VLDB 2026 Research / reviewers in the wild / expert
Anna Ly
dblp:131/3480
· DBLP profile ↗
5ranked-venue papers
1as first author
4since 2021 · last 2024
0000-0002-0210-0342ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 1 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | "I Didn't Know": Examining Student Understanding of Academic Dishonesty in Computer ScienceabstractIn contrast with studies that have identified why students commit academic offences, many educators are familiar with the excuse that an accused student did not know the behavior counted as dishonest. Given the variations in policy and the ways collaboration and code sharing occur in professional and hobbyist spaces, this might be plausible. Mismatches between students' conceptions of academic honesty and course policy can have major consequences, from being kicked out of programs to being too nervous to study with peers. In this work, we investigate what students understand about academic integrity in computer science courses and if there are differences based on university, country, demographic, or online versus in-person courses. We present a study that surveys undergraduate computer science students (N = 1,011) at three universities (Australia, Canada, and the United States of America). The results show that all three institutions take academic integrity seriously, and their students are aware of its importance, but confusion on what is covered under the policies is common. Interestingly, the results also show that course instructors play a huge role as to what students perceive to be a violation of the academic integrity policy at their institution. By understanding student's perspectives on academic integrity, educators can better develop policies and practices that reduce inadvertent and mistaken violations of academic integrity policies. Michael Liut, Anna Ly, Jessica Jia-Ni Xu, Justice Banson, Paul Vrbik, Caroline D. Hardin |
SIGCSE (1) | 2 |
| 2024 | Evaluating Storytelling Videos Using YouTube AnalyticsabstractPrior research has shown that storytelling is an effective method for increasing comprehension of concepts. Students often find computational topics, such as data structures, to be difficult to grasp initially. To bridge this gap, we investigate whether the use of storytelling in pre-lecture videos increases students' retention and understanding. At a North American university, instructors randomly assigned students to two separate groups who watch different types of pre-lecture videos: one in a traditional format and the other where they teach a concept through storytelling. These videos were deployed as unlisted YouTube links embedded in students' quizzes. Using YouTube's Reporting API, we analyzed the audience retention data against elapsed time to compare audience retention between traditional and storytelling teaching methodologies. There were more storytelling videos with a higher average retention level, and the audience displayed less skipping behaviour than their traditional counterparts. In the future we will further analyze students' perceptions of storytelling videos to better understand higher audience retention and the effectiveness of learning through storytelling lectures. Anna Ly, Tingting Zhu 0006, Andrew Petersen 0001 |
SIGCSE (2) | 1 |
| 2023 | "I Am Not Enough": Impostor Phenomenon Experiences of University StudentsabstractRecent work has confirmed that computing students experience the Imposter Phenomenon (IP) at higher rates than reported in other disciplines. However, no work has examined what aspects of the university computing experience might lead to a higher rate of IP experiences. We aim to illustrate the IP experiences students have, identify common sources of these experiences, and document the effects of these experiences and how students respond to them. We asked undergraduate students to share recent experiences that illustrate their experiences with the IP. We conducted an inductive thematic analysis on these open-ended responses, resulting in a set of inter-connected themes. A significant fraction of students related stories about making comparisons with peers or observing peer behaviour that made them question their abilities. Students also spoke about holding unrealistic expectations learned from their peers or imposed by the environment. These experiences may be particularly acute for minority-affiliated students who may come to feel they do not belong. Ultimately, these IP experiences can lead to a loss of motivation or a cycle of failure that leads students to leave computing. The central role social comparisons play in IP experiences suggests that it is particularly important to foster communities where opportunities for comparison are reduced and where realistic expectations are explicitly set. Angela M. Zavaleta Bernuy, Anna Ly, Brian Harrington 0001, Michael Liut, Sadia Sharmin, Lisa Zhang 0003, Andrew Petersen 0001 |
ITiCSE (1) | 2 |
| 2022 | Additional Evidence for the Prevalence of the Impostor Phenomenon in ComputingabstractMotivation Despite the widespread belief that computing practitioners frequently experience the Imposter Phenomenon (IP), little formal work has measured the prevalence of IP in the computing community despite its negative effect on achievement. Angela M. Zavaleta Bernuy, Anna Ly, Brian Harrington 0001, Michael Liut, Andrew Petersen 0001, Sadia Sharmin, Lisa Zhang 0003 |
SIGCSE (1) | 2 |
| 2013 | Enhancing children's voices with media and technologyabstractNew approaches in the use of media and technology provide the opportunity to give children's voices a space to express their unique interests. These new forms of video and audio use create a new type of engagement for children to communicate in ways that makes it relevant to their identity. We are looking to tap into the already prevalent use of these technologies by children to establish a conversation about issues that are important to them. Giving children the opportunity to create and exercise control over the content of their creation can foster children centered programs and establish a conversation with larger communities in a local, national and global stage. Exploring the potential of audio and video in innovative ways will be the focus of this workshop. Workshop participants will present specific case studies and projects and discuss informal trends identified through their work on children's new uses of media. This workshop will provide insight in how technology is being used and ways that it can provide a new communication platform for children. Kori Inkpen, Anna Ly, Jessica Kaminsky, Chris Plutte |
IDC | 3 |