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Vincent Michalski

dblp:131/6644 · DBLP profile ↗
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5ranked-venue papers
1as first author
1since 2021 · last 2022
0009-0003-5667-3845ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 42% Representation and self-supervised learning · 21% Question answering and dialogue systems · 12%
Databases, data mining, and information retrieval
1 paper
Recommender systems · 100%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Representation and self-supervised learning › representation learning › latent representation learning › state representation learning
latent dynamics model
0.612022
Learning Robust Dynamics through Variational Sparse Gating · NeurIPS 2022
Machine learning › Reinforcement learning
model-based reinforcement learning
0.612022
Learning Robust Dynamics through Variational Sparse Gating · NeurIPS 2022
Machine learning › Reinforcement learning › model-based reinforcement learning
world model
0.612022
Learning Robust Dynamics through Variational Sparse Gating · NeurIPS 2022
Natural language and speech › Question answering and dialogue systems
task-oriented dialogue
0.312018
Towards Deep Conversational Recommendations · NeurIPS 2018
Recommender systems › interactive recommendation
conversational recommendation
0.312018
Towards Deep Conversational Recommendations · NeurIPS 2018
Computer vision › Video understanding and tracking
video prediction
0.312017
The "Something Something" Video Database for Learning and Evaluating Visual Common Sense · ICCV 2017
Machine learning › Deep learning architectures and training
recurrent neural network
0.212014
Modeling Deep Temporal Dependencies with Recurrent "Grammar Cells" · NIPS 2014
Computer vision › Vision and language › visual reasoning
visual commonsense reasoning
0.112017
The "Something Something" Video Database for Learning and Evaluating Visual Common Sense · ICCV 2017
Machine learning › Deep learning architectures and training
sequence modeling
0.112014
Modeling Deep Temporal Dependencies with Recurrent "Grammar Cells" · NIPS 2014
Machine learning › Deep learning architectures and training › sequence modeling
temporal dependency modeling
0.112014
Modeling Deep Temporal Dependencies with Recurrent "Grammar Cells" · NIPS 2014

Methods — techniques the papers use, named apart from their topics

sentiment analysis · 0.7neural architecture · 0.7variational sparse gating · 0.6stochastic binary gates · 0.6crowdsourcing · 0.3recurrent neural network · 0.2grammar cells · 0.2
YearPublicationVenuePosition
2022 Learning Robust Dynamics through Variational Sparse Gating
abstract
Learning world models from their sensory inputs enables agents to plan for actions by imagining their future outcomes. World models have previously been shown to improve sample-efficiency in simulated environments with few objects, but have not yet been applied successfully to environments with many objects. In environments with many objects, often only a small number of them are moving or interacting at the same time. In this paper, we investigate integrating this inductive bias of sparse interactions into the latent dynamics of world models trained from pixels. First, we introduce Variational Sparse Gating (VSG), a latent dynamics model that updates its feature dimensions sparsely through stochastic binary gates. Moreover, we propose a simplified architecture Simple Variational Sparse Gating (SVSG) that removes the deterministic pathway of previous models, resulting in a fully stochastic transition function that leverages the VSG mechanism. We evaluate the two model architectures in the BringBackShapes (BBS) environment that features a large number of moving objects and partial observability, demonstrating clear improvements over prior models.
Arnav Kumar Jain, Shivakanth Sujit, Shruti Joshi, Vincent Michalski, Danijar Hafner, Samira Ebrahimi Kahou
NeurIPS4
2018 Towards Deep Conversational Recommendations
abstract
There has been growing interest in using neural networks and deep learning techniques to create dialogue systems. Conversational recommendation is an interesting setting for the scientific exploration of dialogue with natural language as the associated discourse involves goal-driven dialogue that often transforms naturally into more free-form chat. This paper provides two contributions. First, until now there has been no publicly available large-scale data set consisting of real-world dialogues centered around recommendations. To address this issue and to facilitate our exploration here, we have collected ReDial, a data set consisting of over 10,000 conversations centered around the theme of providing movie recommendations. We make this data available to the community for further research. Second, we use this dataset to explore multiple facets of conversational recommendations. In particular we explore new neural architectures, mechanisms and methods suitable for composing conversational recommendation systems. Our dataset allows us to systematically probe model sub-components addressing different parts of the overall problem domain ranging from: sentiment analysis and cold-start recommendation generation to detailed aspects of how natural language is used in this setting in the real world. We combine such sub-components into a full-blown dialogue system and examine its behavior.
Raymond Li, Samira Ebrahimi Kahou, Hannes Schulz, Vincent Michalski, Laurent Charlin, Christopher Joseph Pal
NeurIPS4
2017 The "Something Something" Video Database for Learning and Evaluating Visual Common Sense
abstract
Neural networks trained on datasets such as ImageNet have led to major advances in visual object classification. One obstacle that prevents networks from reasoning more deeply about complex scenes and situations, and from integrating visual knowledge with natural language, like humans do, is their lack of common sense knowledge about the physical world. Videos, unlike still images, contain a wealth of detailed information about the physical world. However, most labelled video datasets represent high-level concepts rather than detailed physical aspects about actions and scenes. In this work, we describe our ongoing collection of the “something-something” database of video prediction tasks whose solutions require a common sense understanding of the depicted situation. The database currently contains more than 100,000 videos across 174 classes, which are defined as caption-templates. We also describe the challenges in crowd-sourcing this data at scale.
Raghav Goyal, Samira Ebrahimi Kahou, Vincent Michalski, Joanna Materzynska, Susanne Westphal, Heuna Kim, Valentin Haenel, Ingo Fründ, Peter Yianilos, Moritz Mueller-Freitag, Florian Hoppe, Christian Thurau, Ingo Bax, Roland Memisevic
ICCV3
2015 Recurrent Neural Networks for Emotion Recognition in Video
abstract
Deep learning based approaches to facial analysis and video analysis have recently demonstrated high performance on a variety of key tasks such as face recognition, emotion recognition and activity recognition. In the case of video, information often must be aggregated across a variable length sequence of frames to produce a classification result. Prior work using convolutional neural networks (CNNs) for emotion recognition in video has relied on temporal averaging and pooling operations reminiscent of widely used approaches for the spatial aggregation of information. Recurrent neural networks (RNNs) have seen an explosion of recent interest as they yield state-of-the-art performance on a variety of sequence analysis tasks. RNNs provide an attractive framework for propagating information over a sequence using a continuous valued hidden layer representation. In this work we present a complete system for the 2015 Emotion Recognition in the Wild (EmotiW) Challenge. We focus our presentation and experimental analysis on a hybrid CNN-RNN architecture for facial expression analysis that can outperform a previously applied CNN approach using temporal averaging for aggregation.
Samira Ebrahimi Kahou, Vincent Michalski, Kishore Reddy Konda, Roland Memisevic, Christopher Joseph Pal
ICMI2
2014 Modeling Deep Temporal Dependencies with Recurrent "Grammar Cells"
Vincent Michalski, Roland Memisevic, Kishore Reddy Konda
NIPS1