Demo Data from VLDB 2026 / reviewers in the wild / expert
Rosália G. Schneider
dblp:122/3613 · also Rosalia Schneider
· DBLP profile ↗
8ranked-venue papers
2as first author
2since 2021 · last 2021
0000-0002-6651-2530ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
3D vision · 34% Representation and self-supervised learning · 30% Reinforcement learning · 23% | |
| Computer graphics and multimedia
4 papers |
Multimedia analysis and retrieval · 60% Image and video coding · 14% Visualization and visual analytics · 14% |
Topics — the 17 heaviest of 20, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d generation
3d scene generation |
0.5 | 1 | 2021 | NeRF-VAE: A Geometry Aware 3D Scene Generative Model · ICML 2021 |
Computer vision › 3D vision
3d scene understanding |
0.5 | 1 | 2021 | NeRF-VAE: A Geometry Aware 3D Scene Generative Model · ICML 2021 |
Computer vision › 3D vision
neural radiance field |
0.5 | 1 | 2021 | NeRF-VAE: A Geometry Aware 3D Scene Generative Model · ICML 2021 |
Multimedia analysis and retrieval › image analysis
sketch analysis |
0.4 | 2 | 2016 | Example-Based Sketch Segmentation and Labeling Using CRFs · ACM Trans. Graph. 2016 Sketch classification and classification-driven analysis using Fisher vectors · ACM Trans. Graph. 2014 |
Machine learning › Reinforcement learning
embodied agent training |
0.4 | 1 | 2020 | Environmental drivers of systematicity and generalization in a situated agent · ICLR 2020 |
Machine learning › Reinforcement learning
generalization in reinforcement learning |
0.4 | 1 | 2020 | Environmental drivers of systematicity and generalization in a situated agent · ICLR 2020 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
multimodal self-supervised learning |
0.4 | 1 | 2020 | Self-Supervised MultiModal Versatile Networks · NeurIPS 2020 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
predictive representation learning |
0.4 | 1 | 2020 | Probing Emergent Semantics in Predictive Agents via Question Answering · ICML 2020 |
Machine learning › Representation and self-supervised learning
systematicity |
0.4 | 1 | 2020 | Environmental drivers of systematicity and generalization in a situated agent · ICLR 2020 |
Computer vision › Vision and language › cross-modal alignment
visual-semantic embedding |
0.4 | 1 | 2020 | Self-Supervised MultiModal Versatile Networks · NeurIPS 2020 |
Multimedia analysis and retrieval › image analysis › sketch analysis
sketch segmentation |
0.2 | 1 | 2016 | Example-Based Sketch Segmentation and Labeling Using CRFs · ACM Trans. Graph. 2016 |
Image and video coding › image compression
color image compression |
0.2 | 1 | 2013 | Using Patterns to Encode Color Information for Dichromats · IEEE Trans. Vis. Comput. Graph. 2013 |
Visualization and visual analytics › perception
color vision deficiency |
0.2 | 1 | 2013 | Using Patterns to Encode Color Information for Dichromats · IEEE Trans. Vis. Comput. Graph. 2013 |
Accessibility and assistive technology
visual accessibility |
0.2 | 1 | 2013 | Using Patterns to Encode Color Information for Dichromats · IEEE Trans. Vis. Comput. Graph. 2013 |
Computer vision › Video understanding and tracking
video representation learning |
0.1 | 1 | 2020 | Self-Supervised MultiModal Versatile Networks · NeurIPS 2020 |
Audio and music processing
audio representation learning |
0.1 | 1 | 2020 | Self-Supervised MultiModal Versatile Networks · NeurIPS 2020 |
Machine learning and data management
structured prediction |
0.1 | 1 | 2016 | Example-Based Sketch Segmentation and Labeling Using CRFs · ACM Trans. Graph. 2016 |
Methods — techniques the papers use, named apart from their topics
multimodal deflation · 0.9contrastive learning · 0.9variational autoencoder · 0.5differentiable volume rendering · 0.5conditional random field · 0.5amortized inference · 0.5simcore · 0.4question answering decoder · 0.4action-conditional CPC · 0.4fisher vector · 0.4user study · 0.3pattern overlay · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | NeRF-VAE: A Geometry Aware 3D Scene Generative ModelabstractWe propose NeRF-VAE, a 3D scene generative model that incorporates geometric structure via Neural Radiance Fields (NeRF) and differentiable volume rendering. In contrast to NeRF, our model takes into account shared structure across scenes, and is able to infer the structure of a novel scene—without the need to re-train—using amortized inference. NeRF-VAE’s explicit 3D rendering process further contrasts previous generative models with convolution-based rendering which lacks geometric structure. Our model is a VAE that learns a distribution over radiance fields by conditioning them on a latent scene representation. We show that, once trained, NeRF-VAE is able to infer and render geometrically-consistent scenes from previously unseen 3D environments of synthetic scenes using very few input images. We further demonstrate that NeRF-VAE generalizes well to out-of-distribution cameras, while convolutional models do not. Finally, we introduce and study an attention-based conditioning mechanism of NeRF-VAE’s decoder, which improves model performance. Adam R. Kosiorek, Heiko Strathmann, Daniel Zoran, Pol Moreno, Rosália G. Schneider, Sona Mokrá, Danilo Jimenez Rezende |
ICML | 5 |
| 2021 | Decoupling the Role of Data, Attention, and Losses in Multimodal TransformersabstractAbstract Recently, multimodal transformer models have gained popularity because their performance on downstream tasks suggests they learn rich visual-linguistic representations. Focusing on zero-shot image retrieval tasks, we study three important factors that can impact the quality of learned representations: pretraining data, the attention mechanism, and loss functions. By pretraining models on six datasets, we observe that dataset noise and language similarity to our downstream task are important indicators of model performance. Through architectural analysis, we learn that models with a multimodal attention mechanism can outperform deeper models with modality-specific attention mechanisms. Finally, we show that successful contrastive losses used in the self-supervised learning literature do not yield similar performance gains when used in multimodal transformers. Lisa Anne Hendricks, John Mellor, Rosália G. Schneider, Jean-Baptiste Alayrac, Aida Nematzadeh |
Trans. Assoc. Comput. Linguistics | 3 |
| 2020 | Environmental drivers of systematicity and generalization in a situated agent
Felix Hill, Andrew K. Lampinen, Rosália G. Schneider, Stephen Clark, Matt M. Botvinick, James L. McClelland, Adam Santoro |
ICLR | 3 |
| 2020 | Probing Emergent Semantics in Predictive Agents via Question AnsweringabstractRecent work has shown how predictive modeling can endow agents with rich knowledge of their surroundings, improving their ability to act in complex environments. We propose question-answering as a general paradigm to decode and understand the representations that such agents develop, applying our method to two recent approaches to predictive modelling - action-conditional CPC (Guo et al., 2018) and SimCore (Gregor et al., 2019). After training agents with these predictive objectives in a visually-rich, 3D environment with an assortment of objects, colors, shapes, and spatial configurations, we probe their internal state representations with a host of synthetic (English) questions, without backpropagating gradients from the question-answering decoder into the agent. The performance of different agents when probed in this way reveals that they learn to encode factual, and seemingly compositional, information about objects, properties and spatial relations from their physical environment. Our approach is intuitive, i.e. humans can easily interpret the responses of the model as opposed to inspecting continuous vectors, and model-agnostic, i.e. applicable to any modeling approach. By revealing the implicit knowledge of objects, quantities, properties and relations acquired by agents as they learn, question-conditional agent probing can stimulate the design and development of stronger predictive learning objectives. Federico Carnevale, Hamza Merzic, Laura Rimell, Rosália G. Schneider, Josh Abramson, Alden Hung, Arun Ahuja, Stephen Clark, Greg Wayne, Felix Hill |
ICML | 5 |
| 2020 | Self-Supervised MultiModal Versatile NetworksabstractVideos are a rich source of multi-modal supervision. In this work, we learn representations using self-supervision by leveraging three modalities naturally present in videos: visual, audio and language streams. To this end, we introduce the notion of a multimodal versatile network -- a network that can ingest multiple modalities and whose representations enable downstream tasks in multiple modalities. In particular, we explore how best to combine the modalities, such that fine-grained representations of the visual and audio modalities can be maintained, whilst also integrating text into a common embedding. Driven by versatility, we also introduce a novel process of deflation, so that the networks can be effortlessly applied to the visual data in the form of video or a static image. We demonstrate how such networks trained on large collections of unlabelled video data can be applied on video, video-text, image and audio tasks. Equipped with these representations, we obtain state-of-the-art performance on multiple challenging benchmarks including UCF101, HMDB51, Kinetics600, AudioSet and ESC-50 when compared to previous self-supervised work. Our models are publicly available. Jean-Baptiste Alayrac, Adrià Recasens, Rosália G. Schneider, Relja Arandjelovic, Jason Ramapuram, Jeffrey De Fauw, Lucas Smaira, Sander Dieleman, Andrew Zisserman |
NeurIPS | 3 |
| 2016 | Example-Based Sketch Segmentation and Labeling Using CRFsabstractWe introduce a new approach for segmentation and label transfer in sketches that substantially improves the state of the art. We build on successful techniques to find how likely each segment is to belong to a label, and use a Conditional Random Field to find the most probable global configuration. Our method is trained fully on the sketch domain, such that it can handle abstract sketches that are very far from 3D meshes. It also requires a small quantity of annotated data, which makes it easily adaptable to new datasets. The testing phase is completely automatic, and our performance is comparable to state-of-the-art methods that require manual tuning and a considerable amount of previous annotation [Huang et al. 2014]. Rosália G. Schneider, Tinne Tuytelaars |
ACM Trans. Graph. | 1 |
| 2014 | Sketch classification and classification-driven analysis using Fisher vectorsabstractWe introduce an approach for sketch classification based on Fisher vectors that significantly outperforms existing techniques. For the TU-Berlin sketch benchmark [Eitz et al. 2012a], our recognition rate is close to human performance on the same task. Motivated by these results, we propose a different benchmark for the evaluation of sketch classification algorithms. Our key idea is that the relevant aspect when recognizing a sketch is not the intention of the person who made the drawing, but the information that was effectively expressed. We modify the original benchmark to capture this concept more precisely and, as such, to provide a more adequate tool for the evaluation of sketch classification techniques. Finally, we perform a classification-driven analysis which is able to recover semantic aspects of the individual sketches, such as the quality of the drawing and the importance of each part of the sketch for the recognition. Rosália G. Schneider, Tinne Tuytelaars |
ACM Trans. Graph. | 1 |
| 2013 | Using Patterns to Encode Color Information for DichromatsabstractColor is one of the most common ways to convey information in visualization applications. Color vision deficiency (CVD) affects approximately 200 million individuals worldwide and considerably degrades their performance in understanding such contents by creating red-green or blue-yellow ambiguities. While several content-specific methods have been proposed to resolve these ambiguities, they cannot achieve this effectively in many situations for contents with a large variety of colors. More importantly, they cannot facilitate color identification. We propose a technique for using patterns to encode color information for individuals with CVD, in particular for dichromats. We present the first content-independent method to overlay patterns on colored visualization contents that not only minimizes ambiguities but also allows color identification. Further, since overlaying patterns does not compromise the underlying original colors, it does not hamper the perception of normal trichromats. We validated our method with two user studies: one including 11 subjects with CVD and 19 normal trichromats, and focused on images that use colors to represent multiple categories; and another one including 16 subjects with CVD and 22 normal trichromats, which considered a broader set of images. Our results show that overlaying patterns significantly improves the performance of dichromats in several color-based visualization tasks, making their performance almost similar to normal trichromats'. More interestingly, the patterns augment color information in a positive manner, allowing normal trichromats to perform with greater accuracy. Behzad Sajadi, Aditi Majumder, Manuel Menezes de Oliveira Neto, Rosália G. Schneider, Ramesh Raskar |
IEEE Trans. Vis. Comput. Graph. | 4 |