VLDB 2026 Research / reviewers in the wild / expert
Felix Knöppel
dblp:132/4014
· DBLP profile ↗
11ranked-venue papers
3as first author
5since 2021 · last 2026
0000-0002-0191-2859ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 3 first-author · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Rolling Spheres and the Willmore Energy
Felix Knöppel, Ulrich Pinkall, Peter Schröder, Yousuf Soliman |
Discret. Comput. Geom. | 1 |
| 2024 | Going with the FlowabstractGiven a sequence of poses of a body we study the motion resulting when the body is immersed in a (possibly) moving, incompressible medium. With the poses given, say, by an animator, the governing second-order ordinary differential equations are those of a rigid body with time-dependent inertia acted upon by various forces. Some of these forces, like lift and drag, depend on the motion of the body in the surrounding medium. Additionally, the inertia must encode the effect of the medium through its added mass. We derive the corresponding dynamics equations which generalize the standard rigid body dynamics equations. All forces are based on local computations using only physical parameters such as mass density. Notably, we approximate the effect of the medium on the body through local computations avoiding any global simulation of the medium. Consequently, the system of equations we must integrate in time is only 6 dimensional (rotation and translation). Our proposed algorithm displays linear complexity and captures intricate natural phenomena that depend on body-fluid interactions. Yousuf Soliman, Marcel Padilla, Oliver Gross 0001, Felix Knöppel, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 4 |
| 2023 | Motion from Shape ChangeabstractWe consider motion effected by shape change. Such motions are ubiquitous in nature and the human made environment, ranging from single cells to platform divers and jellyfish. The shapes may be immersed in various media ranging from the very viscous to air and nearly inviscid fluids. In the absence of external forces these settings are characterized by constant momentum. We exploit this in an algorithm which takes a sequence of changing shapes, say, as modeled by an animator, as input and produces corresponding motion in world coordinates. Our method is based on the geometry of shape change and an appropriate variational principle. The corresponding Euler-Lagrange equations are first order ODEs in the unknown rotations and translations and the resulting time stepping algorithm applies to all these settings without modification as we demonstrate with a broad set of examples. Oliver Gross 0001, Yousuf Soliman, Marcel Padilla, Felix Knöppel, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 4 |
| 2022 | Filament based plasmaabstractSimulation of stellar atmospheres, such as that of our own sun, is a common task in CGI for scientific visualization, movies and games. A fibrous volumetric texture is a visually dominant feature of the solar corona---the plasma that extends from the solar surface into space. These coronal fibers can be modeled as magnetic filaments whose shape is governed by the magnetohydrostatic equation. The magnetic filaments provide a Lagrangian curve representation and their initial configuration can be prescribed by an artist or generated from magnetic flux given as a scalar texture on the sun's surface. Subsequently, the shape of the filaments is determined based on a variational formulation. The output is a visual rendering of the whole sun. We demonstrate the fidelity of our method by comparing the resulting renderings with actual images of our sun's corona. Marcel Padilla, Oliver Gross 0001, Felix Knöppel, Albert Chern, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 3 |
| 2021 | Constrained willmore surfacesabstractSmooth curves and surfaces can be characterized as minimizers of squared curvature bending energies subject to constraints. In the univariate case with an isometry (length) constraint this leads to classic non-linear splines. For surfaces, isometry is too rigid a constraint and instead one asks for minimizers of the Willmore (squared mean curvature) energy subject to a conformality constraint. We present an efficient algorithm for (conformally) constrained Willmore surfaces using triangle meshes of arbitrary topology with or without boundary. Our conformal class constraint is based on the discrete notion of conformal equivalence of triangle meshes. The resulting non-linear constrained optimization problem can be solved efficiently using the competitive gradient descent method together with appropriate Sobolev metrics. The surfaces can be represented either through point positions or differential coordinates. The latter enable the realization of abstract metric surfaces without an initial immersion. A versatile toolkit for extrinsic conformal geometry processing, suitable for the construction and manipulation of smooth surfaces, results through the inclusion of additional point, area, and volume constraints. Yousuf Soliman, Albert Chern, Olga Diamanti, Felix Knöppel, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 4 |
| 2019 | On bubble rings and ink chandeliersabstractWe introduce variable thickness, viscous vortex filaments. These can model such varied phenomena as underwater bubble rings or the intricate "chandeliers" formed by ink dropping into fluid. Treating the evolution of such filaments as an instance of Newtonian dynamics on a Riemannian configuration manifold we are able to extend classical work in the dynamics of vortex filaments through inclusion of viscous drag forces. The latter must be accounted for in low Reynolds number flows where they lead to significant variations in filament thickness and form an essential part of the observed dynamics. We develop and document both the underlying theory and associated practical numerical algorithms. Marcel Padilla, Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 3 |
| 2018 | Shape from metricabstractWe study the isometric immersion problem for orientable surface triangle meshes endowed with only a metric: given the combinatorics of the mesh together with edge lengths, approximate an isometric immersion into R 3 . To address this challenge we develop a discrete theory for surface immersions into R 3 . It precisely characterizes a discrete immersion, up to subdivision and small perturbations. In particular our discrete theory correctly represents the topology of the space of immersions, i.e. , the regular homotopy classes which represent its connected components. Our approach relies on unit quaternions to represent triangle orientations and to encode, in their parallel transport, the topology of the immersion. In unison with this theory we develop a computational apparatus based on a variational principle. Minimizing a non-linear Dirichlet energy optimally finds extrinsic geometry for the given intrinsic geometry and ensures low metric approximation error. We demonstrate our algorithm with a number of applications from mathematical visualization and art directed isometric shape deformation, which mimics the behavior of thin materials with high membrane stiffness. Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 2 |
| 2017 | Inside fluids: clebsch maps for visualization and processingabstractClebsch maps encode velocity fields through functions. These functions contain valuable information about the velocity field. For example, closed integral curves of the associated vorticity field are level lines of the vorticity Clebsch map. This makes Clebsch maps useful for visualization and fluid dynamics analysis. Additionally they can be used in the context of simulations to enhance flows through the introduction of subgrid vorticity. In this paper we study spherical Clebsch maps, which are particularly attractive. Elucidating their geometric structure, we show that such maps can be found as minimizers of a non-linear Dirichlet energy. To illustrate our approach we use a number of benchmark problems and apply it to numerically given flow fields. Code and a video can be found in the ACM Digital Library. Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 2 |
| 2016 | Schrödinger's smokeabstractWe describe a new approach for the purely Eulerian simulation of incompressible fluids. In it, the fluid state is represented by a C 2 -valued wave function evolving under the Schrödinger equation subject to incompressibility constraints. The underlying dynamical system is Hamiltonian and governed by the kinetic energy of the fluid together with an energy of Landau-Lifshitz type. The latter ensures that dynamics due to thin vortical structures, all important for visual simulation, are faithfully reproduced. This enables robust simulation of intricate phenomena such as vortical wakes and interacting vortex filaments, even on modestly sized grids. Our implementation uses a simple splitting method for time integration, employing the FFT for Schrödinger evolution as well as constraint projection. Using a standard penalty method we also allow arbitrary obstacles. The resulting algorithm is simple, unconditionally stable, and efficient. In particular it does not require any Lagrangian techniques for advection or to counteract the loss of vorticity. We demonstrate its use in a variety of scenarios, compare it with experiments, and evaluate it against benchmark tests. A full implementation is included in the ancillary materials. Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder, Steffen Weißmann |
ACM Trans. Graph. | 2 |
| 2015 | Stripe patterns on surfacesabstractStripe patterns are ubiquitous in nature, describing macroscopic phenomena such as stripes on plants and animals, down to material impurities on the atomic scale. We propose a method for synthesizing stripe patterns on triangulated surfaces, where singularities are automatically inserted in order to achieve user-specified orientation and line spacing. Patterns are characterized as global minimizers of a convex-quadratic energy which is well-defined in the smooth setting. Computation amounts to finding the principal eigenvector of a symmetric positive-definite matrix with the same sparsity as the standard graph Laplacian. The resulting patterns are globally continuous, and can be applied to a variety of tasks in design and texture synthesis. Felix Knöppel, Keenan Crane, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 1 |
| 2013 | Globally optimal direction fieldsabstractWe present a method for constructing smooth n -direction fields (line fields, cross fields, etc .) on surfaces that is an order of magnitude faster than state-of-the-art methods, while still producing fields of equal or better quality. Fields produced by the method are globally optimal in the sense that they minimize a simple, well-defined quadratic smoothness energy over all possible configurations of singularities (number, location, and index). The method is fully automatic and can optionally produce fields aligned with a given guidance field such as principal curvature directions. Computationally the smoothest field is found via a sparse eigenvalue problem involving a matrix similar to the cotan-Laplacian. When a guidance field is present, finding the optimal field amounts to solving a single linear system. Felix Knöppel, Keenan Crane, Ulrich Pinkall, Peter Schröder |
ACM Trans. Graph. | 1 |