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William Kiefer

dblp:13/4321 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 43% Multimedia analysis and retrieval · 38% Image and video processing · 19%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape modeling › data-driven shape modeling
example-based modeling
0.012004
Modeling by example · ACM Trans. Graph. 2004
Geometric modeling and processing › mesh segmentation
interactive mesh segmentation
0.012004
Modeling by example · ACM Trans. Graph. 2004
Multimedia analysis and retrieval
shape matching and retrieval
0.012004
Modeling by example · ACM Trans. Graph. 2004
Multimedia analysis and retrieval › multimedia retrieval › content-based retrieval
shape retrieval
0.012004
Modeling by example · ACM Trans. Graph. 2004
Image and video processing › image segmentation
shape segmentation
0.012004
Modeling by example · ACM Trans. Graph. 2004
Geometric modeling and processing › shape modeling › shape synthesis
shape composition
0.012004
Modeling by example · ACM Trans. Graph. 2004

Methods — techniques the papers use, named apart from their topics

part composition · 0.0intelligent scissoring · 0.0
YearPublicationVenuePosition
2004 Modeling by example
abstract
In this paper, we investigate a data-driven synthesis approach to constructing 3D geometric surface models. We provide methods with which a user can search a large database of 3D meshes to find parts of interest, cut the desired parts out of the meshes with intelligent scissoring, and composite them together in different ways to form new objects. The main benefit of this approach is that it is both easy to learn and able to produce highly detailed geometric models -- the conceptual design for new models comes from the user, while the geometric details come from examples in the database. The focus of the paper is on the main research issues motivated by the proposed approach: (1) interactive segmentation of 3D surfaces, (2) shape-based search to find 3D models with parts matching a query, and (3) composition of parts to form new models. We provide new research contributions on all three topics and incorporate them into a prototype modeling system. Experience with our prototype system indicates that it allows untrained users to create interesting and detailed 3D models.
Thomas A. Funkhouser, Michael M. Kazhdan, Philip Shilane, Patrick Min, William Kiefer, Ayellet Tal, Szymon Rusinkiewicz, David P. Dobkin
ACM Trans. Graph.5