VLDB 2026 Research / reviewers in the wild / expert
Pan Xu 0002
dblp:11/9718-2
· DBLP profile ↗
45ranked-venue papers
11as first author
22since 2021 · last 2025
0000-0002-2559-8622ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 44 · 11 first-author · 21 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Sample Complexity of Distributionally Robust Off-Dynamics Reinforcement Learning with Online InteractionabstractOff-dynamics reinforcement learning (RL), where training and deployment transition dynamics are different, can be formulated as learning in a robust Markov decision process (RMDP) where uncertainties in transition dynamics are imposed. Existing literature mostly assumes access to generative models allowing arbitrary state-action queries or pre-collected datasets with a good state coverage of the deployment environment, bypassing the challenge of exploration. In this work, we study a more realistic and challenging setting where the agent is limited to online interaction with the training environment. To capture the intrinsic difficulty of exploration in online RMDPs, we introduce the supremal visitation ratio, a novel quantity that measures the mismatch between the training dynamics and the deployment dynamics. We show that if this ratio is unbounded, online learning becomes exponentially hard. We propose the first computationally efficient algorithm that achieves sublinear regret in online RMDPs with $f$-divergence based transition uncertainties. We also establish matching regret lower bounds, demonstrating that our algorithm achieves optimal dependence on both the supremal visitation ratio and the number of interaction episodes. Finally, we validate our theoretical results through comprehensive numerical experiments. Yiting He, Zhishuai Liu, Pan Xu 0002 |
ICML | 4 |
| 2025 | Robust Offline Reinforcement Learning with Linearly Structured f-Divergence RegularizationabstractThe Robust Regularized Markov Decision Process (RRMDP) is proposed to learn policies robust to dynamics shifts by adding regularization to the transition dynamics in the value function. Existing methods mostly use unstructured regularization, potentially leading to conservative policies under unrealistic transitions. To address this limitation, we propose a novel framework, the $d$-rectangular linear RRMDP ($d$-RRMDP), which introduces latent structures into both transition kernels and regularization. We focus on offline reinforcement learning, where an agent learns policies from a precollected dataset in the nominal environment. We develop the Robust Regularized Pessimistic Value Iteration (R2PVI) algorithm that employs linear function approximation for robust policy learning in $d$-RRMDPs with $f$-divergence based regularization terms on transition kernels. We provide instance-dependent upper bounds on the suboptimality gap of R2PVI policies, demonstrating that these bounds are influenced by how well the dataset covers state-action spaces visited by the optimal robust policy under robustly admissible transitions. We establish information-theoretic lower bounds to verify that our algorithm is near-optimal. Finally, numerical experiments validate that R2PVI learns robust policies and exhibits superior computational efficiency compared to baseline methods. Zhishuai Liu, Pan Xu 0002 |
ICML | 3 |
| 2025 | Linear Mixture Distributionally Robust Markov Decision ProcessesabstractMany real-world decision-making problems face the off-dynamics challenge: the agent learns a policy in a source domain and deploys it in a target domain with different state transitions. The distributionally robust Markov decision process (DRMDP) addresses this challenge by finding a robust policy that performs well under the worst-case environment within a pre-specified uncertainty set of transition dynamics. Its effectiveness heavily hinges on the proper design of these uncertainty sets, based on prior knowledge of the dynamics. In this work, we propose a novel linear mixture DRMDP framework, where the nominal dynamics is assumed to be a linear mixture model. In contrast with existing uncertainty sets directly defined as a ball centered around the nominal kernel, linear mixture DRMDPs define the uncertainty sets based on a ball around the mixture weighting parameter. We show that this new framework provides a more refined representation of uncertainties compared to conventional models based on $(s,a)$-rectangularity and $d$-rectangularity, when prior knowledge about the mixture model is present. We propose a meta algorithm for robust policy learning in linear mixture DRMDPs with general $f$-divergence defined uncertainty sets, and analyze its sample complexities under three divergence metrics instantiations: total variation, Kullback-Leibler, and $\chi^2$ divergences. These results establish the statistical learnability of linear mixture DRMDPs, laying the theoretical foundation for future research on this new setting. Zhishuai Liu, Pan Xu 0002 |
NeurIPS | 2 |
| 2024 | Finite-Time Frequentist Regret Bounds of Multi-Agent Thompson Sampling on Sparse HypergraphsabstractWe study the multi-agent multi-armed bandit (MAMAB) problem, where agents are factored into overlapping groups. Each group represents a hyperedge, forming a hypergraph over the agents. At each round of interaction, the learner pulls a joint arm (composed of individual arms for each agent) and receives a reward according to the hypergraph structure. Specifically, we assume there is a local reward for each hyperedge, and the reward of the joint arm is the sum of these local rewards. Previous work introduced the multi-agent Thompson sampling (MATS) algorithm and derived a Bayesian regret bound. However, it remains an open problem how to derive a frequentist regret bound for Thompson sampling in this multi-agent setting. To address these issues, we propose an efficient variant of MATS, the epsilon-exploring Multi-Agent Thompson Sampling (eps-MATS) algorithm, which performs MATS exploration with probability epsilon while adopts a greedy policy otherwise. We prove that eps-MATS achieves a worst-case frequentist regret bound that is sublinear in both the time horizon and the local arm size. We also derive a lower bound for this setting, which implies our frequentist regret upper bound is optimal up to constant and logarithm terms, when the hypergraph is sufficiently sparse. Thorough experiments on standard MAMAB problems demonstrate the superior performance and the improved computational efficiency of eps-MATS compared with existing algorithms in the same setting. Tianyuan Jin, Hao-Lun Hsu, Pan Xu 0002 |
AAAI | 4 |
| 2024 | Distributionally Robust Off-Dynamics Reinforcement Learning: Provable Efficiency with Linear Function ApproximationabstractWe study off-dynamics Reinforcement Learning (RL), where the policy is trained on a source domain and deployed to a distinct target domain. We aim to solve this problem via online distributionally robust Markov decision processes (DRMDPs), where the learning algorithm actively interacts with the source domain while seeking the optimal performance under the worst possible dynamics that is within an uncertainty set of the source domain’s transition kernel. We provide the first study on online DRMDPs with function approximation for off-dynamics RL. We find that DRMDPs’ dual formulation can induce nonlinearity, even when the nominal transition kernel is linear, leading to error propagation. By designing a $d$-rectangular uncertainty set using the total variation distance, we remove this additional nonlinearity and bypass the error propagation. We then introduce DR-LSVI-UCB, the first provably efficient online DRMDP algorithm for off-dynamics RL with function approximation, and establish a polynomial suboptimality bound that is independent of the state and action space sizes. Our work makes the first step towards a deeper understanding of the provable efficiency of online DRMDPs with linear function approximation. Finally, we substantiate the performance and robustness of DR-LSVI-UCB through different numerical experiments. Zhishuai Liu, Pan Xu 0002 |
AISTATS | 2 |
| 2024 | Provable and Practical: Efficient Exploration in Reinforcement Learning via Langevin Monte CarloabstractWe present a scalable and effective exploration strategy based on Thompson sampling for reinforcement learning (RL). One of the key shortcomings of existing Thompson sampling algorithms is the need to perform a Gaussian approximation of the posterior distribution, which is not a good surrogate in most practical settings. We instead directly sample the Q function from its posterior distribution, by using Langevin Monte Carlo, an efficient type of Markov Chain Monte Carlo (MCMC) method. Our method only needs to perform noisy gradient descent updates to learn the exact posterior distribution of the Q function, which makes our approach easy to deploy in deep RL. We provide a rigorous theoretical analysis for the proposed method and demonstrate that, in the linear Markov decision process (linear MDP) setting, it has a regret bound of $\tilde{O}(d^{3/2}H^{3/2}\sqrt{T})$, where $d$ is the dimension of the feature mapping, $H$ is the planning horizon, and $T$ is the total number of steps. We apply this approach to deep RL, by using Adam optimizer to perform gradient updates. Our approach achieves better or similar results compared with state-of-the-art deep RL algorithms on several challenging exploration tasks from the Atari57 suite. Haque Ishfaq, Qingfeng Lan, Pan Xu 0002, A. Rupam Mahmood, Doina Precup, Anima Anandkumar, Kamyar Azizzadenesheli |
ICLR | 3 |
| 2024 | Optimal Batched Linear BanditsabstractWe introduce the E$^4$ algorithm for the batched linear bandit problem, incorporating an Explore-Estimate-Eliminate-Exploit framework. With a proper choice of exploration rate, we prove E$^4$ achieves the finite-time minimax optimal regret with only $O(\log\log T)$ batches, and the asymptotically optimal regret with only $3$ batches as $T\rightarrow\infty$, where $T$ is the time horizon. We further prove a lower bound on the batch complexity of liner contextual bandits showing that any asymptotically optimal algorithm must require at least $3$ batches in expectation as $T\rightarrow \infty$, which indicates E$^4$ achieves the asymptotic optimality in regret and batch complexity simultaneously. To the best of our knowledge, E$^4$ is the first algorithm for linear bandits that simultaneously achieves the minimax and asymptotic optimality in regret with the corresponding optimal batch complexities. In addition, we show that with another choice of exploration rate E$^4$ achieves an instance-dependent regret bound requiring at most $O(\log T)$ batches, and maintains the minimax optimality and asymptotic optimality. We conduct thorough experiments to evaluate our algorithm on randomly generated instances and the challenging *End of Optimism* instances (Lattimore & Szepesvari, 2017) which were shown to be hard to learn for optimism based algorithms. Empirical results show that E$^4$ consistently outperforms baseline algorithms with respect to regret minimization, batch complexity, and computational efficiency. Xuanfei Ren, Tianyuan Jin, Pan Xu 0002 |
ICML | 3 |
| 2024 | Randomized Exploration in Cooperative Multi-Agent Reinforcement LearningabstractWe present the first study on provably efficient randomized exploration in cooperative multi-agent reinforcement learning (MARL). We propose a unified algorithm framework for randomized exploration in parallel Markov Decision Processes (MDPs), and two Thompson Sampling (TS)-type algorithms, CoopTS-PHE and CoopTS-LMC, incorporating the perturbed-history exploration (PHE) strategy and the Langevin Monte Carlo exploration (LMC) strategy respectively, which are flexible in design and easy to implement in practice. For a special class of parallel MDPs where the transition is (approximately) linear, we theoretically prove that both CoopTS-PHE and CoopTS-LMC achieve a $\widetilde{\mathcal{O}}(d^{3/2}H^2\sqrt{MK})$ regret bound with communication complexity $\widetilde{\mathcal{O}}(dHM^2)$, where $d$ is the feature dimension, $H$ is the horizon length, $M$ is the number of agents, and $K$ is the number of episodes. This is the first theoretical result for randomized exploration in cooperative MARL. We evaluate our proposed method on multiple parallel RL environments, including a deep exploration problem (i.e., $N$-chain), a video game, and a real-world problem in energy systems. Our experimental results support that our framework can achieve better performance, even under conditions of misspecified transition models. Additionally, we establish a connection between our unified framework and the practical application of federated learning. Hao-Lun Hsu, Miroslav Pajic, Pan Xu 0002 |
NeurIPS | 4 |
| 2024 | Optimal Batched Best Arm IdentificationabstractWe study the batched best arm identification (BBAI) problem, where the learner's goal is to identify the best arm while switching the policy as less as possible. In particular, we aim to find the best arm with probability $1-\delta$ for some small constant $\delta>0$ while minimizing both the sample complexity (total number of arm pulls) and the batch complexity (total number of batches). We propose the three-batch best arm identification (Tri-BBAI) algorithm, which is the first batched algorithm that achieves the optimal sample complexity in the asymptotic setting (i.e., $\delta\rightarrow 0$) and runs in $3$ batches in expectation. Based on Tri-BBAI, we further propose the almost optimal batched best arm identification (Opt-BBAI) algorithm, which is the first algorithm that achieves the near-optimal sample and batch complexity in the non-asymptotic setting (i.e., $1/\delta$ is finite), while enjoying the same batch and sample complexity as Tri-BBAI when $\delta$ tends to zero. Moreover, in the non-asymptotic setting, the complexity of previous batch algorithms is usually conditioned on the event that the best arm is returned (with a probability of at least $1-\delta$), which is potentially unbounded in cases where a sub-optimal arm is returned. In contrast, the complexity of Opt-BBAI does not rely on such an event. This is achieved through a novel procedure that we design for checking whether the best arm is eliminated, which is of independent interest. Tianyuan Jin, Yu Yang 0019, Jing Tang 0004, Xiaokui Xiao, Pan Xu 0002 |
NeurIPS | 5 |
| 2024 | Minimax Optimal and Computationally Efficient Algorithms for Distributionally Robust Offline Reinforcement LearningabstractDistributionally robust offline reinforcement learning (RL), which seeks robust policy training against environment perturbation by modeling dynamics uncertainty, calls for function approximations when facing large state-action spaces. However, the consideration of dynamics uncertainty introduces essential nonlinearity and computational burden, posing unique challenges for analyzing and practically employing function approximation. Focusing on a basic setting where the nominal model and perturbed models are linearly parameterized, we propose minimax optimal and computationally efficient algorithms realizing function approximation and initiate the study on instance-dependent suboptimality analysis in the context of robust offline RL. Our results uncover that function approximation in robust offline RL is essentially distinct from and probably harder than that in standard offline RL. Our algorithms and theoretical results crucially depend on a novel function approximation mechanism incorporating variance information, a new procedure of suboptimality and estimation uncertainty decomposition, a quantification of the robust value function shrinkage, and a meticulously designed family of hard instances, which might be of independent interest. Zhishuai Liu, Pan Xu 0002 |
NeurIPS | 2 |
| 2024 | Challenges of COVID-19 Case Forecasting in the US, 2020-2021abstractDuring the COVID-19 pandemic, forecasting COVID-19 trends to support planning and response was a priority for scientists and decision makers alike. In the United States, COVID-19 forecasting was coordinated by a large group of universities, companies, and government entities led by the Centers for Disease Control and Prevention and the US COVID-19 Forecast Hub (https://covid19forecasthub.org). We evaluated approximately 9.7 million forecasts of weekly state-level COVID-19 cases for predictions 1-4 weeks into the future submitted by 24 teams from August 2020 to December 2021. We assessed coverage of central prediction intervals and weighted interval scores (WIS), adjusting for missing forecasts relative to a baseline forecast, and used a Gaussian generalized estimating equation (GEE) model to evaluate differences in skill across epidemic phases that were defined by the effective reproduction number. Overall, we found high variation in skill across individual models, with ensemble-based forecasts outperforming other approaches. Forecast skill relative to the baseline was generally higher for larger jurisdictions (e.g., states compared to counties). Over time, forecasts generally performed worst in periods of rapid changes in reported cases (either in increasing or decreasing epidemic phases) with 95% prediction interval coverage dropping below 50% during the growth phases of the winter 2020, Delta, and Omicron waves. Ideally, case forecasts could serve as a leading indicator of changes in transmission dynamics. However, while most COVID-19 case forecasts outperformed a naïve baseline model, even the most accurate case forecasts were unreliable in key phases. Further research could improve forecasts of leading indicators, like COVID-19 cases, by leveraging additional real-time data, addressing performance across phases, improving the characterization of forecast confidence, and ensuring that forecasts were coherent across spatial scales. In the meantime, it is critical for forecast users to appreciate current limitations and use a broad set of indicators to inform pandemic-related decision making. Velma K. Lopez, Estee Y. Cramer, Robert Pagano, John M. Drake, Eamon B. O'Dea, Madeline Adee, Turgay Ayer, Jagpreet Chhatwal, Ozden O. Dalgic, Mary A. Ladd, Benjamin P. Linas, Peter P. Mueller, Jade Xiao, Johannes Bracher, Alvaro J. Castro Rivadeneira, Aaron Gerding, Tilmann Gneiting, Yuxin Huang 0009, Dasuni Jayawardena, Abdul H. Kanji, Khoa Le, Anja Mühlemann, Jarad Niemi, Evan L. Ray, Ariane Stark, Nutcha Wattanachit, Martha W. Zorn, Sen Pei, Jeffrey Shaman, Teresa K. Yamana, Samuel R. Tarasewicz, Daniel J. Wilson 0002, Sid Baccam, Heidi Gurung, Steve Stage, Brad Suchoski, Lei Gao 0011, Zhiling Gu, Myungjin Kim, Guannan Wang, Li Wang 0035, Yueying Wang, Lauren Gardner, Sonia Jindal, Maximilian Marshall, Kristen Nixon, Juan Dent, Alison L. Hill, Joshua Kaminsky, Elizabeth C. Lee, Joseph Chadi Lemaitre, Justin Lessler, Claire P. Smith, Shaun Truelove, Matt Kinsey, Luke C. Mullany, Kaitlin Rainwater-Lovett, Lauren Shin, Katharine Tallaksen, Shelby Wilson, Dean Karlen, Lauren A. Castro, Geoffrey Fairchild, Isaac Michaud, Dave Osthus, Jiang Bian 0002, Wei Cao 0007, Zhifeng Gao, Juan M. Lavista Ferres, Chaozhuo Li, Tie-Yan Liu, Xing Xie 0001, Shun Zheng 0001, Matteo Chinazzi, Jessica T. Davis, Kunpeng Mu, Ana L. Pastore y Piontti, Alessandro Vespignani, Xinyue Xiong, Robert Walraven, Quanquan Gu, Lingxiao Wang 0001, Pan Xu 0002, Difan Zou, Graham Casey Gibson, Daniel Sheldon, Ajitesh Srivastava, Aniruddha Adiga, Benjamin Hurt, Gursharn Kaur, Bryan L. Lewis, Madhav V. Marathe, Akhil Sai Peddireddy, Przemyslaw J. Porebski, Srinivasan Venkatramanan, Lijing Wang 0001, Pragati V. Prasad, Jo W. Walker, Alexander E. Webber, Rachel B. Slayton, Matthew Biggerstaff, Nicholas G. Reich, Michael A. Johansson |
PLoS Comput. Biol. | 88 |
| 2023 | Distributionally Robust Policy Gradient for Offline Contextual BanditsabstractLearning an optimal policy from offline data is notoriously challenging, which requires the evaluation of the learning policy using data pre-collected from a static logging policy. We study the policy optimization problem in offline contextual bandits using policy gradient methods. We employ a distributionally robust policy gradient method, DROPO, to account for the distributional shift between the static logging policy and the learning policy in policy gradient. Our approach conservatively estimates the conditional reward distributional and updates the policy accordingly. We show that our algorithm converges to a stationary point with rate $O(1/T)$, where $T$ is the number of time steps. We conduct experiments on real-world datasets under various scenarios of logging policies to compare our proposed algorithm with baseline methods in offline contextual bandits. We also propose a variant of our algorithm, DROPO-exp, to further improve the performance when a limited amount of online interaction is allowed. Our results demonstrate the effectiveness and robustness of the proposed algorithms, especially under heavily biased offline data. Zhouhao Yang, Yihong Guo, Pan Xu 0002, Anqi Liu 0001, Anima Anandkumar |
AISTATS | 3 |
| 2023 | Thompson Sampling with Less Exploration is Fast and OptimalabstractWe propose $\epsilon$-Exploring Thompson Sampling ($\epsilon$-TS), a modified version of the Thompson Sampling (TS) algorithm for multi-armed bandits. In $\epsilon$-TS, arms are selected greedily based on empirical mean rewards with probability $1-\epsilon$, and based on posterior samples obtained from TS with probability $\epsilon$. Here, $\epsilon\in(0,1)$ is a user-defined constant. By reducing exploration, $\epsilon$-TS improves computational efficiency compared to TS while achieving better regret bounds. We establish that $\epsilon$-TS is both minimax optimal and asymptotically optimal for various popular reward distributions, including Gaussian, Bernoulli, Poisson, and Gamma. A key technical advancement in our analysis is the relaxation of the requirement for a stringent anti-concentration bound of the posterior distribution, which was necessary in recent analyses that achieved similar bounds. As a result, $\epsilon$-TS maintains the posterior update structure of TS while minimizing alterations, such as clipping the sampling distribution or solving the inverse of the Kullback-Leibler (KL) divergence between reward distributions, as done in previous work. Furthermore, our algorithm is as easy to implement as TS, but operates significantly faster due to reduced exploration. Empirical evaluations confirm the efficiency and optimality of $\epsilon$-TS. Tianyuan Jin, Xianglin Yang, Xiaokui Xiao, Pan Xu 0002 |
ICML | 4 |
| 2022 | Adaptive Sampling for Heterogeneous Rank Aggregation from Noisy Pairwise ComparisonsabstractIn heterogeneous rank aggregation problems, users often exhibit various accuracy levels when comparing pairs of items. Thus, a uniform querying strategy over users may not be optimal. To address this issue, we propose an elimination-based active sampling strategy, which estimates the ranking of items via noisy pairwise comparisons from multiple users and improves the users’ average accuracy by maintaining an active set of users. We prove that our algorithm can return the true ranking of items with high probability. We also provide a sample complexity bound for the proposed algorithm, which outperforms the non-active strategies in the literature and close to oracle under mild conditions. Experiments are provided to show the empirical advantage of the proposed methods over the state-of-the-art baselines. Tao Jin 0002, Hao Lou, Pan Xu 0002, Farzad Farnoud, Quanquan Gu |
AISTATS | 4 |
| 2022 | Neural Contextual Bandits with Deep Representation and Shallow Exploration
Pan Xu 0002, Handong Zhao, Quanquan Gu |
ICLR | 1 |
| 2022 | Langevin Monte Carlo for Contextual BanditsabstractWe study the efficiency of Thompson sampling for contextual bandits. Existing Thompson sampling-based algorithms need to construct a Laplace approximation (i.e., a Gaussian distribution) of the posterior distribution, which is inefficient to sample in high dimensional applications for general covariance matrices. Moreover, the Gaussian approximation may not be a good surrogate for the posterior distribution for general reward generating functions. We propose an efficient posterior sampling algorithm, viz., Langevin Monte Carlo Thompson Sampling (LMC-TS), that uses Markov Chain Monte Carlo (MCMC) methods to directly sample from the posterior distribution in contextual bandits. Our method is computationally efficient since it only needs to perform noisy gradient descent updates without constructing the Laplace approximation of the posterior distribution. We prove that the proposed algorithm achieves the same sublinear regret bound as the best Thompson sampling algorithms for a special case of contextual bandits, viz., linear contextual bandits. We conduct experiments on both synthetic data and real-world datasets on different contextual bandit models, which demonstrates that directly sampling from the posterior is both computationally efficient and competitive in performance. Pan Xu 0002, Hongkai Zheng, Eric Mazumdar, Kamyar Azizzadenesheli, Anima Anandkumar |
ICML | 1 |
| 2022 | Finite-Time Regret of Thompson Sampling Algorithms for Exponential Family Multi-Armed BanditsabstractWe study the regret of Thompson sampling (TS) algorithms for exponential family bandits, where the reward distribution is from a one-dimensional exponential family, which covers many common reward distributions including Bernoulli, Gaussian, Gamma, Exponential, etc. We propose a Thompson sampling algorithm, termed ExpTS, which uses a novel sampling distribution to avoid the under-estimation of the optimal arm. We provide a tight regret analysis for ExpTS, which simultaneously yields both the finite-time regret bound as well as the asymptotic regret bound. In particular, for a $K$-armed bandit with exponential family rewards, ExpTS over a horizon $T$ is sub-UCB (a strong criterion for the finite-time regret that is problem-dependent), minimax optimal up to a factor $\sqrt{\log K}$, and asymptotically optimal, for exponential family rewards. Moreover, we propose ExpTS$^+$, by adding a greedy exploitation step in addition to the sampling distribution used in ExpTS, to avoid the over-estimation of sub-optimal arms. ExpTS$^+$ is an anytime bandit algorithm and achieves the minimax optimality and asymptotic optimality simultaneously for exponential family reward distributions. Our proof techniques are general and conceptually simple and can be easily applied to analyze standard Thompson sampling with specific reward distributions. Tianyuan Jin, Pan Xu 0002, Xiaokui Xiao, Anima Anandkumar |
NeurIPS | 2 |
| 2022 | Active Ranking without Strong Stochastic TransitivityabstractRanking from noisy comparisons is of great practical interest in machine learning. In this paper, we consider the problem of recovering the exact full ranking for a list of items under ranking models that do *not* assume the Strong Stochastic Transitivity property. We propose a $$\delta$$-correct algorithm, Probe-Rank, that actively learns the ranking of the items from noisy pairwise comparisons. We prove a sample complexity upper bound for Probe-Rank, which only depends on the preference probabilities between items that are adjacent in the true ranking. This improves upon existing sample complexity results that depend on the preference probabilities for all pairs of items. Probe-Rank thus outperforms existing methods over a large collection of instances that do not satisfy Strong Stochastic Transitivity. Thorough numerical experiments in various settings are conducted, demonstrating that Probe-Rank is significantly more sample-efficient than the state-of-the-art active ranking method. Hao Lou, Tao Jin 0002, Pan Xu 0002, Quanquan Gu, Farzad Farnoud |
NeurIPS | 4 |
| 2021 | Double Explore-then-Commit: Asymptotic Optimality and BeyondabstractWe study the multi-armed bandit problem with subGaussian rewards. The explore-then-commit (ETC) strategy, which consists of an exploration phase followed by an exploitation phase, is one of the most widely used algorithms in a variety of online decision applications. Nevertheless, it has been shown in \cite{garivier2016explore} that ETC is suboptimal in the asymptotic sense as the horizon grows, and thus, is worse than fully sequential strategies such as Upper Confidence Bound (UCB). In this paper, we show that a variant of ETC algorithm can actually achieve the asymptotic optimality for multi-armed bandit problems as UCB-type algorithms do and extend it to the batched bandit setting. Specifically, we propose a double explore-then-commit (DETC) algorithm that has two exploration and exploitation phases and proves that DETC achieves the asymptotically optimal regret bound. To our knowledge, DETC is the first non-fully-sequential algorithm that achieves such asymptotic optimality. In addition, we extend DETC to batched bandit problems, where (i) the exploration process is split into a small number of batches and (ii) the round complexity is of central interest. We prove that a batched version of DETC can achieve the asymptotic optimality with only a constant round complexity. This is the first batched bandit algorithm that can attain the optimal asymptotic regret bound and optimal round complexity simultaneously. Tianyuan Jin, Pan Xu 0002, Xiaokui Xiao, Quanquan Gu |
COLT | 2 |
| 2021 | MOTS: Minimax Optimal Thompson SamplingabstractThompson sampling is one of the most widely used algorithms in many online decision problems due to its simplicity for implementation and superior empirical performance over other state-of-the-art methods. Despite its popularity and empirical success, it has remained an open problem whether Thompson sampling can achieve the minimax optimal regret O(\sqrt{TK}) for K-armed bandit problems, where T is the total time horizon. In this paper we fill this long open gap by proposing a new Thompson sampling algorithm called MOTS that adaptively truncates the sampling result of the chosen arm at each time step. We prove that this simple variant of Thompson sampling achieves the minimax optimal regret bound O(\sqrt{TK}) for finite time horizon T and also the asymptotic optimal regret bound when $T$ grows to infinity as well. This is the first time that the minimax optimality of multi-armed bandit problems has been attained by Thompson sampling type of algorithms. Tianyuan Jin, Pan Xu 0002, Jieming Shi 0001, Xiaokui Xiao, Quanquan Gu |
ICML | 2 |
| 2021 | Almost Optimal Anytime Algorithm for Batched Multi-Armed BanditsabstractIn batched multi-armed bandit problems, the learner can adaptively pull arms and adjust strategy in batches. In many real applications, not only the regret but also the batch complexity need to be optimized. Existing batched bandit algorithms usually assume that the time horizon T is known in advance. However, many applications involve an unpredictable stopping time. In this paper, we study the anytime batched multi-armed bandit problem. We propose an anytime algorithm that achieves the asymptotically optimal regret for exponential families of reward distributions with $O(\log \log T \ilog^{\alpha} (T))$ \footnote{Notation \ilog^{\alpha} (T) is the result of iteratively applying the logarithm function on T for \alpha times, e.g., \ilog^{3} (T)=\log\log\log T.} batches, where $\alpha\in O_{T}(1)$. Moreover, we prove that for any constant c>0, no algorithm can achieve the asymptotically optimal regret within c\log\log T batches. Tianyuan Jin, Jing Tang 0004, Pan Xu 0002, Keke Huang, Xiaokui Xiao, Quanquan Gu |
ICML | 3 |
| 2021 | Faster Convergence of Stochastic Gradient Langevin Dynamics for Non-Log-Concave SamplingabstractWe provide a new convergence analysis of stochastic gradient Langevin dynamics (SGLD) for sampling from a class of distributions that can be non-log-concave. At the core of our approach is a novel conductance analysis of SGLD using an auxiliary time-reversible Markov Chain. Under certain conditions on the target distribution, we prove that $\tilde O(d^4\epsilon^{-2})$ stochastic gradient evaluations suffice to guarantee $\epsilon$-sampling error in terms of the total variation distance, where $d$ is the problem dimension. This improves existing results on the convergence rate of SGLD [Raginsky et al., 2017, Xu et al., 2018]. We further show that provided an additional Hessian Lipschitz condition on the log-density function, SGLD is guaranteed to achieve $\epsilon$-sampling error within $\tilde O(d^{15/4}\epsilon^{-3/2})$ stochastic gradient evaluations. Our proof technique provides a new way to study the convergence of Langevin based algorithms, and sheds some light on the design of fast stochastic gradient based sampling algorithms. Difan Zou, Pan Xu 0002, Quanquan Gu |
UAI | 2 |
| 2020 | Rank Aggregation via Heterogeneous Thurstone Preference ModelsabstractWe propose the Heterogeneous Thurstone Model (HTM) for aggregating ranked data, which can take the accuracy levels of different users into account. By allowing different noise distributions, the proposed HTM model maintains the generality of Thurstone's original framework, and as such, also extends the Bradley-Terry-Luce (BTL) model for pairwise comparisons to heterogeneous populations of users. Under this framework, we also propose a rank aggregation algorithm based on alternating gradient descent to estimate the underlying item scores and accuracy levels of different users simultaneously from noisy pairwise comparisons. We theoretically prove that the proposed algorithm converges linearly up to a statistical error which matches that of the state-of-the-art method for the single-user BTL model. We evaluate the proposed HTM model and algorithm on both synthetic and real data, demonstrating that it outperforms existing methods. Tao Jin 0002, Pan Xu 0002, Quanquan Gu, Farzad Farnoud |
AAAI | 2 |
| 2020 | Sample Efficient Policy Gradient Methods with Recursive Variance Reduction
Pan Xu 0002, Felicia Gao, Quanquan Gu |
ICLR | 1 |
| 2020 | A Finite-Time Analysis of Q-Learning with Neural Network Function ApproximationabstractQ-learning with neural network function approximation (neural Q-learning for short) is among the most prevalent deep reinforcement learning algorithms. Despite its empirical success, the non-asymptotic convergence rate of neural Q-learning remains virtually unknown. In this paper, we present a finite-time analysis of a neural Q-learning algorithm, where the data are generated from a Markov decision process, and the action-value function is approximated by a deep ReLU neural network. We prove that neural Q-learning finds the optimal policy with an $O(1/\sqrt{T})$ convergence rate if the neural function approximator is sufficiently overparameterized, where $T$ is the number of iterations. To our best knowledge, our result is the first finite-time analysis of neural Q-learning under non-i.i.d. data assumption. Pan Xu 0002, Quanquan Gu |
ICML | 1 |
| 2020 | A Finite-Time Analysis of Two Time-Scale Actor-Critic MethodsabstractActor-critic (AC) methods have exhibited great empirical success compared with other reinforcement learning algorithms, where the actor uses the policy gradient to improve the learning policy and the critic uses temporal difference learning to estimate the policy gradient. Under the two time-scale learning rate schedule, the asymptotic convergence of AC has been well studied in the literature. However, the non-asymptotic convergence and finite sample complexity of actor-critic methods are largely open. In this work, we provide a non-asymptotic analysis for two time-scale actor-critic methods under non-i.i.d. setting. We prove that the actor-critic method is guaranteed to find a first-order stationary point (i.e., $\|\nabla J(\bm{\theta})\|_2^2 \le \epsilon$) of the non-concave performance function $J(\bm{\theta})$, with $\mathcal{\tilde{O}}(\epsilon^{-2.5})$ sample complexity. To the best of our knowledge, this is the first work providing finite-time analysis and sample complexity bound for two time-scale actor-critic methods. Pan Xu 0002, Quanquan Gu |
NeurIPS | 3 |
| 2020 | Stochastic Nested Variance Reduction for Nonconvex OptimizationabstractWe study nonconvex optimization problems, where the objective function is either an average of $n$ nonconvex functions or the expectation of some stochastic function. We propose a new stochastic gradient descent algorithm based on nested variance reduction, namely, Stochastic Nested Variance-Reduced Gradient descent ($\text{SNVRG}$). Compared with conventional stochastic variance reduced gradient ($\text{SVRG}$) algorithm that uses two reference points to construct a semi-stochastic gradient with diminishing variance in each iteration, our algorithm uses $K+1$ nested reference points to build a semi-stochastic gradient to further reduce its variance in each iteration. For smooth nonconvex functions, $\text{SNVRG}$ converges to an $\epsilon$-approximate first-order stationary point within $\tilde O(n\land\epsilon^{-2}+\epsilon^{-3}\land n^{1/2}\epsilon^{-2})$ number of stochastic gradient evaluations. This improves the best known gradient complexity of $\text{SVRG}$ $O(n+n^{2/3}\epsilon^{-2})$ and that of $\text{SCSG}$ $O(n\land \epsilon^{-2}+\epsilon^{-10/3}\land n^{2/3}\epsilon^{-2})$. For gradient dominated functions, $\text{SNVRG}$ also achieves better gradient complexity than the state-of-the-art algorithms. Based on $\text{SNVRG}$, we further propose two algorithms that can find local minima faster than state-of-the-art algorithms in both finite-sum and general stochastic (online) nonconvex optimization. In particular, for finite-sum optimization problems, the proposed $\text{SNVRG}+\text{Neon2}^{\text{finite}}$ algorithm achieves $\tilde{O}(n^{1/2}\epsilon^{-2}+n\epsilon_H^{-3}+n^{3/4}\epsilon_H^{-7/2})$ gradient complexity to converge to an $(\epsilon, \epsilon_H)$-second-order stationary point, which outperforms $\text{SVRG}+\text{Neon2}^{\text{finite}}$ (Allen-Zhu and Li, 2018), the best existing algorithm, in a wide regime. For general stochastic optimization problems, the proposed $\text{SNVRG}+\text{Neon2}^{\text{online}}$ achieves $\tilde{O}(\epsilon^{-3}+\epsilon_H^{-5}+\epsilon^{-2}\epsilon_H^{-3})$ gradient complexity, which is better than both $\text{SVRG}+\text{Neon2}^{\text{online}}$ (Allen-Zhu and Li, 2018) and $\text{Natasha2}$ (Allen-Zhu, 2018a) in certain regimes. Thorough experimental results on different nonconvex optimization problems back up our theory. Dongruo Zhou, Pan Xu 0002, Quanquan Gu |
J. Mach. Learn. Res. | 2 |
| 2019 | Sampling from Non-Log-Concave Distributions via Variance-Reduced Gradient Langevin DynamicsabstractWe study stochastic variance reduction-based Langevin dynamic algorithms, SVRG-LD and SAGA-LD \citep{dubey2016variance}, for sampling from non-log-concave distributions. Under certain assumptions on the log density function, we establish the convergence guarantees of SVRG-LD and SAGA-LD in $2$-Wasserstein distance. More specifically, we show that both SVRG-LD and SAGA-LD require $ \tilde O\big(n+n^{3/4}/\epsilon^2 + n^{1/2}/\epsilon^4\big)\cdot \exp\big(\tilde O(d+\gamma)\big)$ stochastic gradient evaluations to achieve $\epsilon$-accuracy in $2$-Wasserstein distance, which outperforms the $ \tilde O\big(n/\epsilon^4\big)\cdot \exp\big(\tilde O(d+\gamma)\big)$ gradient complexity achieved by Langevin Monte Carlo Method \citep{raginsky2017non}. Experiments on synthetic data and real data back up our theory. Difan Zou, Pan Xu 0002, Quanquan Gu |
AISTATS | 2 |
| 2019 | Stochastic Gradient Hamiltonian Monte Carlo Methods with Recursive Variance ReductionabstractStochastic Gradient Hamiltonian Monte Carlo (SGHMC) algorithms have received increasing attention in both theory and practice. In this paper, we propose a Stochastic Recursive Variance-Reduced gradient HMC (SRVR-HMC) algorithm. It makes use of a semi-stochastic gradient estimator that recursively accumulates the gradient information to reduce the variance of the stochastic gradient. We provide a convergence analysis of SRVR-HMC for sampling from a class of non-log-concave distributions and show that SRVR-HMC converges faster than all existing HMC-type algorithms based on underdamped Langevin dynamics. Thorough experiments on synthetic and real-world datasets validate our theory and demonstrate the superiority of SRVR-HMC. Difan Zou, Pan Xu 0002, Quanquan Gu |
NeurIPS | 2 |
| 2019 | An Improved Convergence Analysis of Stochastic Variance-Reduced Policy Gradient
Pan Xu 0002, Felicia Gao, Quanquan Gu |
UAI | 1 |
| 2019 | Stochastic Variance-Reduced Cubic Regularization MethodsabstractWe propose a stochastic variance-reduced cubic regularized Newton method (SVRC) for non-convex optimization. At the core of SVRC is a novel semi-stochastic gradient along with a semi-stochastic Hessian, which are specifically designed for cubic regularization method. For a nonconvex function with $n$ component functions, we show that our algorithm is guaranteed to converge to an $(\epsilon,\sqrt{\epsilon})$-approximate local minimum within $\tilde{O}(n^{4/5}/\epsilon^{3/2})$\footnote{Here $\tilde{O}$ hides poly-logarithmic factors.} second-order oracle calls, which outperforms the state-of-the-art cubic regularization algorithms including subsampled cubic regularization. To further reduce the sample complexity of Hessian matrix computation in cubic regularization based methods, we also propose a sample efficient stochastic variance-reduced cubic regularization (Lite-SVRC) algorithm for finding the local minimum more efficiently. Lite-SVRC converges to an $(\epsilon,\sqrt{\epsilon})$-approximate local minimum within $\tilde{O}(n+n^{2/3}/\epsilon^{3/2})$ Hessian sample complexity, which is faster than all existing cubic regularization based methods. Numerical experiments with different nonconvex optimization problems conducted on real datasets validate our theoretical results for both SVRC and Lite-SVRC. Dongruo Zhou, Pan Xu 0002, Quanquan Gu |
J. Mach. Learn. Res. | 2 |
| 2018 | Accelerated Stochastic Mirror Descent: From Continuous-time Dynamics to Discrete-time AlgorithmsabstractWe present a new framework to analyze accelerated stochastic mirror descent through the lens of continuous-time stochastic dynamic systems. It enables us to design new algorithms, and perform a unified and simple analysis of the convergence rates of these algorithms. More specifically, under this framework, we provide a Lyapunov function based analysis for the continuous-time stochastic dynamics, as well as several new discrete-time algorithms derived from the continuous-time dynamics. We show that for general convex objective functions, the derived discrete-time algorithms attain the optimal convergence rate. Empirical experiments corroborate our theory. Pan Xu 0002, Tianhao Wang 0002, Quanquan Gu |
AISTATS | 1 |
| 2018 | Covariate Adjusted Precision Matrix Estimation via Nonconvex OptimizationabstractWe propose a nonconvex estimator for the covariate adjusted precision matrix estimation problem in the high dimensional regime, under sparsity constraints. To solve this estimator, we propose an alternating gradient descent algorithm with hard thresholding. Compared with existing methods along this line of research, which lack theoretical guarantees in optimization error and/or statistical error, the proposed algorithm not only is computationally much more efficient with a linear rate of convergence, but also attains the optimal statistical rate up to a logarithmic factor. Thorough experiments on both synthetic and real data support our theory. Pan Xu 0002, Lingxiao Wang 0001, Jian Ma 0004, Quanquan Gu |
ICML | 2 |
| 2018 | Continuous and Discrete-time Accelerated Stochastic Mirror Descent for Strongly Convex FunctionsabstractWe provide a second-order stochastic differential equation (SDE), which characterizes the continuous-time dynamics of accelerated stochastic mirror descent (ASMD) for strongly convex functions. This SDE plays a central role in designing new discrete-time ASMD algorithms via numerical discretization, and providing neat analyses of their convergence rates based on Lyapunov functions. Our results suggest that the only existing ASMD algorithm, namely, AC-SA proposed in Ghadimi & Lan (2012) is one instance of its kind, and we can actually derive new instances of ASMD with fewer tuning parameters. This sheds light on revisiting accelerated stochastic optimization through the lens of SDEs, which can lead to a better understanding of acceleration in stochastic optimization, as well as new simpler algorithms. Numerical experiments on both synthetic and real data support our theory. Pan Xu 0002, Tianhao Wang 0002, Quanquan Gu |
ICML | 1 |
| 2018 | Stochastic Variance-Reduced Cubic Regularized Newton Method
Dongruo Zhou, Pan Xu 0002, Quanquan Gu |
ICML | 2 |
| 2018 | Stochastic Variance-Reduced Hamilton Monte Carlo MethodsabstractWe propose a fast stochastic Hamilton Monte Carlo (HMC) method, for sampling from a smooth and strongly log-concave distribution. At the core of our proposed method is a variance reduction technique inspired by the recent advance in stochastic optimization. We show that, to achieve $\epsilon$ accuracy in 2-Wasserstein distance, our algorithm achieves $\tilde O\big(n+\kappa^{2}d^{1/2}/\epsilon+\kappa^{4/3}d^{1/3}n^{2/3}/\epsilon^{2/3}\big)$ gradient complexity (i.e., number of component gradient evaluations), which outperforms the state-of-the-art HMC and stochastic gradient HMC methods in a wide regime. We also extend our algorithm for sampling from smooth and general log-concave distributions, and prove the corresponding gradient complexity as well. Experiments on both synthetic and real data demonstrate the superior performance of our algorithm. Difan Zou, Pan Xu 0002, Quanquan Gu |
ICML | 2 |
| 2018 | Global Convergence of Langevin Dynamics Based Algorithms for Nonconvex OptimizationabstractWe present a unified framework to analyze the global convergence of Langevin dynamics based algorithms for nonconvex finite-sum optimization with $n$ component functions. At the core of our analysis is a direct analysis of the ergodicity of the numerical approximations to Langevin dynamics, which leads to faster convergence rates. Specifically, we show that gradient Langevin dynamics (GLD) and stochastic gradient Langevin dynamics (SGLD) converge to the \textit{almost minimizer}\footnote{Following \citet{raginsky2017non}, an almost minimizer is defined to be a point which is within the ball of the global minimizer with radius $O(d\log(\beta+1)/\beta)$, where $d$ is the problem dimension and $\beta$ is the inverse temperature parameter.} within $\tilde O\big(nd/(\lambda\epsilon) \big)$\footnote{$\tilde O(\cdot)$ notation hides polynomials of logarithmic terms and constants.} and $\tilde O\big(d^7/(\lambda^5\epsilon^5) \big)$ stochastic gradient evaluations respectively, where $d$ is the problem dimension, and $\lambda$ is the spectral gap of the Markov chain generated by GLD. Both results improve upon the best known gradient complexity\footnote{Gradient complexity is defined as the total number of stochastic gradient evaluations of an algorithm, which is the number of stochastic gradients calculated per iteration times the total number of iterations.} results \citep{raginsky2017non}. Furthermore, for the first time we prove the global convergence guarantee for variance reduced stochastic gradient Langevin dynamics (VR-SGLD) to the almost minimizer within $\tilde O\big(\sqrt{n}d^5/(\lambda^4\epsilon^{5/2})\big)$ stochastic gradient evaluations, which outperforms the gradient complexities of GLD and SGLD in a wide regime. Our theoretical analyses shed some light on using Langevin dynamics based algorithms for nonconvex optimization with provable guarantees. Pan Xu 0002, Difan Zou, Quanquan Gu |
NeurIPS | 1 |
| 2018 | Third-order Smoothness Helps: Faster Stochastic Optimization Algorithms for Finding Local MinimaabstractWe propose stochastic optimization algorithms that can find local minima faster than existing algorithms for nonconvex optimization problems, by exploiting the third-order smoothness to escape non-degenerate saddle points more efficiently. More specifically, the proposed algorithm only needs $\tilde{O}(\epsilon^{-10/3})$ stochastic gradient evaluations to converge to an approximate local minimum $\mathbf{x}$, which satisfies $\|\nabla f(\mathbf{x})\|_2\leq\epsilon$ and $\lambda_{\min}(\nabla^2 f(\mathbf{x}))\geq -\sqrt{\epsilon}$ in unconstrained stochastic optimization, where $\tilde{O}(\cdot)$ hides logarithm polynomial terms and constants. This improves upon the $\tilde{O}(\epsilon^{-7/2})$ gradient complexity achieved by the state-of-the-art stochastic local minima finding algorithms by a factor of $\tilde{O}(\epsilon^{-1/6})$. Experiments on two nonconvex optimization problems demonstrate the effectiveness of our algorithm and corroborate our theory. Yaodong Yu, Pan Xu 0002, Quanquan Gu |
NeurIPS | 2 |
| 2018 | Stochastic Nested Variance Reduced Gradient Descent for Nonconvex Optimization
Dongruo Zhou, Pan Xu 0002, Quanquan Gu |
NeurIPS | 2 |
| 2018 | Subsampled Stochastic Variance-Reduced Gradient Langevin Dynamics
Difan Zou, Pan Xu 0002, Quanquan Gu |
UAI | 2 |
| 2017 | Efficient Algorithm for Sparse Tensor-variate Gaussian Graphical Models via Gradient DescentabstractWe study the sparse tensor-variate Gaussian graphical model (STGGM), where each way of the tensor follows a multivariate normal distribution whose precision matrix has sparse structures. In order to estimate the precision matrices, we propose a sparsity constrained maximum likelihood estimator. However, due to the complex structure of the tensor-variate GGMs, the likelihood based estimator is non-convex, which poses great challenges for both computation and theoretical analysis. In order to address these challenges, we propose an efficient alternating gradient descent algorithm to solve this estimator, and prove that, under certain conditions on the initial estimator, our algorithm is guaranteed to linearly converge to the unknown precision matrices up to the optimal statistical error. Experiments on both synthetic data and real world brain imaging data corroborate our theory. Pan Xu 0002, Quanquan Gu |
AISTATS | 1 |
| 2017 | Uncertainty Assessment and False Discovery Rate Control in High-Dimensional Granger Causal InferenceabstractCausal inference among high-dimensional time series data proves an important research problem in many fields. While in the classical regime one often establishes causality among time series via a concept known as “Granger causality,” existing approaches for Granger causal inference in high-dimensional data lack the means to characterize the uncertainty associated with Granger causality estimates (e.g., p-values and confidence intervals). We make two contributions in this work. First, we introduce a novel asymptotically unbiased Granger causality estimator with corresponding test statistics and confidence intervals to allow, for the first time, uncertainty characterization in high-dimensional Granger causal inference. Second, we introduce a novel method for false discovery rate control that achieves higher power in multiple testing than existing techniques and that can cope with dependent test statistics and dependent observations. We corroborate our theoretical results with experiments on both synthetic data and real-world climatological data. Aditya Chaudhry, Pan Xu 0002, Quanquan Gu |
ICML | 2 |
| 2017 | Speeding Up Latent Variable Gaussian Graphical Model Estimation via Nonconvex OptimizationabstractWe study the estimation of the latent variable Gaussian graphical model (LVGGM), where the precision matrix is the superposition of a sparse matrix and a low-rank matrix. In order to speed up the estimation of the sparse plus low-rank components, we propose a sparsity constrained maximum likelihood estimator based on matrix factorization and an efficient alternating gradient descent algorithm with hard thresholding to solve it. Our algorithm is orders of magnitude faster than the convex relaxation based methods for LVGGM. In addition, we prove that our algorithm is guaranteed to linearly converge to the unknown sparse and low-rank components up to the optimal statistical precision. Experiments on both synthetic and genomic data demonstrate the superiority of our algorithm over the state-of-the-art algorithms and corroborate our theory. Pan Xu 0002, Jian Ma 0004, Quanquan Gu |
NIPS | 1 |
| 2016 | Semiparametric Differential Graph ModelsabstractIn many cases of network analysis, it is more attractive to study how a network varies under different conditions than an individual static network. We propose a novel graphical model, namely Latent Differential Graph Model, where the networks under two different conditions are represented by two semiparametric elliptical distributions respectively, and the variation of these two networks (i.e., differential graph) is characterized by the difference between their latent precision matrices. We propose an estimator for the differential graph based on quasi likelihood maximization with nonconvex regularization. We show that our estimator attains a faster statistical rate in parameter estimation than the state-of-the-art methods, and enjoys oracle property under mild conditions. Thorough experiments on both synthetic and real world data support our theory. Pan Xu 0002, Quanquan Gu |
NIPS | 1 |
| 2016 | Forward Backward Greedy Algorithms for Multi-Task Learning with Faster Rates
Pan Xu 0002, Quanquan Gu |
UAI | 2 |