VLDB 2026 Research / reviewers in the wild / expert
Andrew Mutz
dblp:13/5644
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2008
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Cloud and datacenter computing · 100% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Cloud and datacenter computing › cluster resource management and scheduling
cluster resource management |
0.1 | 1 | 2008 | Efficient auction-based grid reservations using dynamic programming · SC 2008 |
Cloud and datacenter computing
job scheduling |
0.1 | 1 | 2008 | Efficient auction-based grid reservations using dynamic programming · SC 2008 |
Algorithmic game theory and mechanism design › auction theory
auction mechanism |
0.1 | 1 | 2008 | Efficient auction-based grid reservations using dynamic programming · SC 2008 |
Algorithmic game theory and mechanism design › auction theory › sealed-bid auction
vickrey auction |
0.1 | 1 | 2008 | Efficient auction-based grid reservations using dynamic programming · SC 2008 |
Methods — techniques the papers use, named apart from their topics
dynamic programming · 0.2auction mechanism · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2008 | Efficient auction-based grid reservations using dynamic programmingabstractAuction mechanisms have been proposed as a means to efficiently and fairly schedule jobs in high-performance computing environments. The generalized vickrey auction has long been known to produce efficient allocations while exposing users to truth-revealing incentives, but the algorithms used to compute its payments can be computationally intractable. In this paper we present a novel implementation of the generalized vickrey auction that uses dynamic programming to schedule jobs and compute payments in pseudo-polynomial time. Additionally, we have built a version of the PBS scheduler that uses this algorithm to schedule jobs, and in this paper we present the results of our tests using this scheduler. Andrew Mutz, Richard Wolski |
SC | 1 |