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Tan Phan

dblp:11/433 · DBLP profile ↗
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7ranked-venue papers
3as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Software engineering, systems software and programming languages · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
1 paper
Authentication and access control · 77% Cryptographic protocols and secure computation · 23%
Software engineering, system software, and programming languages
1 paper
Services computing and microservices · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Integrated circuit design · 56% Hardware accelerators and domain-specific architectures · 44%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Services computing and microservices › web services
web service security
0.112010
Protecting data in multi-stakeholder web service system · WWW 2010
Hardware accelerators and domain-specific architectures › machine learning accelerator
neural network accelerator
0.011990
VLSI Implementation of TInMANN · NIPS 1990
Integrated circuit design
VLSI design
0.011990
VLSI Implementation of TInMANN · NIPS 1990
Integrated circuit design
digital circuit design
0.011990
VLSI Implementation of TInMANN · NIPS 1990

Methods — techniques the papers use, named apart from their topics

dynamic protection requirement derivation · 0.2VLSI implementation · 0.0
YearPublicationVenuePosition
2014 An immersive physical therapy game for stroke survivors
abstract
We report a system for gamifying physical therapy for stroke survivors that provides a fully immersive 3D environment. The system consists of a Kinect, an Oculus Rift immersive goggle and a pair of haptic gloves. The Kinect is used to provide bodily gesture for the game as well as to record data to allow assessment of therapy progress regarding body postures. The haptic gloves operate as a controller for the player's in-game hands as well as to record data that provides therapy progress regarding finger flexibility.
Conor Kaminer, Kevin LeBras, Jordan McCall, Tan Phan, Paul Naud, Mircea Teodorescu, Sri Hastuti Kurniawan
ASSETS4
2010 Propagation of Data Protection Requirements in Multi-stakeholder Web Services Systems
Tan Phan, Jun Han 0004, Garth Heward, Steve Versteeg
WISE1
2010 Protecting data in multi-stakeholder web service system
abstract
Current Web Service security standards have inadequate support for end-to-end protection of data when some receivers of the data are unknown to the sender. This paper presents an approach to aid collaborative partner services in properly protecting each other's data. Our approach allows each partner to derive an adequate protection mechanism with minimum performance overhead for each message it sends based on those of the corresponding messages it receives. We modify the message handling mechanisms of Web Service engines to dynamically gather protection requirements for a given outgoing message by aggregating requirements from original owners of message data.
Tan Phan, Jun Han 0004, Garth Heward, Steve Versteeg
WWW1
2008 Quality-Driven Business Policy Specification and Refinement for Service-Oriented Systems
Tan Phan, Jun Han 0004, Jean-Guy Schneider, Kirk Wilson
ICSOC1
2007 Guiding the Service Composition Process with Temporal Business Rules
abstract
Service composition has become an important paradigm for building distributed applications and e-business processes. While effort has been reported to verify a posteriori whether a given composition such as a BPEL schema satisfies the predefined behavioural properties, little effort has been made to utilise the properties to assist the designer in developing a correct service composition in the first place. This paper reports our first attempt towards this goal by presenting a framework and associated techniques to provide automated guidance to the designer during the composition design process. The guidance can be suggestions on the next valid steps in the business process, identifications of missing/misplaced steps, and/or propositions for inserting, deleting or reordering activities. The guidance is provided based on the temporal business rules which state the temporal/sequential relationships between business activities.
Jun Han 0004, Tan Phan, Jian Yu 0002
ICWS4
1992 The TInMANN VLSI chip
abstract
A massively parallel, all-digital, stochastic architecture-TInMANN-that acts as a Kohonen self-organizing feature map is described. A VLSI design is shown for a TInMANN neuron which fits within a small, inexpensive MOSIS TinyChip frame, yet which can be configured to build networks of arbitrary size. The neuron operates at a speed of 15 MHz, making it capable of processing 195000 three-dimensional training examples per second. Three man-months were required to synthesize the neuron and its associated level-sensitive scan logic using the OASIS silicon compiler. The ease of synthesis allowed many performance trade-offs to be examined, while the automatic testability features of the compiler helped the designers achieve 100% fault coverage of the chip. These factors served served to create a fast, dense, and reliable neural chip.
Matthew S. Melton, Tan Phan, Douglas S. Reeves, David E. van den Bout
IEEE Trans. Neural Networks2
1990 VLSI Implementation of TInMANN
Matthew S. Melton, Tan Phan, Douglas S. Reeves, David E. van den Bout
NIPS2