Dustin Lang

dblp:11/6719 · DBLP profile ↗
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6ranked-venue papers
2as first author
0since 2021 · last 2015
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Probabilistic and Bayesian machine learning · 69% Language models and text generation · 25% Kernel, tree and ensemble methods · 6%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Computational science and engineering · 100%
Theoretical computer science
1 paper
Algorithms and data structures · 50% Mathematical optimization · 50%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 11 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational science and engineering
astronomy
0.422015
A Gaussian Process Model of Quasar Spectral Energy Distributions · NIPS 2015
Celeste: Variational inference for a generative model of astronomical images · ICML 2015
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process
0.212015
A Gaussian Process Model of Quasar Spectral Energy Distributions · NIPS 2015
Natural language and speech › Language models and text generation
generative inference
0.212015
Celeste: Variational inference for a generative model of astronomical images · ICML 2015
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference
variational inference
0.212015
Celeste: Variational inference for a generative model of astronomical images · ICML 2015
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods › sequential monte carlo
particle smoother
0.112006
Fast particle smoothing: if I had a million particles · ICML 2006
Machine learning › Kernel, tree and ensemble methods
kernel methods
0.112005
Fast Krylov Methods for N-Body Learning · NIPS 2005
Mathematical optimization › iterative methods
krylov subspace methods
0.112005
Fast Krylov Methods for N-Body Learning · NIPS 2005
Algorithms and data structures
numerical algorithms
0.112005
Fast Krylov Methods for N-Body Learning · NIPS 2005
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference
graphical model inference
0.012004
Beat Tracking the Graphical Model Way · NIPS 2004
Audio and music processing › music information retrieval
beat tracking
0.012004
Beat Tracking the Graphical Model Way · NIPS 2004
Audio and music processing
music information retrieval
0.012004
Beat Tracking the Graphical Model Way · NIPS 2004

Methods — techniques the papers use, named apart from their topics

variational inference · 0.4poisson model · 0.4latent variable model · 0.4gaussian process · 0.4bayesian inference · 0.4krylov subspace iteration · 0.1dual-tree algorithm · 0.1maximum a posteriori estimation · 0.1fast multipole method · 0.1dual tree recursion · 0.1probabilistic graphical model · 0.0
YearPublicationVenuePosition
2015 Celeste: Variational inference for a generative model of astronomical images
abstract
We present a new, fully generative model of optical telescope image sets, along with a variational procedure for inference. Each pixel intensity is treated as a Poisson random variable, with a rate parameter dependent on latent properties of stars and galaxies. Key latent properties are themselves random, with scientific prior distributions constructed from large ancillary data sets. We check our approach on synthetic images. We also run it on images from a major sky survey, where it exceeds the performance of the current state-of-the-art method for locating celestial bodies and measuring their colors.
Jeffrey Regier, Andrew C. Miller, Jon D. McAuliffe, Ryan P. Adams, Matthew Hoffman 0001, Dustin Lang, David Schlegel, Prabhat
ICML6
2015 A Gaussian Process Model of Quasar Spectral Energy Distributions
abstract
We propose a method for combining two sources of astronomical data, spectroscopy and photometry, that carry information about sources of light (e.g., stars, galaxies, and quasars) at extremely different spectral resolutions. Our model treats the spectral energy distribution (SED) of the radiation from a source as a latent variable that jointly explains both photometric and spectroscopic observations. We place a flexible, nonparametric prior over the SED of a light source that admits a physically interpretable decomposition, and allows us to tractably perform inference. We use our model to predict the distribution of the redshift of a quasar from five-band (low spectral resolution) photometric data, the so called ``photo-z'' problem. Our method shows that tools from machine learning and Bayesian statistics allow us to leverage multiple resolutions of information to make accurate predictions with well-characterized uncertainties.
Andrew C. Miller, Albert Wu, Jeffrey Regier, Jon D. McAuliffe, Dustin Lang, Prabhat, David Schlegel, Ryan P. Adams
NIPS5
2014 Towards building a Crowd-Sourced Sky Map
abstract
We describe a system that builds a high dynamic-range and wide-angle image of the night sky by combining a large set of input images. The method makes use of pixel-rank information in the individual input images to improve a “consensus” pixel rank in the combined image. Because it only makes use of ranks and the complexity of the algorithm is linear in the number of images, the method is useful for large sets of uncalibrated images that might have undergone unknown non-linear tone mapping transformations for visualization or aesthetic reasons. We apply the method to images of the night sky (of unknown provenance) discovered on the Web. The method permits discovery of astronomical objects or features that are not visible in any of the input images taken individually. More importantly, however, it permits scientific exploitation of a huge source of astronomical images that would not be available to astronomical research without our automatic system.
Dustin Lang, David W. Hogg, Bernhard Schölkopf
AISTATS1
2006 Fast particle smoothing: if I had a million particles
abstract
We propose efficient particle smoothing methods for generalized state-spaces models. Particle smoothing is an expensive O(N2) algorithm, where N is the number of particles. We overcome this problem by integrating dual tree recursions and fast multipole techniques with forward-backward smoothers, a new generalized two-filter smoother and a maximum a posteriori (MAP) smoother. Our experiments show that these improvements can substantially increase the practicality of particle smoothing.
Mike Klaas, Mark Briers, Nando de Freitas, Arnaud Doucet, Simon Maskell, Dustin Lang
ICML6
2005 Fast Krylov Methods for N-Body Learning
abstract
This paper addresses the issue of numerical computation in machine learning domains based on similarity metrics, such as kernel methods, spectral techniques and Gaussian processes. It presents a general solution strategy based on Krylov subspace iteration and fast N-body learning methods. The experiments show significant gains in computation and storage on datasets arising in image segmentation, object detection and dimensionality reduction. The paper also presents theoretical bounds on the stability of these methods.
Nando de Freitas, Yang Wang 0003, Maryam Mahdaviani, Dustin Lang
NIPS4
2004 Beat Tracking the Graphical Model Way
abstract
We present a graphical model for beat tracking in recorded music. Using a probabilistic graphical model allows us to incorporate local information and global smoothness constraints in a principled manner. We evaluate our model on a set of varied and difficult examples, and achieve impres- sive results. By using a fast dual-tree algorithm for graphical model in- ference, our system runs in less time than the duration of the music being processed.
Dustin Lang, Nando de Freitas
NIPS1