends on the geometry of the modeled domain and the mesh topology used. The equivalence between physical variable Kirchoff-model, and scattering-based wave-model boundary formulations is proved. This leads to the KW-hybrid one-dimensional N-port boundary-node termination, which is shown to be equivalent to the Kirchoff- and wave-model cases. The KW-hybrid boundary-node is implemented as part of a new hybrid two-dimensional triangular digital waveguide mesh. This is shown to offer the possibility for large-scale, computationally efficient mesh structures for more complex shapes. It proves more accurate than a similar rectilinear mesh in terms of geometrical fit, and offers significant savings in processing time and memory use over a standard wave-based model. The new hybrid mesh also has the potential for improved real-world room boundary simulations through the inclusion of additional mixed modeling algorithms Damian T. Murphy, Mark Beeson |
IEEE Trans. Speech Audio Process. | 2 |