Marcin Mazur

dblp:127/2060 · DBLP profile ↗
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18ranked-venue papers
2as first author
17since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 14 · 1 first-author · 13 since 2021Databases, data management, data science and information retrieval · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 since 2021Systems, architecture and hardware · 1 · 1 since 2021Theory of computation · 1 · 1 since 2021
YearPublicationVenuePosition
2026 GASP: Gaussian Splatting for physics-based simulations
Piotr Borycki, Weronika Smolak-Dyzewska, Joanna Waczynska, Marcin Mazur, Slawomir Konrad Tadeja, Przemyslaw Spurek
Comput. Vis. Image Underst.4
2026 VeGaS: Video Gaussian Splatting
Weronika Smolak-Dyzewska, Dawid Malarz, Kornel Howil, Jan Kaczmarczyk, Marcin Mazur, Przemyslaw Spurek
Inf. Sci.5
2025 On-Policy Algorithms for Continual Reinforcement Learning (Student Abstract)
abstract
Continual reinforcement learning (CRL) is the study of optimal strategies for maximizing rewards in sequential environments that change over time. This is particularly crucial in domains such as robotics, where the operational environment is inherently dynamic and subject to continual change. Nevertheless, research in this area has thus far concentrated on off-policy algorithms with replay buffers that are capable of amortizing the impact of distribution shifts. Such an approach is not feasible with on-policy reinforcement learning algorithms that learn solely from the data obtained from the current policy. In this paper, we examine the performance of proximal policy optimization (PPO), a prevalent on-policy reinforcement learning (RL) algorithm, in a classical CRL benchmark. Our findings suggest that the current methods are suboptimal in terms of average performance. Nevertheless, they demonstrate encouraging competitive outcomes with respect to forward transfer and forgetting metrics. This highlights the need for further research into continual on-policy reinforcement learning. The source code is available at https://github.com/Teddy298/continualworld-ppo.
Tadeusz Dziarmaga, Tomasz Arczewski, Marcin Mazur, Maciej Wolczyk
AAAI3
2025 Tight Bounds for Jensen's Gap with Applications to Variational Inference
abstract
Since its original formulation, Jensen's inequality has played a fundamental role across mathematics, statistics, and machine learning, with its probabilistic version highlighting the nonnegativity of the so-called Jensen's gap, i.e., the difference between the expectation of a convex function and the function at the expectation. Of particular importance is the case when the function is logarithmic, as this setting underpins many applications in variational inference, where the term variational gap is often used interchangeably. Recent research has focused on estimating the size of Jensen's gap and establishing tight lower and upper bounds under various assumptions on the underlying function and distribution, driven by practical challenges such as the intractability of log-likelihood in graphical models like variational autoencoders (VAEs). In this paper, we propose new, general bounds for Jensen's gap that accommodate a broad range of assumptions on both the function and the random variable, with special attention to exponential and logarithmic cases. We provide both analytical and empirical evidence for the performance of our method. Furthermore, we relate our bounds to the PAC-Bayes framework, providing new insights into generalization performance in probabilistic models.
Marcin Mazur, Tadeusz Dziarmaga, Piotr Koscielniak, Lukasz Struski
CIKM1
2025 HyperNeRFGAN: Camera-Free 3D Scene Generation via Hypernetwork-Driven Neural Radiance Fields
abstract
Training 3D generative models often faces bottle-necks due to dependencies on precise camera pose estimation, particularly when using Neural Radiance Fields (N eRFs) for photorealistic novel-view synthesis. We introduce HyperNeR-FGAN, a generative framework that eliminates camera pose requirements by integrating a hypernetwork with a Generative Adversarial Network (GAN). This architecture maps Gaussian noise directly to the weights of a NeRF model, bypassing viewing direction inputs during training. Our experiments demonstrate that HyperNeRFGAN achieves state-of-the-art performance on datasets where camera position estimation is impractical - notably in medical imaging scenarios with limited or ambiguous viewpoint metadata. Despite its architectural simplicity compared to existing methods, the model produces high-fidelity 3D reconstructions across diverse modalities, including MRI and X-ray-derived 2D scans. The framework's efficiency and robustness suggest broad applicability in domains requiring 3D generation from unstructured or poorly annotated 2D data. Key revisions emphasize the camera-pose independence, clinical relevance, and architectural efficiency while maintaining technical nrecision.
Adam Kania, Artur Kasymov, Jakub Kosciukiewicz, Artur Górak, Marcin Mazur, Maciej Zieba, Przemyslaw Spurek
DSAA5
2025 PrAViC: Probabilistic Adaptation Framework for Real-Time Video Classification
abstract
Video processing is generally divided into two main categories: processing of the entire video, which typically yields optimal classification outcomes, and real-time processing, where the objective is to make a decision as promptly as possible. Although the models dedicated to the processing of entire videos are typically well-defined and clearly presented in the literature, this is not the case for online processing, where a plethora of hand-devised methods exist. To address this issue, we present PrAViC, a novel, unified, and theoretically-based adaptation framework for tackling the online classification problem in video data. The initial phase of our study is to establish a mathematical background for the classification of sequential data, with the potential to make a decision at an early stage. This allows us to construct a natural function that encourages the model to return a result much faster. The subsequent phase is to present a straightforward and readily implementable method for adapting offline models to the online setting using recurrent operations. Finally, PrAViC is evaluated by comparing it with existing state-of-the-art offline and online models and datasets. This enables the network to significantly reduce the time required to reach classification decisions while maintaining, or even enhancing, accuracy.
Magdalena Tredowicz, Marcin Mazur, Szymon Janusz, Arkadiusz Lewicki, Jacek Tabor, Lukasz Struski
ECAI2
2025 CEC-MMR: Cross-Entropy Clustering Approach to Multi-Modal Regression
abstract
In practical applications of regression analysis, it is not uncommon to encounter a multitude of values for each attribute. In such a situation, the univariate distribution, which is typically Gaussian, is suboptimal because the mean may be situated between modes, resulting in a predicted value that differs significantly from the actual data. Consequently, to address this issue, a mixture distribution with parameters learned by a neural network, known as a Mixture Density Network (MDN), is typically employed. However, this approach has an important inherent limitation, in that it is not feasible to ascertain the precise number of components with a reasonable degree of accuracy. In this paper, we introduce CEC-MMR, a novel approach based on Cross-Entropy Clustering (CEC), which allows for the automatic detection of the number of components in a regression problem. Furthermore, given an attribute and its value, our method is capable of uniquely identifying it with the underlying component. The experimental results demonstrate that CEC-MMR yields superior outcomes compared to classical MDNs.
Krzysztof Byrski, Jacek Tabor, Przemyslaw Spurek, Marcin Mazur
IJCNN4
2025 CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting
abstract
Gaussian Splatting (GS) has recently emerged as an efficient representation for rendering 3D scenes from 2D images and has been extended to images, videos, and dynamic 4D content. However, applying style transfer to GS-based representations, especially beyond simple color changes, remains challenging. In this work, we introduce CLIPGaussian, the first unified style transfer framework that supports text- and image-guided stylization across multiple modalities: 2D images, videos, 3D objects, and 4D scenes. Our method operates directly on Gaussian primitives and integrates into existing GS pipelines as a plug-in module, without requiring large generative models or retraining from scratch. The CLIPGaussian approach enables joint optimization of color and geometry in 3D and 4D settings, and achieves temporal coherence in videos, while preserving the model size. We demonstrate superior style fidelity and consistency across all tasks, validating CLIPGaussian as a universal and efficient solution for multimodal style transfer.
Kornel Howil, Joanna Waczynska, Piotr Borycki, Tadeusz Dziarmaga, Marcin Mazur, Przemyslaw Spurek
NeurIPS5
2025 MultiPlaneNeRF: Neural radiance field with non-trainable representation
Dominik Zimny, Artur Kasymov, Adam Kania, Jacek Tabor, Maciej Zieba, Marcin Mazur, Przemyslaw Spurek
Expert Syst. Appl.6
2025 NegGS: Negative Gaussian Splatting
Artur Kasymov, Bartosz Czekaj, Marcin Mazur, Jacek Tabor, Przemyslaw Spurek
Inf. Sci.3
2025 Hypernetwork approach to rapid NeRF adaptation
Pawel Batorski, Dawid Malarz, Marcin Przewiezlikowski, Marcin Mazur, Slawomir Konrad Tadeja, Przemyslaw Spurek
Knowl. Based Syst.4
2024 HyperCube: Implicit Field Representations of Voxelized 3D Models (Student Abstract)
abstract
Implicit field representations offer an effective way of generating 3D object shapes. They leverage an implicit decoder (IM-NET) trained to take a 3D point coordinate concatenated with a shape encoding and to output a value indicating whether the point is outside the shape. This approach enables the efficient rendering of visually plausible objects but also has some significant limitations, resulting in a cumbersome training procedure and empty spaces within the rendered mesh. In this paper, we introduce a new HyperCube architecture based on interval arithmetic that enables direct processing of 3D voxels, trained using a hypernetwork paradigm to enforce model convergence. The code is available at https://github.com/mproszewska/hypercube.
Magdalena Proszewska, Marcin Mazur, Tomasz Trzcinski, Przemyslaw Spurek
AAAI2
2023 Bounding Evidence and Estimating Log-Likelihood in VAE
abstract
Many crucial problems in deep learning and statistical inference are caused by a variational gap, i.e., a difference between model evidence (log-likelihood) and evidence lower bound (ELBO). In particular, in a classical VAE setting that involves training via an ELBO cost function, it is difficult to provide a robust comparison of the effects of training between models, since we do not know a log-likelihood of data (but only its lower bound). In this paper, to deal with this problem, we introduce a general and effective upper bound, which allows us to efficiently approximate the evidence of data. We provide extensive theoretical and experimental studies of our approach, including its comparison to the other state-of-the-art upper bounds, as well as its application as a tool for the evaluation of models that were trained on various lower bounds.
Lukasz Struski, Marcin Mazur, Pawel Batorski, Przemyslaw Spurek, Jacek Tabor
AISTATS2
2022 Batch Size Reconstruction-Distribution Trade-Off In Kernel Based Generative Autoencoders
abstract
Most autoencoder-based generative machine learning models use a two-factor cost function composed of reconstruction error and prior distribution distance. The latter is often evaluated with kernel–based methods. We notice that the impact of the batch size is different on each of the factors: kernel distribution profits from larger batches, while the reconstruction term achieves peak performance on smaller ones. Thus, we define a batch size reconstruction-distribution trade-off. Instead of searching for an optimum global size of the batch, we propose to use small batches for the sake of reconstruction together with a vector enhanced with previously computed latent data for the sake of prior distribution optimization. We evaluate our method on standard benchmarks and illustrate that it can improve the model’s generative scores.
Szymon Knop, Przemyslaw Spurek, Marcin Mazur, Jacek Tabor, Igor T. Podolak
ICIP3
2022 HyperPocket: Generative Point Cloud Completion
abstract
Scanning real-life scenes with modern registration devices typically give incomplete point cloud representations, mostly due to the limitations of the scanning process and 3D occlusions. Therefore, completing such partial representations remains a fundamental challenge of many computer vision applications. Most of the existing approaches aim to solve this problem by learning to reconstruct individual 3D objects in a synthetic setup of an uncluttered environment, which is far from a real-life scenario. In this work, we reformulate the problem of point cloud completion into an objects hallucination task. Thus, we introduce a novel autoencoder-based architecture called HyperPocket that disentangles latent representations and, as a result, enables the generation of multiple variants of the completed 3D point clouds. Furthermore, we split point cloud processing into two disjoint data streams and leverage a hypernetwork paradigm to fill the spaces, dubbed pockets, that are left by the missing object parts. As a result, the generated point clouds are smooth, plausible, and geometrically consistent with the scene. Moreover, our method offers competitive performances to the other state-of-the-art models, enabling a plethora of novel applications.
Przemyslaw Spurek, Artur Kasymov, Marcin Mazur, Diana Janik, Slawomir Konrad Tadeja, Lukasz Struski, Jacek Tabor, Tomasz Trzcinski
IROS3
2022 Generative models with kernel distance in data space
Szymon Knop, Marcin Mazur, Przemyslaw Spurek, Jacek Tabor, Igor T. Podolak
Neurocomputing2
2022 Target layer regularization for continual learning using Cramer-Wold distance
Marcin Mazur, Lukasz Pustelnik, Szymon Knop, Patryk Pagacz, Przemyslaw Spurek
Inf. Sci.1
2020 Cramer-Wold Auto-Encoder
abstract
The computation of the distance to the true distribution is a key component of most state-of-the-art generative models. Inspired by prior works on the Sliced-Wasserstein Auto-Encoders (SWAE) and the Wasserstein Auto-Encoders with MMD-based penalty (WAE-MMD), we propose a new generative model - a Cramer-Wold Auto-Encoder (CWAE). A fundamental component of CWAE is the characteristic kernel, the construction of which is one of the goals of this paper, from here on referred to as the Cramer-Wold kernel. Its main distinguishing feature is that it has a closed-form of the kernel product of radial Gaussians. Consequently, CWAE model has a~closed-form for the distance between the posterior and the normal prior, which simplifies the optimization procedure by removing the need to sample in order to compute the loss function. At the same time, CWAE performance often improves upon WAE-MMD and SWAE on standard benchmarks.
Szymon Knop, Przemyslaw Spurek, Jacek Tabor, Igor T. Podolak, Marcin Mazur, Stanislaw Jastrzebski
J. Mach. Learn. Res.5