Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Xiuyu Zhang 0005

dblp:131/1292-5 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
1since 2021 · last 2024
0000-0002-3961-4240ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Network optimization and economics · 67% Edge and fog computing · 33%
Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Network optimization and economics
auction mechanism
0.812024
Learning-Based Auction for Matching Demand and Supply of Holographic Digital Twin Over Immersive Communications · IEEE Trans. Multim. 2024
Network optimization and economics › auction mechanism
double auction
0.812024
Learning-Based Auction for Matching Demand and Supply of Holographic Digital Twin Over Immersive Communications · IEEE Trans. Multim. 2024

Methods — techniques the papers use, named apart from their topics

variational quantum circuit · 1.5double dutch auction · 1.5actor-critic · 1.5
YearPublicationVenuePosition
2024 Learning-Based Auction for Matching Demand and Supply of Holographic Digital Twin Over Immersive Communications
abstract
Digital Twin (DT) technologies create digital models of physical entities frequently in multimedia forms, which are crucial for concurrent simulation and analysis of real-world systems. In displaying DTs, Holographic-Type Communication (HTC) provides immersive multimedia access for users to interact with Holographic DTs (HDTs) by transmitting holographic data such as Light Field (LF) and other multisensory information. HDT has applications in remote education, work, and social interactions. However, the effective matching of demand and supply between HDT users and providers remains a challenge. To address this issue, we propose a hierarchical architecture that integrates the DT and HTC paradigms. This architecture incorporates a marketplace for HDT services, leveraging a formulated Double Dutch Auction (DDA) mechanism to optimize matching and pricing based on user and provider valuation. Furthermore, We employ an actor-critic-based Deep Reinforcement Learning (DRL) algorithm to train a DDA auctioneer that dynamically adjusts auction clocks during the auction process. As an alternative to the Multi-layer Perceptron (MLP), we experiment with a Deep Simplistic Variational Quantum Circuit (DSVQC) to reduce the number of parameters and enhance performance stability. Our simulations reveal that the proposed learning-based auctioneer achieves 92% optimal social welfare at a 37% auction information exchange cost for an MLP-based actor and 99% optimal social welfare at a 77% auction information exchange cost for a DSVQC-based actor.
Xiuyu Zhang 0005, Minrui Xu, Rui Tan 0001, Dusit Niyato
IEEE Trans. Multim.1