VLDB 2026 Research / reviewers in the wild / expert
Dustin Lang
dblp:11/6719
· DBLP profile ↗
6ranked-venue papers
2as first author
0since 2021 · last 2015
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Probabilistic and Bayesian machine learning · 69% Language models and text generation · 25% Kernel, tree and ensemble methods · 6% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computational science and engineering · 100% | |
| Theoretical computer science
1 paper |
Algorithms and data structures · 50% Mathematical optimization · 50% | |
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 11 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational science and engineering
astronomy |
0.4 | 2 | 2015 | A Gaussian Process Model of Quasar Spectral Energy Distributions · NIPS 2015 Celeste: Variational inference for a generative model of astronomical images · ICML 2015 |
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process |
0.2 | 1 | 2015 | A Gaussian Process Model of Quasar Spectral Energy Distributions · NIPS 2015 |
Natural language and speech › Language models and text generation
generative inference |
0.2 | 1 | 2015 | Celeste: Variational inference for a generative model of astronomical images · ICML 2015 |
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference
variational inference |
0.2 | 1 | 2015 | Celeste: Variational inference for a generative model of astronomical images · ICML 2015 |
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods › sequential monte carlo
particle smoother |
0.1 | 1 | 2006 | Fast particle smoothing: if I had a million particles · ICML 2006 |
Machine learning › Kernel, tree and ensemble methods
kernel methods |
0.1 | 1 | 2005 | Fast Krylov Methods for N-Body Learning · NIPS 2005 |
Mathematical optimization › iterative methods
krylov subspace methods |
0.1 | 1 | 2005 | Fast Krylov Methods for N-Body Learning · NIPS 2005 |
Algorithms and data structures
numerical algorithms |
0.1 | 1 | 2005 | Fast Krylov Methods for N-Body Learning · NIPS 2005 |
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference
graphical model inference |
0.0 | 1 | 2004 | Beat Tracking the Graphical Model Way · NIPS 2004 |
Audio and music processing › music information retrieval
beat tracking |
0.0 | 1 | 2004 | Beat Tracking the Graphical Model Way · NIPS 2004 |
Audio and music processing
music information retrieval |
0.0 | 1 | 2004 | Beat Tracking the Graphical Model Way · NIPS 2004 |
Methods — techniques the papers use, named apart from their topics
variational inference · 0.4poisson model · 0.4latent variable model · 0.4gaussian process · 0.4bayesian inference · 0.4krylov subspace iteration · 0.1dual-tree algorithm · 0.1maximum a posteriori estimation · 0.1fast multipole method · 0.1dual tree recursion · 0.1probabilistic graphical model · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Celeste: Variational inference for a generative model of astronomical imagesabstractWe present a new, fully generative model of optical telescope image sets, along with a variational procedure for inference. Each pixel intensity is treated as a Poisson random variable, with a rate parameter dependent on latent properties of stars and galaxies. Key latent properties are themselves random, with scientific prior distributions constructed from large ancillary data sets. We check our approach on synthetic images. We also run it on images from a major sky survey, where it exceeds the performance of the current state-of-the-art method for locating celestial bodies and measuring their colors. Jeffrey Regier, Andrew C. Miller, Jon D. McAuliffe, Ryan P. Adams, Matthew Hoffman 0001, Dustin Lang, David Schlegel, Prabhat |
ICML | 6 |
| 2015 | A Gaussian Process Model of Quasar Spectral Energy DistributionsabstractWe propose a method for combining two sources of astronomical data, spectroscopy and photometry, that carry information about sources of light (e.g., stars, galaxies, and quasars) at extremely different spectral resolutions. Our model treats the spectral energy distribution (SED) of the radiation from a source as a latent variable that jointly explains both photometric and spectroscopic observations. We place a flexible, nonparametric prior over the SED of a light source that admits a physically interpretable decomposition, and allows us to tractably perform inference. We use our model to predict the distribution of the redshift of a quasar from five-band (low spectral resolution) photometric data, the so called ``photo-z'' problem. Our method shows that tools from machine learning and Bayesian statistics allow us to leverage multiple resolutions of information to make accurate predictions with well-characterized uncertainties. Andrew C. Miller, Albert Wu, Jeffrey Regier, Jon D. McAuliffe, Dustin Lang, Prabhat, David Schlegel, Ryan P. Adams |
NIPS | 5 |
| 2014 | Towards building a Crowd-Sourced Sky MapabstractWe describe a system that builds a high dynamic-range and wide-angle image of the night sky by combining a large set of input images. The method makes use of pixel-rank information in the individual input images to improve a “consensus” pixel rank in the combined image. Because it only makes use of ranks and the complexity of the algorithm is linear in the number of images, the method is useful for large sets of uncalibrated images that might have undergone unknown non-linear tone mapping transformations for visualization or aesthetic reasons. We apply the method to images of the night sky (of unknown provenance) discovered on the Web. The method permits discovery of astronomical objects or features that are not visible in any of the input images taken individually. More importantly, however, it permits scientific exploitation of a huge source of astronomical images that would not be available to astronomical research without our automatic system. Dustin Lang, David W. Hogg, Bernhard Schölkopf |
AISTATS | 1 |
| 2006 | Fast particle smoothing: if I had a million particlesabstractWe propose efficient particle smoothing methods for generalized state-spaces models. Particle smoothing is an expensive O(N2) algorithm, where N is the number of particles. We overcome this problem by integrating dual tree recursions and fast multipole techniques with forward-backward smoothers, a new generalized two-filter smoother and a maximum a posteriori (MAP) smoother. Our experiments show that these improvements can substantially increase the practicality of particle smoothing. Mike Klaas, Mark Briers, Nando de Freitas, Arnaud Doucet, Simon Maskell, Dustin Lang |
ICML | 6 |
| 2005 | Fast Krylov Methods for N-Body LearningabstractThis paper addresses the issue of numerical computation in machine learning domains based on similarity metrics, such as kernel methods, spectral techniques and Gaussian processes. It presents a general solution strategy based on Krylov subspace iteration and fast N-body learning methods. The experiments show significant gains in computation and storage on datasets arising in image segmentation, object detection and dimensionality reduction. The paper also presents theoretical bounds on the stability of these methods. Nando de Freitas, Yang Wang 0003, Maryam Mahdaviani, Dustin Lang |
NIPS | 4 |
| 2004 | Beat Tracking the Graphical Model WayabstractWe present a graphical model for beat tracking in recorded music. Using a probabilistic graphical model allows us to incorporate local information and global smoothness constraints in a principled manner. We evaluate our model on a set of varied and difficult examples, and achieve impres- sive results. By using a fast dual-tree algorithm for graphical model in- ference, our system runs in less time than the duration of the music being processed. Dustin Lang, Nando de Freitas |
NIPS | 1 |