Bradley Hayes

dblp:126/9674 · DBLP profile ↗
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31ranked-venue papers
8as first author
15since 2021 · last 2025
0000-0002-0723-1085ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 28 · 7 first-author · 13 since 2021Human-computer interaction and ubiquitous computing · 14 · 3 first-author · 7 since 2021Systems, architecture and hardware · 13 · 4 first-author · 7 since 2021Applied, interdisciplinary, general and emerging computing · 6 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
YearPublicationVenuePosition
2025 Human Demonstrations Enable Efficient Solutions to Sequential Manifold Planning Problems
Breanne Crockett, Carl L. Mueller, Bradley Hayes
HRI3
2025 Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation
abstract
Autonomous navigation and exploration in unmapped environments remains a significant challenge in robotics due to the difficulty robots face in making commonsense inference of unobserved geometries. Recent advancements have demonstrated that generative modeling techniques, particularly diffusion models, can enable systems to infer these geometries from partial observation. In this work, we present implementation details and results for real-time, online occupancy prediction using a modified diffusion model. By removing attention-based visual conditioning and visual feature extraction components, we achieve a 73% reduction in runtime with minimal accuracy reduction. These modifications enable occupancy prediction across the entire map, rather than limiting it to the area around the robot where sensor data can be collected. We introduce a probabilistic update method for merging predicted occupancy data into running occupancy maps, resulting in a 71% improvement in predicting occupancy at map frontiers compared to previous methods. Finally, our code and a ROS node for on-robot operation can be found on our website: https://arpg.github.io/scenesense/.
Alec Reed, Lorin Achey, Brendan Crowe, Bradley Hayes, Christoffer R. Heckman
ICRA4
2025 Employing Laban Shape for Generating Emotionally and Functionally Expressive Trajectories in Robotic Manipulators
abstract
Successful human-robot collaboration depends on cohesive communication and a precise understanding of the robot’s abilities, goals, and constraints. While robotic manipulators offer high precision, versatility, and productivity, they exhibit expressionless and monotonous motions that conceal the robot’s intention, resulting in a lack of efficiency and transparency with humans. In this work, we use Laban notation, a dance annotation language, to enable robotic manipulators to generate trajectories with functional expressivity, where the robot uses nonverbal cues to communicate its abilities and the likelihood of succeeding at its task. We achieve this by introducing two novel variants of Hesitant expressive motion (Spoke-Like and Arc-Like). We also enhance the emotional expressivity of four existing emotive trajectories (Happy, Sad, Shy, and Angry) by augmenting Laban Effort usage with Laban Shape. The functionally expressive motions are validated via a human-subjects study, where participants equate both variants of Hesitant motion with reduced robot competency. The enhanced emotive trajectories are shown to be viewed as distinct emotions using the Valence-Arousal-Dominance (VAD) spectrum, corroborating the usage of Laban Shape.
Srikrishna Bangalore Raghu, Clare Lohrmann, Akshay Bakshi, Jennifer Kim, Jose Caraveo Herrera, Bradley Hayes, Alessandro Roncone
RO-MAN6
2025 Single-shot policy explanation to improve task performance via semantic reward coaching
abstract
Abstract Communication is crucial for synchronizing expectations and knowledge within teams. For robots to effectively collaborate with or provide actionable decision-support or coaching to humans, it is critical that they be able to generate intelligible explanations to reconcile differences between their understanding of the world and that of their collaborators. In this work we present Single-shot Policy Elicitation for Augmenting Rewards (SPEAR), a novel sequential optimization algorithm that uses semantic explanations derived from combinations of planning predicates to augment human agents’ reward functions, driving their policies to exhibit more optimal behavior by modeling humans as reinforcement learning (RL) agents and reconciling disparities in their reward function. We present an experimental validation of the policy manipulation capabilities of SPEAR in a practically grounded application and a performance analysis of SPEAR across a suite of domains with increasingly complex state spaces and predicate counts. SPEAR demonstrates substantial improvements in runtime and addressable problem size, enabling an expert agent to leverage its own expertise to communicate actionable information to improve human performance. Through a series of human subjects studies, we demonstrate SPEAR’s potential to improve human policies and reduce cognitive load, all while enhancing interpretability, task awareness, and promoting active thinking patterns among users. Finally, we apply SPEAR in a robot-to-robot policy manipulation scenario, showcasing its applicability in robot-robot collaborations.
Aaquib Tabrez, Ryan Leonard, Bradley Hayes
Neural Comput. Appl.3
2024 Automated Assessment and Adaptive Multimodal Formative Feedback Improves Psychomotor Skills Training Outcomes in Quadrotor Teleoperation
abstract
The workforce will need to continually upskill in order to meet the evolving demands of industry, especially working with robotic and autonomous systems. Current training methods are not scalable and do not adapt to the skills that learners already possess. In this work, we develop a system that automatically assesses learner skill in a quadrotor teleoperation task using temporal logic task specifications. This assessment is used to generate multimodal feedback based on the principles of effective formative feedback. Participants perceived the feedback positively. Those receiving formative feedback viewed the feedback as more actionable compared to receiving summary statistics. Participants in the multimodal feedback condition were more likely to achieve a safe landing and increased their safe landings more over the experiment compared to other feedback conditions. Finally, we identify themes to improve adaptive feedback and discuss and how training for complex psychomotor tasks can be integrated with learning theories.
Emily Jensen, Sriram Sankaranarayanan 0001, Bradley Hayes
HAI3
2024 Workspace Optimization Techniques to Improve Prediction of Human Motion During Human-Robot Collaboration
abstract
Understanding human intentions is critical for safe and effective human-robot collaboration. While state of the art methods for human goal prediction utilize learned models to account for the uncertainty of human motion data, that data is inherently stochastic and high variance, hindering those models' utility for interactions requiring coordination, including safety-critical or close-proximity tasks. Our key insight is that robot teammates can deliberately configure shared workspaces prior to interaction in order to reduce the variance in human motion, realizing classifier-agnostic improvements in goal prediction. In this work, we present an algorithmic approach for a robot to arrange physical objects and project "virtual obstacles'' using augmented reality in shared human-robot workspaces, optimizing for human legibility over a given set of tasks. We compare our approach against other workspace arrangement strategies using two human-subjects studies, one in a virtual 2D navigation domain and the other in a live tabletop manipulation domain involving a robotic manipulator arm. We evaluate the accuracy of human motion prediction models learned from each condition, demonstrating that our workspace optimization technique with virtual obstacles leads to higher robot prediction accuracy using less training data.
Yi-Shiuan Tung, Matthew B. Luebbers, Alessandro Roncone, Bradley Hayes
HRI4
2024 Recency Bias in Task Performance History Affects Perceptions of Robot Competence and Trustworthiness
abstract
Human memory of a robot’s competence, and resulting subjective perceptions of that robot, are influenced by numerous cognitive biases. One class of cognitive bias deals with the ordering of items or interactions: information presented last among a grouping is most salient in memory formation (recency bias), followed by information presented first (primacy bias), followed by information in the middle, collectively known as the serial-position effect. For example, if a human’s last observation of a robot involves a task failure, this will disproportionately negatively alter their perception of the robot’s competence, as well as their trust in the robot moving forward. It is valuable to characterize the effect of these biases within human-robot interactions to inform strategies for risk-aware planning that cultivate appropriate levels of human trust. We conducted a human-subjects study (n=53) testing the influence of the serial-position effect on recalled competence (see overview at https://youtu.be/BgH2zhh1s48). Participants viewed videos of a robot performing the same tasks at the same level of competence, with task order differing by experimental condition (rising competence, falling competence, or failures at the midpoint), asking participants to rate robot competence in between every video as well at the very end of the experiment. We found that while the average between-video rating of robot competence remained stable across conditions, the recalled, post-experiment ratings of competence and trust were significantly lower in the condition with decreasing competence than in either of the other two conditions, suggesting a notable recency bias. We conclude with implications for human-subjects experiment design (i.e., how subjective measures are influenced by ordering effects) and provide design recommendations to minimize them. We further discuss practical applications of these results in creating risk-aware robotic planners capable of trust calibration.
Matthew B. Luebbers, Aaquib Tabrez, Kanaka Samagna Talanki, Bradley Hayes
ICRA4
2024 SceneSense: Diffusion Models for 3D Occupancy Synthesis from Partial Observation
abstract
When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. This planning paradigm can lead to unintuitive exploration or replanning latency when entering areas that were previous obstructed from view. To address this we present SceneSense, a real-time 3D diffusion model for synthesizing 3D occupancy information from partial observations that effectively predicts these occluded or out of view geometries for use in future planning and control frameworks. SceneSense uses a running occupancy map and a single RGB-D camera to generate predicted geometry around the platform at runtime, even when the geometry is occluded or out of view. Our architecture ensures that SceneSense never overwrites observed free or occupied space. By preserving the integrity of the observed map, SceneSense mitigates the risk of corrupting the observed space with generative predictions. While SceneSense is shown to operate well using a single RGB-D camera, the framework is flexible enough to extend to additional modalities. Unlike existing models that necessitate multiple views and offline scene synthesis, or are focused on filling gaps in observed data, our findings demonstrate that SceneSense is an effective approach to estimating unobserved local occupancy information at runtime. Local occupancy predictions from SceneSense are shown to better represent the ground truth occupancy distribution during the test exploration trajectories than the running occupancy map. The source code can be found on our website: https://arpg.github.io/scenesense/
Alec Reed, Brendan Crowe, Doncey Albin, Lorin Achey, Bradley Hayes, Christoffer R. Heckman
IROS5
2024 Robot Social Identity Performance Facilitates Contextually-Driven Trust Calibration and Accurate Human Assessments of Robot Capabilities
abstract
People struggle to form accurate expectations of robots because we typically associate behavior (and capability) with the physical entity even when there are clear indicators of different software programs dictating behavior at different times. This is a harmful prior, as commercially available, visibly similar robots do not necessarily share any common ground in terms of capability, safety, or behavior. Prior efforts to calibrate people’s expectations of robots have not extended to anchoring on the robot’s control software rather than its embodiment. In this work, we leverage social participation and flexible identity presentation to facilitate coworkers’ associations of robot capability with the currently running software rather than physical entity itself. By linking each of a robot’s controllers to a social identity, we enable collaborators to more easily differentiate between them. In a human subjects study (n=30), participants who experienced our social identity signal understood differences between the robot’s two controllers and prevented an unreliable controller from harming perceptions of the robot’s other controller.
Maria P. Stull, Clare Lohrmann, Bradley Hayes
RO-MAN3
2024 Generating Pattern-Based Conventions for Predictable Planning in Human-Robot Collaboration
abstract
For humans to effectively work with robots, they must be able to predict the actions and behaviors of their robot teammates rather than merely react to them. While there are existing techniques enabling robots to adapt to human behavior, there is a demonstrated need for methods that explicitly improve humans’ ability to understand and predict robot behavior at multi-task timescales. In this work, we propose a method leveraging the innate human propensity for pattern recognition in order to improve team dynamics in human–robot teams and to make robots more predictable to the humans that work with them. Patterns are a cognitive tool that humans use and rely on often, and the human brain is in many ways primed for pattern recognition and usage. We propose pattern-aware convention-setting for teaming (PACT), an entropy-based algorithm that identifies and imposes appropriate patterns over a robot’s planner or policy over long time horizons. These patterns are autonomously generated and chosen via an algorithmic process that considers human-perceptible features and characteristics derived from the tasks to be completed, and as such, produces behavior that is easier for humans to identify and predict. Our evaluation shows that PACT contributes to significant improvements in team dynamics and teammate perceptions of the robot, as compared to robots that utilize traditionally ‘optimal’ plans and robots utilizing unoptimized patterns.
Clare Lohrmann, Maria P. Stull, Alessandro Roncone, Bradley Hayes
ACM Trans. Hum. Robot Interact.4
2023 Human Non-Compliance with Robot Spatial Ownership Communicated via Augmented Reality: Implications for Human-Robot Teaming Safety
abstract
Ensuring the safety and efficiency of human workers in environments shared with autonomous robots is of paramount importance. In this work we examine the behavior and attitudes of participants performing tasks in a noisy environment collocated with an autonomous quadcopter robot. Visual communication of spatial ownership and nonverbal (deictic gesture) requests for changes in spatial ownership are facilitated using an augmented reality (AR) head-mounted device that renders a color-keyed grid on the floor. After a request, the robot can alter floor ownership to provide participants with a safe path to complete their work. Participants ($n=20$) in a between-subjects study took part in either a shared space condition (concurrently occupying the work floor with the robot, with obvious rationale for floor ownership) or a turn-taking condition (alternating excursions onto the grid with the robot, without apparent rationale for the floor grid colors). We find consistent evidence of potentially dangerous over-trust in the system that led to non-compliance; notably, 25% of participants intentionally walked across forbidden floor regions during the experiment. We identify design considerations and a variety of user-borne rationale for committing safety violations that designers will need to explicitly take measures to remedy in production AR safety systems.
Christine T. Chang, Matthew B. Luebbers, Mitchell Hebert, Bradley Hayes
ICRA4
2022 A Novel Perceptive Robotic Cane with Haptic Navigation for Enabling Vision-Independent Participation in the Social Dynamics of Seat Choice
abstract
Goal-based navigation in public places is critical for independent mobility and for breaking barriers that exist for blind or visually impaired (BVI) people in a sight-centric society. Through this work we present a proof-of-concept system that autonomously leverages goal-based navigation assistance and perception to identify socially preferred seats and safely guide its user towards them in unknown indoor environments. The robotic system includes a camera, an IMU, vibrational motors, and a white cane, powered via a backpack-mounted laptop. The system combines techniques from computer vision, robotics, and motion planning with insights from psychology to perform 1) SLAM and object localization, 2) goal disambiguation and scoring, and 3) path planning and guidance. We introduce a novel 2-motor haptic feedback system on the cane's grip for navigation assistance. Through a pilot user study we show that the system is successful in classifying and providing haptic navigation guidance to socially preferred seats, while optimizing for users' convenience, privacy, and intimacy in addition to increasing their confidence in independent navigation. The implications are encouraging as this technology, with careful design guided by the BVI community, can be adopted and further developed to be used with medical devices enabling the BVI population to better independently engage in socially dynamic situations like seat choice.
Shivendra Agrawal, Mary Etta West, Bradley Hayes
IROS3
2022 Bilevel Optimization for Just-in-Time Robotic Kitting and Delivery via Adaptive Task Segmentation and Scheduling
abstract
Kitting refers to the task of preparing and grouping necessary parts and tools (or “kits”) for assembly in a manufacturing environment. Automating this process simplifies the assembly task for human workers and improves efficiency. Existing automated kitting systems adhere to scripted instructions and predefined heuristics. However, given variability in the availability of parts and logistic delays, the inflexibility of existing systems can limit the overall efficiency of an assembly line. In this paper, we propose a bilevel optimization framework to enable a robot to perform task segmentation-based part selection, kit arrangement, and delivery scheduling to provide custom-tailored kits just in time—i.e., right when they are needed. We evaluate the proposed approach both through a human subjects study (n=18) involving the construction of a flat-pack furniture table and shop-flow simulation based on the data from the study. Our results show that the just-in-time kitting system is objectively more efficient, resilient to upstream shop flow delays, and subjectively more preferable as compared to baseline approaches of using kits defined by rigid task segmentation boundaries defined by the task graph itself or a single kit that includes all parts necessary to assemble a single unit.
Yi-Shiuan Tung, Kayleigh Bishop, Bradley Hayes, Alessandro Roncone
RO-MAN3
2021 ARC-LfD: Using Augmented Reality for Interactive Long-Term Robot Skill Maintenance via Constrained Learning from Demonstration
abstract
Learning from Demonstration (LfD) enables novice users to teach robots new skills. However, many LfD methods do not facilitate skill maintenance and adaptation. Changes in task requirements or in the environment often reveal the lack of resiliency and adaptability in the skill model. To overcome these limitations, we introduce ARC-LfD: an Augmented Reality (AR) interface for constrained Learning from Demonstration that allows users to maintain, update, and adapt learned skills. This is accomplished through in-situ visualizations of learned skills and constraint-based editing of existing skills without requiring further demonstration. We describe the existing algorithmic basis for this system as well as our Augmented Reality interface and the novel capabilities it provides. Finally, we provide three case studies that demonstrate how ARC-LfD enables users to adapt to changes in the environment or task which require a skill to be altered after initial teaching has taken place.
Matthew B. Luebbers, Connor Brooks, Carl L. Mueller, Daniel Szafir, Bradley Hayes
ICRA5
2021 Asking the Right Questions: Facilitating Semantic Constraint Specification for Robot Skill Learning and Repair
abstract
Developments in human-robot teaming have given rise to significant interest in training methods that enable collaborative agents to safely and successfully execute tasks alongside human teammates. While effective, many existing methods are brittle to changes in the environment and do not account for the preferences of human collaborators. This ineffectiveness is typically due to the complexity of deployment environments and the unique personal preferences of human teammates. These complications lead to behavior that can cause task failure or user discomfort. In this work, we introduce Plan Augmentation and Repair through SEmantic Constraints (PARSEC): a novel algorithm that utilizes a semantic hierarchy to enable novice users to quickly and effectively select constraints using natural language that correct faulty behavior or adapt skills to their preferences. We show through a case study that our algorithm efficiently finds corrective constraints that match the user’s intent, providing a path for novice users to exploit the advantages of constrained motion planning combined with human-in-the-loop skill training.
Aaquib Tabrez, Jack Kawell, Bradley Hayes
IROS3
2019 Explanation-Based Reward Coaching to Improve Human Performance via Reinforcement Learning
abstract
For robots to effectively collaborate with humans, it is critical to establish a shared mental model amongst teammates. In the case of incongruous models, catastrophic failures may occur unless mitigating steps are taken. To identify and remedy these potential issues, we propose a novel mechanism for enabling an autonomous system to detect model disparity between itself and a human collaborator, infer the source of the disagreement within the model, evaluate potential consequences of this error, and finally, provide human-interpretable feedback to encourage model correction. This process effectively enables a robot to provide a human with a policy update based on perceived model disparity, reducing the likelihood of costly or dangerous failures during joint task execution. This paper makes two contributions at the intersection of explainable AI (xAI) and human-robot collaboration: 1) The Reward Augmentation and Repair through Explanation (RARE) framework for estimating task understanding and 2) A human subjects study illustrating the effectiveness of reward augmentation-based policy repair in a complex collaborative task.
Aaquib Tabrez, Shivendra Agrawal, Bradley Hayes
HRI3
2019 Improving Human-Robot Interaction Through Explainable Reinforcement Learning
abstract
Gathering the most informative data from humans without overloading them remains an active research area in AI, and is closely coupled with the problems of determining how and when information should be communicated to others [12]. Current decision support systems (DSS) are still overly simple and static, and cannot adapt to changing environments we expect to deploy in modern systems [3], [4], [9], [11]. They are intrinsically limited in their ability to explain rationale versus merely listing their future behaviors, limiting a human's understanding of the system [2], [7]. Most probabilistic assessments of a task are conveyed after the task/skill is attempted rather than before [10], [14], [16]. This limits failure recovery and danger avoidance mechanisms. Existing work on predicting failures relies on sensors to accurately detect explicitly annotated and learned failure modes [13]. As such, important non-obvious pieces of information for assessing appropriate trust and/or course-of-action (COA) evaluation in collaborative scenarios can go overlooked, while irrelevant information may instead be provided that increases clutter and mental workload. Understanding how AI models arrive at specific decisions is a key principle of trust [8]. Therefore, it is critically important to develop new strategies for anticipating, communicating, and explaining justifications and rationale for AI driven behaviors via contextually appropriate semantics.
Aaquib Tabrez, Bradley Hayes
HRI2
2019 Fast Online Segmentation of Activities from Partial Trajectories
abstract
Augmenting a robot with the capacity to understand the activities of the people it collaborates with in order to then label and segment those activities allows the robot to generate an efficient and safe plan for performing its own actions. In this work, we introduce an online activity segmentation algorithm that can detect activity segments by processing a partial trajectory. We model the transitions through activities as a hidden Markov model, which runs online by implementing an efficient particle-filtering approach to infer the maximum a posteriori estimate of the activity sequence. This process is complemented by an online search process to refine activity segments using task model information about the partial order of activities. We evaluated our algorithm by comparing its performance to two state-of-the-art activity segmentation algorithms on three human activity datasets. The proposed algorithm improved activity segmentation accuracy across all three datasets compared with the other two approaches, with a range from 11.3% to 65.5%, and could accurately recognize an activity through observation alone for 31.6% of the initial trajectory of that activity, on average. We also implemented the algorithm onto an industrial mobile robot during an automotive assembly task in which the robot tracked a human worker's progress and provided the worker with the correct materials at the appropriate time.
Tariq Iqbal, Shen Li 0003, Christopher K. Fourie, Bradley Hayes, Julie A. Shah
ICRA4
2018 Robust Robot Learning from Demonstration and Skill Repair Using Conceptual Constraints
abstract
Learning from demonstration (LfD) has enabled robots to rapidly gain new skills and capabilities by leveraging examples provided by novice human operators. While effective, this training mechanism presents the potential for sub-optimal demonstrations to negatively impact performance due to unintentional operator error. In this work we introduce Concept Constrained Learning from Demonstration (CC-LfD), a novel algorithm for robust skill learning and skill repair that incorporates annotations of conceptually-grounded constraints (in the form of planning predicates) during live demonstrations into the LfD process. Through our evaluation, we show that CC-LfD can be used to quickly repair skills with as little as a single annotated demonstration without the need to identify and remove low-quality demonstrations. We also provide evidence for potential applications to transfer learning, whereby constraints can be used to adapt demonstrations from a related task to achieve proficiency with few new demonstrations required.
Carl L. Mueller, Jeff Venicx, Bradley Hayes
IROS3
2018 Introduction to the Special Issue on Artificial Intelligence and Human-Robot Interaction
abstract
Artificial Intelligence (AI) has had a transformational impact on Human-Robot Interaction (HRI) research over the past decade, enabling work in HRI to develop and investigate robots that can operate autonomously in far more challenging environments and far more complex scenarios than was possible ever before.Beyond laboratory studies, robots that explicitly interact with people as part of their functionality are increasingly being developed, productized, and deployed throughout the world, enabling ecologically valid ethnographic studies of interactions between humans and robots.These advances have been fueled by enabling technologies across many subfields of AI including machine learning, computer vision, task and motion planning, natural language understanding, and dialogue systems.It is not, however, the case that AI research produced polished, ready-off-the-shelf tools that researchers could pick up and effortlessly use to build their envisioned autonomous robot.Rather, the shift has been due to a new, hybrid approach to human-centered robotics research, facilitated by HRI researchers who acquired deep technical skill sets and an influx of AI researchers applying their expertise to HRI problems.More interdiscplinary research teams consisting of formerly AI and HRI researchers also formed, resulting in a vibrant sub-community at the intersection of AI and HRI who came together at the AAAI Fall Symposium on AI for Human-Robot Interaction for the last 4 years.This special issue was encouraged by the continued success and overwhelming popularity of this symposium.Our goal is to exemplify this community's mature, high-quality, and original work, establishing T-HRI as a premier venue for work at the intersection of AI and HRI.Research at this intersection is particularly challenging due to the very need for interdiscplinary, multi-faceted skill sets.AI-HRI researchers need to both innovate in computational techniques and
Bradley Hayes, Maya Cakmak, Stephanie Rosenthal
ACM Trans. Hum. Robot Interact.1
2017 Improving Robot Controller Transparency Through Autonomous Policy Explanation
abstract
Shared expectations and mutual understanding are critical facets of teamwork. Achieving these in human-robot collaborative contexts can be especially challenging, as humans and robots are unlikely to share a common language to convey intentions, plans, or justifications. Even in cases where human co-workers can inspect a robot's control code, and particularly when statistical methods are used to encode control policies, there is no guarantee that meaningful insights into a robot's behavior can be derived or that a human will be able to efficiently isolate the behaviors relevant to the interaction. We present a series of algorithms and an accompanying system that enables robots to autonomously synthesize policy descriptions and respond to both general and targeted queries by human collaborators. We demonstrate applicability to a variety of robot controller types including those that utilize conditional logic, tabular reinforcement learning, and deep reinforcement learning, synthesizing informative policy descriptions for collaborators and facilitating fault diagnosis by non-experts.
Bradley Hayes, Julie A. Shah
HRI1
2017 Interpretable models for fast activity recognition and anomaly explanation during collaborative robotics tasks
abstract
In this paper, we present Rapid Activity Prediction Through Object-oriented Regression (RAPTOR), a scalable method for performing rapid, real-time activity recognition and prediction that achieves state-of-the-art classification accuracy on both a generic human activity dataset and two domain-specific collaborative robotics manufacturing datasets. Our approach is designed to be human-interpretable: able to provide explanations for its reasoning such that non-experts can better understand and improve its activity models. We incorporate methods to increase RAPTOR's resilience against confusion due to temporal variations, as well as against learning false correlations between features. We report full and partial trajectory classification results across three datasets and conclude by demonstrating our model's ability to provide interpretable explanations of its reasoning using outlier detection techniques.
Bradley Hayes, Julie A. Shah
ICRA1
2016 Robot Nonverbal Behavior Improves Task Performance In Difficult Collaborations
abstract
Nonverbal behaviors increase task efficiency and improve collaboration between people and robots. In this paper, we introduce a model for generating nonverbal behavior and investigate whether the usefulness of nonverbal behaviors changes based on task difficulty. First, we detail a robot behavior model that accounts for top-down and bottom-up features of the scene when deciding when and how to perform deictic references (looking or pointing). Then, we analyze how a robot's deictic nonverbal behavior affects people's performance on a memorization task under differing difficulty levels. We manipulate difficulty in two ways: by adding steps to memorize, and by introducing an interruption. We find that when the task is easy, the robot's nonverbal behavior has little influence over recall and task completion. However, when the task is challenging— because the memorization load is high or because the task is interrupted—a robot's nonverbal behaviors mitigate the negative effects of these challenges, leading to higher recall accuracy and lower completion times. In short, nonverbal behavior may be even more valuable for difficult collaborations than for easy ones.
Henny Admoni, Thomas Weng, Bradley Hayes, Brian Scassellati
HRI3
2016 Autonomously constructing hierarchical task networks for planning and human-robot collaboration
abstract
Collaboration between humans and robots requires solutions to an array of challenging problems, including multi-agent planning, state estimation, and goal inference. There already exist feasible solutions for many of these challenges, but they depend upon having rich task models. In this work we detail a novel type of Hierarchical Task Network we call a Clique/Chain HTN (CC-HTN), alongside an algorithm for autonomously constructing them from topological properties derived from graphical task representations. As the presented method relies on the structure of the task itself, our work imposes no particular type of symbolic insight into motor primitives or environmental representation, making it applicable to a wide variety of use cases critical to human-robot interaction. We present evaluations within a multi-resolution goal inference task and a transfer learning application showing the utility of our approach.
Bradley Hayes, Brian Scassellati
ICRA1
2015 Social Hierarchical Learning
abstract
My dissertation research focuses on the application of hierarchical learning and heuristics based on social signals to solve challenges inherent to enabling human-robot collaboration. I approach this problem through advancing the state of the art in building hierarchical task representations, multi-agent task-level planning, and learning assistive behaviors from demonstration.
Bradley Hayes
AAAI1
2015 Effective robot teammate behaviors for supporting sequential manipulation tasks
abstract
In this work, we present an algorithm for improving collaborator performance on sequential manipulation tasks. Our agent-decoupled, optimization-based, task and motion planning approach merges considerations derived from both symbolic and geometric planning domains. This results in the generation of supportive behaviors enabling a teammate to reduce cognitive and kinematic burdens during task completion. We describe our algorithm alongside representative use cases, with an evaluation based on solving complex circuit building problems. We conclude with a discussion of applications and extensions to human-robot teaming scenarios.
Bradley Hayes, Brian Scassellati
IROS1
2014 Asking for Help from a Gendered Robot
Emma Alexander, Caroline Bank, Jie Jessica Yang, Bradley Hayes, Brian Scassellati
CogSci4
2014 Discovering task constraints through observation and active learning
abstract
Effective robot collaborators that work with humans require an understanding of the underlying constraint network of any joint task to be performed. Discovering this network allows an agent to more effectively plan around co-worker actions or unexpected changes in its environment. To maximize the practicality of collaborative robots in real-world scenarios, humans should not be assumed to have an abundance of either time, patience, or prior insight into the underlying structure of a task when relied upon to provide the training required to impart proficiency and understanding. This work introduces and experimentally validates two demonstration-based active learning strategies that a robot can utilize to accelerate context-free task comprehension. These strategies are derived from the action-space graph, a dual representation of a Semi-Markov Decision Process graph that acts as a constraint network and informs query generation.We present a pilot study showcasing the effectiveness of these active learning algorithms across three representative classes of task structure. Our results show an increased effectiveness of active learning when utilizing feature-based query strategies, especially in multi-instructor scenarios, achieving better task comprehension from a relatively small quantity of training demonstrations. We further validate our results by creating virtual instructors from a model of our pilot study participants, and applying it to a set of 12 more complex, real world food preparation tasks with similar results.
Bradley Hayes, Brian Scassellati
IROS1
2014 People help robots who help others, not robots who help themselves
abstract
Robots that engage in social behaviors benefit greatly from possessing tools that allow them to manipulate the course of an interaction. Using a non-anthropomorphic social robot and a simple counting game, we examine the effects that empathy-generating robot dialogue has on participant performance across three conditions. In the self-directed condition, the robot petitions the participant to reduce his or her performance so that the robot can avoid punishment. In the externally-directed condition, the robot petitions on behalf of its programmer so that its programmer can avoid punishment. The control condition does not involve any petitions for empathy. We find that externally-directed petitions from the robot show a higher likelihood of motivating the participant to sacrifice his or her own performance to help, at the expense of incurring negative social effects. We also find that experiencing these emotional dialogue events can have complex and difficult to predict effects, driving some participants to antipathy, leaving some unaffected, and manipulating others into feeling empathy towards the robot.
Bradley Hayes, Daniel Ullman 0002, Emma Alexander, Caroline Bank, Brian Scassellati
RO-MAN1
2013 Dancing With Myself: The effect of majority group size on perceptions of majority and minority robot group members
Henny Admoni, Bradley Hayes, David Feil-Seifer, Daniel Ullman 0002, Brian Scassellati
CogSci2
2013 Are you looking at me?: perception of robot attention is mediated by gaze type and group size
Henny Admoni, Bradley Hayes, David Feil-Seifer, Daniel Ullman 0002, Brian Scassellati
HRI2