Eric Brugger

dblp:12/2641 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
parallel rendering
0.112008
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure · IEEE Trans. Vis. Comput. Graph. 2008
Rendering
remote rendering
0.112008
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure · IEEE Trans. Vis. Comput. Graph. 2008
Rendering
GPU rendering
0.012008
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure · IEEE Trans. Vis. Comput. Graph. 2008

Methods — techniques the papers use, named apart from their topics

performance analysis · 0.1X11/OpenGL command stream synchronization · 0.1
YearPublicationVenuePosition
2008 Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
abstract
Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL and X11 applications on a remote, parallel computational platform equipped with graphics hardware accelerators via industry-standard Layer 7 network protocols and client viewers. The new contributions of this work include a solution to the problem of synchronizing X11 and OpenGL command streams, remote delivery of parallel hardware accelerated rendering, and a performance analysis of several different optimizations that are generally applicable to a variety of rendering architectures. CRRS is fully operational, Open Source software. imagery and sending it to a remote viewer.
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Brugger, Rich Cook, Jamison Daniel, Ken Lewis, Jens Owen, Dale Southard
IEEE Trans. Vis. Comput. Graph.4
2005 A Contract Based System For Large Data Visualization
abstract
VisIt is a richly featured visualization tool that is used to visualize some of the largest simulations ever run. The scale of these simulations requires that optimizations are incorporated into every operation VisIt performs. But the set of applicable optimizations that VisIt can perform is dependent on the types of operations being done. Complicating the issue, VisIt has a plugin capability that allows new, unforeseen components to be added, making it even harder to determine which optimizations can be applied. We introduce the concept of a contract to the standard data flow network design. This contract enables each component of the data flow network to modify the set of optimizations used. In addition, the contract allows for new components to be accommodated gracefully within VisIt's data flow network system.
Hank Childs, Eric Brugger, Kathleen S. Bonnell, Jeremy S. Meredith, Mark C. Miller, Brad Whitlock, Nelson L. Max
IEEE Visualization2