VLDB 2026 Research / reviewers in the wild / expert
Jean-François Remacle
dblp:11/2100
· DBLP profile ↗
13ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0002-4798-6458ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1Theory of computation · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Size-controlled quadrilateral meshing using integrable odeco fields
Mattéo Couplet, Alexandre Chemin, Jean-François Remacle |
Comput. Aided Des. | 3 |
| 2023 | Hex-Mesh Generation and Processing: A SurveyabstractIn this article, we provide a detailed survey of techniques for hexahedral mesh generation. We cover the whole spectrum of alternative approaches to mesh generation, as well as post-processing algorithms for connectivity editing and mesh optimization. For each technique, we highlight capabilities and limitations, also pointing out the associated unsolved challenges. Recent relaxed approaches, aiming to generate not pure-hex but hex-dominant meshes, are also discussed. The required background, pertaining to geometrical as well as combinatorial aspects, is introduced along the way. Nico Pietroni, Marcel Campen, Alla Sheffer, Gianmarco Cherchi, David Bommes, Xifeng Gao, Riccardo Scateni, Franck Ledoux, Jean-François Remacle, Marco Livesu |
ACM Trans. Graph. | 9 |
| 2023 | Robust Topological Construction of All-hexahedral Boundary Layer MeshesabstractWe present a robust technique to build a topologically optimal all-hexahedral layer on the boundary of a model with arbitrarily complex ridges and corners. The generated boundary layer mesh strictly respects the geometry of the input surface mesh, and it is optimal in the sense that the hexahedral valences of the boundary edges are as close as possible to their ideal values (local dihedral angle divided by 90°). Starting from a valid watertight surface mesh (all-quad in practice), we build a global optimization integer programming problem to minimize the mismatch between the hexahedral valences of the boundary edges and their ideal values. The formulation of the integer programming problem relies on the duality between boundary hexahedral configurations and triangulations of the disk, which we reframe in terms of integer constraints. The global problem is solved efficiently by performing combinatorial branch-and-bound searches on a series of sub-problems defined in the vicinity of complicated ridges/corners, where the local mesh topology is necessarily irregular because of the inherent constraints in hexahedral meshes. From the integer solution, we build the topology of the all-hexahedral layer, and the mesh geometry is computed by untangling/smoothing. Our approach is fully automated, topologically robust, and fast. Maxence Reberol, Kilian Verhetsel, François Henrotte, David Bommes, Jean-François Remacle |
ACM Trans. Math. Softw. | 5 |
| 2019 | A 44-element mesh of Schneiders' pyramid: Bounding the difficulty of hex-meshing problems
Kilian Verhetsel, Jeanne Pellerin, Jean-François Remacle |
Comput. Aided Des. | 3 |
| 2019 | Finding hexahedrizations for small quadrangulations of the sphereabstractThis paper tackles the challenging problem of constrained hexahedral meshing. An algorithm is introduced to build combinatorial hexahedral meshes whose boundary facets exactly match a given quadrangulation of the topological sphere. This algorithm is the first practical solution to the problem. It is able to compute small hexahedral meshes of quadrangulations for which the previously known best solutions could only be built by hand or contained thousands of hexahedra. These challenging quadrangulations include the boundaries of transition templates that are critical for the success of general hexahedral meshing algorithms. The algorithm proposed in this paper is dedicated to building combinatorial hexahedral meshes of small quadrangulations and ignores the geometrical problem. The key idea of the method is to exploit the equivalence between quad flips in the boundary and the insertion of hexahedra glued to this boundary. The tree of all sequences of flipping operations is explored, searching for a path that transforms the input quadrangulation Q into a new quadrangulation for which a hexahedral mesh is known. When a small hexahedral mesh exists, a sequence transforming Q into the boundary of a cube is found; otherwise, a set of pre-computed hexahedral meshes is used. A novel approach to deal with the large number of problem symmetries is proposed. Combined with an efficient backtracking search, it allows small shellable hexahedral meshes to be found for all even quadrangulations with up to 20 quadrangles. All 54, 943 such quadrangulations were meshed using no more than 72 hexahedra. This algorithm is also used to find a construction to fill arbitrary domains, thereby proving that any ball-shaped domain bounded by n quadrangles can be meshed with no more than 78 n hexahedra. This very significantly lowers the previous upper bound of 5396 n. Kilian Verhetsel, Jeanne Pellerin, Jean-François Remacle |
ACM Trans. Graph. | 3 |
| 2018 | Efficient computation of the minimum of shape quality measures on curvilinear finite elements
Amaury Johnen, Christophe Geuzaine, Thomas Toulorge, Jean-François Remacle |
Comput. Aided Des. | 4 |
| 2018 | Identifying combinations of tetrahedra into hexahedra: A vertex based strategyabstractIndirect hex-dominant meshing methods rely on the detection of adjacent tetrahedra that may be combined to form hexahedra. In this paper we introduce an algorithm that performs this identification and builds the set H of all possible combinations of tetrahedral elements of an input mesh T into hexahedra. All identified hexahedral elements are valid for engineering analysis. The new method first computes all combinations of eight vertices whose connectivity in T matches the connectivity of a hexahedron. The subset of tetrahedra of T triangulating each potential hexahedron is then determined. Quality checks allow to early discard poor quality hexahedra and to dramatically improve the efficiency of the method. Each potential hexahedron is computed only once. Around 3 millions potential hexahedra are computed in 10 seconds on a laptop. We finally demonstrate that the set of potential hexes H built by our algorithm is significantly larger than those built using predefined patterns of subdivision of a hexahedron in tetrahedral elements. Jeanne Pellerin, Amaury Johnen, Kilian Verhetsel, Jean-François Remacle |
Comput. Aided Des. | 4 |
| 2018 | Fast and robust mesh generation on the sphere - Application to coastal domains
Jean-François Remacle, Jonathan Lambrechts |
Comput. Aided Des. | 1 |
| 2018 | There are 174 subdivisions of the hexahedron into tetrahedraabstractThis article answers an important theoretical question: How many different subdivisions of the hexahedron into tetrahedra are there? It is well known that the cube has five subdivisions into 6 tetrahedra and one subdivision into 5 tetrahedra. However, all hexahedra are not cubes and moving the vertex positions increases the number of subdivisions. Recent hexahedral dominant meshing methods try to take these configurations into account for combining tetrahedra into hexahedra, but fail to enumerate them all: they use only a set of 10 subdivisions among the 174 we found in this article. The enumeration of these 174 subdivisions of the hexahedron into tetrahedra is our combinatorial result. Each of the 174 subdivisions has between 5 and 15 tetrahedra and is actually a class of 2 to 48 equivalent instances which are identical up to vertex relabeling. We further show that exactly 171 of these subdivisions have a geometrical realization, i.e. there exist coordinates of the eight hexahedron vertices in a three-dimensional space such that the geometrical tetrahedral mesh is valid. We exhibit the tetrahedral meshes for these configurations and show in particular subdivisions of hexahedra with 15 tetrahedra that have a strictly positive Jacobian. Jeanne Pellerin, Kilian Verhetsel, Jean-François Remacle |
ACM Trans. Graph. | 3 |
| 2017 | A two-level multithreaded Delaunay kernel
Jean-François Remacle |
Comput. Aided Des. | 1 |
| 2016 | Frame field smoothness-based approach for hex-dominant meshing
Paul-Emile Bernard, Jean-François Remacle, Nicolas Kowalski, Christophe Geuzaine |
Comput. Aided Des. | 2 |
| 2016 | 23rd International Meshing Roundtable - Mesh modeling for simulations and visualization
Matthew L. Staten, Per-Olof Persson, Nikos Chrisochoides, Franck Ledoux, David Martineau, Katherine Lewis, Scott A. Canann, Jean-François Remacle, Kathy Loeppky |
Comput. Aided Des. | 8 |
| 2002 | Parallel Numerical Solution of the Boltzmann Equation for Atomic Layer Deposition (Research Note)
Samuel G. Webster, Matthias K. Gobbert, Jean-François Remacle, Timothy S. Cale |
Euro-Par | 3 |