Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Thayne Richard Coffman

dblp:12/7871 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › stereo vision › stereo matching
dense stereo matching
0.112010
Efficient Stereoscopic Ranging via Stochastic Sampling of Match Quality · IEEE Trans. Image Process. 2010
Computer vision › 3D vision
depth estimation
0.112010
Efficient Stereoscopic Ranging via Stochastic Sampling of Match Quality · IEEE Trans. Image Process. 2010
Computer vision › 3D vision › stereo vision
stereo matching
0.112010
Efficient Stereoscopic Ranging via Stochastic Sampling of Match Quality · IEEE Trans. Image Process. 2010

Methods — techniques the papers use, named apart from their topics

stochastic sampling · 0.1simulated annealing · 0.1cooperative search · 0.1
YearPublicationVenuePosition
2010 Efficient Stereoscopic Ranging via Stochastic Sampling of Match Quality
abstract
We present an efficient method that computes dense stereo correspondences by stochastically sampling match quality values. Nonexhaustive sampling facilitates the use of quality metrics that take unique values at noninteger disparities. Depth estimates are iteratively refined with a stochastic cooperative search by perturbing the estimates, sampling match quality, and reweighting and aggregating the perturbations. The approach gains significant efficiencies when applied to video, where initial estimates are seeded using information from the previous pair in a novel application of the Z-buffering algorithm. This significantly reduces the number of search iterations required. We present a quantitative accuracy evaluation wherein the proposed method outperforms a microcanonical annealing approach by Barnard and a cooperative approach by Zitnick and Kanade , while using fewer match quality evaluations than either. The approach is shown to have more attractive memory usage and scaling than alternatives based on exhaustive sampling.
Thayne Richard Coffman, Alan C. Bovik
IEEE Trans. Image Process.1