VLDB 2026 Research / reviewers in the wild / expert
André Pimenta
dblp:133/0767
· DBLP profile ↗
7ranked-venue papers
2as first author
2since 2021 · last 2021
0000-0002-3446-3818ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorTheory of computation · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Deep Learning and Multivariate Time Series for Cheat Detection in Video GamesabstractOnline video games drive a multi-billion dollar industry dedicated to maintaining a competitive and enjoyable experience for players. Traditional cheat detection systems struggle when facing new exploits or sophisticated fraudsters. More advanced solutions based on machine learning are more adaptive but rely heavily on in-game data, which means that each game has to develop its own cheat detection system. In this work, we propose a novel approach to cheat detection that doesn't require in-game data. Firstly, we treat the multimodal interactions between the player and the platform as multivariate time series. We then use convolutional neural networks to classify these time series as corresponding to legitimate or fraudulent gameplay. Our models achieve an average accuracy of respectively 99.2% and 98.9% in triggerbot and aimbot (two widespread cheats), in an experiment to validate the system's ability to detect cheating in players never seen before. Because this approach is based solely on player behavior, it can be applied to any game or input method, and even various tasks related to modeling human activity. José P. Pinto, André Pimenta, Paulo Novais |
DSAA | 2 |
| 2021 | Deep learning and multivariate time series for cheat detection in video games
José P. Pinto, André Pimenta, Paulo Novais |
Mach. Learn. | 2 |
| 2017 | A multi-modal architecture for non-intrusive analysis of performance in the workplace
Davide Carneiro, André Pimenta, José Neves 0001, Paulo Novais |
Neurocomputing | 2 |
| 2017 | Non-intrusive quantification of performance and its relationship to mood
Davide Carneiro, André Pimenta, José Neves 0001, Paulo Novais |
Soft Comput. | 2 |
| 2016 | Monitoring and improving performance in human-computer interactionabstractSummary Monitoring an individual's performance in a task, especially in the workplace context, is becoming an increasingly interesting and controversial topic in a time in which workers are expected to produce more, better and faster. The tension caused by this competitiveness, together with the pressure of monitoring, may not work in favour of the organization's objectives. In this paper, we present an innovative approach on the problem of performance management. We build on the fact that computers are nowadays used as major work tools in many workplaces to devise a non‐invasive method for distributed performance monitoring based on the observation of the worker's interaction with the computer. We then look at musical selection both as a pleasant and as an effective method for improving performance in the workplace. The proposed approach will allow team coordinators to assess and manage their co‐workers' performance continuously and in real‐time, using a distributed service‐based architecture. Copyright © 2015 John Wiley & Sons, Ltd. Davide Carneiro, André Pimenta, Sérgio Gonçalves, José Neves 0001, Paulo Novais |
Concurr. Comput. Pract. Exp. | 2 |
| 2016 | A neural network to classify fatigue from human-computer interaction
André Pimenta, Davide Carneiro, José Neves 0001, Paulo Novais |
Neurocomputing | 1 |
| 2014 | A Non-invasive Approach to Detect and Monitor Acute Mental Fatigue
André Pimenta, Davide Carneiro, José Neves 0001, Paulo Novais |
IEA/AIE (2) | 1 |