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David J. Dunaway

dblp:125/1734 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2020
0000-0001-5063-9943ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3Artificial intelligence and machine learning · 2Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Face, body and person analysis · 59% 3D vision · 41%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d face modeling
3d morphable model
0.622018
Large Scale 3D Morphable Models · Int. J. Comput. Vis. 2018
A 3D Morphable Model Learnt from 10, 000 Faces · CVPR 2016
Computer vision › Face, body and person analysis › facial age estimation
age classification
0.312018
Large Scale 3D Morphable Models · Int. J. Comput. Vis. 2018
Computer vision › Face, body and person analysis
face modeling
0.312018
Large Scale 3D Morphable Models · Int. J. Comput. Vis. 2018
Computer vision › Face, body and person analysis
face recognition
0.312018
Large Scale 3D Morphable Models · Int. J. Comput. Vis. 2018
Computer vision › 3D vision
3d face reconstruction
0.212016
A 3D Morphable Model Learnt from 10, 000 Faces · CVPR 2016
Computer vision › Face, body and person analysis › face alignment
3d facial landmark detection
0.212016
An Automatic 3D Facial Landmarking Algorithm Using 2D Gabor Wavelets · IEEE Trans. Image Process. 2016
Computer vision › 3D vision
3d shape reconstruction
0.112018
Large Scale 3D Morphable Models · Int. J. Comput. Vis. 2018

Methods — techniques the papers use, named apart from their topics

statistical shape modeling · 0.6dense correspondence · 0.3gabor wavelet · 0.2automated model construction · 0.2active shape model · 0.2
YearPublicationVenuePosition
2020 Ear Cartilage Inference for Reconstructive Surgery with Convolutional Mesh Autoencoders
Eimear O' Sullivan, Lara van de Lande, Antonia Osolos, Silvia Schievano, David J. Dunaway, Neil Bulstrode, Stefanos Zafeiriou
MICCAI (3)5
2018 Large Scale 3D Morphable Models
abstract
We present large scale facial model (LSFM)-a 3D Morphable Model (3DMM) automatically constructed from 9663 distinct facial identities. To the best of our knowledge LSFM is the largest-scale Morphable Model ever constructed, containing statistical information from a huge variety of the human population. To build such a large model we introduce a novel fully automated and robust Morphable Model construction pipeline, informed by an evaluation of state-of-the-art dense correspondence techniques. The dataset that LSFM is trained on includes rich demographic information about each subject, allowing for the construction of not only a global 3DMM model but also models tailored for specific age, gender or ethnicity groups. We utilize the proposed model to perform age classification from 3D shape alone and to reconstruct noisy out-of-sample data in the low-dimensional model space. Furthermore, we perform a systematic analysis of the constructed 3DMM models that showcases their quality and descriptive power. The presented extensive qualitative and quantitative evaluations reveal that the proposed 3DMM achieves state-of-the-art results, outperforming existing models by a large margin. Finally, for the benefit of the research community, we make publicly available the source code of the proposed automatic 3DMM construction pipeline, as well as the constructed global 3DMM and a variety of bespoke models tailored by age, gender and ethnicity.
James Booth 0001, Anastasios Roussos, Allan Ponniah, David J. Dunaway, Stefanos Zafeiriou
Int. J. Comput. Vis.4
2016 A 3D Morphable Model Learnt from 10, 000 Faces
abstract
We present Large Scale Facial Model (LSFM) - a 3D Morphable Model (3DMM) automatically constructed from 9,663 distinct facial identities. To the best of our knowledge LSFM is the largest-scale Morphable Model ever constructed, containing statistical information from a huge variety of the human population. To build such a large model we introduce a novel fully automated and robust Morphable Model construction pipeline. The dataset that LSFM is trained on includes rich demographic information about each subject, allowing for the construction of not only a global 3DMM but also models tailored for specific age, gender or ethnicity groups. As an application example, we utilise the proposed model to perform age classification from 3D shape alone. Furthermore, we perform a systematic analysis of the constructed 3DMMs that showcases their quality and descriptive power. The presented extensive qualitative and quantitative evaluations reveal that the proposed 3DMM achieves state-of-the-art results, outperforming existing models by a large margin. Finally, for the benefit of the research community, we make publicly available the source code of the proposed automatic 3DMM construction pipeline. In addition, the constructed global 3DMM and a variety of bespoke models tailored by age, gender and ethnicity are available on application to researchers involved in medically oriented research.
James Booth 0001, Anastasios Roussos, Stefanos Zafeiriou, Allan Ponniah, David J. Dunaway
CVPR5
2016 An Automatic 3D Facial Landmarking Algorithm Using 2D Gabor Wavelets
abstract
In this paper, we present a novel approach to automatic 3D facial landmarking using 2D Gabor wavelets. Our algorithm considers the face to be a surface and uses map projections to derive 2D features from raw data. Extracted features include texture, relief map, and transformations thereof. We extend an established 2D landmarking method for simultaneous evaluation of these data. The method is validated by performing landmarking experiments on two data sets using 21 landmarks and compared with an active shape model implementation. On average, landmarking error for our method was 1.9 mm, whereas the active shape model resulted in an average landmarking error of 2.3 mm. A second study investigating facial shape heritability in related individuals concludes that automatic landmarking is on par with manual landmarking for some landmarks. Our algorithm can be trained in 30 min to automatically landmark 3D facial data sets of any size, and allows for fast and robust landmarking of 3D faces.
Markus A. de Jong, Andreas Wollstein, Clifford Ruff, David J. Dunaway, Pirro Hysi, Tim Spector, Fan Liu 0004, Wiro J. Niessen, Maarten J. Koudstaal, Manfred Kayser, Eppo B. Wolvius, Stefan Böhringer
IEEE Trans. Image Process.4