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Benoit Dubuc

dblp:13/1495 · DBLP profile ↗
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5ranked-venue papers
5as first author
0since 2021 · last 2001
0000-0002-9481-3154ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Image and video processing · 100%
Artificial intelligence
1 paper
Segmentation and scene understanding · 100%
Theoretical computer science
2 papers
Computational geometry · 59% Computational complexity · 41%

Topics — the 3 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
perceptual grouping
0.022001
Complexity, Confusion, and Perceptual Grouping. Part II: Mapping Complexity · Int. J. Comput. Vis. 2001
Indexing Visual Representations through the Complexity Map · ICCV 1995
Computer vision › Segmentation and scene understanding
perceptual grouping
0.012001
Complexity, Confusion, and Perceptual Grouping. Part I: The Curve-like Representation · Int. J. Comput. Vis. 2001
Computational complexity
complexity measures
0.012001
Complexity, Confusion, and Perceptual Grouping. Part II: Mapping Complexity · Int. J. Comput. Vis. 2001

Methods — techniques the papers use, named apart from their topics

complexity analysis · 0.1complexity theory · 0.0
YearPublicationVenuePosition
2001 Complexity, Confusion, and Perceptual Grouping. Part I: The Curve-like Representation
Benoit Dubuc, Steven W. Zucker
Int. J. Comput. Vis.1
2001 Complexity, Confusion, and Perceptual Grouping. Part II: Mapping Complexity
Benoit Dubuc, Steven W. Zucker
Int. J. Comput. Vis.1
1995 A complexity space for curve grouping
Benoit Dubuc, Steven W. Zucker
CAIP1
1995 Indexing Visual Representations through the Complexity Map
abstract
In differential geometry curves are characterized as mappings from an interval to the plane. In topology curves are characterized as a Hausdorff space with certain countability properties. Neither of these definitions captures the role that curves play in vision, however, in which curves can denote simple objects (such as a straight line), or complicated objects (such as a jumble of string). The difference between these situations is in part a measure of their complexity, and in part a measure of their dimensionality. Note that the map defining such curves is unknown, as is the proper way to represent them. We propose a formal complexity theory of curves appropriate for computational vision in general, and for problems like separating straight lines from jumbles in particular. The theory is applied to the problem of perceptual grouping.>
Benoit Dubuc, Steven W. Zucker
ICCV1
1994 Curve-like sets, normal complexity, and representation
abstract
Proposes a theory of the complexity of curves that is sufficient to separate those which extend along their length (e,g., in one dimension) from those that cover an area (e.g., 2-D). The theory is based on original results in geometric measure theory, and is applied to the problems of (i) perceptual grouping and (ii) physiological interpretation, of axonal arbors in developing neurons.
Benoit Dubuc, Steven W. Zucker
ICPR (1)1