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Paul Reverdy

dblp:125/5718 · also Paul B. Reverdy · DBLP profile ↗
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6ranked-venue papers
6as first author
1since 2021 · last 2021
0000-0002-3707-8085ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 3 · 3 first-author · 1 since 2021Artificial intelligence and machine learning · 2 · 2 first-authorSystems, architecture and hardware · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 38% Robot navigation and mapping · 31% Planning, search and constraint satisfaction · 31%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
behavior composition
0.512021
Motivation Dynamics for Autonomous Composition of Navigation tasks · IEEE Trans. Robotics 2021
Robotics › Robot navigation and mapping › mobile robot navigation
reactive navigation
0.512021
Motivation Dynamics for Autonomous Composition of Navigation tasks · IEEE Trans. Robotics 2021
Machine learning › Reinforcement learning › multi-armed bandit › stochastic bandit
gaussian bandit
0.212014
Modeling Human Decision Making in Generalized Gaussian Multiarmed Bandits · Proc. IEEE 2014
Machine learning › Reinforcement learning
multi-armed bandit
0.212014
Modeling Human Decision Making in Generalized Gaussian Multiarmed Bandits · Proc. IEEE 2014
Machine learning › Reinforcement learning
regret minimization
0.212014
Modeling Human Decision Making in Generalized Gaussian Multiarmed Bandits · Proc. IEEE 2014
Machine learning › Reinforcement learning › exploration
exploration-exploitation tradeoff
0.112014
Modeling Human Decision Making in Generalized Gaussian Multiarmed Bandits · Proc. IEEE 2014

Methods — techniques the papers use, named apart from their topics

signal processing · 0.5dynamical systems · 0.5upper-credible-limit algorithm · 0.2bayesian inference · 0.2
YearPublicationVenuePosition
2021 Motivation Dynamics for Autonomous Composition of Navigation tasks
abstract
In this article, we physically demonstrate a reactive sensorimotor architecture for mobile robots whose behaviors are generated by motivation dynamics. Motivation dynamics uses a continuous dynamical system to reactively compose low-level control vector fields using valuation functions that capture the potentially competing influences of external stimuli relative to the system's own internal state. We show that motivation dynamics naturally accommodates external stimuli through standard signal processing tools, and can effectively encode a repetitive higher level task by composing several low-level controllers to achieve a limit cycle in which the robot repeatedly navigates toward two alternatively valuable goal locations in a commensurately alternating order. We show that these behaviors are robust to perturbations, including imperfect models of robot kinematics, sensor noise, and disturbances, resulting from the need to traverse difficult terrain. We argue that motivation dynamics can provide a useful alternative to controllers based on hybrid automata in situations where the control operates at a low level close to the physical hardware.
Paul Reverdy, Vasileios Vasilopoulos, Daniel E. Koditschek
IEEE Trans. Robotics1
2018 Multi-Armed Bandits for Human-Machine Decision Making
abstract
Building an integrated human-machine decision-making system requires developing effective interfaces between the human and the machine. We develop such an interface by studying the multi-armed bandit problem, a simple sequential decision-making paradigm that can model a variety of tasks. We construct Bayesian algorithms for the multi-armed bandit problem, prove conditions under which these algorithms achieve good performance, and empirically show that, with appropriate priors, these algorithms effectively model human choice behavior; the priors then form a principled interface from human to machine. We take a signal processing perspective on the prior estimation problem and develop methods to estimate the priors given human choice data.
Paul Reverdy, Vaibhav Srivastava
ICASSP1
2016 Mobile robots as remote sensors for spatial point process models
abstract
Spatial point process models are a commonly-used statistical tool for studying the distribution of objects of interest in a domain. We study the problem of deploying mobile robots as remote sensors to estimate the parameters of such a model, in particular the intensity parameter λ which measures the mean density of points in a Poisson point process. This problem requires covering an appropriately large section of the domain while avoiding the objects, which we treat as obstacles. We develop a control law that covers an expanding section of the domain and an online criterion for determining when to stop sampling, i.e., when the covered area is large enough to achieve a desired level of estimation accuracy, and illustrate the resulting system with numerical simulations.
Paul Reverdy, Daniel E. Koditschek
IROS1
2016 Parameter Estimation in Softmax Decision-Making Models With Linear Objective Functions
abstract
We contribute to the development of a systematic means to infer features of human decision-making from behavioral data. Motivated by the common use of softmax selection in models of human decision-making, we study the maximum-likelihood (ML) parameter estimation problem for softmax decision-making models with linear objective functions. We present conditions under which the likelihood function is convex. These allow us to provide sufficient conditions for convergence of the resulting ML estimator and to construct its asymptotic distribution. In the case of models with nonlinear objective functions, we show how the estimator can be applied by linearizing about a nominal parameter value. We apply the estimator to fit the stochastic Upper Credible Limit (UCL) model of human decision-making to human subject data. The fits show statistically significant differences in behavior across related, but distinct, tasks.
Paul Reverdy, Naomi Ehrich Leonard
IEEE Trans Autom. Sci. Eng.1
2015 A drift-diffusion model for robotic obstacle avoidance
abstract
We develop a stochastic framework for modeling and analysis of robot navigation in the presence of obstacles. We show that, with appropriate assumptions, the probability of a robot avoiding a given obstacle can be reduced to a function of a single dimensionless parameter which captures all relevant quantities of the problem. This parameter is analogous to the Péclet number considered in the literature on mass transport in advection-diffusion fluid flows. Using the framework we also compute statistics of the time required to escape an obstacle in an informative case. The results of the computation show that adding noise to the navigation strategy can improve performance. Finally, we present experimental results that illustrate these performance improvements on a robotic platform.
Paul Reverdy, B. Deniz Ilhan, Daniel E. Koditschek
IROS1
2014 Modeling Human Decision Making in Generalized Gaussian Multiarmed Bandits
abstract
In this paper, we present a formal model of human decision making in explore-exploit tasks using the context of multiarmed bandit problems, where the decision maker must choose among multiple options with uncertain rewards. We address the standard multiarmed bandit problem, the multiarmed bandit problem with transition costs, and the multiarmed bandit problem on graphs. We focus on the case of Gaussian rewards in a setting where the decision maker uses Bayesian inference to estimate the reward values. We model the decision maker's prior knowledge with the Bayesian prior on the mean reward. We develop the upper-credible-limit (UCL) algorithm for the standard multiarmed bandit problem and show that this deterministic algorithm achieves logarithmic cumulative expected regret, which is optimal performance for uninformative priors. We show how good priors and good assumptions on the correlation structure among arms can greatly enhance decision-making performance, even over short time horizons. We extend to the stochastic UCL algorithm and draw several connections to human decision-making behavior. We present empirical data from human experiments and show that human performance is efficiently captured by the stochastic UCL algorithm with appropriate parameters. For the multiarmed bandit problem with transition costs and the multiarmed bandit problem on graphs, we generalize the UCL algorithm to the block UCL algorithm and the graphical block UCL algorithm, respectively. We show that these algorithms also achieve logarithmic cumulative expected regret and require a sublogarithmic expected number of transitions among arms. We further illustrate the performance of these algorithms with numerical examples.
Paul Reverdy, Vaibhav Srivastava, Naomi Ehrich Leonard
Proc. IEEE1