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Saeid Motiian

dblp:135/6543 · DBLP profile ↗
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11ranked-venue papers
6as first author
4since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 10 · 5 first-author · 4 since 2021Artificial intelligence and machine learning · 7 · 5 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Transfer learning and domain adaptation · 80% Representation and self-supervised learning · 9% Learning paradigms · 9%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Transfer learning and domain adaptation
domain adaptation
0.522017
Unified Deep Supervised Domain Adaptation and Generalization · ICCV 2017
Information Bottleneck Domain Adaptation with Privileged Information for Visual Recognition · ECCV (7) 2016
Information retrieval
image retrieval
0.512021
ALADIN: All Layer Adaptive Instance Normalization for Fine-grained Style Similarity · ICCV 2021
Machine learning › Transfer learning and domain adaptation › domain adaptation › distribution adaptation
adversarial domain adaptation
0.312017
Few-Shot Adversarial Domain Adaptation · NIPS 2017
Machine learning › Transfer learning and domain adaptation
domain generalization
0.312017
Unified Deep Supervised Domain Adaptation and Generalization · ICCV 2017
Machine learning › Transfer learning and domain adaptation › domain adaptation › low-resource domain adaptation
few-shot domain adaptation
0.312017
Few-Shot Adversarial Domain Adaptation · NIPS 2017
Machine learning › Transfer learning and domain adaptation
few-shot learning
0.312017
Few-Shot Adversarial Domain Adaptation · NIPS 2017
Machine learning › Transfer learning and domain adaptation › domain adaptation
supervised domain adaptation
0.312017
Unified Deep Supervised Domain Adaptation and Generalization · ICCV 2017
Machine learning › Transfer learning and domain adaptation › domain adaptation
unsupervised domain adaptation
0.312017
Few-Shot Adversarial Domain Adaptation · NIPS 2017
Machine learning › Representation and self-supervised learning
information bottleneck
0.212016
Information Bottleneck Learning Using Privileged Information for Visual Recognition · CVPR 2016
Machine learning › Learning paradigms › supervised learning
learning using privileged information
0.212016
Information Bottleneck Learning Using Privileged Information for Visual Recognition · CVPR 2016
Computer vision › Image recognition and object detection
visual recognition
0.112016
Information Bottleneck Domain Adaptation with Privileged Information for Visual Recognition · ECCV (7) 2016

Methods — techniques the papers use, named apart from their topics

weakly supervised learning · 1.0adaptive instance normalization · 1.0information bottleneck · 0.5siamese architecture · 0.3embedding subspace · 0.3distribution alignment · 0.3deep neural network · 0.3adversarial learning · 0.3risk minimization · 0.2large margin classifier · 0.2
YearPublicationVenuePosition
2022 Face editing using a regression-based approach in the StyleGAN latent space
Saeid Motiian, Siavash Khodadadeh, Shabnam Ghadar, Baldo Faieta, Ladislau Bölöni
BMVC1
2022 Latent to Latent: A Learned Mapper for Identity Preserving Editing of Multiple Face Attributes in StyleGAN-generated Images
abstract
Several recent papers introduced techniques to adjust the attributes of human faces generated by unconditional GANs such as StyleGAN. Despite efforts to disentangle the attributes, a request to change one attribute often triggers unwanted changes to other attributes as well. More importantly, in some cases, a human observer would not recognize the edited face to belong to the same person. We propose an approach where a neural network takes as input the latent encoding of a face and the desired attribute changes and outputs the latent space encoding of the edited image. The network is trained offline using unsupervised data, with training labels generated by an off-the-shelf attribute classifier. The desired attribute changes and conservation laws, such as identity maintenance, are encoded in the training loss. The number of attributes the mapper can simultaneously modify is only limited by the attributes available to the classifier – we trained a network that handles 35 attributes, more than any previous approach. As no optimization is performed at deployment time, the computation time is negligible, allowing real-time attribute editing. Qualitative and quantitative comparisons with the current state-of-the-art show our method is better at conserving the identity of the face and restricting changes to the requested attributes.
Siavash Khodadadeh, Shabnam Ghadar, Saeid Motiian, Wei-An Lin, Ladislau Bölöni, Ratheesh Kalarot
WACV3
2021 ALADIN: All Layer Adaptive Instance Normalization for Fine-grained Style Similarity
abstract
We present ALADIN (All Layer AdaIN); a novel architecture for searching images based on the similarity of their artistic style. Representation learning is critical to visual search, where distance in the learned search embedding reflects image similarity. Learning an embedding that discriminates fine-grained variations in style is hard, due to the difficulty of defining and labelling style. ALADIN takes a weakly supervised approach to learning a representation for fine-grained style similarity of digital artworks, leveraging BAM-FG, a novel large-scale dataset of user generated content groupings gathered from the web. ALADIN sets a new state of the art accuracy for style-based visual search over both coarse labelled style data (BAM) and BAM-FG; a new 2.62 million image dataset of 310,000 fine-grained style groupings also contributed by this work.
Dan Ruta, Saeid Motiian, Baldo Faieta, Zhe Lin 0001, Hailin Jin, Alex Filipkowski, Andrew Gilbert, John P. Collomosse
ICCV2
2021 Automatic Object Recoloring Using Adversarial Learning
abstract
We propose a novel method for automatic object recoloring based on Generative Adversarial Networks (GANs). The user can simply give commands of the form recolortowhich will be executed without any need of manual edit. Our approach takes advantage of pre-trained object detectors and saliency mask segmentation networks. The segmented mask of the given object along with the target color and the original image form the input to the GAN. The use of cycle consistency loss ensures the realistic look of the results. To our best knowledge, this is the first algorithm where the automatic recoloring is only limited by the ability of the mask extractor to map a natural language tag to a specific object in the image (several hundred object types at the time of this writing). For a performance comparison, we also adapted other state of the art methods to perform this task. We found that our method had consistently yielded qualitatively better recoloring results.
Siavash Khodadadeh, Saeid Motiian, Zhe Lin 0001, Ladislau Bölöni, Shabnam Ghadar
WACV2
2018 Deep Supervised Hashing with Spherical Embedding
Stanislav Pidhorskyi, Quinn Jones, Saeid Motiian, Donald A. Adjeroh, Gianfranco Doretto
ACCV (4)3
2017 Unified Deep Supervised Domain Adaptation and Generalization
abstract
This work provides a unified framework for addressing the problem of visual supervised domain adaptation and generalization with deep models. The main idea is to exploit the Siamese architecture to learn an embedding subspace that is discriminative, and where mapped visual domains are semantically aligned and yet maximally separated. The supervised setting becomes attractive especially when only few target data samples need to be labeled. In this scenario, alignment and separation of semantic probability distributions is difficult because of the lack of data. We found that by reverting to point-wise surrogates of distribution distances and similarities provides an effective solution. In addition, the approach has a high “speed” of adaptation, which requires an extremely low number of labeled target training samples, even one per category can be effective. The approach is extended to domain generalization. For both applications the experiments show very promising results.
Saeid Motiian, Marco Piccirilli, Donald A. Adjeroh, Gianfranco Doretto
ICCV1
2017 Few-Shot Adversarial Domain Adaptation
abstract
This work provides a framework for addressing the problem of supervised domain adaptation with deep models. The main idea is to exploit adversarial learning to learn an embedded subspace that simultaneously maximizes the confusion between two domains while semantically aligning their embedding. The supervised setting becomes attractive especially when there are only a few target data samples that need to be labeled. In this few-shot learning scenario, alignment and separation of semantic probability distributions is difficult because of the lack of data. We found that by carefully designing a training scheme whereby the typical binary adversarial discriminator is augmented to distinguish between four different classes, it is possible to effectively address the supervised adaptation problem. In addition, the approach has a high “speed” of adaptation, i.e. it requires an extremely low number of labeled target training samples, even one per category can be effective. We then extensively compare this approach to the state of the art in domain adaptation in two experiments: one using datasets for handwritten digit recognition, and one using datasets for visual object recognition.
Saeid Motiian, Quinn Jones, Seyed Mehdi Iranmanesh, Gianfranco Doretto
NIPS1
2017 Online Human Interaction Detection and Recognition With Multiple Cameras
abstract
We address the problem of detecting and recognizing online the occurrence of human interactions as seen by a network of multiple cameras. We represent interactions by forming temporal trajectories, coupling together the body motion of each individual and their proximity relationships with others, and also sound whenever available. Such trajectories are modeled with kernel state-space (KSS) models. Their advantage is being suitable for the online interaction detection, recognition, and also for fusing information from multiple cameras, while enabling a fast implementation based on online recursive updates. For recognition, in order to compare interaction trajectories in the space of KSS models, we design so-called pairwise kernels with a special symmetry. For detection, we exploit the geometry of linear operators in Hilbert space, and extend to KSS models the concept of parity space, originally defined for linear models. For fusion, we combine KSS models with kernel construction and multiview learning techniques. We extensively evaluate the approach on four single view publicly available data sets, and we also introduce, and will make public, a new challenging human interactions data set that we have collected using a network of three cameras. The results show that the approach holds promise to become an effective building block for the analysis of real-time human behavior from multiple cameras.
Saeid Motiian, Farzad Siyahjani, Ranya Almohsen, Gianfranco Doretto
IEEE Trans. Circuits Syst. Video Technol.1
2016 Information Bottleneck Learning Using Privileged Information for Visual Recognition
abstract
We explore the visual recognition problem from a main data view when an auxiliary data view is available during training. This is important because it allows improving the training of visual classifiers when paired additional data is cheaply available, and it improves the recognition from multi-view data when there is a missing view at testing time. The problem is challenging because of the intrinsic asymmetry caused by the missing auxiliary view during testing. We account for such view during training by extending the information bottleneck method, and by combining it with risk minimization. In this way, we establish an information theoretic principle for leaning any type of visual classifier under this particular setting. We use this principle to design a large-margin classifier with an efficient optimization in the primal space. We extensively compare our method with the state-of-the-art on different visual recognition datasets, and with different types of auxiliary data, and show that the proposed framework has a very promising potential.
Saeid Motiian, Marco Piccirilli, Donald A. Adjeroh, Gianfranco Doretto
CVPR1
2016 Information Bottleneck Domain Adaptation with Privileged Information for Visual Recognition
Saeid Motiian, Gianfranco Doretto
ECCV (7)1
2014 Online geometric human interaction segmentation and recognition
abstract
We address the problem of online temporal segmentation and recognition of human interactions in video sequences. The complexity of the high-dimensional data variability representing interactions is handled by combining kernel methods with linear models, giving rise to kernel regression and kernel state space models. By exploiting the geometry of linear operators in Hilbert space, we show how the concept of parity space, defined for linear models, generalizes to the kernellized extensions. This provides a powerful and flexible framework for online temporal segmentation and recognition. We extensively evaluate the approach on a publicly available dataset, and on a new challenging human interactions dataset that we have collected. The results show that the approach holds the promise to become an effective building block for the analysis in real-time of human behavior.
Farzad Siyahjani, Saeid Motiian, Harika Bharthavarapu, Sajid Sharlemin, Gianfranco Doretto
ICME2