Demo Data from VLDB 2026 / reviewers in the wild / expert
Shusheng Xu
dblp:121/0926
· DBLP profile ↗
8ranked-venue papers
4as first author
7since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 4 first-author · 7 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Language models and text generation · 35% Reinforcement learning · 18% Graph learning · 10% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% |
Topics — the 20 heaviest of 21, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation
chain-of-thought reasoning |
0.9 | 1 | 2025 | Reasoning Is Not a Race: When Stopping Early Beats Going Deeper · NeurIPS 2025 |
Machine learning › Deep learning architectures and training › regularization
early stopping |
0.9 | 1 | 2025 | Reasoning Is Not a Race: When Stopping Early Beats Going Deeper · NeurIPS 2025 |
Natural language and speech › Language models and text generation
alignment |
0.8 | 1 | 2024 | Is DPO Superior to PPO for LLM Alignment? A Comprehensive Study · ICML 2024 |
Natural language and speech › Language models and text generation › preference optimization
direct preference optimization |
0.8 | 1 | 2024 | Is DPO Superior to PPO for LLM Alignment? A Comprehensive Study · ICML 2024 |
Robotics › Legged, aerial and field robots › legged robots
quadruped robot |
0.8 | 1 | 2024 | LAGOON: Language-Guided Motion Control · ICRA 2024 |
Machine learning › Reinforcement learning
reinforcement learning from human feedback |
0.8 | 1 | 2024 | Is DPO Superior to PPO for LLM Alignment? A Comprehensive Study · ICML 2024 |
Robotics › Motion planning and robot control
robot learning |
0.8 | 1 | 2024 | LAGOON: Language-Guided Motion Control · ICRA 2024 |
Natural language and speech › Language models and text generation › text summarization
abstractive summarization |
0.6 | 1 | 2022 | Sequence Level Contrastive Learning for Text Summarization · AAAI 2022 |
Machine learning › Reinforcement learning
constrained reinforcement learning |
0.6 | 1 | 2022 | Grounded Reinforcement Learning: Learning to Win the Game under Human Commands · NeurIPS 2022 |
Computer vision › Vision and language › visual grounding
language grounding |
0.6 | 1 | 2022 | Grounded Reinforcement Learning: Learning to Win the Game under Human Commands · NeurIPS 2022 |
Natural language and speech › Language models and text generation
text summarization |
0.6 | 1 | 2022 | Sequence Level Contrastive Learning for Text Summarization · AAAI 2022 |
Machine learning › Graph learning › graph neural network
graph convolutional network |
0.4 | 1 | 2020 | Attentional Multi-graph Convolutional Network for Regional Economy Prediction with Open Migration Data · KDD 2020 |
Machine learning › Graph learning
graph neural network |
0.4 | 1 | 2020 | Attentional Multi-graph Convolutional Network for Regional Economy Prediction with Open Migration Data · KDD 2020 |
Machine learning › Reinforcement learning › reward learning
reward modeling |
0.3 | 1 | 2025 | Reasoning Is Not a Race: When Stopping Early Beats Going Deeper · NeurIPS 2025 |
Machine learning › Transfer learning and domain adaptation › sim-to-real transfer
domain randomization |
0.2 | 1 | 2024 | LAGOON: Language-Guided Motion Control · ICRA 2024 |
Machine learning › Reinforcement learning
policy optimization |
0.2 | 1 | 2024 | Is DPO Superior to PPO for LLM Alignment? A Comprehensive Study · ICML 2024 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.2 | 1 | 2024 | LAGOON: Language-Guided Motion Control · ICRA 2024 |
Machine learning › Representation and self-supervised learning
contrastive learning |
0.2 | 1 | 2022 | Sequence Level Contrastive Learning for Text Summarization · AAAI 2022 |
Knowledge, reasoning and agents › Multi-agent systems › multi-agent environments
real-time strategy games |
0.2 | 1 | 2022 | Grounded Reinforcement Learning: Learning to Win the Game under Human Commands · NeurIPS 2022 |
Machine learning › Graph learning
multi-graph learning |
0.1 | 1 | 2020 | Attentional Multi-graph Convolutional Network for Regional Economy Prediction with Open Migration Data · KDD 2020 |
Methods — techniques the papers use, named apart from their topics
z-score guided early stopping · 0.9beam search · 0.9reward modeling · 0.8reinforcement learning · 0.8proximal policy optimization · 0.8pretrained motion generation · 0.8domain randomization · 0.8direct preference optimization · 0.8sequence-to-sequence generation · 0.6contrastive learning · 0.6neighbor discovery · 0.4graph convolution · 0.4attention mechanism · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | AREAL: A Large-Scale Asynchronous Reinforcement Learning System for Language ReasoningabstractReinforcement learning (RL) has become a trending paradigm for training large language models (LLMs), particularly for reasoning tasks. Effective RL for LLMs requires massive parallelization and poses an urgent need for efficient training systems. Most existing large-scale RL systems for LLMs are synchronous by alternating generation and training in a batch setting, where the rollouts in each training batch are generated by the same (or latest) model. This stabilizes RL training but suffers from severe system-level inefficiency. Generation must wait until the longest output in the batch is completed before model update, resulting in GPU underutilization. We present AReaL, a fully asynchronous RL system that completely decouples generation from training. Rollout workers in AReaL continuously generate new outputs without waiting, while training workers update the model whenever a batch of data is collected. AReaL also incorporates a collection of system-level optimizations, leading to substantially higher GPU utilization. To stabilize RL training, AReaL balances the workload of rollout and training workers to control data staleness, and adopts a staleness-enhanced PPO variant to better handle outdated training samples. Extensive experiments on math and code reasoning benchmarks show that AReaL achieves up to 2.77x training speedup compared to synchronous systems with the same number of GPUs and matched or even improved final performance. The code of AReaL is available at https://github.com/inclusionAI/AReaL/. Jiaxuan Gao, Xujie Shen, Zhiyu Mei, Chuyi He, Shusheng Xu, Jun Mei, Tongkai Yang, Binhang Yuan |
NeurIPS | 7 |
| 2025 | How Far Are We from Optimal Reasoning Efficiency?abstractLarge Reasoning Models (LRMs) demonstrate remarkable problem-solving capabilities through extended Chain-of-Thought (CoT) reasoning but often produce excessively verbose and redundant reasoning traces. This inefficiency incurs high inference costs and limits practical deployment. While existing fine-tuning methods aim to improve reasoning efficiency, assessing their efficiency gains remains challenging due to inconsistent evaluations. In this work, we introduce the ***reasoning efficiency frontiers***, empirical upper bounds derived from fine-tuning a base LRM (DeepSeek-R1-Distill-Qwen-1.5B/7B) across diverse approaches and training configurations. Based on these frontiers, we propose the ***Reasoning Efficiency Gap (REG)***, a unified metric quantifying deviations of any fine-tuned LRMs from these frontiers. Systematic evaluation on challenging mathematical benchmarks, AMC23, AIME24, and AIME25, reveals significant gaps in current methods: they either sacrifice accuracy for short length or use excessive tokens to achieve sub-optimal accuracies despite high overall accuracy. To reduce the efficiency gap, we propose ***REO-RL***, a Reinforcement Learning algorithm that optimizes reasoning efficiency by targeting a sparse set of token budgets. Leveraging numerical integration over strategically selected budgets, REO-RL approximates the full efficiency objective with low error using a small set of token budgets. Experiments show that, compared to vanilla RL with outcome reward, REO-RL reduces the reasoning efficiency gap by 74.5\% and 64.2\% in the 1.5B and 7B settings. The 7B LRM fine-tuned with REO-RL achieves reasoning conciseness surpassing frontier LRMs like Qwen3 and Claude Sonnet 3.7. Ablation studies confirm the efficacy of our token budget strategy and highlight REO-RL’s flexibility across design choices. This work establishes a systematic framework for evaluating and optimizing reasoning efficiency in LRMs. We will release the related code, data, and models to support future research on efficient reasoning in LRMs. Jiaxuan Gao, Shu Yan, Qixin Tan, Shusheng Xu, Zhiyu Mei, Kaifeng Lyu, Yi Wu 0013 |
NeurIPS | 5 |
| 2025 | Reasoning Is Not a Race: When Stopping Early Beats Going DeeperabstractWe study the use of Process Reward Models (PRMs) for guiding Long Chain-of-Thought (CoT) reasoning in large language models. Although PRMs deliver fine-grained feedback in standard tasks, PRM-guided beam search does not consistently outperform PRM-free approaches in long CoT reasoning. We trace this shortfall to a "step quality degradation''—the expected step quality shows concave behavior, yielding unimodal or monotonically declining trends. To counteract this, we propose Z-Score Guided Early Stopping (ZGES), which halts search at the detected quality peak using local PRM-reward z-scores. Across multiple math benchmarks and model scales, ZGES outperforms both standard PRM-guided beam search and the PRM-free methods. Ablation studies further highlight the advantages and robustness of ZGES’s adaptive stopping mechanism. Mohan Zhang, Jiaxuan Gao, Shusheng Xu, Yi Wu 0013 |
NeurIPS | 3 |
| 2024 | Is DPO Superior to PPO for LLM Alignment? A Comprehensive StudyabstractReinforcement Learning from Human Feedback (RLHF) is currently the most widely used method to align large language models (LLMs) with human preferences. Existing RLHF methods can be roughly categorized as either reward-based or reward-free. Novel applications such as ChatGPT and Claude leverage reward-based methods that first learn a reward model and apply actor-critic algorithms, such as Proximal Policy Optimization (PPO). However, in academic benchmarks, state-of-the-art results are often achieved via reward-free methods, such as Direct Preference Optimization (DPO). Is DPO truly superior to PPO? Why does PPO perform poorly on these benchmarks? In this paper, we first conduct both theoretical and empirical studies on the algorithmic properties of DPO and show that DPO may have fundamental limitations. Moreover, we also comprehensively examine PPO and reveal the key factors for the best performances of PPO in fine-tuning LLMs. Finally, we benchmark DPO and PPO across a collection of RLHF testbeds, ranging from dialogue to code generation. Experiment results demonstrate that PPO is able to surpass other alignment methods in all cases and achieve state-of-the-art results in challenging code competitions. Shusheng Xu, Jiaxuan Gao, Zhiyu Mei, Guangju Wang, Chao Yu 0005, Yi Wu 0013 |
ICML | 1 |
| 2024 | LAGOON: Language-Guided Motion ControlabstractWe aim to control a robot to physically behave in the real world following any high-level language command like "cartwheel" or "kick". Although human motion datasets exist, this task remains particularly challenging since generative models can produce physically unrealistic motions, which will be more severe for robots due to different body structures and physical properties. Deploying such a motion to a physical robot can cause even greater difficulties due to the sim2real gap. We develop LAnguage-Guided mOtion cONtrol (LAGOON), a multi-phase reinforcement learning (RL) method to generate physically realistic robot motions under language commands. LAGOON first leverages a pretrained model to generate a human motion from a language command. Then an RL phase trains a control policy in simulation to mimic the generated human motion. Finally, with domain randomization, our learned policy can be deployed to a quadrupedal robot, leading to a quadrupedal robot that can take diverse behaviors in the real world under natural language commands. Shusheng Xu, Huaijie Wang, Yutao Ouyang, Jiaxuan Gao, Zhiyu Mei, Chao Yu 0005, Yi Wu 0013 |
ICRA | 1 |
| 2022 | Sequence Level Contrastive Learning for Text SummarizationabstractContrastive learning models have achieved great success in unsupervised visual representation learning, which maximize the similarities between feature representations of different views of the same image, while minimize the similarities between feature representations of views of different images. In text summarization, the output summary is a shorter form of the input document and they have similar meanings. In this paper, we propose a contrastive learning model for supervised abstractive text summarization, where we view a document, its gold summary and its model generated summaries as different views of the same mean representation and maximize the similarities between them during training. We improve over a strong sequence-to-sequence text generation model (i.e., BART) on three different summarization datasets. Human evaluation also shows that our model achieves better faithfulness ratings compared to its counterpart without contrastive objectives. We release our code at https://github.com/xssstory/SeqCo. Shusheng Xu, Xingxing Zhang 0002, Yi Wu 0013, Furu Wei |
AAAI | 1 |
| 2022 | Grounded Reinforcement Learning: Learning to Win the Game under Human CommandsabstractWe consider the problem of building a reinforcement learning (RL) agent that can both accomplish non-trivial tasks, like winning a real-time strategy game, and strictly follow high-level language commands from humans, like “attack”, even if a command is sub-optimal. We call this novel yet important problem, Grounded Reinforcement Learning (GRL). Compared with other language grounding tasks, GRL is particularly non-trivial and cannot be simply solved by pure RL or behavior cloning (BC). From the RL perspective, it is extremely challenging to derive a precise reward function for human preferences since the commands are abstract and the valid behaviors are highly complicated and multi-modal. From the BC perspective, it is impossible to obtain perfect demonstrations since human strategies in complex games are typically sub-optimal. We tackle GRL via a simple, tractable, and practical constrained RL objective and develop an iterative RL algorithm, REinforced demonstration Distillation (RED), to obtain a strong GRL policy. We evaluate the policies derived by RED, BC and pure RL methods on a simplified real-time strategy game, MiniRTS. Experiment results and human studies show that the RED policy is able to consistently follow human commands and achieve a higher win rate than the baselines. We release our code and present more examples at https://sites.google.com/view/grounded-rl. Shusheng Xu, Huaijie Wang, Yi Wu 0013 |
NeurIPS | 1 |
| 2020 | Attentional Multi-graph Convolutional Network for Regional Economy Prediction with Open Migration DataabstractWe study the problem of predicting regional economy of U.S. counties with open migration data collected from U.S. Internal Revenue Service (IRS) records. To capture the complicated correlations between them, we design a novel Attentional Multi-graph Convolutional Network (AMCN), which models the migration behavior as a multi-graph with different types of edges denoting the migration flows collected from heterogeneous sources of different years and different demographics. AMCN extracts high quality feature from the migration multi-graph by first applying customized aggregator functions on the induced subgraphs, and then fusing the aggregated features with a higher-order attentional aggregator function. In addition, we address the data sparsity problem with an important neighbor discovery algorithm that can automatically supplement important neighbors that are absent in the empirical data. Experiment results show our AMCN model significantly outperforms all baselines in terms of reducing the relative mean square error by 43.8% against the classic regression model and by 12.7% against the state-of-the-art deep learning baselines. In-depth model analysis shows our proposed AMCN model reveals insightful correlations between regional economy and migration data. Fengli Xu, Yong Li 0008, Shusheng Xu |
KDD | 3 |