VLDB 2026 Research / reviewers in the wild / expert
Dorin Ungureanu
dblp:13/4169
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 1996
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Integrated circuit design · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
affine invariance |
0.0 | 1 | 1996 | Affine/ Photometric Invariants for Planar Intensity Patterns · ECCV (1) 1996 |
Image and video processing
edge detection |
0.0 | 1 | 1993 | A real-time edge linker · CVPR 1993 |
Image and video processing › edge detection
edge linking |
0.0 | 1 | 1993 | A real-time edge linker · CVPR 1993 |
Integrated circuit design
VLSI design |
0.0 | 1 | 1993 | A real-time edge linker · CVPR 1993 |
Methods — techniques the papers use, named apart from their topics
VLSI implementation · 0.0photometric invariants · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1996 | Affine/ Photometric Invariants for Planar Intensity Patterns
Luc Van Gool, Theo Moons, Dorin Ungureanu |
ECCV (1) | 3 |
| 1995 | Visual robot guidance for an insertion task
Dorin Ungureanu, Luc Van Gool, Theo Moons |
CAIP | 1 |
| 1995 | The Characterization and Detection of Skewed Symmetry
Luc Van Gool, Theo Moons, Dorin Ungureanu, André Oosterlinck |
Comput. Vis. Image Underst. | 3 |
| 1993 | A real-time edge linkerabstractLine drawings of 3D environments are often sufficient for scene interpretation. The VLSI implementation of an algorithm for extracting edge information from grey level images is presented. It yields one pixel wide connected edge point strings and is applicable in real-time.> Dorin Ungureanu, Marc Proesmans, Luc Van Gool, André Oosterlinck, Jeroen Zegers, J. Decaluwe |
CVPR | 1 |