Christopher M. Reardon

dblp:13/7737 · also Christopher Michael Reardon · DBLP profile ↗
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17ranked-venue papers
2as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 1 first-author · 4 since 2021Systems, architecture and hardware · 10 · 2 since 2021Human-computer interaction and ubiquitous computing · 4 · 2 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
YearPublicationVenuePosition
2025 Coordinated Multi-Robot Navigation with Formation Adaptation
abstract
Coordinated multi-robot navigation is an essential ability for a team of robots operating in diverse environments. Robot teams often need to maintain specific formations, such as wedge formations, to enhance visibility, positioning, and efficiency during fast movement. However, complex environments such as narrow corridors challenge rigid team formations, which makes effective formation control difficult in real-world environments. To address this challenge, we introduce a novel Adaptive Formation with Oscillation Reduction (AFOR) approach to improve coordinated multi-robot navigation. We develop AFOR under the theoretical framework of hierarchical learning and integrate a spring-damper model with hierarchical learning to enable both team coordination and individual robot control. At the upper level, a graph neural network facilitates formation adaptation and information sharing among the robots. At the lower level, reinforcement learning enables each robot to navigate and avoid obstacles while maintaining the formations. We conducted extensive experiments using Gazebo in the Robot Operating System (ROS), a high-fidelity Unity3D simulator with ROS, and real robot teams. Results demonstrate that AFOR enables smooth navigation with formation adaptation in complex scenarios and outperforms previous methods. More details of this work are provided on the project website: https://hcrlab.gitlab.io/project/afor.
Peng Gao 0009, Williard Joshua Jose, Christopher M. Reardon, Maggie B. Wigness, John G. Rogers III, Hao Zhang 0011
ICRA4
2025 Trust Dynamics in Augmented Reality-Mediated Human-Robot Teams: Impact of Performance, Feedback, and Error Severity
abstract
As robots evolve into collaborators in human-robot teams, appropriately calibrated trust becomes crucial. This study investigates trust dynamics in an Augmented Reality-based human-robot teaming system, focusing on the interplay between robot performance and robot-to-human feedback. In an experiment with 32 participants, we examined how robot feedback influences user trust, particularly when it is mismatched with robot performance. The results show that while robot-to-human feedback does not significantly affect trust on its own, it positively affects user responses when matched to performance. Robot performance had a stronger influence on trust than feedback, and error severity significantly impacted trust levels. These findings contribute to understanding trust calibration in human-robot interactions and provide insight for designing effective trust-aware robotic systems, addressing critical gaps in existing research, and offering implications for improving human-robot collaboration across various domains.
Benjamin Dossett, Janamejay Sharma, Jason Gregory, Kerstin Sophie Haring, Christopher M. Reardon
RO-MAN5
2025 Maximizing Query Diversity for Terrain Cost Preference Learning in Robot Navigation
abstract
Effective robot navigation in real-world environments requires an understanding of terrain properties, as different terrain types impact factors such as speed, safety, and wear on the platform. Preference-based learning offers a compelling framework in which terrain costs can be inferred through simple trajectory queries to the user. However, existing query selection methods often suffer from redundant selection due to limited trajectory diversity, as well as query ambiguity, where the user must choose between trajectories with minimal distinguishable differences. These issues lead to inefficient learning and suboptimal terrain cost estimation. In this paper, we introduce a joint optimization framework that increases learning efficiency by improving both the diversity of the trajectory set and the query selection strategy. We used a variational autoencoder (VAE) to encode and group trajectories based on their terrain characteristics. Clusters were used to identify less represented terrain types so that new trajectories can be added to the corresponding cluster to ensure a balanced and representative query set. Additionally, we employ a cluster-aware query selection mechanism that prioritizes diverse trajectory pairs pulled from distinct clusters to maximize information gain. Experimental results demonstrate that our approach significantly reduces the number of queries required to converge to the ground-truth terrain cost assignment, outperforming state-of-the-art query selection techniques.
Jordan Sinclair, Elijah Alabi, Maggie B. Wigness, Brian Reily, Christopher M. Reardon
RO-MAN5
2024 Learned Sensor Fusion For Robust Human Activity Recognition in Challenging Environments
abstract
Human activity recognition is a vital area of robotics with significant real-world applications, from enhancing security and surveillance to improving healthcare and human-robot interaction. A critical challenge lies in bridging the gap between research models, which often assume ideal conditions, and the complexities of real-world environments. In practice, conditions can be far from perfect, including scenarios with poor lighting, adverse weather, or blurred views. In this paper, we present an innovative approach for robust activity recognition through learned sensor fusion, in which our recognition framework identifies a latent weighted combination of input modalities, enabling classifiers to capitalize on advantages provided by various sensors. In support of our work, we have released a dataset of human activities across multiple modalities with environmental degradation factors such as darkness, fog, and thermal blur. Our proposed approach identifies a weighted combination of modality representations derived from existing architectures. We show that our approach is able to achieve 24% higher classification performance than existing single-modality approaches. Our approach also attains comparable performance to modality fusion approaches in significantly reduced classification time. In real-world robotics applications, particularly those occurring in dangerous, degraded environments, this speed is critical.
Max Conway, Brian Reily, Christopher M. Reardon
IROS3
2024 Augmented Reality Visualization of Autonomous Mobile Robot Change Detection in Uninstrumented Environments
abstract
The creation of information transparency solutions to enable humans to understand robot perception is a challenging requirement for autonomous and artificially intelligent robots to impact a multitude of domains. By taking advantage of comprehensive and high-volume data from robot teammates’ advanced perception and reasoning capabilities, humans will be able to make better decisions, with significant impacts from safety to functionality. We present a solution to this challenge by coupling augmented reality (AR) with an intelligent mobile robot that is autonomously detecting novel changes in an environment. We show that the human teammate can understand and make decisions based on information shared via AR by the robot. Sharing of robot-perceived information is enabled by the robot’s online calculation of the human’s relative position, making the system robust to environments without external instrumentation such as global positioning system. Our robotic system performs change detection by comparing current metric sensor readings against a previous reading to identify differences. We experimentally explore the design of change detection visualizations and the aggregation of information, the impact of instruction on communication understanding, the effects of visualization and alignment error, and the relationship between situated 3D visualization in AR and human movement in the operational environment on shared situational awareness in human-robot teams. We demonstrate this novel capability and assess the effectiveness of human-robot teaming in crowdsourced data-driven studies, as well as an in-person study where participants are equipped with a commercial off-the-shelf AR headset and teamed with a small ground robot that maneuvers through the environment. The mobile robot scans for changes, which are visualized via AR to the participant. The effectiveness of this communication is evaluated through accuracy and subjective assessment metrics to provide insight into interpretation and experience.
Christopher M. Reardon, Jason Gregory, Kerstin Sophie Haring, Benjamin Dossett, Ori Miller, Aniekan Inyang
ACM Trans. Hum. Robot Interact.1
2020 Representing Multi-Robot Structure through Multimodal Graph Embedding for the Selection of Robot Teams
abstract
Multi-robot systems of increasing size and complexity are used to solve large-scale problems, such as area exploration and search and rescue. A key decision in human-robot teaming is dividing a multi-robot system into teams to address separate issues or to accomplish a task over a large area. In order to address the problem of selecting teams in a multi-robot system, we propose a new multimodal graph embedding method to construct a unified representation that fuses multiple information modalities to describe and divide a multi-robot system. The relationship modalities are encoded as directed graphs that can encode asymmetrical relationships, which are embedded into a unified representation for each robot. Then, the constructed multimodal representation is used to determine teams based upon unsupervised learning. We per-form experiments to evaluate our approach on expert-defined team formations, large-scale simulated multi-robot systems, and a system of physical robots. Experimental results show that our method successfully decides correct teams based on the multifaceted internal structures describing multi-robot systems, and outperforms baseline methods based upon only one mode of information, as well as other graph embedding-based division methods.
Brian Reily, Christopher M. Reardon, Hao Zhang 0011
ICRA2
2020 Simultaneous Learning from Human Pose and Object Cues for Real-Time Activity Recognition
abstract
Real-time human activity recognition plays an essential role in real-world human-centered robotics applications, such as assisted living and human-robot collaboration. Although previous methods based on skeletal data to encode human poses showed promising results on real-time activity recognition, they lacked the capability to consider the context provided by objects within the scene and in use by the humans, which can provide a further discriminant between human activity categories. In this paper, we propose a novel approach to real-time human activity recognition, through simultaneously learning from observations of both human poses and objects involved in the human activity. We formulate human activity recognition as a joint optimization problem under a unified mathematical framework, which uses a regression-like loss function to integrate human pose and object cues and defines structured sparsity-inducing norms to identify discriminative body joints and object attributes. To evaluate our method, we perform extensive experiments on two benchmark datasets and a physical robot in a home assistance setting. Experimental results have shown that our method outperforms previous methods and obtains real-time performance for human activity recognition with a processing speed of 104Hz.
Brian Reily, Qingzhao Zhu, Christopher M. Reardon, Hao Zhang 0011
ICRA3
2017 Minimum uncertainty latent variable models for robot recognition of sequential human activities
abstract
Recognition of sequential human activities, such as “sitting down” and “standing up”, is a common but challenging problem in human-robot interaction, which requires modeling their underlying temporal patterns. Although previous sequence modeling methods, such as Hidden Conditional Random Fields (HCRFs), demonstrated satisfactory recognition accuracy, they do not explicitly model the uncertainty in underlying temporal patterns, which can provide valuable information to characterize sequential activities. To address this problem, we introduce a novel Minimum Uncertainty HCRF (MU, or μHCRF). Different from traditional HCRF-based techniques that only utilize the negative log-likelihood of the categories' conditional probability as the loss function, the proposed μ-HCRF also introduces a regularization term to model the underlying temporal pattern of the latent variables. As another theoretical contribution, we provide a derivation to show that the formulated problem has a closed-form solution, and prove that inference of the proposed μHCRF is tractable. Extensive empirical study is performed to evaluate our approach, using four public benchmark datasets. Experimental results have shown that our μHCRFs outperform previous techniques and achieve state-of-the-art performance on human activity recognition, especially on sequential activities.
Fei Han 0002, Christopher M. Reardon, Lynne E. Parker, Hao Zhang 0011
ICRA2
2017 Simultaneous Feature and Body-Part Learning for real-time robot awareness of human behaviors
abstract
Robot awareness of human actions is an essential research problem in robotics with many important real-world applications, including human-robot collaboration and teaming. Over the past few years, depth sensors have become a standard device widely used by intelligent robots for 3D perception, which can also offer human skeletal data in 3D space. Several methods based on skeletal data were designed to enable robot awareness of human actions with satisfactory accuracy. However, previous methods treated all body parts and features equally important, without the capability to identify discriminative body parts and features. In this paper, we propose a novel simultaneous Feature And Body-part Learning (FABL) approach that simultaneously identifies discriminative body parts and features, and efficiently integrates all available information together to enable real-time robot awareness of human behaviors. We formulate FABL as a regression-like optimization problem with structured sparsity-inducing norms to model interrelationships of body parts and features. We also develop an optimization algorithm to solve the formulated problem, which possesses a theoretical guarantee to find the optimal solution. To evaluate FABL, three experiments were performed using public benchmark datasets, including the MSR Action3D and CAD-60 datasets, as well as a Baxter robot in practical assistive living applications. Experimental results show that our FABL approach obtains a high recognition accuracy with a processing speed of the order-of-magnitude of 101Hz, which makes FABL a promising method to enable real-time robot awareness of human behaviors in practical robotics applications.
Fei Han 0002, Christopher M. Reardon, Hao Zhang 0011
ICRA3
2016 SRAC: Self-Reflective Risk-Aware Artificial Cognitive models for robot response to human activities
abstract
In human-robot teaming, interpretation of human actions, recognition of new situations, and appropriate decision making are crucial abilities for cooperative robots (“co-robots”) to interact intelligently with humans. Given an observation, it is important that human activities are interpreted the same way by co-robots as human peers so that robot actions can be appropriate to the activity at hand. A novel interpretability indicator is introduced to address this issue. When a robot encounters a new scenario, the pretrained activity recognition model, no matter how accurate in a known situation, may not produce the correct information necessary to act appropriately and safely in new situations. To effectively and safely interact with people, we introduce a new generalizability indicator that allows a co-robot to self-reflect and reason about when an observation falls outside the co-robot's learned model. Based on topic modeling and the two novel indicators, we propose a new Self-reflective Risk-aware Artificial Cognitive (SRAC) model, which allows a robot to make better decisions by incorporating robot action risks and identifying new situations. Experiments both using real-world datasets and on physical robots suggest that our SRAC model significantly outperforms the traditional methodology and enables better decision making in response to human behaviors.
Hao Zhang 0011, Christopher M. Reardon, Fei Han 0002, Lynne E. Parker
ICRA2
2015 Adaptive human-centered representation for activity recognition of multiple individuals from 3D point cloud sequences
abstract
Activity recognition of multi-individuals (ARMI) within a group, which is essential to practical human-centered robotics applications such as childhood education, is a particularly challenging and previously not well studied problem. We present a novel adaptive human-centered (AdHuC) representation based on local spatio-temporal features (LST) to address ARMI in a sequence of 3D point clouds. Our human-centered detector constructs affiliation regions to associate LST features with humans by mining depth data and using a cascade of rejectors to localize humans in 3D space. Then, features are detected within each affiliation region, which avoids extracting irrelevant features from dynamic background clutter and addresses moving cameras on mobile robots. Our feature descriptor is able to adapt its support region to linear perspective view variations and encode multi-channel information (i.e., color and depth) to construct the final representation. Empirical studies validate that the AdHuC representation obtains promising performance on ARMI using a Meka humanoid robot to play multi-people Simon Says games. Experiments on benchmark datasets further demonstrate that our adaptive human-centered representation outperforms previous approaches for activity recognition from color-depth data.
Hao Zhang 0011, Christopher M. Reardon, Lynne E. Parker
ICRA2
2015 Response prompting for intelligent robot instruction of students with intellectual disabilities
abstract
Instruction of students with intellectual disability (ID) presents both unique challenges and a compelling opportunity for socially embedded robots to empower an important group in our population. We propose the creation of an autonomous, intelligent robot instructor (IRI) to teach socially valid life skills to students with ID. We present the construction of a complete IRI system for this purpose. Experimental results show the IRI is capable of teaching a non-trivial life skill to students with ID, and participants feel interaction with the IRI is beneficial.
Christopher M. Reardon, Hao Zhang 0011, Rachel Wright, Lynne E. Parker
RO-MAN1
2014 Simplex-Based 3D Spatio-temporal Feature Description for Action Recognition
abstract
We present a novel feature description algorithm to describe 3D local spatio-temporal features for human action recognition. Our descriptor avoids the singularity and limited discrimination power issues of traditional 3D descriptors by quantizing and describing visual features in the simplex topological vector space. Specifically, given a feature's support region containing a set of 3D visual cues, we decompose the cues' orientation into three angles, transform the decomposed angles into the simplex space, and describe them in such a space. Then, quadrant decomposition is performed to improve discrimination, and a final feature vector is composed from the resulting histograms. We develop intuitive visualization tools for analyzing feature characteristics in the simplex topological vector space. Experimental results demonstrate that our novel simplex-based orientation decomposition (SOD) descriptor substantially outperforms traditional 3D descriptors for the KTH, UCF Sport, and Hollywood-2 benchmark action datasets. In addition, the results show that our SOD descriptor is a superior individual descriptor for action recognition.
Hao Zhang 0011, Wenjun Zhou 0001, Christopher M. Reardon, Lynne E. Parker
CVPR3
2013 PoPLAR: Portal for Petascale Lifescience Applications and Research
abstract
BACKGROUND: We are focusing specifically on fast data analysis and retrieval in bioinformatics that will have a direct impact on the quality of human health and the environment. The exponential growth of data generated in biology research, from small atoms to big ecosystems, necessitates an increasingly large computational component to perform analyses. Novel DNA sequencing technologies and complementary high-throughput approaches--such as proteomics, genomics, metabolomics, and meta-genomics--drive data-intensive bioinformatics. While individual research centers or universities could once provide for these applications, this is no longer the case. Today, only specialized national centers can deliver the level of computing resources required to meet the challenges posed by rapid data growth and the resulting computational demand. Consequently, we are developing massively parallel applications to analyze the growing flood of biological data and contribute to the rapid discovery of novel knowledge. METHODS: The efforts of previous National Science Foundation (NSF) projects provided for the generation of parallel modules for widely used bioinformatics applications on the Kraken supercomputer. We have profiled and optimized the code of some of the scientific community's most widely used desktop and small-cluster-based applications, including BLAST from the National Center for Biotechnology Information (NCBI), HMMER, and MUSCLE; scaled them to tens of thousands of cores on high-performance computing (HPC) architectures; made them robust and portable to next-generation architectures; and incorporated these parallel applications in science gateways with a web-based portal. RESULTS: This paper will discuss the various developmental stages, challenges, and solutions involved in taking bioinformatics applications from the desktop to petascale with a front-end portal for very-large-scale data analysis in the life sciences. CONCLUSIONS: This research will help to bridge the gap between the rate of data generation and the speed at which scientists can study this data. The ability to rapidly analyze data at such a large scale is having a significant, direct impact on science achieved by collaborators who are currently using these tools on supercomputers.
Bhanu Rekepalli, Paul Giblock, Christopher M. Reardon
BMC Bioinform.3
2013 Real-Time Multiple Human Perception With Color-Depth Cameras on a Mobile Robot
abstract
The ability to perceive humans is an essential requirement for safe and efficient human-robot interaction. In real-world applications, the need for a robot to interact in real time with multiple humans in a dynamic, 3-D environment presents a significant challenge. The recent availability of commercial color-depth cameras allow for the creation of a system that makes use of the depth dimension, thus enabling a robot to observe its environment and perceive in the 3-D space. Here we present a system for 3-D multiple human perception in real time from a moving robot equipped with a color-depth camera and a consumer-grade computer. Our approach reduces computation time to achieve real-time performance through a unique combination of new ideas and established techniques. We remove the ground and ceiling planes from the 3-D point cloud input to separate candidate point clusters. We introduce the novel information concept, depth of interest, which we use to identify candidates for detection, and that avoids the computationally expensive scanning-window methods of other approaches. We utilize a cascade of detectors to distinguish humans from objects, in which we make intelligent reuse of intermediary features in successive detectors to improve computation. Because of the high computational cost of some methods, we represent our candidate tracking algorithm with a decision directed acyclic graph, which allows us to use the most computationally intense techniques only where necessary. We detail the successful implementation of our novel approach on a mobile robot and examine its performance in scenarios with real-world challenges, including occlusion, robot motion, nonupright humans, humans leaving and reentering the field of view (i.e., the reidentification challenge), human-object and human-human interaction. We conclude with the observation that the incorporation of the depth information, together with the use of modern techniques in new ways, we are able to create an accurate system for real-time 3-D perception of humans by a mobile robot.
Hao Zhang 0011, Christopher M. Reardon, Lynne E. Parker
IEEE Trans. Cybern.2
2009 Using critical junctures and environmentally-dependent information for management of tightly-coupled cooperation in heterogeneous robot teams
abstract
This paper addresses the challenge of forming appropriate heterogeneous robot teams to solve tightly-coupled, potentially multi-robot tasks, in which the robot capabilities may vary over the environment in which the task is being performed. Rather than making use of a permanent tightly-coupled robot team for performing the task, our approach aims to recognize when tight coupling is needed, and then only form tight cooperative teams at those times. This results in important cost savings, since coordination is only used when the independent operation of the team members would put mission success at risk. Our approach is to define a new semantic information type, called environmentally dependent information, which allows us to capture certain environmentally-dependent perceptual constraints on vehicle capabilities. We define locations at which the robot team must transition between tight and weak cooperation as critical junctures. Note that these critical juncture points are a function of the robot team capabilities and the environmental characteristics, and are not due to a change in the task itself. We calculate critical juncture points by making use of our prior ASyMTRe approach, which can automatically configure heterogeneous robot team solutions to enable sharing of sensory capabilities across robots. We demonstrate these concepts in experiments involving a human-controlled blimp and an autonomous ground robot in a target localization task.
Lynne E. Parker, Christopher M. Reardon, Heeten Choxi, Cortney Bolden
ICRA2
2003 Indoor target intercept using an acoustic sensor network and dual wavefront path planning
abstract
This paper presents an approach that enables a mobile "interceptor" robot to intercept targets in an indoor environment using information from a distributed acoustic sensor network. The approach assumes the indoor environment has been previously mapped and that the sensor nodes know their position in the map. The targets are localized in the sensor network based upon local maxima of the acoustic volume. The current target localization information is reported to an interceptor robot, which utilizes a dual wavefront path planner to move from its current location to a location that is within visibility range of a target. Results of the complete implementation of this approach using 70 sensor net robots in the player/stage multi-robot simulator are reported, as well as implementation results to date on a team of physical robots. To our knowledge, this is the first implementation of a multi-robot system that combines the use of an acoustic sensor net for target detection with an interceptor robot that can efficiently reach the moving position of the detected target in indoor environments.
Lynne E. Parker, Ben Birch, Christopher M. Reardon
IROS3