VLDB 2026 Research / reviewers in the wild / expert
Daniel Limberger
dblp:132/7596 · also Daniel Müller 0011
· DBLP profile ↗
15ranked-venue papers
7as first author
6since 2021 · last 2022
0000-0002-9111-4809ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 12 · 7 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-authorSoftware engineering, systems software and programming languages · 2 · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Mining Developer Expertise from Bug Tracking Systems using the Author-topic Model
Daniel Atzberger, Jon Schneider, Willy Scheibel, Daniel Limberger, Matthias Trapp 0001, Jürgen Döllner |
ENASE | 4 |
| 2022 | Augmenting Library Development by Mining Usage Data from Downstream Dependencies
Christoph Thiede, Willy Scheibel, Daniel Limberger, Jürgen Döllner |
ENASE | 3 |
| 2022 | A Benchmark for the Use of Topic Models for Text Visualization TasksabstractBased on the assumption that semantic relatedness between documents is reflected in the distribution of the vocabulary, topic models are a widely used class of techniques for text analysis tasks. The application of topic models results in concepts, the so-called topics, and a high-dimensional description of the documents. For visualization tasks, they can be projected onto a lower-dimensional space using dimensionality reduction techniques. Though the quality of the resulting point layout mainly depends on the chosen topic model and dimensionality reduction technique, it is unclear which particular combinations are suitable for displaying the semantic relatedness between the documents. In this work, we propose a benchmark comprising various datasets, layout algorithms and their hyperparameters, and quality metrics for conducting an empirical study. Daniel Atzberger, Tim Cech, Willy Scheibel, Daniel Limberger, Matthias Trapp 0001, Jürgen Döllner |
VINCI | 4 |
| 2021 | Software Galaxies: Displaying Coding Activitiesusing a Galaxy MetaphorabstractSoftware visualization uses metaphors to depict software system and software development data that usually has no inherent gestalt. The choice of a fitting metaphor for visual display is researched broadly, but deriving a layout based on similarity is still challenging. We present a novel approach to 3D software visualization called Software Galaxy. Our layout is based on applying Latent Dirichlet Allocation on source code documents. We utilize a metaphor inspired from astronomy for depicting software metrics for single documents and clusters of documents. Our first experiments indicate that a 3D visualization capturing semantic relatedness can be beneficial for standard program comprehension tasks. Daniel Atzberger, Willy Scheibel, Daniel Limberger, Jürgen Döllner |
VINCI | 3 |
| 2021 | Interactive Simulation and Visualization ofLong-Term, ETF-based Investment StrategiesabstractPersonal, long-term investment products, especially ones for retirement savings, require thorough understanding to use them profitably. Even simple savings plans based on exchange-traded funds (ETFs) are subject to many variables and uncertainties to be considered for expected and planned-upon returns. We present an interactive simulation of an ETF-based savings plan that combines forecasts, risk awareness, taxes and costs, inflation, and dynamic inflows and outflows into a single visualization. The visualization consists of four parts: a form-fill interface for configuration, a savings and payout simulation, a cash flow chart, and a savings chart. Based on a specific use case, we discuss how private investors can benefit from using our visualization after a short training period. Martin Büßemeyer, Daniel Limberger, Willy Scheibel, Jürgen Döllner |
VINCI | 2 |
| 2021 | Visualization of Data Changes in 2.5D Treemaps usingProcedural Textures and Animated TransitionsabstractThis work investigates the extent to which animated procedural texture patterns can be used to support the representation of changes in 2.5D treemaps. Changes in height, color, and area of individual nodes can easily be visualized using animated transitions. Especially for changes in the color attribute, plain animated transitions are not able to directly communicate the direction of change itself. We show how procedural texture patterns can be superimposed to the color mapping and support transitions. To this end, we discuss qualitative properties of each pattern, demonstrate their ability to communicate change direction both with and without animation, and conclude which of the patterns are more likely to increase effectiveness and correctness of the change mapping in 2.5D treemaps. Daniel Limberger, Willy Scheibel, Jan van Dieken, Jürgen Döllner |
VINCI | 1 |
| 2020 | Survey on user studies on the effectiveness of treemapsabstractTreemaps are a commonly used tool for the visual display and communication of tree-structured, multi-variate data. In order to confidently know when and how treemaps can best be applied, the research community uses usability studies and controlled experiments to "understand the potential and limitations of our tools" (Plaisant, 2004). To support the communities' understanding and usage of treemaps, this survey provides a comprehensive review and detailed overview of 69 user studies related to treemaps. However, due to pitfalls and shortcomings in design, conduct, and reporting of the user studies, there is little that can be reliably derived or accepted as a generalized statement. Fundamental open questions include configuration, compatible tasks, use cases, and perceptional characteristics of treemaps. The reliability of findings and statements is discussed and common pitfalls of treemap user studies are identified. Carolin Fiedler, Willy Scheibel, Daniel Limberger, Matthias Trapp 0001, Jürgen Döllner |
VINCI | 3 |
| 2020 | Depicting uncertainty in 2.5D treemapsabstractA truthful and unbiased display of data using information visualization requires detecting and communicating uncertainty. Uncertainty is often inherent in data or is introduced by data processing and visualization (e.g., visual display of accumulated data) but frequently not accounted for. This paper discusses the suitability of advanced visual variables such as sketchiness, noise, nesting-level contouring, and color weaving for communicating uncertainty. Daniel Limberger, Matthias Trapp 0001, Jürgen Döllner |
VINCI | 1 |
| 2020 | Survey of treemap layout algorithmsabstractThis paper provides an overview of published treemap layout algorithms from 1991 to 2019 that were used for information visualization and computational geometry. First, a terminology is outlined for the precise communication of tree-structured data and layouting processes. Second, an overview and classification of layout algorithms is presented and application areas are discussed. Third, the use-case-specific adaption process is outlined and discussed. This overview targets practitioners and researchers by providing a starting point for own research, visualization design, and applications. Willy Scheibel, Daniel Limberger, Jürgen Döllner |
VINCI | 2 |
| 2019 | Advanced Visual Metaphors and Techniques for Software MapsabstractSoftware maps provide a general-purpose interactive user interface and information display for software analytics tools. This paper systematically introduces and classifies software maps as a treemap-based technique for software cartography. It provides an overview of advanced visual metaphors and techniques, each suitable for interactive visual analytics tasks, that can be used to enhance the expressiveness of software maps. Thereto, the metaphors and techniques are briefly described, located within a visualization pipeline model, and considered within the software map design space. Consequent applications and use cases w.r.t. different types of software system data and software engineering data are discussed, arguing for a versatile use of software maps in visual software analytics. Daniel Limberger, Willy Scheibel, Jürgen Döllner, Matthias Trapp 0001 |
VINCI | 1 |
| 2018 | OpenLL: An API for Dynamic 2D and 3D LabelingabstractToday's rendering APIs lack robust functionality and capabilities for dynamic, real-time text rendering and labeling, which represent key requirements for 3D application design in many fields. As a consequence, most rendering systems are barely or not at all equipped with respective capabilities. This paper drafts the unified text rendering and labeling API OpenLL intended to complement common rendering APIs, frameworks, and transmission formats. For it, various uses of static and dynamic placement of labels are showcased and a text interaction technique is presented. Furthermore, API design constraints with respect to state-of-the-art text rendering techniques are discussed. This contribution is intended to initiate a community-driven specification of a free and open label library. Daniel Limberger, Anne Gropler, Stefan Buschmann, Benjamin Wasty, Jürgen Döllner |
IV | 1 |
| 2018 | Interactive, Height-Based Filtering in 2.5D TreemapsabstractThe 2.5D treemap facilitates interactive exploration of multivariate data. It includes height as a visual variable for additional information display and enables exploration of correlations within mapped attributes. In this paper techniques for the visual display of a height reference for interactive modification from within the visualization are introduced. Results of a preliminary user study are presented and potential benefits for improved performance, i.e., precision and speed, of identification, comparison, filtering, and selection tasks are discussed. Daniel Limberger, Matthias Trapp 0001, Jürgen Döllner |
VINCI | 1 |
| 2017 | Mixed-Projection Treemaps: A Novel Approach Mixing 2D and 2.5D TreemapsabstractThis paper presents a novel technique for combining 2D and 2.5D treemaps using multi-perspective views to leverage the advantages of both treemap types. It enables a new form of overview+detail visualization for tree-structured data and contributes new concepts for real-time rendering of and interaction with treemaps. The technique operates by tilting the graphical elements representing inner nodes using affine transformations and animated state transitions. We explain how to mix orthogonal and perspective projections within a single treemap. Finally, we show application examples that benefit from the reduced interaction overhead. Daniel Limberger, Willy Scheibel, Matthias Trapp 0001, Jürgen Döllner |
IV | 1 |
| 2016 | Evaluation of Sketchiness as a Visual Variable for 2.5D TreemapsabstractTreemaps serve as generic, effective tools to display, explore, and analyze multi-variate tree data in a scalable, interactive, and consistent way. In this paper, we discuss and evaluate sketchiness as visual variable of 2.5D treemaps. Sketchy rendering techniques allow us to map data, e.g., about uncertainty, imprecision, or vagueness, independently from mappings to other visual variables such as size, color, and height. To this end, we present a design space for sketchy rendering for 2.5D treemaps and corresponding implementation of a real-time sketchy rendering technique. The results of three user studies carried out indicate that sketchiness is a promising candidate for an independent visual variable for 2.5D treemaps, in particular to map ordinal data with a small range such as data that qualifies map items, it shows no strong interference with other visual variables such as color and height due to the regular gestalt of blocks and, hence, allows us to extend the expressiveness of 2.5D treemaps. Daniel Limberger, Carolin Fiedler, Sebastian Hahn 0003, Matthias Trapp 0001, Jürgen Döllner |
IV | 1 |
| 2016 | Image stylization by interactive oil paint filtering
Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, Jürgen Döllner |
Comput. Graph. | 2 |