VLDB 2026 Research / reviewers in the wild / expert
Silviu Vert
dblp:118/1317
· DBLP profile ↗
11ranked-venue papers
3as first author
5since 2021 · last 2024
0000-0003-2394-4859ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 11 · 3 first-author · 5 since 2021Human-computer interaction and ubiquitous computing · 10 · 2 first-author · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Opening Horizons for European Universities Alliances in Open EducationabstractThis paper introduces the analyses of Open Education experiences and strategies in the six universities part of the Ent-r-e-novators E3UDRES2 European Universities Alliance. It is part of a study performed in 2023, for 6 months, and includes a SWOT analysis to assess the strengths, weaknesses and overall adequacy of open education tools, resources and training against the needs of the E3UDRES2 alliance, which is comprised entirely of technical universities. Based on these findings, the partnership shows diversity in its commitment to Open Education (OE), with some universities actively participating in Open Education initiatives. The Open Education policies, activities, training and resources are not integrated in the universities (with one exception) and we indicate a mixed level of awareness and utilization of tools/resources/practices for OE. While some universities have a higher level of awareness and use of OE, others show uncertainty or limited knowledge; there is however a preference for using open-source software, and the adoption of OERs (open educational resources) varies in terms of barriers and satisfaction among faculty and staff. In summary, the responses from the universities align with the general landscape of Open Education policies and practices in Europe and worldwide. Diana Andone, Radu Vasiu, Vlad Mihaescu, Silviu Vert, Andrei Ternauciuc, Muguras Mocofan |
EDUCON | 4 |
| 2022 | International Innovative Labs - I-Living-LabsabstractClosely related to the resonating innovation cycles, the European Universities Project E3UDRES2establishes I-Living-Labs for future universities and smart and sustainable regions. The “I” stands for inspiring, innovative, intercultural, international, interdisciplinary, intersectorial, inclusive and intense. The paper presents the methodology and experiences on running the first i-Living-Labs in an international setting, sharing resources, teachers and students among 6 different universities, and performing projects in areas from Circular Economy, Human Contribution to Artificial Intelligence, Wellbeing & Active Ageing. It introduces the structures of Living Labs, and Design Thinking, Co-creation, experimentation methodologies, the Agile process and experiences of running the first international i-Living-Labs. In these I-Living-Labs, various types of learners, ranging from students to external stakeholders and educational entrepreneurs, are challenged to co-ideate and co-create innovative smart and sustainable solutions to local challenges. They do this in international transdisciplinary teams, bringing international knowledge into their communities. Diana Andone, Radu Vasiu, Razvan Bogdan, Vlad Mihaescu, Silviu Vert, Alexandru Iovanovici, Valentin Ciupe, Florin Dragan 0002 |
EDUCON | 5 |
| 2022 | Digital Tools and MOOCs Analysis as Student Exam ActivitiesabstractThis paper investigates the experiences of integrating the analyses of Massive Open Online Courses (MOOCs) in traditional education as an open book method for exam, during pandemic times. Since 2013 we have developed models and structures to include MOOCs in campus based, traditional education. A case study on integrating the analysis of MOOCs and of different digital tools in exams at Master level is presented and discussed based on questionnaires, reports, and live discussions with students. We proposed an asynchronous open book exam method to be integrated within Master Courses, delivered online during beginning of the 2021-2022 academic year. The paper analyses the students’ interaction with MOOCs and different digital tools and discusses topics such as students experience, activities for career and skills development, and the creation of digital resources. Vlad Mihaescu, Diana Andone, Silviu Vert, Andrei Ternauciuc, Radu Vasiu |
ICALT | 3 |
| 2021 | DigiCulture - courses for enhancing digital competencesabstractThe shortage of digital skills in Europe ignited the development of the DigiCulture project, as to develop 13 different course modules all dedicated for training in digital competence for young adults in creative industries. The courses are planned, developend to be hostes in UniCampus, online learning environment started in 2014, as a MOOC-like Massive Open Online Courses. The DigiCulture project develops free, online short courses dedicated to adults with low digital skills. As there are big differences between the countries that are partners in DigiCulture, we propose an integrated approach for course development, but with national personalization as language, study cases. The implementation, course scenario are presented in this paper. Diana Andone, Vlad Mihaescu, Andrei Ternauciuc, Silviu Vert, Radu Vasiu, Muguras Mocofan |
EDUCON | 4 |
| 2021 | Learning with Open Cultural Data - Jecza Museum for DigiCulture Study CaseabstractDeveloping new methods of learning about culture and heritage, dedicated to the new millennial generation can be a challenge. The project "Jecza Museum - the Sculpture collection" created a complex virtual identity of technology, art and culture education, by digitizing images of 100 sculpture works, adapting principles of open data and art archiving metadata, combing it with digital storytelling of artworks and virtual museum tours. This paper presents this development, the digital learning paths created and their evaluation. It identifies methods of creating art approachable for the young generation and validates the far-reaching impact of open digital storytelling. Diana Andone, Andrei Ternauciuc, Silviu Vert, Muguras Mocofan, Vlad Mihaescu, Daniela Stoica, Radu Vasiu |
ICALT | 3 |
| 2020 | Students as OERs (Open Educational Resources) co-creatorsabstractOpen educational resources (OERs) have been around for around 20 years and their use has not fully reached its true potential, according to education specialists. This paper presents the results of a study of creating Open Educational Resources together with students, with the purpose of reusing them in future iterations of Higher Education programs. The students have to become co-creators of learning content, as part of their year assignment in several Science, Technology, Engineering, Math (STEM) programs, both at bachelor and master levels. Our study seeks to identify if creating original OERs as multimedia artifacts will facilitate students' understanding of open education principles and apply them in the future. We tested several approaches on how to realize this assignment, individual or in pairs, one OER per team or several OERs, and we applied connectivism theory as to validate our results. The results of our study indicate that by exposing students to open education, encouraging them to become OER co-creators and allowing them to connect in multiple ways, improves their digital lifelong learning abilities and inspires them to use open education principles or resources in their quest for knowledge. Diana Andone, Vlad Mihaescu, Silviu Vert, Andrei Ternauciuc, Radu Vasiu |
ICALT | 3 |
| 2020 | DigiCulture-an open education environment for digital skillsabstractUniCampus, online learning environment started in 2014, as an attempt to provide the first Romanian language MOOC-like Massive Open Online Courses. For the development of the DigiCulture project we decided to extend the existing UniCampus platform with a new DigiCulture theme. This paper presents the technical development, based on the Moodle framework, with new user interactions. The DigiCulture project develops free, online short courses dedicated to adults with low digital skills. The shortage of digital skills in Europe reported in 2016 in “European Digital Progress Report EDPR” of the European Commission: 45% of Europeans have insufficient or no digital skills. As there are big differences between the countries that are partners in DigiCulture, we propose an integrated approach for course development, but with national personalization as language, study cases. These implementation and personalization are presented in this paper. Diana Andone, Andrei Ternauciuc, Radu Vasiu, Vlad Mihaescu, Silviu Vert |
ICALT | 5 |
| 2018 | Open Virtual Reality Project to Improve Students' SkillsabstractVirtual reality engages participants through immersive experiences of imaginary or real three-dimensional physical environments. The combination of globalization and technology is transforming the international economy, altering the demand for skills and knowledge required from today's university graduates. To improve students' skills we have developed in the last ten years the TalkTech project, as an open virtual mobility, a project based learning with the aim of creating a multimedia artefact. The 2017 study examines how students, working to create virtual reality artefacts, also develop digital skills and critical thinking. The paper also examines how participating in open virtual mobility project enables an online multicultural educational environment that changes the students' abilities to learn and acquire knowledge. In this collaborative study, students create virtual reality artefacts using CoSpaces, a web-based virtual reality development platform, share them with their international but also local partners, and discuss similarities and differences in their work. The findings indicate that by real-time mixing of different tools and online and mobile technologies and apps students' digital skills are improved. Diana Andone, Silviu Vert, Mark Frydenberg, Radu Vasiu |
ICALT | 2 |
| 2017 | Zero-Programming Augmented Reality Authoring Tools for Educators: Status and RecommendationsabstractAugmented reality technologies are being used in education to create engaging and memorable learning experiences for the students. To boost the adoption of such technologies even further, educators need access to augmented reality authoring tools that do not require programming skills, are under constant maintenance and development, are easy to use, are free and whose outputs can reach a wide range of students. Over the recent years, several such products have been launched on the market and have been used successfully in creating learning activities. In this paper we look at the current options, with a focus on what features have yet to be implemented in order to expand the possibilities of augmented reality in education. Silviu Vert, Diana Andone |
ICALT | 1 |
| 2017 | Augmented Reality Lenses for Smart City Data: The Case of Building Permits
Silviu Vert, Radu Vasiu |
WorldCIST (1) | 1 |
| 2012 | School of the Future: Using Augmented Reality for Contextual Information and Navigation in Academic BuildingsabstractThis paper is a brief presentation of augmented reality solutions. Augmented reality is nowadays used in various domains with incipient but spectacular results. We question the implementation of augmented reality applications for smartphones designed to help students retrieve contextual information and navigate inside campuses and buildings. We present the research methodology and the expected contributions and results. Silviu Vert, Radu Vasiu |
ICALT | 1 |