Rahul Kidambi

dblp:117/0532 · DBLP profile ↗
← Back
19ranked-venue papers
3as first author
10since 2021 · last 2025
0009-0002-8609-3916ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 17 · 3 first-author · 9 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Theory of computation · 1
YearPublicationVenuePosition
2025 Fundamental Limits of Perfect Concept Erasure
abstract
Concept erasure is the task of erasing information about a concept (e.g., gender or race) from a representation set while retaining the maximum possible utility – information from original representations. Concept erasure is useful in several applications, such as removing sensitive concepts to achieve fairness and interpreting the impact of specific concepts on a model’s performance. Previous concept erasure techniques have prioritized robustly erasing concepts over retaining the utility of the resultant representations. However, there seems to be an inherent tradeoff between erasure and retaining utility, making it unclear how to achieve perfect concept erasure while maintaining high utility. In this paper, we offer a fresh perspective toward solving this problem by quantifying the fundamental limits of concept erasure through an information-theoretic lens. Using these results, we investigate constraints on the data distribution and the erasure functions required to achieve the limits of perfect concept erasure. Empirically, we show that the derived erasure functions achieve the optimal theoretical bounds. Additionally, we show that our approach outperforms existing methods on a range of synthetic and real-world datasets using GPT-4 representations.
Somnath Basu Roy Chowdhury, Avinava Dubey, Ahmad Beirami, Rahul Kidambi, Nicholas Monath, Amr Ahmed 0001, Snigdha Chaturvedi
AISTATS4
2025 EUGens: Efficient, Unified and General Dense Layers
abstract
Efficient neural networks are essential for scaling machine learning models to real-time applications and resource-constrained environments. Fully-connected feedforward layers (FFLs) introduce computation and parameter count bottlenecks within neural network architectures. To address this challenge, in this work, we propose a new class of dense layers that generalize standard fully-connected feedforward layers, $\textbf{E}$fficient, $\textbf{U}$nified and $\textbf{Gen}$eral dense layers (EUGens). EUGens leverage random features to approximate standard FFLs and go beyond them by incorporating a direct dependence on the input norms in their computations. The proposed layers unify existing efficient FFL extensions and improve efficiency by reducing inference complexity from quadratic to linear time. They also lead to $\textbf{the first}$ unbiased algorithms approximating FFLs with arbitrary polynomial activation functions. Furthermore, EuGens reduce the parameter count and computational overhead while preserving the expressive power and adaptability of FFLs. We also present a layer-wise knowledge transfer technique that bypasses backpropagation, enabling efficient adaptation of EUGens to pre-trained models. Empirically, we observe that integrating EUGens into Transformers and MLPs yields substantial improvements in inference speed (up to $\textbf{27}$\%) and memory efficiency (up to $\textbf{30}$\%) across a range of tasks, including image classification, language model pre-training, and 3D scene reconstruction. Overall, our results highlight the potential of EUGens for the scalable deployment of large-scale neural networks in real-world scenarios.
Sang Min Kim, Byeongchan Kim, Arijit Sehanobish, Somnath Basu Roy Chowdhury, Rahul Kidambi, Dongseok Shim, Avinava Dubey, Snigdha Chaturvedi, Min-hwan Oh, Krzysztof Choromanski
NeurIPS5
2024 Enhancing Group Fairness in Online Settings Using Oblique Decision Forests
abstract
Fairness, especially group fairness, is an important consideration in the context of machine learning systems. The most commonly adopted group fairness-enhancing techniques are in-processing methods that rely on a mixture of a fairness objective (e.g., demographic parity) and a task-specific objective (e.g., cross-entropy) during the training process. However, when data arrives in an online fashion – one instance at a time – optimizing such fairness objectives poses several challenges. In particular, group fairness objectives are defined using expectations of predictions across different demographic groups. In the online setting, where the algorithm has access to a single instance at a time, estimating the group fairness objective requires additional storage and significantly more computation (e.g., forward/backward passes) than the task-specific objective at every time step. In this paper, we propose Aranyani, an ensemble of oblique decision trees, to make fair decisions in online settings. The hierarchical tree structure of Aranyani enables parameter isolation and allows us to efficiently compute the fairness gradients using aggregate statistics of previous decisions, eliminating the need for additional storage and forward/backward passes. We also present an efficient framework to train Aranyani and theoretically analyze several of its properties. We conduct empirical evaluations on 5 publicly available benchmarks (including vision and language datasets) to show that Aranyani achieves a better accuracy-fairness trade-off compared to baseline approaches.
Somnath Basu Roy Chowdhury, Nicholas Monath, Ahmad Beirami, Rahul Kidambi, Avinava Dubey, Amr Ahmed 0001, Snigdha Chaturvedi
ICLR4
2024 A Minimaximalist Approach to Reinforcement Learning from Human Feedback
abstract
We present *Self-Play Preference Optimization* (SPO), an algorithm for reinforcement learning from human feedback. Our approach is *minimalist* in that it does not require training a reward model nor unstable adversarial training and is therefore rather simple to implement. Our approach is *maximalist* in that it provably handles non-Markovian, intransitive, and stochastic preferences while being robust to the compounding errors that plague offline approaches to sequential prediction. To achieve the preceding qualities, we build upon the concept of a *Minimax Winner* (MW), a notion of preference aggregation from the social choice theory literature that frames learning from preferences as a zero-sum game between two policies. By leveraging the symmetry of this game, we prove that rather than using the traditional technique of dueling two policies to compute the MW, we can simply have a *single* agent play against itself while maintaining strong convergence guarantees. Practically, this corresponds to sampling multiple trajectories from a policy, asking a *preference* or teacher model to compare them, and then using the proportion of wins as the reward for a particular trajectory. We demonstrate that on a suite of continuous control tasks, we are able to learn significantly more efficiently than reward-model based approaches while maintaining robustness to the intransitive and stochastic preferences that frequently occur in practice when aggregating human judgments.
Gokul Swamy 0001, Christoph Dann, Rahul Kidambi, Steven Z. Wu, Alekh Agarwal
ICML3
2024 Auctions with LLM Summaries
abstract
We study an auction setting in which bidders bid for placement of their content within a summary generated by a large language model (LLM), e.g., an ad auction in which the display is a summary paragraph of multiple ads. This generalizes the classic ad settings such as position auctions to an LLM generated setting, which allows us to handle general display formats. We propose a novel factorized framework in which an auction module and an LLM module work together via a prediction model to provide welfare maximizing summary outputs in an incentive compatible manner. We provide a theoretical analysis of this framework and synthetic experiments to demonstrate the feasibility and validity of the system together with welfare comparisons.
Avinava Dubey, Zhe Feng 0004, Rahul Kidambi, Aranyak Mehta, Di Wang 0005
KDD3
2022 Counterfactual Learning To Rank for Utility-Maximizing Query Autocompletion
abstract
Conventional methods for query autocompletion aim to predict which completed query a user will select from a list. A shortcoming of this approach is that users often do not know which query will provide the best retrieval performance on the current information retrieval system, meaning that any query autocompletion methods trained to mimic user behavior can lead to suboptimal query suggestions. To overcome this limitation, we propose a new approach that explicitly optimizes the query suggestions for downstream retrieval performance. We formulate this as a problem of ranking a set of rankings, where each query suggestion is represented by the downstream item ranking it produces. We then present a learning method that ranks query suggestions by the quality of their item rankings. The algorithm is based on a counterfactual learning approach that is able to leverage feedback on the items (e.g., clicks, purchases) to evaluate query suggestions through an unbiased estimator, thus avoiding the assumption that users write or select optimal queries. We establish theoretical support for the proposed approach and provide learning-theoretic guarantees. We also present empirical results on publicly available datasets, and demonstrate real-world applicability using data from an online shopping store.
Adam Block, Rahul Kidambi, Daniel N. Hill, Thorsten Joachims, Inderjit S. Dhillon
SIGIR2
2021 Top-k eXtreme Contextual Bandits with Arm Hierarchy
abstract
Motivated by modern applications, such as online advertisement and recommender systems, we study the top-$k$ extreme contextual bandits problem, where the total number of arms can be enormous, and the learner is allowed to select $k$ arms and observe all or some of the rewards for the chosen arms. We first propose an algorithm for the non-extreme realizable setting, utilizing the Inverse Gap Weighting strategy for selecting multiple arms. We show that our algorithm has a regret guarantee of $O(k\sqrt{(A-k+1)T \log (|F|T)})$, where $A$ is the total number of arms and $F$ is the class containing the regression function, while only requiring $\tilde{O}(A)$ computation per time step. In the extreme setting, where the total number of arms can be in the millions, we propose a practically-motivated arm hierarchy model that induces a certain structure in mean rewards to ensure statistical and computational efficiency. The hierarchical structure allows for an exponential reduction in the number of relevant arms for each context, thus resulting in a regret guarantee of $O(k\sqrt{(\log A-k+1)T \log (|F|T)})$. Finally, we implement our algorithm using a hierarchical linear function class and show superior performance with respect to well-known benchmarks on simulated bandit feedback experiments using extreme multi-label classification datasets. On a dataset with three million arms, our reduction scheme has an average inference time of only 7.9 milliseconds, which is a 100x improvement.
Rajat Sen, Alexander Rakhlin, Lexing Ying, Rahul Kidambi, Dean P. Foster, Daniel N. Hill, Inderjit S. Dhillon
ICML4
2021 Making Paper Reviewing Robust to Bid Manipulation Attacks
abstract
Most computer science conferences rely on paper bidding to assign reviewers to papers. Although paper bidding enables high-quality assignments in days of unprecedented submission numbers, it also opens the door for dishonest reviewers to adversarially influence paper reviewing assignments. Anecdotal evidence suggests that some reviewers bid on papers by "friends" or colluding authors, even though these papers are outside their area of expertise, and recommend them for acceptance without considering the merit of the work. In this paper, we study the efficacy of such bid manipulation attacks and find that, indeed, they can jeopardize the integrity of the review process. We develop a novel approach for paper bidding and assignment that is much more robust against such attacks. We show empirically that our approach provides robustness even when dishonest reviewers collude, have full knowledge of the assignment system’s internal workings, and have access to the system’s inputs. In addition to being more robust, the quality of our paper review assignments is comparable to that of current, non-robust assignment approaches.
Ruihan Wu, Chuan Guo 0001, Felix Wu, Rahul Kidambi, Laurens van der Maaten, Kilian Q. Weinberger
ICML4
2021 Mitigating Covariate Shift in Imitation Learning via Offline Data With Partial Coverage
abstract
This paper studies offline Imitation Learning (IL) where an agent learns to imitate an expert demonstrator without additional online environment interactions. Instead, the learner is presented with a static offline dataset of state-action-next state triples from a potentially less proficient behavior policy. We introduce Model-based IL from Offline data (MILO): an algorithmic framework that utilizes the static dataset to solve the offline IL problem efficiently both in theory and in practice. In theory, even if the behavior policy is highly sub-optimal compared to the expert, we show that as long as the data from the behavior policy provides sufficient coverage on the expert state-action traces (and with no necessity for a global coverage over the entire state-action space), MILO can provably combat the covariate shift issue in IL. Complementing our theory results, we also demonstrate that a practical implementation of our approach mitigates covariate shift on benchmark MuJoCo continuous control tasks. We demonstrate that with behavior policies whose performances are less than half of that of the expert, MILO still successfully imitates with an extremely low number of expert state-action pairs while traditional offline IL methods such as behavior cloning (BC) fail completely. Source code is provided at https://github.com/jdchang1/milo.
Jonathan D. Chang, Masatoshi Uehara, Dhruv Sreenivas, Rahul Kidambi, Wen Sun 0002
NeurIPS4
2021 MobILE: Model-Based Imitation Learning From Observation Alone
abstract
This paper studies Imitation Learning from Observations alone (ILFO) where the learner is presented with expert demonstrations that consist only of states visited by an expert (without access to actions taken by the expert). We present a provably efficient model-based framework MobILE to solve the ILFO problem. MobILE involves carefully trading off exploration against imitation - this is achieved by integrating the idea of optimism in the face of uncertainty into the distribution matching imitation learning (IL) framework. We provide a unified analysis for MobILE, and demonstrate that MobILE enjoys strong performance guarantees for classes of MDP dynamics that satisfy certain well studied notions of complexity. We also show that the ILFO problem is strictly harder than the standard IL problem by reducing ILFO to a multi-armed bandit problem indicating that exploration is necessary for solving ILFO efficiently. We complement these theoretical results with experimental simulations on benchmark OpenAI Gym tasks that indicate the efficacy of MobILE. Code for implementing the MobILE framework is available at https://github.com/rahulkidambi/MobILE-NeurIPS2021.
Rahul Kidambi, Jonathan D. Chang, Wen Sun 0002
NeurIPS1
2020 Leverage Score Sampling for Faster Accelerated Regression and ERM
abstract
Given a matrix $\mathbf{A}\in\R^{n\times d}$ and a vector $b\in\R^{d}$, we show how to compute an $\epsilon$-approximate solution to the regression problem $ \min_{x\in\R^{d}}\frac{1}{2} \norm{\mathbf{A} x-b}_{2}^{2} $ in time $ \widetilde{O} ((n+\sqrt{d\cdot\kappa_{\text{sum}}}) s \log\epsilon^{-1}) $ where $\kappa_{\text{sum}}=\tr\left(\mathbf{A}^{\top}\mathbf{A}\right)/\lambda_{\min}(\mathbf{A}^{\top}\mathbf{A})$ and $s$ is the maximum number of non-zero entries in a row of $\mathbf{A}$. This improves upon the previous best running time of $ \widetilde{O} ((n+\sqrt{n \cdot\kappa_{\text{sum}}}) s \log\epsilon^{-1})$. We achieve our result through an interesting combination of leverage score sampling, proximal point methods, and accelerated coordinate descent methods. Further, we show that our method not only matches the performance of previous methods up to polylogarithmic factors, but further improves whenever leverage scores of rows are small. We also provide a non-linear generalization of these results that improves the running time for solving a broader class of ERM problems and expands the set of ERM problems provably solvable in nearly linear time.
Naman Agarwal, Sham M. Kakade, Rahul Kidambi, Yin Tat Lee, Praneeth Netrapalli, Aaron Sidford
ALT3
2020 MOReL: Model-Based Offline Reinforcement Learning
abstract
In offline reinforcement learning (RL), the goal is to learn a highly rewarding policy based solely on a dataset of historical interactions with the environment. This serves as an extreme test for an agent's ability to effectively use historical data which is known to be critical for efficient RL. Prior work in offline RL has been confined almost exclusively to model-free RL approaches. In this work, we present MOReL, an algorithmic framework for model-based offline RL. This framework consists of two steps: (a) learning a pessimistic MDP using the offline dataset; (b) learning a near-optimal policy in this pessimistic MDP. The design of the pessimistic MDP is such that for any policy, the performance in the real environment is approximately lower-bounded by the performance in the pessimistic MDP. This enables the pessimistic MDP to serve as a good surrogate for purposes of policy evaluation and learning. Theoretically, we show that MOReL is minimax optimal (up to log factors) for offline RL. Empirically, MOReL matches or exceeds state-of-the-art results on widely used offline RL benchmarks. Overall, the modular design of MOReL enables translating advances in its components (for e.g., in model learning, planning etc.) to improvements in offline RL.
Rahul Kidambi, Aravind Rajeswaran, Praneeth Netrapalli, Thorsten Joachims
NeurIPS1
2019 Open Problem: Do Good Algorithms Necessarily Query Bad Points?
abstract
Folklore results in the theory of Stochastic Approximation indicates the (minimax) optimality of Stochastic Gradient Descent (SGD) (Robbins and Monro, 1951) with polynomially decaying stepsizes and iterate averaging (Ruppert, 1988; Polyak and Juditsky, 1992) for classes of stochastic convex optimization. Basing of these folkore results and some recent developments, this manuscript considers a more subtle question: does any algorithm necessarily (information theoretically) have to query iterates that are sub-optimal infinitely often?
Rong Ge 0001, Prateek Jain 0002, Sham M. Kakade, Rahul Kidambi, Dheeraj Nagaraj, Praneeth Netrapalli
COLT4
2019 The Step Decay Schedule: A Near Optimal, Geometrically Decaying Learning Rate Procedure For Least Squares
abstract
Minimax optimal convergence rates for numerous classes of stochastic convex optimization problems are well characterized, where the majority of results utilize iterate averaged stochastic gradient descent (SGD) with polynomially decaying step sizes. In contrast, the behavior of SGD’s final iterate has received much less attention despite the widespread use in practice. Motivated by this observation, this work provides a detailed study of the following question: what rate is achievable using the final iterate of SGD for the streaming least squares regression problem with and without strong convexity? First, this work shows that even if the time horizon T (i.e. the number of iterations that SGD is run for) is known in advance, the behavior of SGD’s final iterate with any polynomially decaying learning rate scheme is highly sub-optimal compared to the statistical minimax rate (by a condition number factor in the strongly convex case and a factor of $\sqrt{T}$ in the non-strongly convex case). In contrast, this paper shows that Step Decay schedules, which cut the learning rate by a constant factor every constant number of epochs (i.e., the learning rate decays geometrically) offer significant improvements over any polynomially decaying step size schedule. In particular, the behavior of the final iterate with step decay schedules is off from the statistical minimax rate by only log factors (in the condition number for the strongly convex case, and in T in the non-strongly convex case). Finally, in stark contrast to the known horizon case, this paper shows that the anytime (i.e. the limiting) behavior of SGD’s final iterate is poor (in that it queries iterates with highly sub-optimal function value infinitely often, i.e. in a limsup sense) irrespective of the step size scheme employed. These results demonstrate the subtlety in establishing optimal learning rate schedules (for the final iterate) for stochastic gradient procedures in fixed time horizon settings.
Rong Ge 0001, Sham M. Kakade, Rahul Kidambi, Praneeth Netrapalli
NeurIPS3
2018 Accelerating Stochastic Gradient Descent for Least Squares Regression
abstract
There is widespread sentiment that fast gradient methods (e.g. Nesterov’s acceleration, conjugate gradient, heavy ball) are not effective for the purposes of stochastic optimization due to their instability and error accumulation. Numerous works have attempted to quantify these instabilities in the face of either statistical or non-statistical. This work considers these issues for the special case of stochastic approximation for the least squares regression problem, and our main result refutes this conventional wisdom by showing that acceleration can be made robust to statistical errors. In particular, this work introduces an accelerated stochastic gradient method that provably achieves the minimax optimal statistical risk faster than stochastic gradient descent. Critical to the analysis is a sharp characterization of accelerated stochastic gradient descent as a stochastic process. We hope this characterization gives insights towards the broader question of designing simple and effective accelerated stochastic methods for more general convex and non-convex optimization problems.
Prateek Jain 0002, Sham M. Kakade, Rahul Kidambi, Praneeth Netrapalli, Aaron Sidford
COLT3
2018 On the insufficiency of existing momentum schemes for Stochastic Optimization
Rahul Kidambi, Praneeth Netrapalli, Prateek Jain 0002, Sham M. Kakade
ICLR1
2017 A Markov Chain Theory Approach to Characterizing the Minimax Optimality of Stochastic Gradient Descent (for Least Squares)
abstract
This work provides a simplified proof of the statistical minimax optimality of (iterate averaged) stochastic gradient descent (SGD), for the special case of least squares. This result is obtained by analyzing SGD as a stochastic process and by sharply characterizing the stationary covariance matrix of this process. The finite rate optimality characterization captures the constant factors and addresses model mis-specification.
Prateek Jain 0002, Sham M. Kakade, Rahul Kidambi, Praneeth Netrapalli, Venkata Pillutla, Aaron Sidford
FSTTCS3
2017 Parallelizing Stochastic Gradient Descent for Least Squares Regression: Mini-batching, Averaging, and Model Misspecification
Prateek Jain 0002, Sham M. Kakade, Rahul Kidambi, Praneeth Netrapalli, Aaron Sidford
J. Mach. Learn. Res.3
2015 Submodular Hamming Metrics
abstract
We show that there is a largely unexplored class of functions (positive polymatroids) that can define proper discrete metrics over pairs of binary vectors and that are fairly tractable to optimize over. By exploiting submodularity, we are able to give hardness results and approximation algorithms for optimizing over such metrics. Additionally, we demonstrate empirically the effectiveness of these metrics and associated algorithms on both a metric minimization task (a form of clustering) and also a metric maximization task (generating diverse k-best lists).
Jennifer Gillenwater, Rishabh Iyer 0001, Bethany Lusch, Rahul Kidambi, Jeff A. Bilmes
NIPS4