VLDB 2026 Research / reviewers in the wild / expert
Ran Yi 0002
dblp:136/5469-2
· DBLP profile ↗
108ranked-venue papers
13as first author
97since 2021 · last 2026
0000-0003-1858-3358ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 92 · 8 first-author · 83 since 2021Artificial intelligence and machine learning · 55 · 8 first-author · 50 since 2021Systems, architecture and hardware · 2 · 1 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | UltraGen: High-Resolution Video Generation with Hierarchical AttentionabstractRecent advances in video generation have made it possible to produce visually compelling videos, with wide-ranging applications in content creation, entertainment, and virtual reality. However, most existing diffusion transformer based video generation models are limited to low-resolution outputs ( Jiangning Zhang, Zihan Su, Ran Yi 0002 |
AAAI | 4 |
| 2026 | TileGS: Adaptive Gaussian Densification Through Tile-Guided Perceptual Analysisabstract3D Gaussian Splatting (3DGS) has become a powerful technique for real-time novel view synthesis, using explicit, end-to-end optimized 3D Gaussians to represent scenes. However, its training objective is primarily based on pixel-wise photometric loss, and its densification strategy fails to account for structural consistency and localized perceptual priorities. As a result, 3DGS struggles to capture fine textures and boundary details in underconstrained areas, leading to inefficient use of representational capacity and degraded rendering quality in critical regions. To overcome this limitation, we introduce TileGS, a tile-wise, perceptually guided framework designed to refine scene representation based on local rendering quality. Our method features a tile-guided densification approach that performs per-tile perceptual analysis between rendered and ground-truth tiles to identify areas and Gaussians requiring refinement. Additionally, we incorporate a tile-level structural loss to enforce localized consistency during training. TileGS is designed to be a plug-and-play framework, seamlessly integrating into existing 3DGS pipelines with minimal adjustments. Experiments across multiple datasets demonstrate that TileGS improves rendering quality while maintaining an efficient representation, showcasing its versatility and effectiveness in diverse rendering scenarios. Ran Yi 0002, Lizhuang Ma |
AAAI | 2 |
| 2026 | SA-Edit: Accelerating Editing Models via Test-time Spatial AccelerationabstractDiffusion-based image editing models have demonstrated remarkable capabilities for generating high-quality results. However, the iterative inference process poses a significant challenge in achieving real-time generation. Previously proposed methods, such as feature caching or model distillation, often require model-specific designs and lack flexibility. In this paper, we introduce SA-Edit, an efficient, training-free, and plug-and-play algorithm for the universal acceleration of diffusion-based image editing models. Specifically, we propose a spatial scaling strategy to reduce redundant latent tokens and enhance efficiency. To address aliasing and blurring artifacts, we introduce a score-based filter and adaptively refine high-score regions after each upsampling operation. Our method achieves at least 4.2 × faster inference for image editing while maintaining high output quality. Furthermore, our approach can be seamlessly integrated with existing acceleration techniques to achieve even greater speedups. Extensive experiments demonstrate the effectiveness and efficiency of our proposed method. The code is released at: https://github.com/ouroboros-phy/SA-Edit Yihao Song, Ran Yi 0002, Xiaoning Lei, Bin Sheng 0001 |
ICMR | 3 |
| 2026 | DANIM: Domain adaptation network with intermediate domain masking for night-time scene parsing
Qijian Tian, Ran Yi 0002, Zufeng Zhang, Bin Sheng 0001, Xin Tan 0002, Lizhuang Ma |
Pattern Recognit. | 3 |
| 2026 | Semantic Frame InterpolationabstractGenerating intermediate video content of varying lengths based on given first and last frames, along with text prompt information, offers significant research and application potential. However, traditional frame interpolation tasks primarily focus on scenarios with a small number of frames, no text control, and minimal differences between the first and last frames. Recent community developers have utilized large video models represented by Wan to endow frame-to-frame capabilities. However, these models can only generate a fixed number of frames and often fail to produce satisfactory results for certain frame lengths, while this setting lacks a clear official definition and a well-established benchmark. In this paper, we first propose a new practical Semantic Frame Interpolation (SFI) task from the perspective of academic definition, which covers the above two settings and supports inference at multiple frame rates. To achieve this goal, we propose a novel SemFi model building upon Wan2.1, which incorporates a Mixture-of-LoRA module to ensure the generation of high-consistency content that aligns with control conditions across various frame length limitations. Furthermore, we propose SFI-300K, the first general-purpose dataset and benchmark specifically designed for SFI. To support this, we collect and process data from the perspective of SFI, carefully designing evaluation metrics and methods to evaluate the performance of the model in multiple dimensions, including images and videos, and various aspects, including consistency and diversity. Through extensive experiments on SFI-300K, we demonstrate that our method is particularly well-suited to meet the requirements of the SFI task. Yijia Hong, Jiangning Zhang, Ran Yi 0002, Weijian Cao, Xiaobin Hu, Lizhuang Ma, Shuicheng Yan |
IEEE Trans. Image Process. | 3 |
| 2026 | Feed-forward 3D reconstruction with point-cloud representations: From DUSt3R to VGGT and beyondabstractThis survey reviews feed-forward, point-cloud 3D reconstruction methods from DUSt3R to VGGT and their recent variants. Here, feed-forward primarily refers to predicting dense geometry and, when applicable, camera poses through learned network inference, without relying on classical per-scene SfM + MVS optimization as the main inference mechanism. We first formalize the reconstruction task in pose-aware and pose-free settings, and contrast feed-forward point-map regression with classical Structure-from-Motion and Multi-View Stereo pipelines. Building on this, we organize existing methods into three stages: early pairwise models typified by DUSt3R, DUSt3R-style extensions that enhance multi-view consistency, streaming, efficiency, and dynamic-scene handling, and large unified transformers such as VGGT that process tens to hundreds of views jointly, while noting differences in their inference paradigms. We analyze these models along shared axes, including scene representation, correspondence reasoning, pose regression, fusion strategies, and the role of large-scale training data. We summarize widely used 3D datasets and evaluation metrics, and provide a case study on the DTU benchmark for multi-view depth and point map estimation, highlighting accuracy-efficiency trade-offs between optimization-based and feed-forward approaches. Finally, we discuss open challenges in data scarcity, sparse-view reconstruction, non-Lambertian structures, dynamic scenes, long-context processing, and resource-efficient deployment, and outline future directions that combine feed-forward architectures with differentiable rendering, generative priors, and safety mechanisms to enable scalable and trustworthy 3D reconstruction systems. Zeyi Zheng, Ran Yi 0002, Lizhuang Ma |
Virtual Real. Intell. Hardw. | 3 |
| 2025 | ID-Sculpt: ID-aware 3D Head Generation from Single In-the-wild Portrait ImageabstractWhile recent works have achieved great success on one-shot 3D common object generation, high quality and fidelity 3D head generation from a single image remains a great challenge. Previous text-based methods for generating 3D heads were limited by text descriptions and image-based methods struggled to produce high-quality head geometry. To handle this challenging problem, we propose a novel framework, ID-Sculpt, to generate high-quality 3D heads while preserving their identities. Our work incorporates the identity information of the portrait image into three parts: 1) geometry initialization, 2) geometry sculpting, and 3) texture generation stages. Given a reference portrait image, we first align the identity features with text features to realize ID-aware guidance enhancement, which contains the control signals representing the face information. We then use the canny map, ID features of the portrait image, and a pre-trained text-to-normal/depth diffusion model to generate ID-aware geometry supervision and 3D-GAN inversion is employed to generate ID-aware geometry initialization. Furthermore, with the ability to inject identity information into 3D head generation, we use ID-aware guidance to calculate ID-aware Score Distillation (ISD) for geometry sculpting. For texture generation, we adopt the ID Consistent Texture Inpainting and Refinement which progressively expands the view for texture inpainting to obtain an initialization UV texture map. We then use the id-aware guidance to provide image-level supervision for noisy multi-view images to obtain a refined texture map. Extensive experiments demonstrate that we can generate high-quality 3D heads with accurate geometry and texture from a single in-the-wild portrait image. Jinkun Hao, Junshu Tang, Jiangning Zhang, Ran Yi 0002, Yijia Hong, Moran Li, Weijian Cao, Chengjie Wang 0001, Lizhuang Ma |
AAAI | 4 |
| 2025 | Weighted Poisson-disk Resampling on Large-Scale Point CloudsabstractFor large-scale point cloud processing, resampling takes the important role of controlling the point number and density while keeping the geometric consistency. However, current methods cannot balance such different requirements. Particularly with large-scale point clouds, classical methods often struggle with decreased efficiency and accuracy. To address such issues, we propose a weighted Poisson-disk (WPD) resampling method to improve the usability and efficiency for the processing. We first design an initial Poisson resampling with a voxel-based estimation strategy. It is able to estimate a more accurate radius of the Poisson-disk while maintaining high efficiency. Then, we design a weighted tangent smoothing step to further optimize the Voronoi diagram for each point. At the same time, sharp features are detected and kept in the optimized results with isotropic property. Finally, we achieve a resampling copy from the original point cloud with the specified point number, uniform density, and high-quality geometric consistency. Experiments show that our method significantly improves the performance of large-scale point cloud resampling for different applications, and provides a highly practical solution. Xianhe Jiao, Chenlei Lv, Junli Zhao, Ran Yi 0002, Yu-Hui Wen, Zhenkuan Pan 0001, Zhongke Wu, Yong-Jin Liu 0001 |
AAAI | 4 |
| 2025 | Improving Autoregressive Visual Generation with Cluster-Oriented Token PredictionabstractEmploying LLMs for visual generation has recently become a research focus. However, the existing methods primarily transfer the LLM architecture to visual generation but rarely investigate the fundamental differences between language and vision. This oversight may lead to suboptimal utilization of visual generation capabilities within the LLM framework. In this paper, we explore the characteristics of visual embedding space under the LLM framework and discover that the correlation between visual embeddings can help achieve more stable and robust generation results. We present IAR, an Improved AutoRegressive Visual Generation Method that enhances the training efficiency and generation quality of LLM-based visual generation models. Firstly, we propose a Codebook Rearrangement strategy that uses balanced k-means clustering algorithm to rearrange the visual codebook into clusters, ensuring high similarity among visual features within each cluster. Leveraging the rearranged codebook, we propose a Cluster-oriented Cross-entropy Loss that guides the model to correctly predict the cluster where the target token is located. This approach ensures that even if the model predicts the wrong token index, there is a high probability the predicted token is located in the correct cluster, which significantly enhances the generation quality and robustness. Extensive experiments demonstrate that our IAR consistently enhances the model training efficiency and performance from 100M to 1.4B, reducing the training time by half while achieving the same FID. Additionally, IAR can be applied to various LLM-based visual generation models and adheres to the scaling law, providing a promising direction for future research in LLM-based visual generation. The code is available at: https://github.com/sjtuplayer/IAR. Jiangning Zhang, Ran Yi 0002, Jieyu Weng, Yabiao Wang, Xianfang Zeng, Zhucun Xue, Lizhuang Ma |
CVPR | 3 |
| 2025 | MOS: Modeling Object-Scene Associations in Generalized Category DiscoveryabstractGeneralized Category Discovery (GCD) is a classification task that aims to classify both base and novel classes in un-labeled images, using knowledge from a labeled dataset. In GCD, previous research overlooks scene information or treats it as noise, reducing its impact during model training. However, in this paper, we argue that scene information should be viewed as a strong prior for inferring novel classes. We attribute the misinterpretation of scene information to a key factor: the Ambiguity Challenge inherent in GCD. Specifically, novel objects in base scenes might be wrongly classified into base categories, while base objects in novel scenes might be mistakenly recognized as novel categories. Once the ambiguity challenge is addressed, scene information can reach its full potential, significantly enhancing the performance of GCD models. To more effectively leverage scene information, we propose the Modeling Object-Scene Associations (MOS) framework, which utilizes a simple MLP-based scene-awareness module to enhance GCD performance. It achieves an exceptional average accuracy improvement of 4% on the challenging fine-grained datasets compared to state-of-the-art methods, emphasizing its superior performance in fine-grained GCD. The code is publicly available at https://github.com/JethroPeng/MOS. Zhengyuan Peng, Jinpeng Ma, Zhimin Sun, Ran Yi 0002, Xin Tan 0002, Lizhuang Ma |
CVPR | 4 |
| 2025 | ATA: Adaptive Transformation Agent for Text-Guided Subject-Position Variable Background InpaintingabstractImage inpainting aims to fill the missing region of an image. Recently, there has been a surge of interest in foreground-conditioned background inpainting, a sub-task that fills the background of an image while the foreground subject and associated text prompt are provided. Existing background inpainting methods typically strictly preserve the subject’s original position from the source image, resulting in inconsistencies between the subject and the generated background. To address this challenge, we propose a new task, the "Text-Guided Subject-Position Variable Background Inpainting", which aims to dynamically adjust the subject position to achieve a harmonious relationship between the subject and the inpainted background, and propose the Adaptive Transformation Agent (ATA) for this task. Firstly, we design a PosAgent Block that adaptively predicts an appropriate displacement based on given features to achieve variable subject-position. Secondly, we design the Reverse Displacement Transform (RDT) module, which arranges multiple PosAgent blocks in a reverse structure, to transform hierarchical feature maps from deep to shallow based on semantic information. Thirdly, we equip ATA with a Position Switch Embedding to control whether the subject’s position in the generated image is adaptively predicted or fixed. Extensive comparative experiments validate the effectiveness of our ATA approach, which not only demonstrates superior inpainting capabilities in subject-position variable inpainting, but also ensures good performance on subjectposition fixed inpainting. Yizhe Tang, Zhimin Sun, Yuzhen Du, Ran Yi 0002, Guangben Lu, Lizhuang Ma, Fangyuan Zou |
CVPR | 4 |
| 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial RepresentationsabstractRecent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms of runtime speed or storage space. To this end, we propose a novel method that addresses all the aforementioned demands. In specific, we introduce an expressive and compact representation that encodes texture-related attributes of the 3D Gaussians in the tensorial format. We store appearance of neutral expression in static tri-planes, and represents dynamic texture details for different expressions using lightweight 1D feature lines, which are then decoded into opacity offset relative to the neutral face. We further propose adaptive truncated opacity penalty and class-balanced sampling to improve generalization across different expressions. Experiments show this design enables accurate face dynamic details capturing while maintains real-time rendering and significantly reduces storage costs, thus broadening the applicability to more scenarios. Xuan Wang 0009, Ran Yi 0002, Yanbo Fan, Jichen Hu, Jingcheng Zhu, Lizhuang Ma |
CVPR | 3 |
| 2025 | Rectified Diffusion Guidance for Conditional GenerationabstractClassifier-Free Guidance (CFG), which combines the conditional and unconditional score functions with two coefficients summing to one, serves as a practical technique for diffusion model sampling. Theoretically, however, denoising with CFG cannot be expressed as a reciprocal diffusion process, which may consequently leave some hidden risks during use. In this work, we revisit the theory behind CFG and rigorously confirm that the improper configuration of the combination coefficients (i.e., the widely used summing-to-one version) brings about expectation shift of the generative distribution. To rectify this issue, we propose ReCFG1with a relaxation on the guidance coefficients such that denoising with ReCFG strictly aligns with the diffusion theory. We further show that our approach enjoys a closed-form solution given the guidance strength. That way, the rectified coefficients can be readily pre-computed via traversing the observed data, leaving the sampling speed barely affected. Empirical evidence on real-world data demonstrate the compatibility of our post-hoc design with existing state-of-the-art diffusion models, including both class-conditioned ones (e.g., EDM2 on ImageNet) and text-conditioned ones (e.g., SD3 on CC12M), without any retraining. Code is available at https://github.com/thuxmf/recfg. Mengfei Xia, Nan Xue 0001, Yujun Shen, Ran Yi 0002, Tieliang Gong, Yong-Jin Liu 0001 |
CVPR | 4 |
| 2025 | DiffuseFIST: A Fast Image-guided Style Transfer Method for Adapting Large-scale Diffusion ModelsabstractPre-trained text-to-image (T2I) synthesis diffusion models (DM) have shown remarkable capabilities in generating diverse images. However, they struggle to satisfy the user’s requirements due to (i) text’s inherent imprecision in expressing specific styles and (ii) generation is time-consuming due to many iterations in reverse process of diffusion models. To address these issues, we propose a fast style transfer method adopting pre-trained large-scale diffusion models, dubbed as DiffuseFIST, which adds T-small (300) noise to accelerate reverse process and solely requires real-world images and artistic images as input. Specifically, to preserve content and prevent style leakage, we introduce Content Injection (CI) strategy to achieve fine-grained control over the generated structure by manipulating spatial features and self-attention inside the model. Furthermore, we design Iterative Style Guidance (ISG) strategy which allows explicit user guidance and control of stylization tradeoffs. Finally, we initialize latent variable with Whitening and Coloring Transform (WCT) to deal with the disharmonious color. Qualitative and quantitative experiments demonstrate that our proposed method surpasses state-of-the-art methods in both conventional and diffusion-based style transfer methods. Miaomiao Dai, Qianyu Zhou 0001, Ran Yi 0002, Lizhuang Ma |
ICASSP | 3 |
| 2025 | SuperMat: Physically Consistent PBR Material Estimation at Interactive RatesabstractDecomposing physically-based materials from images into their constituent properties remains challenging, particularly when maintaining both computational efficiency and physical consistency. While recent diffusion-based approaches have shown promise, they face substantial computational overhead due to multiple denoising steps and separate models for different material properties. We present SuperMat, a single-step framework that achieves high-quality material decomposition with one-step inference. This enables end-to-end training with perceptual and re-render losses while decomposing albedo, metallic, and roughness maps at millisecond-scale speeds. We further extend our framework to 3D objects through a UV refinement network, enabling consistent material estimation across viewpoints while maintaining efficiency. Experiments demonstrate that SuperMat achieves state-of-the-art PBR material decomposition quality while reducing inference time from seconds to milliseconds per image, and completes PBR material estimation for 3D objects in approximately 3 seconds. The project page is at https://hyj542682306.github.io/SuperMat/. Yijia Hong, Ran Yi 0002, Yan-Pei Cao 0001, Lizhuang Ma |
ICCV | 3 |
| 2025 | Mv-Adapter: Multi-View Consistent Image Generation Made EasyabstractExisting multi-view image generation methods often make invasive modifications to pre-trained text-to-image (T2I) models and require full fine-tuning, leading to (1) high computational costs, especially with large base models and high-resolution images, and (2) degradation in image quality due to optimization difficulties and scarce high-quality 3D data. In this paper, we propose the first adapter-based solution for multi-view image generation, and introduce MV-Adapter, a versatile plug-and-play adapter that enhances T2I models and their derivatives without altering the original network structure or feature space. By updating fewer parameters, MV-Adapter enables efficient training and preserves the prior knowledge embedded in pre-trained models, mitigating overfitting risks. To efficiently model the 3D geometric knowledge within the adapter, we introduce innovative designs that include duplicated self-attention layers and parallel attention architecture, enabling the adapter to inherit the powerful priors of the pre-trained models to model the novel 3D knowledge. Moreover, we present a unified condition encoder that seamlessly integrates camera parameters and geometric information, facilitating applications such as text- and image-based 3D generation and texturing. MV-Adapter achieves multi-view generation at 768 resolution on Stable Diffusion XL (SDXL), and demonstrates adaptability and versatility. It can also be extended to arbitrary view generation, enabling broader applications. We demonstrate that MV-Adapter sets a new quality standard for multi-view image generation, and opens up new possibilities due to its efficiency, adaptability and versatility. Zehuan Huang, Ran Yi 0002, Lizhuang Ma, Yan-Pei Cao 0001, Lu Sheng |
ICCV | 4 |
| 2025 | Pinco: Position-Induced Consistent Adapter for Diffusion Transformer in Foreground-Conditioned InpaintingabstractForeground-conditioned inpainting aims to seamlessly fill the background region of an image by utilizing the provided foreground subject and a text description. While existing T2I-based image inpainting methods can be applied to this task, they suffer from issues of subject shape expansion, distortion, or impaired ability to align with the text description, resulting in inconsistencies between the visual elements and the text description. To address these challenges, we propose Pinco, a plug-and-play foreground-conditioned inpainting adapter that generates high-quality backgrounds with good text alignment while effectively preserving the shape of the foreground subject. Firstly, we design a Self-Consistent Adapter that integrates the foreground subject features into the layout-related self-attention layer, which helps to alleviate conflicts between the text and subject features by ensuring that the model can effectively consider the foreground subject's characteristics while processing the overall image layout. Secondly, we design a Decoupled Image Feature Extraction method that employs distinct architectures to extract semantic and spatial features separately, significantly improving subject feature extraction and ensuring high-quality preservation of the subject's shape. Thirdly, to ensure precise utilization of the extracted features and to focus attention on the subject region, we introduce a Shared Positional Embedding Anchor, greatly improving the model's understanding of subject features and boosting training efficiency. Extensive experiments demonstrate that our method achieves superior performance and efficiency in foreground-conditioned inpainting. Guangben Lu, Yuzhen Du, Yizhe Tang, Zhimin Sun, Ran Yi 0002, Yifan Qi, Lizhuang Ma, Fangyuan Zou |
ICCV | 5 |
| 2025 | SIGMAN: Scaling 3D Human Gaussian Generation with Millions of Assetsabstract3D human digitization has long been a highly pursued yet challenging task. Existing methods aim to generate high-quality 3D digital humans from single or multiple views, but remain primarily constrained by current paradigms and the scarcity of 3D human assets. Specifically, recent approaches fall into several paradigms: optimization-based and feed-forward (both single-view regression and multi-view generation with reconstruction). However, they are limited by slow speed, low quality, cascade reasoning, and ambiguity in mapping low-dimensional planes to high-dimensional space due to occlusion and invisibility, respectively. Furthermore, existing 3D human assets remain small-scale, insufficient for large-scale training. To address these challenges, we propose a latent space generation paradigm for 3D human digitization, which involves compressing multi-view images into Gaussians via a UV-structured VAE, along with DiT-based conditional generation, we transform the ill-posed low-to-high-dimensional mapping problem into a learnable distribution shift, which also supports end-to-end inference. In addition, we employ the multi-view optimization approach combined with synthetic data to construct the HGS-1M dataset, which contains $1$ million 3D Gaussian assets to support the large-scale training. Experimental results demonstrate that our paradigm, powered by large-scale training, produces high-quality 3D human Gaussians with intricate textures, facial details, and loose clothing deformation. Yuhang Yang 0002, Fengqi Liu, Yixing Lu, Pingyu Wu, Wei Zhai, Ran Yi 0002, Yang Cao 0010, Lizhuang Ma, Zhengjun Zha, Junting Dong |
ICCV | 7 |
| 2025 | SaRA: High-Efficient Diffusion Model Fine-tuning with Progressive Sparse Low-Rank AdaptationabstractThe development of diffusion models has led to significant progress in image and video generation tasks, with pre-trained models like the Stable Diffusion series playing a crucial role.
However, a key challenge remains in downstream task applications: how to effectively and efficiently adapt pre-trained diffusion models to new tasks.
Inspired by model pruning which lightens large pre-trained models by removing unimportant parameters, we propose a novel model fine-tuning method to make full use of these ineffective parameters and enable the pre-trained model with new task-specified capabilities.
In this work, we first investigate the importance of parameters in pre-trained diffusion models and discover that parameters with the smallest absolute values do not contribute to the generation process due to training instabilities.
Based on this observation, we propose a fine-tuning method termed SaRA that re-utilizes these temporarily ineffective parameters, equating to optimizing a sparse weight matrix to learn the task-specific knowledge.
To mitigate potential overfitting, we propose a nuclear-norm-based low-rank sparse training scheme for efficient fine-tuning.
Furthermore, we design a new progressive parameter adjustment strategy to make full use of the finetuned parameters.
Finally, we propose a novel unstructural backpropagation strategy, which significantly reduces memory costs during fine-tuning.
Our method enhances the generative capabilities of pre-trained models in downstream applications and outperforms existing fine-tuning methods in maintaining model's generalization ability. Source code is available at https://sjtuplayer.github.io/projects/SaRA. Jiangning Zhang, Ran Yi 0002, Hongrui Huang, Yabiao Wang, Lizhuang Ma |
ICLR | 3 |
| 2025 | GauSurfaceAvatar: A Realistic Human Head Model with Variable Texture Based on 2D Gaussiansabstract3D facial reconstruction plays a crucial role in virtual reality and entertainment. Impressive rendering and animation effects have been achieved through recent advances. Existing Gaussian avatar models generate diverse expressions, but the corresponding texture changes are not so satisfactory, and their geometric structure often falls short. In response to these challenges, we propose a 3D head avatar with remarkable geometry, which can control expression variations and enable facial texture information to change along with expressions. To achieve this effect, we combine the 2D Gaussian field with the facial parametric model, use the mesh to drive Gaussian field, design a fine-tuning field for the mouth area to fit distorted expressions, and simultaneously design a color variation module to simulate changes in facial wrinkles and skin. Experiments demonstrate that our avatar model exhibits excellent performance in both appearance details and geometric shapes. Lijie Geng, Junli Zhao, Lin Gao 0004, Ran Yi 0002, Fuqing Duan, Zhenkuan Pan 0001, Yong-Jin Liu 0001 |
ICME | 4 |
| 2025 | Identity-Preserving Text-to-Video Generation Guided by Simple yet Effective Spatial-Temporal Decoupled RepresentationsabstractIdentity-preserving text-to-video (IPT2V) generation, which aims to create high-fidelity videos with consistent human identity, has become crucial for downstream applications. However, current end-to-end frameworks suffer a critical spatial-temporal trade-off: optimizing for spatially coherent layouts of key elements ( e.g., character identity preservation) often compromises instruction-compliant temporal smoothness, while prioritizing dynamic realism risks disrupting the spatial coherence of visual structures. To tackle this issue, we propose a simple yet effective spatial-temporal decoupled framework that decomposes representations into spatial features for layouts and temporal features for motion dynamics. Specifically, our paper proposes a semantic prompt optimization mechanism and stage-wise decoupled generation paradigm. The former module decouples the prompt into spatial and temporal components. Aligned with the subsequent stage-wise decoupled approach, the spatial prompts guide the text-to-image (T2I) stage to generate coherent spatial features, while the temporal prompts direct the sequential image-to-video (I2V) stage to ensure motion consistency. Experimental results validate that our approach achieves excellent spatiotemporal consistency, demonstrating outstanding performance in identity preservation, text relevance, and video quality. By leveraging this simple yet robust mechanism, our algorithm secures the runner-up position in 2025 ACM Multimedia Challenge. Our code is available at https://github.com/rain152/IPVG. Yuji Wang, Moran Li, Xiaobin Hu, Ran Yi 0002, Jiangning Zhang, Weijian Cao, Yabiao Wang, Chengjie Wang 0001, Lizhuang Ma |
ACM Multimedia | 4 |
| 2025 | WaveAR: Wavelet-Aware Continuous Autoregressive Diffusion for Accurate Human Motion PredictionabstractThis work tackles a challenging problem: stochastic human motion prediction (SHMP), which aims to forecast diverse and physically plausible future pose sequences based on a short history of observed motion. While autoregressive sequence models have excelled in related generation tasks, their reliance on vector‐quantized tokenization limits motion fidelity and training stability. To overcome these drawbacks, we introduce \textbf{WaveAR}, a novel AR based framework which is the first successful application of a continuous autoregressive generation paradigm to HMP to our best knowledge. WaveAR consists of two stages. In the first stage, a lightweight Spatio‐Temporal VAE (ST-VAE) compresses the raw 3D-joint sequence into a downsampled latent token stream, providing a compact yet expressive foundation. In the second stage, we apply masked autoregressive prediction directly in this continuous latent space, conditioning on both unmasked latents and multi‐scale spectral cues extracted via a 2D discrete wavelet transform. A fusion module consisting of alternating cross-attention and self-attention layers adaptively fuses temporal context with low- and high-frequency wavelet subbands, and a small MLP‐based diffusion head predicts per-token noise residuals under a denoising loss. By avoiding vector quantization and integrating localized frequency information, WaveAR preserves fine‐grained motion details while maintaining fast inference speed. Extensive experiments on standard benchmarks demonstrate that our approach delivers more accurate and computationally efficient predictions than prior state‐of-the-art methods. Shengchuan Gao, Yabiao Wang, Ran Yi 0002 |
NeurIPS | 4 |
| 2025 | MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial ReasoningabstractThe ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, traditional methods for creating these scenes rely on time-consuming manual layout design or purely randomized layouts, which are limited in terms of plausibility or alignment with the tasks. In this paper, we formulate a novel task, namely task-oriented tabletop scene generation, which poses significant challenges due to the substantial gap between high-level task instructions and the tabletop scenes. To support research on such a challenging task, we introduce \textbf{MesaTask-10K}, a large-scale dataset comprising approximately 10,700 synthetic tabletop scenes with \emph{manually crafted layouts} that ensure realistic layouts and intricate inter-object relations. To bridge the gap between tasks and scenes, we propose a \textbf{Spatial Reasoning Chain} that decomposes the generation process into object inference, spatial interrelation reasoning, and scene graph construction for the final 3D layout. We present \textbf{MesaTask}, an LLM-based framework that utilizes this reasoning chain and is further enhanced with DPO algorithms to generate physically plausible tabletop scenes that align well with given task descriptions. Exhaustive experiments demonstrate the superior performance of MesaTask compared to baselines in generating task-conforming tabletop scenes with realistic layouts. Jinkun Hao, Naifu Liang, Xudong Xu, Weipeng Zhong, Ran Yi 0002, Yichen Jin, Zhaoyang Lyu, Feng Zheng 0001, Lizhuang Ma, Jiangmiao Pang |
NeurIPS | 6 |
| 2025 | PolyVivid: Vivid Multi-Subject Video Generation with Cross-Modal Interaction and EnhancementabstractDespite recent advances in video generation, existing models still lack fine-grained controllability, especially for multi-subject customization with consistent identity and interaction.
In this paper, we propose PolyVivid, a multi-subject video customization framework that enables flexible and identity-consistent generation. To establish accurate correspondences between subject images and textual entities, we design a VLLM-based text-image fusion module that embeds visual identities into the textual space for precise grounding. To further enhance identity preservation and subject interaction, we propose a 3D-RoPE-based enhancement module that enables structured bidirectional fusion between text and image embeddings. Moreover, we develop an attention-inherited identity injection module to effectively inject fused identity features into the video generation process, mitigating identity drift. Finally, we construct an MLLM-based data pipeline that combines MLLM-based grounding, segmentation, and a clique-based subject consolidation strategy to produce high-quality multi-subject data, effectively enhancing subject distinction and reducing ambiguity in downstream video generation.
Extensive experiments demonstrate that PolyVivid achieves superior performance in identity fidelity, video realism, and subject alignment, outperforming existing open-source and commercial baselines. More comprehensive video results and comparisons are shown on the project page in the supplementary material. Zhentao Yu, Zhengguang Zhou, Jiangning Zhang, Qinglin Lu, Ran Yi 0002 |
NeurIPS | 7 |
| 2025 | A multi-view projection-based object-aware graph network for dense captioning of point clouds
Zijing Ma, Aihua Mao, Shuyi Wen, Ran Yi 0002, Yong-Jin Liu 0001 |
Comput. Graph. | 5 |
| 2025 | Rethinking Open-World DeepFake Attribution with Multi-perspective Sensory Learning
Zhimin Sun, Shen Chen 0004, Taiping Yao, Ran Yi 0002, Shouhong Ding, Lizhuang Ma |
Int. J. Comput. Vis. | 4 |
| 2025 | M3DM-NR: RGB-3D Noisy-Resistant Industrial Anomaly Detection via Multimodal DenoisingabstractExisting industrial anomaly detection methods primarily concentrate on unsupervised learning with pristine RGB images. Yet, both RGB and 3D data are crucial for anomaly detection, and the datasets are seldom completely clean in practical scenarios. To address above challenges, this paper initially delves into the RGB-3D multi-modal noisy anomaly detection, proposing a novel noise-resistant M3DM-NR framework to leveraging strong multi-modal discriminative capabilities of CLIP. M3DM-NR consists of three stages: Stage-I introduces the Suspected References Selection module to filter a few normal samples from the training dataset, using the multimodal features extracted by the Initial Feature Extraction, and a Suspected Anomaly Map Computation module to generate a suspected anomaly map to focus on abnormal regions as reference. Stage-II uses the suspected anomaly maps of the reference samples as reference, and inputs image, point cloud, and text information to achieve denoising of the training samples through intra-modal comparison and multi-scale aggregation operations. Finally, Stage-III proposes the Point Feature Alignment, Unsupervised Feature Fusion, Noise Discriminative Coreset Selection, and Decision Layer Fusion modules to learn the pattern of the training dataset, enabling anomaly detection and segmentation while filtering out noise. Extensive experiments show that M3DM-NR outperforms state-of-the-art methods in 3D-RGB multi-modal noisy anomaly detection. Chengjie Wang 0001, Haokun Zhu, Jinlong Peng, Yue Wang 0020, Ran Yi 0002, Yunsheng Wu, Lizhuang Ma, Jiangning Zhang |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2025 | Robust 3D Visual Question Answering via Bias LearningabstractVisual question answering (VQA) tasks have witnessed significant advancements in recent years. So far, enhancing the robustness of models on diverse datasets and improving their performance in3D environmentsremains a challenging research direction. In this paper, we propose a high-performance framework called Bias3D-VQA for 3D-VQA based on generative adversarial networks via bias learning, addressing the inherent biases that arise from the model’s dependency on dataset-specific patterns or tendencies during training. Such biases often lead the model to focus on more frequently occurring but incorrect answers. Our framework comprises a target model, a bias model, and a generative adversarial component. In each training iteration, we employ an alternating training approach for the target and bias models. When training the bias model, fake point cloud data is generated from random noise, and then we accumulate biases present in language modality and various modules through adversarial training. When training the target model, both the question and the 3D point cloud are inputted into the bias model simultaneously, and the output of the bias model is utilized to correct the loss of the target model. Our approach(Bias3D-VQA) is the first to focus on enhancing model robustness by addressing diverse biases in the 3D-VQA domain. Our target model demonstrates superior performance compared to state-of-the-art models, showing significant improvements in classification accuracy and text generation quality. Notably, in the metrics such as EM@1 and CIDEr, our model even surpasses some pre-trained models with large additional datasets. The source code is available athttps://github.com/coderr727/bias_3DQA Aihua Mao, Shuyi Wen, Ran Yi 0002, Yong-Jin Liu 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 4 |
| 2025 | Crucial-Diff: A Unified Diffusion Model for Crucial Image and Annotation Synthesis in Data-Scarce ScenariosabstractThe scarcity of data in various scenarios, such as medical, industry and autonomous driving, leads to model overfitting and dataset imbalance, thus hindering effective detection and segmentation performance. Existing studies employ the generative models to synthesize more training samples to mitigate data scarcity. However, these synthetic samples are repetitive or simplistic and fail to provide "crucial information" that targets the downstream model's weaknesses. Additionally, these methods typically require separate training for different objects, leading to computational inefficiencies. To address these issues, we propose Crucial-Diff, a domain-agnostic framework designed to synthesize crucial samples. Our method integrates two key modules. The Scene Agnostic Feature Extractor (SAFE) utilizes a unified feature extractor to capture target information. The Weakness Aware Sample Miner (WASM) generates hard-to-detect samples using feedback from the detection results of downstream model, which is then fused with the output of SAFE module. Together, our Crucial-Diff framework generates diverse, high-quality training data, achieving a pixel-level AP of 83.63% and an F1-MAX of 78.12% on MVTec. On polyp dataset, Crucial-Diff reaches an mIoU of 81.64% and an mDice of 87.69%. Code is publicly available at https://github.com/JJessicaYao/Crucial-diff. Siyue Yao, Mingjie Sun, Eng Gee Lim, Ran Yi 0002, Baojiang Zhong, Moncef Gabbouj |
IEEE Trans. Image Process. | 4 |
| 2025 | PCKRF: Point Cloud Completion and Keypoint Refinement With Fusion Data for 6D Pose EstimationabstractSome robust point cloud registration approaches with controllable pose refinement magnitude, such as ICP and its variants, are commonly used to improve 6D pose estimation accuracy. However, the effectiveness of these methods gradually diminishes with the advancement of deep learning techniques and the enhancement of initial pose accuracy, primarily due to their lack of specific design for pose refinement. In this paper, we propose Point Cloud Completion and Keypoint Refinement with Fusion Data (PCKRF), a new pose refinement pipeline for 6D pose estimation. The pipeline consists of two steps. First, it completes the input point clouds via a novel pose-sensitive point completion network. The network uses both local and global features with pose information during point completion. Then, it registers the completed object point cloud with the corresponding target point cloud by our proposed Color supported Iterative KeyPoint (CIKP) method. The CIKP method introduces color information into registration and registers a point cloud around each keypoint to increase stability. The PCKRF pipeline can be integrated with existing popular 6D pose estimation methods, such as the full flow bidirectional fusion network, to further improve their pose estimation accuracy. Experiments demonstrate that our method exhibits superior stability compared to existing approaches when optimizing initial poses with relatively high precision. Notably, the results indicate that our method effectively complements most existing pose estimation techniques, leading to improved performance in most cases. Furthermore, our method achieves promising results even in challenging scenarios involving textureless and symmetrical objects. Yiheng Han, Irvin Haozhe Zhan, Long Zeng 0001, Yu-Ping Wang 0001, Ran Yi 0002, Minjing Yu, Matthieu Lin, Jenny Sheng, Yong-Jin Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | CloudMix: Dual Mixup Consistency for Unpaired Point Cloud CompletionabstractDue to the unsatisfactory performance of supervised methods on unpaired real-world scans, point cloud completion via cross-domain adaptation has recently drawn growing attention. Nevertheless, previous approaches only focus on alleviating the distribution shift through domain alignment, resulting in massive information loss of real-world domain data. To tackle this issue, we propose a dual mixup-induced consistency regularization to integrate both source and target domain to improve robustness and generalization capability. Specifically, we mix up virtual and real-world shapes in the input and latent feature space respectively, and then regularize the completion network by forcing two kinds of mixed completion predictions to be consistent. To further adapt to each instance within the real-world domain, we design a novel density-aware refiner to utilize local context information to preserve the fine-grained details and remove noise or outliers for coarse completion. Extensive experiments on real-world scans and our synthetic unpaired datasets demonstrate the superiority of our method over existing state-of-the-art approaches. Fengqi Liu, Jingyu Gong, Qianyu Zhou 0001, Xuequan Lu, Ran Yi 0002, Yuan Xie 0006, Lizhuang Ma |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | AttentionPainter: An Efficient and Adaptive Stroke Predictor for Scene PaintingabstractStroke-based Rendering (SBR) aims to decompose an input image into a sequence of parameterized strokes, which can be rendered into a painting that resembles the input image. Recently, Neural Painting methods that utilize deep learning and reinforcement learning models to predict the stroke sequences have been developed, but suffer from longer inference time or unstable training. To address these issues, we propose AttentionPainter, an efficient and adaptive model for single-step neural painting. First, we propose a novel scalable stroke predictor, which predicts a large number of stroke parameters within a single forward process, instead of the iterative prediction of previous Reinforcement Learning or auto-regressive methods, which makes AttentionPainter faster than previous neural painting methods. To further increase the training efficiency, we propose a Fast Stroke Stacking algorithm, which brings 13 times acceleration for training. Moreover, we propose Stroke-density Loss, which encourages the model to use small strokes for detailed information, to help improve the reconstruction quality. Finally, we design a Stroke Diffusion Model as an application of AttentionPainter, which conducts the denoising process in the stroke parameter space and facilitates stroke-based inpainting and editing applications helpful for human artists' design. Extensive experiments show that AttentionPainter outperforms the state-of-the-art neural painting methods. Yizhe Tang, Yue Wang 0020, Ran Yi 0002, Xin Tan 0002, Lizhuang Ma, Yukun Lai, Paul L. Rosin |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2025 | Multi-view stereo-regulated NeRF for urban scene novel view synthesis
Feihu Bian, Suya Xiong, Ran Yi 0002, Lizhuang Ma |
Vis. Comput. | 3 |
| 2025 | MCLGAN: a multi-style cartoonization method based on style condition information
Canlin Li, Ran Yi 0002, Wenjiao Zhang, Lihua Bi, Lizhuang Ma |
Vis. Comput. | 3 |
| 2025 | Dost: a dual optimization method for text-guided face images style transfer
Ran Yi 0002, Bin Sheng 0001 |
Vis. Comput. | 2 |
| 2024 | AnomalyDiffusion: Few-Shot Anomaly Image Generation with Diffusion ModelabstractAnomaly inspection plays an important role in industrial manufacture. Existing anomaly inspection methods are limited in their performance due to insufficient anomaly data. Although anomaly generation methods have been proposed to augment the anomaly data, they either suffer from poor generation authenticity or inaccurate alignment between the generated anomalies and masks. To address the above problems, we propose AnomalyDiffusion, a novel diffusion-based few-shot anomaly generation model, which utilizes the strong prior information of latent diffusion model learned from large-scale dataset to enhance the generation authenticity under few-shot training data. Firstly, we propose Spatial Anomaly Embedding, which consists of a learnable anomaly embedding and a spatial embedding encoded from an anomaly mask, disentangling the anomaly information into anomaly appearance and location information. Moreover, to improve the alignment between the generated anomalies and the anomaly masks, we introduce a novel Adaptive Attention Re-weighting Mechanism. Based on the disparities between the generated anomaly image and normal sample, it dynamically guides the model to focus more on the areas with less noticeable generated anomalies, enabling generation of accurately-matched anomalous image-mask pairs. Extensive experiments demonstrate that our model significantly outperforms the state-of-the-art methods in generation authenticity and diversity, and effectively improves the performance of downstream anomaly inspection tasks. The code and data are available in https://github.com/sjtuplayer/anomalydiffusion. Jiangning Zhang, Ran Yi 0002, Yuzhen Du, Xu Chen 0024, Liang Liu 0007, Yabiao Wang, Chengjie Wang 0001 |
AAAI | 3 |
| 2024 | Continuous Piecewise-Affine Based Motion Model for Image AnimationabstractImage animation aims to bring static images to life according to driving videos and create engaging visual content that can be used for various purposes such as animation, entertainment, and education. Recent unsupervised methods utilize affine and thin-plate spline transformations based on keypoints to transfer the motion in driving frames to the source image. However, limited by the expressive power of the transformations used, these methods always produce poor results when the gap between the motion in the driving frame and the source image is large. To address this issue, we propose to model motion from the source image to the driving frame in highly-expressive diffeomorphism spaces. Firstly, we introduce Continuous Piecewise-Affine based (CPAB) transformation to model the motion and present a well-designed inference algorithm to generate CPAB transformation from control keypoints. Secondly, we propose a SAM-guided keypoint semantic loss to further constrain the keypoint extraction process and improve the semantic consistency between the corresponding keypoints on the source and driving images. Finally, we design a structure alignment loss to align the structure-related features extracted from driving and generated images, thus helping the generator generate results that are more consistent with the driving action. Extensive experiments on four datasets demonstrate the effectiveness of our method against state-of-the-art competitors quantitatively and qualitatively. Code will be publicly available at: https://github.com/DevilPG/AAAI2024-CPABMM. Fengqi Liu, Qianyu Zhou 0001, Ran Yi 0002, Xin Tan 0002, Lizhuang Ma |
AAAI | 4 |
| 2024 | SDPose: Tokenized Pose Estimation via Circulation-Guide Self-DistillationabstractRecently, transformer-based methods have achieved state-of-the-art prediction quality on human pose estimation(HPE). Nonetheless, most of these top-performing transformer-based models are too computation-consuming and storage-demanding to deploy on edge computing platforms. Those transformer-based models that require fewer resources are prone to under-fitting due to their smaller scale and thus perform notably worse than their larger counterparts. Given this conundrum, we introduce SD-Pose, a new self-distillation method for improving the performance of small transformer-based models. To mitigate the problem of under-fitting, we design a transformer module named Multi-Cycled Transformer(MCT) based on multiple-cycled forwards to more fully exploit the potential of small model parameters. Further, in order to prevent the additional inference compute-consuming brought by MCT, we introduce a self-distillation scheme, extracting the knowledge from the MCT module to a naive forward model. Specifically, on the MSCOCO validation dataset, SDPose-T obtains 69.7% mAP with 4.4M parameters and 1.8 GFLOPs. Furthermore, SDPose-S-V2 obtains 73.5% mAP on the MSCOCO validation dataset with 6.2M parameters and 4.7 GFLOPs, achieving a new state-of-the-art among predominant tiny neural network methods. Sichen Chen, Siming Huang, Ran Yi 0002, Peixian Chen, Jun Wang 0006, Shouhong Ding, Lizhuang Ma |
CVPR | 4 |
| 2024 | Re-Thinking Data Availability Attacks Against Deep Neural NetworksabstractThe unauthorized use of personal data for commercial purposes and the covert acquisition of private data for training machine learning models continue to raise concerns. To address these issues, researchers have proposed availability attacks that aim to render data unexploitable. However, many availability attack methods can be easily disrupted by adversarial training. Although some robust methods can resist adversarial training, their protective effects are limited. In this paper, we re-examine the existing availability attack methods and propose a novel two-stage min-max-min optimization paradigm to generate robust unlearnable noise. The inner min stage is utilized to generate unlearnable noise, while the outer min-max stage simulates the training process of the poisoned model. Additionally, we formulate the attack effects and use it to constrain the optimization objective. Comprehensive experiments have revealed that the noise generated by our method can lead to a decline in test accuracy for adversarially trained poisoned models by up to approximately 30%, in comparison to SOTA methods.11Code is available at EuterpeK/Rethinking-Data-Availability-Attacks Bin Fang 0009, Bo Li 0115, Shuang Wu 0001, Shouhong Ding, Ran Yi 0002, Lizhuang Ma |
CVPR | 5 |
| 2024 | SuperSVG: Superpixel-Based Scalable Vector Graphics SynthesisabstractSVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SVGs, is an important yet challenging problem in computer vision and graphics. Existing image vectorization methods either suffer from low reconstruction accuracy for complex images or require long computation time. To address this issue, we propose SuperSVG, a superpixel-based vectorization model that achieves fast and high-precision image vectorization. Specifically, we decompose the input image into superpixels to help the model focus on areas with similar colors and textures. Then, we propose a two-stage self-training framework, where a coarse-stage model is employed to reconstruct the main structure and a refinement-stage model is used for enriching the details. Moreover, we propose a novel dynamic path warping loss to help the refinement-stage model to inherit knowledge from the coarse-stage model. Extensive qualitative and quantitative experiments demonstrate the superior performance of our method in terms of reconstruction accuracy and inference time compared to state-of-the-art approaches. The code is available in https://github.com/sjtuplayer/SuperSVG. Ran Yi 0002, Baihong Qian, Jiangning Zhang, Paul L. Rosin, Yukun Lai |
CVPR | 2 |
| 2024 | Towards More Accurate Diffusion Model Acceleration with a Timestep TunerabstractA diffusion model, which is formulated to produce an image using thousands of denoising steps, usually suffers from a slow inference speed. Existing acceleration algorithms simplify the sampling by skipping most steps yet exhibit considerable performance degradation. By viewing the generation of diffusion models as a discretized integral process, we argue that the quality drop is partly caused by applying an inaccurate integral direction to a timestep interval. To rectify this issue, we propose a timestep tuner that helps find a more accurate integral direction for a particular interval at the minimum cost. Specifically, at each denoising step, we replace the original parameterization by conditioning the network on a new timestep, enforcing the sampling distribution towards the real one. Extensive experiments show that our plug-in design can be trained efficiently and boost the inference performance of various state-of-the-art acceleration methods, especially when there are few denoising steps. For example, when using 10 denoising steps on LSUN Bedroom dataset, we improve the FID of DDIM from 9.65 to 6.07, simply by adopting our method for a more appropriate set of timesteps. Code is available at https://github.com/THU-LYJ-Lab/time-tuner. Mengfei Xia, Yujun Shen, Changsong Lei, Yu Zhou 0076, Deli Zhao, Ran Yi 0002, Wenping Wang 0001, Yong-Jin Liu 0001 |
CVPR | 6 |
| 2024 | FreeMotion: A Unified Framework for Number-Free Text-to-Motion Synthesis
Junshu Tang, Weijian Cao, Ran Yi 0002, Moran Li, Jingyu Gong, Jiangning Zhang, Yabiao Wang, Chengjie Wang 0001, Lizhuang Ma |
ECCV (8) | 4 |
| 2024 | Dropout Mixture Low-Rank Adaptation for Visual Parameters-Efficient Fine-Tuning
Zhengyi Fang, Yue Wang 0020, Ran Yi 0002, Lizhuang Ma |
ECCV (7) | 3 |
| 2024 | SAMVG: A Multi-Stage Image Vectorization Model with the Segment-Anything ModelabstractVector graphics are widely used in graphical designs and have received more and more attention. However, unlike raster images which can be easily obtained, acquiring high-quality vector graphics, typically through automatically converting from raster images, remains a significant challenge, especially for more complex images such as photos or artworks. In this paper, we propose SAMVG, a multi-stage model to vectorize raster images into SVG (Scalable Vector Graphics). Firstly, SAMVG uses general image segmentation provided by the Segment-Anything Model and uses a novel filtering method to identify the best dense segmentation map for the entire image. Secondly, SAMVG then identifies missing components and adds more detailed components to the SVG. Through a series of extensive experiments, we demonstrate that SAMVG can produce high quality SVGs in any domain while requiring less computation time and complexity compared to previous state-of-the-art methods. Haokun Zhu, Juang Ian Chong, Ran Yi 0002, Yukun Lai, Paul L. Rosin |
ICASSP | 4 |
| 2024 | SMaRt: Improving GANs with Score Matching RegularityabstractGenerative adversarial networks (GANs) usually struggle in learning from highly diverse data, whose underlying manifold is complex. In this work, we revisit the mathematical foundations of GANs, and theoretically reveal that the native adversarial loss for GAN training is insufficient to fix the problem of $\textit{subsets with positive Lebesgue measure of the generated data manifold lying out of the real data manifold}$. Instead, we find that score matching serves as a promising solution to this issue thanks to its capability of persistently pushing the generated data points towards the real data manifold. We thereby propose to improve the optimization of GANs with score matching regularity (SMaRt). Regarding the empirical evidences, we first design a toy example to show that training GANs by the aid of a ground-truth score function can help reproduce the real data distribution more accurately, and then confirm that our approach can consistently boost the synthesis performance of various state-of-the-art GANs on real-world datasets with pre-trained diffusion models acting as the approximate score function. For instance, when training Aurora on the ImageNet $64\times64$ dataset, we manage to improve FID from 8.87 to 7.11, on par with the performance of one-step consistency model. Code is available at https://github.com/thuxmf/SMaRt. Mengfei Xia, Yujun Shen, Ceyuan Yang, Ran Yi 0002, Wenping Wang 0001, Yong-Jin Liu 0001 |
ICML | 4 |
| 2024 | MMPI: a Flexible Radiance Field Representation by Multiple Multi-plane Images BlendingabstractThis paper presents a flexible representation of neural radiance fields based on multi-plane images (MPI), for high-quality view synthesis of complex scenes. MPI with Normalized Device Coordinate (NDC) parameterization is widely used in NeRF learning for its simple definition, easy calculation, and powerful ability to represent unbounded scenes. However, existing NeRF works that adopt MPI representation for novel view synthesis can only handle simple forward-facing unbounded scenes (e.g., the scenes in the LLFF dataset), where the input cameras are all observing in similar directions with small relative translations. Hence, extending these MPIbased methods to more complex scenes like large-range or even 360-degree scenes is very challenging. In this paper, we explore the potential of MPI and show that MPI can synthesize high-quality novel views of complex scenes with diverse camera distributions and view directions, which are not only limited to simple forward-facing scenes. Our key idea is to encode the neural radiance field with multiple MPIs facing different directions and blend them with an adaptive blending operation. For each region of the scene, the blending operation gives larger blending weights to those advantaged MPIs with stronger local representation abilities while giving lower weights to those with weaker representation abilities. Such blending operation automatically modulates the multiple MPIs to appropriately represent the diverse local density and color information. Experiments on the KITTI dataset and ScanNet dataset demonstrate that our proposed MMPI synthesizes high-quality images from diverse camera pose distributions and is fast to train, outperforming the previous fast-training NeRF methods for novel view synthesis. Moreover, we show that MMPI can encode extremely long trajectories and produce novel view renderings, demonstrating its potential in applications like autonomous driving. Our demo video is available at https://youtube.com/watch?v=mbNKwN5urC8. Peng Wang 0099, Yubin Hu 0001, Wang Zhao 0001, Ran Yi 0002, Yong-Jin Liu 0001, Wenping Wang 0001 |
ICRA | 5 |
| 2024 | LD-BFR: Vector-Quantization-Based Face Restoration Model with Latent Diffusion EnhancementabstractBlind Face Restoration (BFR) aims to restore high-quality face images from low-quality images with unknown degradation. Previous GAN-based or ViT-based methods have shown promising results, but have identity details loss once degradation is severe; while recent diffusion-based methods work on image level and take a lot of time to infer. To restore images in any degradation types with high quality and spend less time compared to the classic diffusion-based method, we propose LD-BFR, a novel BFR framework that integrates both the strengths of vector quantization and latent diffusion. First, we employ a Dual Cross-Attention vector quantization to restore the degraded image in a global manner. Then we utilize the restored high-quality quantized feature as the guidance in our latent diffusion model to generate high-quality restored images with rich details. With the help of the proposed high-quality feature injection module, our LD-BFR effectively injects the high-quality feature as a condition to guide the generation of our latent diffusion model. Extensive experiments demonstrate the superior performance of our model over the SOTA BFR methods. The code is available at: https://github.com/YuzhenD/LD-BFR.git Yuzhen Du, Ran Yi 0002, Lizhuang Ma |
ACM Multimedia | 3 |
| 2024 | COMD: Training-free Video Motion Transfer With Camera-Object Motion DisentanglementabstractThe emergence of diffusion models has greatly propelled the progress in image and video generation. Recently, some efforts have been made in controllable video generation, including text-to-video, image-to-video generation, video editing, and video motion control, among which camera motion control is an important topic. However, existing camera motion control methods rely on training a temporal camera module, and necessitate substantial computation resources due to the large amount of parameters in video generation models. Moreover, existing methods pre-define camera motion types during training, which limits their flexibility in camera control, preventing the realization of some specific camera controls, such as various camera movements in films. Therefore, to reduce training costs and achieve flexible camera control, we propose COMD, a novel training-free video motion transfer model, which disentangles camera motions and object motions in source videos and transfers the extracted camera motions to new videos. We first propose a one-shot camera motion disentanglement method to extract camera motion from a single source video, which separates the moving objects from the background and estimates the camera motion in the moving objects region based on the motion in the background by solving a Poisson equation. Furthermore, we propose a few-shot camera motion disentanglement method to extract the common camera motion from multiple videos with similar camera motions, which employs a window-based clustering technique to extract the common features in temporal attention maps of multiple videos. Finally, we propose a motion combination method to combine different types of camera motions together, enabling our model a more controllable and flexible camera control. Extensive experiments demonstrate that our training-free approach can effectively decouple camera-object motion and apply the decoupled camera motion to a wide range of controllable video generation tasks, achieving flexible and diverse camera motion control. Project Page: https://sjtuplayer.github.io/projects/MotionMaster. Jiangning Zhang, Ran Yi 0002, Jieyu Weng, Hongrui Huang, Yabiao Wang, Lizhuang Ma |
ACM Multimedia | 3 |
| 2024 | Emphasizing Semantic Consistency of Salient Posture for Speech-Driven Gesture GenerationabstractSpeech-driven gesture generation aims at synthesizing a gesture sequence synchronized with the input speech signal. Previous methods leverage neural networks to directly map a compact audio representation to the gesture sequence, ignoring the semantic association of different modalities and failing to deal with salient gestures. In this paper, we propose a novel speech-driven gesture generation method by emphasizing the semantic consistency of salient posture. Specifically, we first learn a joint manifold space for the individual representation of audio and body pose to exploit the inherent semantic association between two modalities, and propose to enforce semantic consistency via a consistency loss. Furthermore, we emphasize the semantic consistency of salient postures by introducing a weakly-supervised detector to identify salient postures, and reweighting the consistency loss to focus more on learning the correspondence between salient postures and the high-level semantics of speech content. In addition, we propose to extract audio features dedicated to facial expression and body gesture separately, and design separate branches for face and body gesture synthesis. Extensive experimental results demonstrate the superiority of our method over the state-of-the-art approaches. Fengqi Liu, Jingyu Gong, Ran Yi 0002, Qianyu Zhou 0001, Xuequan Lu, Jiangbo Lu, Lizhuang Ma |
ACM Multimedia | 4 |
| 2024 | AesStyler: Aesthetic Guided Universal Style TransferabstractRecent studies have shown impressive progress in universal style transfer which can integrate arbitrary styles into content images. However, existing approaches struggle with low aesthetics and disharmonious patterns in the final results. To address this problem, we propose AesStyler, a novel Aesthetic Guided Universal Style Transfer method. Specifically, our approach introduces the aesthetic assessment model, trained on a dataset with human-assessed aesthetic scores, into the universal style transfer task to accurately capture aesthetic features that universally resonate with human aesthetic preferences. Unlike previous methods which only consider aesthetics of specific style images, we propose to build a Universal Aesthetic Codebook (UAC) to harness universal aesthetic features that encapsulate the global aspects of aesthetics. Aesthetic features are fed into a novel Universal and Style-specific Aesthetic-Guided Attention (USAesA) module to guide the style transfer process. USAesA empowers our model to integrate the aesthetic attributes of both universal and style-specific aesthetic features with style features and facilitates the fusion of these aesthetically enhanced style features with content features. Extensive experiments and user studies have demonstrated that our approach generates aesthetically more harmonious and pleasing results than the state-ofthe- art methods, both aesthetic-free and aesthetic-aware. The code is available at: https://github.com/zwandering/AesStyler. Ran Yi 0002, Haokun Zhu, Yukun Lai, Paul L. Rosin |
ACM Multimedia | 1 |
| 2024 | ECAvatar: 3D Avatar Facial Animation with Controllable Identity and Emotion
Minjing Yu, Delong Pang, Ziwen Kang, Zhiyao Sun, Tian Lv, Jenny Sheng, Ran Yi 0002, Yu-Hui Wen, Yong-Jin Liu 0001 |
ACM Multimedia | 7 |
| 2024 | AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radiusabstract3D Gaussian Splatting (3DGS) is a recent explicit 3D representation that has achieved high-quality reconstruction and real-time rendering of complex scenes. However, the rasterization pipeline still suffers from unnecessary overhead resulting from avoidable serial Gaussian culling, and uneven load due to the distinct number of Gaussian to be rendered across pixels, which hinders wider promotion and application of 3DGS. In order to accelerate Gaussian splatting, we propose AdR-Gaussian, which moves part of serial culling in Render stage into the earlier Preprocess stage to enable parallel culling, employing adaptive radius to narrow the rendering pixel range for each Gaussian, and introduces a load balancing method to minimize thread waiting time during the pixel-parallel rendering. Our contributions are threefold, achieving a rendering speed of 310% while maintaining equivalent or even better quality than the state-of-the-art. Firstly, we propose to early cull Gaussian-Tile pairs of low splatting opacity based on an adaptive radius in the Gaussian-parallel Preprocess stage, which reduces the number of affected tile through the Gaussian bounding circle, thus reducing unnecessary overhead and achieving faster rendering speed. Secondly, we further propose early culling based on axis-aligned bounding box for Gaussian splatting, which achieves a more significant reduction in ineffective expenses by accurately calculating the Gaussian size in the 2D directions. Thirdly, we propose a balancing algorithm for pixel thread load, which compresses the information of heavy-load pixels to reduce thread waiting time, and enhance information of light-load pixels to hedge against rendering quality loss. Experiments on three datasets demonstrate that our algorithm can significantly improve the Gaussian Splatting rendering speed. Ran Yi 0002, Lizhuang Ma |
SIGGRAPH Asia | 2 |
| 2024 | Automatic tooth arrangement with joint features of point and mesh representations via diffusion probabilistic models
Changsong Lei, Mengfei Xia, Shaofeng Wang, Yaqian Liang, Ran Yi 0002, Yu-Hui Wen, Yong-Jin Liu 0001 |
Comput. Aided Geom. Des. | 5 |
| 2024 | A Diffusion Model Translator for Efficient Image-to-Image TranslationabstractApplying diffusion models to image-to-image translation (I2I) has recently received increasing attention due to its practical applications. Previous attempts inject information from the source image into each denoising step for an iterative refinement, thus resulting in a time-consuming implementation. We propose an efficient method that equips a diffusion model with a lightweight translator, dubbed a Diffusion Model Translator (DMT), to accomplish I2I. Specifically, we first offer theoretical justification that in employing the pioneering DDPM work for the I2I task, it is both feasible and sufficient to transfer the distribution from one domain to another only at some intermediate step. We further observe that the translation performance highly depends on the chosen timestep for domain transfer, and therefore propose a practical strategy to automatically select an appropriate timestep for a given task. We evaluate our approach on a range of I2I applications, including image stylization, image colorization, segmentation to image, and sketch to image, to validate its efficacy and general utility. The comparisons show that our DMT surpasses existing methods in both quality and efficiency. Code is available at https://github.com/THU-LYJ-Lab/dmt. Mengfei Xia, Yu Zhou 0076, Ran Yi 0002, Yong-Jin Liu 0001, Wenping Wang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2024 | FEditNet++: Few-Shot Editing of Latent Semantics in GAN Spaces With Correlated Attribute DisentanglementabstractGenerative Adversarial Networks have achieved significant advancements in generating and editing high-resolution images. However, most methods suffer from either requiring extensive labeled datasets or strong prior knowledge. It is also challenging for them to disentangle correlated attributes with few-shot data. In this paper, we propose FEditNet++, a GAN-based approach to explore latent semantics. It aims to enable attribute editing with limited labeled data and disentangle the correlated attributes. We propose a layer-wise feature contrastive objective, which takes into consideration content consistency and facilitates the invariance of the unrelated attributes before and after editing. Furthermore, we harness the knowledge from the pretrained discriminative model to prevent overfitting. In particular, to solve the entanglement problem between the correlated attributes from data and semantic latent correlation, we extend our model to jointly optimize multiple attributes and propose a novel decoupling loss and cross-assessment loss to disentangle them from both latent and image space. We further propose a novel-attribute disentanglement strategy to enable editing of novel attributes with unknown entanglements. Finally, we extend our model to accurately edit the fine-grained attributes. Qualitative and quantitative assessments demonstrate that our method outperforms state-of-the-art approaches across various datasets, including CelebA-HQ, RaFD, Danbooru2018 and LSUN Church. Ran Yi 0002, Mengfei Xia, Yizhe Tang, Yong-Jin Liu 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2024 | MFDAN: Multi-Level Flow-Driven Attention Network for Micro-Expression RecognitionabstractFacial expressions are an essential part of human emotional communication, and micro-expressions (MEs), as transient and imperceptible non-verbal signals, can potentially reveal real human emotions. However, subtle motion variations, limited and unbalanced samples make micro-expression recognition (MER) challenging. In this paper, we design a novel dual-branch learning framework of multi-level flow-driven attention for micro-expression recognition (MFDAN), which innovatively integrates optical flow prior to guide the attention learning in the image encoding branch, enabling the model to focus on the most discriminative facial regions for subtle motion patterns. Firstly, we extract optical flow information by an optical flow encoding module. Then, in the image coding module, we construct a Transformer structure containing an optical flow-driven attention mechanism, which can effectively locate the interest region of micro-expressions in the image according to the position information of optical flow to capture more sensitive and fine-grained micro-expressions. By interoperating prior knowledge with data learning, and introducing the Dropkey operation and Focal Loss, our method can handle subtle micro-expression features on small imbalanced datasets. Through extensive experiments on three independent datasets and a composite database, including SMIC-HS, SAMM, and CASME II, robust leave-one-subject-out (LOSO) evaluation results show that our method outperforms state-of-the-art methods especially on the composite database. Junli Zhao, Ran Yi 0002, Minjing Yu, Fuqing Duan, Zhenkuan Pan 0001, Yong-Jin Liu 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 3 |
| 2024 | PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface ReconstructionabstractNeural implicit representations have revolutionized dense multi-view surface reconstruction, yet their performance significantly diminishes with sparse input views. A few pioneering works have sought to tackle this challenge by leveraging additional geometric priors or multi-scene generalizability. However, they are still hindered by the imperfect choice of input views, using images under empirically determined viewpoints. We propose PVP-Recon , a novel and effective sparse-view surface reconstruction method that progressively plans the next best views to form an optimal set of sparse viewpoints for image capturing. PVP-Recon starts initial surface reconstruction with as few as 3 views and progressively adds new views which are determined based on a novel warping score that reflects the information gain of each newly added view. This progressive view planning progress is interleaved with a neural SDF-based reconstruction module that utilizes multi-resolution hash features, enhanced by a progressive training scheme and a directional Hessian loss. Quantitative and qualitative experiments on three benchmark datasets show that our system achieves high-quality reconstruction with a constrained input budget and outperforms existing baselines. Matthieu Lin, Jenny Sheng, Ruoyu Fan, Yiheng Han, Yubin Hu 0001, Ran Yi 0002, Yu-Hui Wen, Yong-Jin Liu 0001, Wenping Wang 0001 |
ACM Trans. Graph. | 8 |
| 2024 | MSL-Net: Sharp Feature Detection Network for 3D Point CloudsabstractAs a significant geometric feature of 3D point clouds, sharp features play an important role in shape analysis, 3D reconstruction, registration, localization, etc. Current sharp feature detection methods are still sensitive to the quality of the input point cloud, and the detection performance is affected by random noisy points and non-uniform densities. In this paper, using the prior knowledge of geometric features, we propose a Multi-scale Laplace Network (MSL-Net), a new deep-learning-based method based on an intrinsic neighbor shape descriptor, to detect sharp features from 3D point clouds. First, we establish a discrete intrinsic neighborhood of the point cloud based on the Laplacian graph, which reduces the error of local implicit surface estimation. Then, we design a new intrinsic shape descriptor based on the intrinsic neighborhood, combined with enhanced normal extraction and cosine-based field estimation function. Finally, we present the backbone of MSL-Net based on the intrinsic shape descriptor. Benefiting from the intrinsic neighborhood and shape descriptor, our MSL-Net has simple architecture and is capable of establishing accurate feature prediction that satisfies the manifold distribution while avoiding complex intrinsic metric calculations. Extensive experimental results demonstrate that with the multi-scale structure, MSL-Net has a strong analytical ability for local perturbations of point clouds. Compared with state-of-the-art methods, our MSL-Net is more robust and accurate. Xianhe Jiao, Chenlei Lv, Ran Yi 0002, Junli Zhao, Zhenkuan Pan 0001, Zhongke Wu, Yong-Jin Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2024 | Complete 3D Relationships Extraction Modality Alignment Network for 3D Dense Captioningabstract3D dense captioning aims to semantically describe each object detected in a 3D scene, which plays a significant role in 3D scene understanding. Previous works lack a complete definition of 3D spatial relationships and the directly integrate visual and language modalities, thus ignoring the discrepancies between the two modalities. To address these issues, we propose a novel complete 3D relationship extraction modality alignment network, which consists of three steps: 3D object detection, complete 3D relationships extraction, and modality alignment caption. To comprehensively capture the 3D spatial relationship features, we define a complete set of 3D spatial relationships, including the local spatial relationship between objects and the global spatial relationship between each object and the entire scene. To this end, we propose a complete 3D relationships extraction module based on message passing and self-attention to mine multi-scale spatial relationship features and inspect the transformation to obtain features in different views. In addition, we propose the modality alignment caption module to fuse multi-scale relationship features and generate descriptions to bridge the semantic gap from the visual space to the language space with the prior information in the word embedding, and help generate improved descriptions for the 3D scene. Extensive experiments demonstrate that the proposed model outperforms the state-of-the-art methods on the ScanRefer and Nr3D datasets. Aihua Mao, Wanxin Chen, Ran Yi 0002, Yong-Jin Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2023 | Image Fusion Based on Feature Decoupling and Proportion Preserving
Bin Fang 0009, Ran Yi 0002, Lizhuang Ma |
CAD/Graphics | 2 |
| 2023 | ZDL: Zero-Shot Degradation Factor Learning for Robust and Efficient Image Enhancement
Haijia Sun, Qianyu Zhou 0001, Ran Yi 0002, Lizhuang Ma |
CAD/Graphics | 4 |
| 2023 | Instance-Aware Domain Generalization for Face Anti-SpoofingabstractFace anti-spoofing (FAS) based on domain generalization (DG) has been recently studied to improve the generalization on unseen scenarios. Previous methods typically rely on domain labels to align the distribution of each domain for learning domain-invariant representations. However, artificial domain labels are coarse-grained and subjective, which cannot reflect real domain distributions accurately. Besides, such domain-aware methods focus on domain-level alignment, which is not fine-grained enough to ensure that learned representations are insensitive to domain styles. To address these issues, we propose a novel perspective for DG FAS that aligns features on the instance level without the need for domain labels. Specifically, Instance-Aware Domain Generalization framework is proposed to learn the generalizable feature by weakening the features' sensitivity to instance-specific styles. Concretely, we propose Asymmetric Instance Adaptive Whitening to adaptively eliminate the style-sensitive feature correlation, boosting the generalization. Moreover, Dynamic Kernel Generator and Categorical Style Assembly are proposed to first extract the instance-specific features and then generate the style-diversified features with large style shifts, respectively, further facilitating the learning of style-insensitive features. Extensive experiments and analysis demonstrate the superiority of our method over state-of-the-art competitors. Code will be publicly available at this link. Qianyu Zhou 0001, Ke-Yue Zhang, Taiping Yao, Xuequan Lu, Ran Yi 0002, Shouhong Ding, Lizhuang Ma |
CVPR | 5 |
| 2023 | Multimodal Industrial Anomaly Detection via Hybrid Fusionabstract2D-based Industrial Anomaly Detection has been widely discussed, however, multimodal industrial anomaly detection based on 3D point clouds and RGB images still has many untouched fields. Existing multimodal industrial anomaly detection methods directly concatenate the multimodal features, which leads to a strong disturbance between features and harms the detection performance. In this paper, we propose Multi-3D-Memory (M3DM), a novel multimodal anomaly detection method with hybrid fusion scheme: firstly, we design an unsupervised feature fusion with patch-wise contrastive learning to encourage the interaction of different modal features; secondly, we use a decision layer fusion with multiple memory banks to avoid loss of information and additional novelty classifiers to make the final decision. We further propose a point feature alignment operation to better align the point cloud and RGB features. Extensive experiments show that our multi-modal industrial anomaly detection model outperforms the state-of-the-art (SOTA) methods on both detection and segmentation precision on MVTec-3D AD dataset. Code at github.com/nomewang/M3DM. Yue Wang 0020, Jinlong Peng, Jiangning Zhang, Ran Yi 0002, Yabiao Wang, Chengjie Wang 0001 |
CVPR | 4 |
| 2023 | Towards Artistic Image Aesthetics Assessment: a Large-scale Dataset and a New MethodabstractImage aesthetics assessment (IAA) is a challenging task due to its highly subjective nature. Most of the current studies rely on large-scale datasets (e.g., AVA and AADB) to learn a general model for all kinds of photography images. However, little light has been shed on measuring the aesthetic quality of artistic images, and the existing datasets only contain relatively few artworks. Such a defect is a great obstacle to the aesthetic assessment of artistic images. To fill the gap in the field of artistic image aesthetics assessment (AIAA), we first introduce a large-scale AIAA dataset: Boldbrush Artistic Image Dataset (BAlD), which consists of 60,337 artistic images covering various art forms, with more than 360,000 votes from online users. We then propose a new method, SAAN (Style-specific Art Assessment Network), which can effectively extract and utilize style-specific and generic aesthetic information to evaluate artistic images. Experiments demonstrate that our proposed approach outperforms existing lAA methods on the proposed BAlD dataset according to quantitative comparisons. We believe the proposed dataset and method can serve as a foundation for future AIAA works and inspire more research in this field. Dataset and code are available at: https://github.com/Dreemurr-T/BAID.git Ran Yi 0002, Haoyuan Tian, Yukun Lai, Paul L. Rosin |
CVPR | 1 |
| 2023 | EMCLR: Expectation Maximization Contrastive Learning RepresentationsabstractOne of the bottlenecks of self-supervised contrastive learning is the degenerate constant solution, where all the samples are mapped to one single point in representation space. To prevent such collapses, the mainstream paradigm is using negative samples, forcing negative pairs to push away. However, such manner results in ${\mathcal{O}}\left({{N^2}}\right)$ time and space complexities, limiting the expansibility, scalability and efficiency. We observe current negative-requiring objectives can be decomposed to alignment and uniformity, where uniformity dominates the ${\mathcal{O}}\left({{N^2}}\right)$ complexity. To reduce the complexity, inspired by the traditional EM algorithm, we derive the embedding matrix of each batch with optimally uniform distribution and discard the uniformity part in objectives. Specifically, for stacked embedding matrices of two views, we first calculate the optimal solution of one view by the proposed algorithm. Then we align the embedding matrix with the obtained optimal solution. The learning paradigm ingeniously avoids model collapses without ad-hoc negative pairs and reduces the square complexity to linear. Extensive experiments on CIFAR-10/100 and STL-10 show the proposed methods achieve comparable results in ${\mathcal{O}}\left(N\right)$ complexity. Ran Yi 0002, Lizhuang Ma |
ICASSP | 2 |
| 2023 | Remembering Normality: Memory-guided Knowledge Distillation for Unsupervised Anomaly DetectionabstractKnowledge distillation (KD) has been widely explored in unsupervised anomaly detection (AD). The student is assumed to constantly produce representations of typical patterns within trained data, named "normality", and the representation discrepancy between the teacher and student model is identified as anomalies. However, it suffers from the "normality forgetting" issue. Trained on anomaly-free data, the student still well reconstructs anomalous representations for anomalies and is sensitive to fine patterns in normal data, which also appear in training. To mitigate this issue, we introduce a novel Memory-guided Knowledge-Distillation (MemKD) framework that adaptively modulates the normality of student features in detecting anomalies. Specifically, we first propose a normality recall memory (NR Memory) to strengthen the normality of student-generated features by recalling the stored normal information. In this sense, representations will not present anomalies and fine patterns will be well described. Subsequently, we employ a normality embedding learning strategy to promote information learning for the NR Memory. It constructs a normal exemplar set so that the NR Memory can memorize prior knowledge in anomaly-free data and later recall them from the query feature. Consequently, comprehensive experiments demonstrate that the proposed MemKD achieves promising results on five benchmarks. Liang Liu 0007, Xu Chen 0024, Ran Yi 0002, Jiangning Zhang, Yabiao Wang, Chengjie Wang 0001, Annan Shu, Guannan Jiang, Lizhuang Ma |
ICCV | 4 |
| 2023 | Phasic Content Fusing Diffusion Model with Directional Distribution Consistency for Few-Shot Model AdaptionabstractTraining a generative model with limited number of samples is a challenging task. Current methods primarily rely on few-shot model adaption to train the network. However, in scenarios where data is extremely limited (less than 10), the generative network tends to overfit and suffers from content degradation. To address these problems, we propose a novel phasic content fusing few-shot diffusion model with directional distribution consistency loss, which targets different learning objectives at distinct training stages of the diffusion model. Specifically, we design a phasic training strategy with phasic content fusion to help our model learn content and style information when t is large, and learn local details of target domain when t is small, leading to an improvement in the capture of content, style and local details. Furthermore, we introduce a novel directional distribution consistency loss that ensures the consistency between the generated and source distributions more efficiently and stably than the prior methods, preventing our model from overfitting. Finally, we propose a cross-domain structure guidance strategy that enhances structure consistency during domain adaptation. Theoretical analysis, qualitative and quantitative experiments demonstrate the superiority of our approach in few-shot generative model adaption tasks compared to state-of-the-art methods. The source code is available at: https://github.com/sjtuplayer/few-shot-diffusion. Jiangning Zhang, Liang Liu 0007, Ran Yi 0002, Siqi Kou, Haokun Zhu, Xu Chen 0024, Yabiao Wang, Chengjie Wang 0001, Lizhuang Ma |
ICCV | 4 |
| 2023 | Contrastive Pseudo Learning for Open-World DeepFake AttributionabstractThe challenge in sourcing attribution for forgery faces has gained widespread attention due to the rapid development of generative techniques. While many recent works have taken essential steps on GAN-generated faces, more threatening attacks related to identity swapping or expression transferring are still overlooked. And the forgery traces hidden in unknown attacks from the open-world unlabeled faces still remain under-explored. To push the related frontier research, we introduce a new benchmark called Open-World DeepFake Attribution (OW-DFA), which aims to evaluate attribution performance against various types of fake faces under open-world scenarios. Meanwhile, we propose a novel framework named Contrastive Pseudo Learning (CPL) for the OW-DFA task through 1) introducing a Global-Local Voting module to guide the feature alignment of forged faces with different manipulated regions, 2) designing a Confidence-based Soft Pseudo-label strategy to mitigate the pseudo-noise caused by similar methods in unlabeled set. In addition, we extend the CPL framework with a multi-stage paradigm that leverages pre-train technique and iterative learning to further enhance traceability performance. Extensive experiments verify the superiority of our proposed method on the OW-DFA and also demonstrate the interpretability of deepfake attribution task and its impact on improving the security of deepfake detection area. Zhimin Sun, Shen Chen 0004, Taiping Yao, Bangjie Yin, Ran Yi 0002, Shouhong Ding, Lizhuang Ma |
ICCV | 5 |
| 2023 | Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion PriorabstractIn this work, we investigate the problem of creating high-fidelity 3D content from only a single image. This is inherently challenging: it essentially involves estimating the underlying 3D geometry while simultaneously hallucinating unseen textures. To address this challenge, we leverage prior knowledge from a well-trained 2D diffusion model to act as 3D-aware supervision for 3D creation. Our approach, Make-It-3D, employs a two-stage optimization pipeline: the first stage optimizes a neural radiance field by incorporating constraints from the reference image at the frontal view and diffusion prior at novel views; the second stage transforms the coarse model into textured point clouds and further elevates the realism with diffusion prior while leveraging the high-quality textures from the reference image. Extensive experiments demonstrate that our method outperforms prior works by a large margin, resulting in faithful reconstructions and impressive visual quality. Our method presents the first attempt to achieve high-quality 3D creation from a single image for general objects and enables various applications such as text-to-3D creation and texture editing. Junshu Tang, Tengfei Wang 0002, Bo Zhang 0025, Ting Zhang 0002, Ran Yi 0002, Lizhuang Ma, Dong Chen 0003 |
ICCV | 5 |
| 2023 | LiDAR-Camera Panoptic Segmentation via Geometry-Consistent and Semantic-Aware Alignmentabstract3D panoptic segmentation is a challenging perception task that requires both semantic segmentation and instance segmentation. In this task, we notice that images could provide rich texture, color, and discriminative information, which can complement LiDAR data for evident performance improvement, but their fusion remains a challenging problem. To this end, we propose LCPS, the first LiDAR-Camera Panoptic Segmentation network. In our approach, we conduct LiDAR-Camera fusion in three stages: 1) an Asynchronous Compensation Pixel Alignment (ACPA) module that calibrates the coordinate misalignment caused by asynchronous problems between sensors; 2) a Semantic-Aware Region Alignment (SARA) module that extends the one-to-one point-pixel mapping to one-to-many semantic relations; 3) a Point-to-Voxel feature Propagation (PVP) module that integrates both geometric and semantic fusion information for the entire point cloud. Our fusion strategy improves about 6.9% PQ performance over the LiDAR-only baseline on NuScenes dataset. Extensive quantitative and qualitative experiments further demonstrate the effectiveness of our novel framework. The code will be released at https://github.com/zhangzw12319/lcps.git. Zhiwei Zhang 0005, Zhizhong Zhang 0001, Ran Yi 0002, Yuan Xie 0006, Lizhuang Ma |
ICCV | 4 |
| 2023 | Learning Torso Prior for Co-Speech Gesture Generation with Better Hand ShapeabstractCo-speech gesture generation is the task of synthesizing gesture sequences synchronized with an input audio signal. Previous methods try to estimate upper body gesture as a whole, ignoring the different mapping relations between audio and different body parts, which leads to poor overall results especially bad hand shapes. In this paper, we propose a novel three-branch co-speech gesture generation framework to obtain better results. In particular, we propose a Torso2Hand Prior Learning module (T2HPL) to leverage torso information as an extra prior to enhance hand pose prediction, and carefully design a hand shape discriminator to improve the authenticity of generated hand shape. In addition, an arm orientation loss is designed to encourage the network to generate torso part with better semantic expressiveness. Experiments on dataset of four different speakers demonstrate the superiority of our method over the state-of-the-art approaches. Fengqi Liu, Ran Yi 0002, Lizhuang Ma |
ICIP | 3 |
| 2023 | RFENet: Towards Reciprocal Feature Evolution for Glass SegmentationabstractGlass-like objects are widespread in daily life but remain intractable to be segmented for most existing methods. The transparent property makes it difficult to be distinguished from background, while the tiny separation boundary further impedes the acquisition of their exact contour. In this paper, by revealing the key co-evolution demand of semantic and boundary learning, we propose a Selective Mutual Evolution (SME) module to enable the reciprocal feature learning between them. Then to exploit the global shape context, we propose a Structurally Attentive Refinement (SAR) module to conduct a fine-grained feature refinement for those ambiguous points around the boundary. Finally, to further utilize the multi-scale representation, we integrate the above two modules into a cascaded structure and then introduce a Reciprocal Feature Evolution Network (RFENet) for effective glass-like object segmentation. Extensive experiments demonstrate that our RFENet achieves state-of-the-art performance on three popular public datasets. Code is available at https://github.com/VankouF/RFENet. Changan Wang, Yabiao Wang, Chengjie Wang 0001, Ran Yi 0002, Lizhuang Ma |
IJCAI | 5 |
| 2023 | Toward High Quality Facial Representation LearningabstractFace analysis tasks have a wide range of applications, but the universal facial representation has only been explored in a few works. In this paper, we explore high-performance pre-training methods to boost the face analysis tasks such as face alignment and face parsing. We propose a self-supervised pre-training framework, called Mask Contrastive Face (MCF), with mask image modeling and a contrastive strategy specially adjusted for face domain tasks. To improve the facial representation quality, we use feature map of a pre-trained visual backbone as a supervision item and use a partially pre-trained decoder for mask image modeling. To handle the face identity during the pre-training stage, we further use random masks to build contrastive learning pairs. We conduct the pre-training on the LAION-FACE-cropped dataset, a variants of LAION-FACE 20M, which contains more than 20 million face images from Internet websites. For efficiency pre-training, we explore our framework pre-training performance on a small part of LAION-FACE-cropped and verify the superiority with different pre-training settings. Our model pre-trained with the full pre-training dataset outperforms the state-of-the-art methods on multiple downstream tasks. Our model achieves 0.932 NME_diag for AFLW-19 face alignment and 93.96 F1 score for LaPa face parsing. Code is available at https://github.com/nomewang/MCF. Yue Wang 0020, Jinlong Peng, Jiangning Zhang, Ran Yi 0002, Liang Liu 0007, Yabiao Wang, Chengjie Wang 0001 |
ACM Multimedia | 4 |
| 2023 | Stroke-based Neural Painting and Stylization with Dynamically Predicted Painting RegionabstractStroke-based rendering aims to recreate an image with a set of strokes. Most existing methods render complex images using an uniform-block-dividing strategy, which leads to boundary inconsistency artifacts. To solve the problem, we propose Compositional Neural Painter, a novel stroke-based rendering framework which dynamically predicts the next painting region based on the current canvas, instead of dividing the image plane uniformly into painting regions. We start from an empty canvas and divide the painting process into several steps. At each step, a compositor network trained with a phasic RL strategy first predicts the next painting region, then a painter network trained with a WGAN discriminator predicts stroke parameters, and a stroke renderer paints the strokes onto the painting region of the current canvas. Moreover, we extend our method to stroke-based style transfer with a novel differentiable distance transform loss, which helps preserve the structure of the input image during stroke-based stylization. Extensive experiments show our model outperforms the existing models in both stroke-based neural painting and stroke-based stylization. Ran Yi 0002, Haokun Zhu, Liang Liu 0007, Jinlong Peng, Yabiao Wang, Chengjie Wang 0001, Lizhuang Ma |
ACM Multimedia | 2 |
| 2023 | Geometric Style Transfer for Face PortraitsabstractGeometric style transfer jointly stylizes the texture and geometry of a content image to better match a style image, which has attracted widespread attention due to its various applications. However, existing style transfer methods either primarily focus on texture and almost entirely ignore geometry, or have various drawbacks and are not suitable for Face Portraits. In the paper, We propose a new two-stage geometric style transfer method dedicated to face portraits, which simultaneously transfer both statistical and structural styles. Our network consists of Geometric deformation module (G) and Texture rendering module (T). G is trained with semantics image pairs, which has loose requirements on the training datasets. Besides, our flexible formulation also allows explicit user guidance and control of stylization tradeoffs. Experiments demonstrate that our method achieves state-of-the-art geometric style transfer for face portraits. Miaomiao Dai, Ran Yi 0002, Lizhuang Ma |
MMAsia | 3 |
| 2023 | RT-Octree: Accelerate PlenOctree Rendering with Batched Regular Tracking and Neural Denoising for Real-time Neural Radiance FieldsabstractNeural Radiance Fields (NeRF) has demonstrated its ability to generate high-quality synthesized views. Nonetheless, due to its slow inference speed, there is a need to explore faster inference methods. In this paper, we propose RT-Octree, which uses batched regular tracking based on PlenOctree with neural denoising to achieve better real-time performance. We achieve this by modifying the volume rendering algorithm to regular tracking. We batch all samples for each pixel in one single ray-voxel intersection process to further improve the real-time performance. To reduce the variance caused by insufficient samples while ensuring real-time speed, we propose a lightweight neural network named GuidanceNet, which predicts the guidance map and weight maps utilized for the subsequent multi-layer denoising module. We evaluate our method on both synthetic and real-world datasets, obtaining a speed of 100 + frames per second (FPS) with a resolution of 1920 × 1080. Compared to PlenOctree, our method is 1.5 to 2 times faster in inference time and significantly outperforms NeRF by several orders of magnitude. The experimental results demonstrate the effectiveness of our approach in achieving real-time performance while maintaining similar rendering quality. Zixi Shu, Ran Yi 0002, Yuqi Meng, Lizhuang Ma |
SIGGRAPH Asia | 2 |
| 2023 | Neural 3D face rendering conditioned on 2D appearance via GAN disentanglement method
Ruizhao Chen, Ran Yi 0002, Tuanfeng Y. Wang, Lizhuang Ma |
Comput. Graph. | 2 |
| 2023 | 4D facial analysis: A survey of datasets, algorithms and applications
Yong-Jin Liu 0001, Baodong Wang, Lin Gao 0004, Junli Zhao, Ran Yi 0002, Minjing Yu, Zhenkuan Pan 0001, Xianfeng Gu |
Comput. Graph. | 5 |
| 2023 | Generation of virtual digital human for customer service industry
Yanan Sun 0006, Zhiyao Sun, Yu-Hui Wen, Tian Lv, Minjing Yu, Ran Yi 0002, Lin Gao 0004, Yong-Jin Liu 0001 |
Comput. Graph. | 7 |
| 2023 | Quality Metric Guided Portrait Line Drawing Generation From Unpaired Training DataabstractFace portrait line drawing is a unique style of art which is highly abstract and expressive. However, due to its high semantic constraints, many existing methods learn to generate portrait drawings using paired training data, which is costly and time-consuming to obtain. In this paper, we propose a novel method to automatically transform face photos to portrait drawings using unpaired training data with two new features; i.e., our method can (1) learn to generate high quality portrait drawings in multiple styles using a single network and (2) generate portrait drawings in a "new style" unseen in the training data. To achieve these benefits, we (1) propose a novel quality metric for portrait drawings which is learned from human perception, and (2) introduce a quality loss to guide the network toward generating better looking portrait drawings. We observe that existing unpaired translation methods such as CycleGAN tend to embed invisible reconstruction information indiscriminately in the whole drawings due to significant information imbalance between the photo and portrait drawing domains, which leads to important facial features missing. To address this problem, we propose a novel asymmetric cycle mapping that enforces the reconstruction information to be visible and only embedded in the selected facial regions. Along with localized discriminators for important facial regions, our method well preserves all important facial features in the generated drawings. Generator dissection further explains that our model learns to incorporate face semantic information during drawing generation. Extensive experiments including a user study show that our model outperforms state-of-the-art methods. Ran Yi 0002, Yong-Jin Liu 0001, Yukun Lai, Paul L. Rosin |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2023 | Audio-Driven Talking Face Video Generation With Dynamic Convolution KernelsabstractIn this paper, we present a dynamic convolution kernel (DCK) strategy for convolutional neural networks. Using a fully convolutional network with the proposed DCKs, high-quality talking-face video can be generated from multi-modal sources (i.e., unmatched audio and video) in real time, and our trained model is robust to different identities, head postures, and input audios. Our proposed DCKs are specially designed for audio-driven talking face video generation, leading to a simple yet effective end-to-end system. We also provide a theoretical analysis to interpret why DCKs work. Experimental results show that our method can generate high-quality talking-face video with background at 60 fps. Comparison and evaluation between our method and the state-of-the-art methods demonstrate the superiority of our method. Zipeng Ye, Mengfei Xia, Ran Yi 0002, Juyong Zhang, Yukun Lai, Xuwei Huang, Guo-Xin Zhang, Yong-Jin Liu 0001 |
IEEE Trans. Multim. | 3 |
| 2023 | Predicting Personalized Head Movement From Short Video and Speech SignalabstractAudio-driven talking face video generation has attracted much attention recently. However, few existing works pay attention to machine learning of talking head movement, especially based on the phonetic study. Observing that real-world talking faces often accompany natural head movement, in this paper, we model the relation between speech signal and talking head movement, which is a typical one-to-many mapping problem. To solve this problem, we propose a novel two-step mapping strategy: (1) in the first step, we train an encoder that predicts a head motion behavior pattern (modeled as a feature vector) from the head motion sequence of a short video of 10–15 seconds, and (2) in the second step, we train a decoder that predict a unique head motion sequence from both the motion behavior pattern and the auditory features of an arbitrary speech signal. Based on the proposed mapping strategy, we build a deep neural network model that takes a speech signal of a source person and a short video of a target person as input, and outputs a synthesized high-fidelity talking face video with personalized head pose. Extensive experiments and a user study show that our method can generate high-quality personalized head movement in synthesized talking face videos, and meanwhile, has comparable facial animation quality (e.g., lip synchronization and expression) with the state-of-the-art methods. Ran Yi 0002, Zipeng Ye, Zhiyao Sun, Juyong Zhang, Guo-Xin Zhang, Pengfei Wan 0001, Hujun Bao, Yong-Jin Liu 0001 |
IEEE Trans. Multim. | 1 |
| 2023 | 3D-CariGAN: An End-to-End Solution to 3D Caricature Generation From Normal Face PhotosabstractCaricature is a type of artistic style of human faces that attracts considerable attention in the entertainment industry. So far a few 3D caricature generation methods exist and all of them require some caricature information (e.g., a caricature sketch or 2D caricature) as input. This kind of input, however, is difficult to provide by non-professional users. In this paper, we propose an end-to-end deep neural network model that generates high-quality 3D caricatures directly from a normal 2D face photo. The most challenging issue for our system is that the source domain of face photos (characterized by normal 2D faces) is significantly different from the target domain of 3D caricatures (characterized by 3D exaggerated face shapes and textures). To address this challenge, we: (1) build a large dataset of 5,343 3D caricature meshes and use it to establish a PCA model in the 3D caricature shape space; (2) reconstruct a normal full 3D head from the input face photo and use its PCA representation in the 3D caricature shape space to establish correspondences between the input photo and 3D caricature shape; and (3) propose a novel character loss and a novel caricature loss based on previous psychological studies on caricatures. Experiments including a novel two-level user study show that our system can generate high-quality 3D caricatures directly from normal face photos. Zipeng Ye, Mengfei Xia, Yanan Sun 0006, Ran Yi 0002, Minjing Yu, Juyong Zhang, Yukun Lai, Yong-Jin Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2022 | Exploiting Fine-Grained Face Forgery Clues via Progressive Enhancement LearningabstractWith the rapid development of facial forgery techniques, forgery detection has attracted more and more attention due to security concerns. Existing approaches attempt to use frequency information to mine subtle artifacts under high-quality forged faces. However, the exploitation of frequency information is coarse-grained, and more importantly, their vanilla learning process struggles to extract fine-grained forgery traces. To address this issue, we propose a progressive enhancement learning framework to exploit both the RGB and fine-grained frequency clues. Specifically, we perform a fine-grained decomposition of RGB images to completely decouple the real and fake traces in the frequency space. Subsequently, we propose a progressive enhancement learning framework based on a two-branch network, combined with self-enhancement and mutual-enhancement modules. The self-enhancement module captures the traces in different input spaces based on spatial noise enhancement and channel attention. The Mutual-enhancement module concurrently enhances RGB and frequency features by communicating in the shared spatial dimension. The progressive enhancement process facilitates the learning of discriminative features with fine-grained face forgery clues. Extensive experiments on several datasets show that our method outperforms the state-of-the-art face forgery detection methods. Shen Chen 0004, Taiping Yao, Shouhong Ding, Ran Yi 0002 |
AAAI | 6 |
| 2022 | ISDNet: Integrating Shallow and Deep Networks for Efficient Ultra-high Resolution SegmentationabstractThe huge burden of computation and memory are two obstacles in ultra-high resolution image segmentation. To tackle these issues, most of the previous works follow the global-local refinement pipeline, which pays more attention to the memory consumption but neglects the inference speed. In comparison to the pipeline that partitions the large image into small local regions, we focus on inferring the whole image directly. In this paper, we propose ISDNet, a novel ultra-high resolution segmentation framework that integrates the shallow and deep networks in a new manner, which significantly accelerates the inference speed while achieving accurate segmentation. To further exploit the relationship between the shallow and deep features, we propose a novel Relational-Aware feature Fusion module, which ensures high performance and robustness of our framework. Extensive experiments on Deepglobe, Inria Aerial, and Cityscapes datasets demonstrate our performance is consistently superior to state-of-the-arts. Specifically, it achieves 73.30 mIoU with a speed of 27.70 FPS on Deepglobe, which is more accurate and 172 × faster than the recent competitor. Code available at https://github.com/cedricgsh/ISDNet. Shaohua Guo, Liang Liu 0007, Zhenye Gan, Yabiao Wang, Wuhao Zhang, Chengjie Wang 0001, Guannan Jiang, Wei Zhang 0217, Ran Yi 0002, Lizhuang Ma, Ke Xu 0010 |
CVPR | 9 |
| 2022 | LAKe-Net: Topology-Aware Point Cloud Completion by Localizing Aligned KeypointsabstractPoint cloud completion aims at completing geometric and topological shapes from a partial observation. However, some topology of the original shape is missing, existing methods directly predict the location of complete points, without predicting structured and topological information of the complete shape, which leads to inferior performance. To better tackle the missing topology part, we propose LAKe-Net, a novel topology-aware point cloud completion model by localizing aligned keypoints, with a novel Keypoints-Skeleton-Shape prediction manner. Specifically, our method completes missing topology using three steps: 1) Aligned Keypoint Localization. An asymmetric keypoint locator, including an unsupervised multi-scale keypoint detector and a complete keypoint generator, is proposed for localizing aligned keypoints from complete and partial point clouds. We theoretically prove that the detector can capture aligned keypoints for objects within a sub-category. 2) Surface-skeleton Generation. A new type of skeleton, named Surface-skeleton, is generated from keypoints based on geometric priors to fully represent the topological information captured from keypoints and better recover the local details. 3) Shape Refinement. We design a refinement subnet where multi-scale surface-skeletons are fed into each recursive skeleton-assisted refinement module to assist the completion process. Experimental results show that our method achieves the state-of-the-art performance on point cloud completion. Junshu Tang, Zhijun Gong, Ran Yi 0002, Yuan Xie 0006, Lizhuang Ma |
CVPR | 3 |
| 2022 | Optimization over Disentangled Encoding: Unsupervised Cross-Domain Point Cloud Completion via Occlusion Factor Manipulation
Jingyu Gong, Fengqi Liu, Min Wang 0024, Xin Tan 0002, Zhizhong Zhang 0001, Ran Yi 0002, Yuan Xie 0006, Lizhuang Ma |
ECCV (2) | 7 |
| 2022 | Generative Domain Adaptation for Face Anti-Spoofing
Qianyu Zhou 0001, Ke-Yue Zhang, Taiping Yao, Ran Yi 0002, Kekai Sheng, Shouhong Ding, Lizhuang Ma |
ECCV (5) | 4 |
| 2022 | Domain Adaptive Semantic Segmentation via Regional Contrastive Consistency RegularizationabstractUnsupervised domain adaptation (UDA) for semantic seg-mentation has been well-studied in recent years. However, most existing works largely neglect the local regional consis-tency across different domains, and are less robust to changes in outdoor environments. In this paper, we propose a novel and fully end-to-end trainable approach, called regional contrastive consistency regularization (RCCR) for domain adaptive semantic segmentation. Our core idea is to pull the sim-ilar regional features extracted from the same location of dif-ferent images, i.e., the original image and augmented image, to be closer, and meanwhile push the features from the dif-ferent locations of the two images to be separated. We pro-pose a region-wise contrastive loss with two sampling strate-gies to realize effective regional consistency. Besides, we present momentum projection heads, where the teacher pro-jection head is the exponential moving average of the student. Finally, a memory bank mechanism is designed to learn more robust and stable region-wise features under varying environ-ments. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods. Qianyu Zhou 0001, Chuyun Zhuang, Ran Yi 0002, Xuequan Lu, Lizhuang Ma |
ICME | 3 |
| 2022 | Region-Aware Temporal Inconsistency Learning for DeepFake Video DetectionabstractThe rapid development of face forgery techniques has drawn growing attention due to security concerns. Existing deepfake video detection methods always attempt to capture the discriminative features by directly exploiting static temporal convolution to mine temporal inconsistency, without explicit exploration on the diverse temporal dynamics of different forged regions. To effectively and comprehensively capture the various inconsistency, in this paper, we propose a novel Region-Aware Temporal Filter (RATF) module which automatically generates corresponding temporal filters for different spatial regions. Specifically, we decouple the dynamic temporal kernel into a set of region-agnostic basic filters and region-sensitive aggregation weights. And different weights guide the corresponding regions to adaptively learn temporal inconsistency, which greatly enhances the overall representational ability. Moreover, to cover the long-term temporal dynamics, we divide the video into multiple snippets and propose a Cross-Snippet Attention (CSA) to promote the cross-snippet information interaction. Extensive experiments and visualizations on several benchmarks demonstrate the effectiveness of our method against state-of-the-art competitors. Taiping Yao, Ran Yi 0002, Shouhong Ding, Lizhuang Ma |
IJCAI | 4 |
| 2022 | Adaptive Mixture of Experts Learning for Generalizable Face Anti-SpoofingabstractWith various face presentation attacks emerging continually, face anti-spoofing (FAS) approaches based on domain generalization (DG) have drawn growing attention. Existing DG-based FAS approaches always capture the domain-invariant features for generalizing on the various unseen domains. However, they neglect individual source domains' discriminative characteristics and diverse domain-specific information of the unseen domains, and the trained model is not sufficient to be adapted to various unseen domains. To address this issue, we propose an Adaptive Mixture of Experts Learning (AMEL) framework, which exploits the domain-specific information to adaptively establish the link among the seen source domains and unseen target domains to further improve the generalization. Concretely, Domain-Specific Experts (DSE) are designed to investigate discriminative and unique domain-specific features as a complement to common domain-invariant features. Moreover, Dynamic Expert Aggregation (DEA) is proposed to adaptively aggregate the complementary information of each source expert based on the domain relevance to the unseen target domain. And combined with meta-learning, these modules work collaboratively to adaptively aggregate meaningful domain-specific information for the various unseen target domains. Extensive experiments and visualizations demonstrate the effectiveness of our method against the state-of-the-art competitors. Qianyu Zhou 0001, Ke-Yue Zhang, Taiping Yao, Ran Yi 0002, Shouhong Ding, Lizhuang Ma |
ACM Multimedia | 4 |
| 2022 | ScatterNet: Point Cloud Learning via ScattersabstractDesign of point cloud shape descriptors is a challenging problem in practical applications due to the sparsity and the inscrutable distribution of the point clouds. In this paper, we propose ScatterNet, a novel 3D local feature learning approach for exploring and aggregating hypothetical scatters of the point clouds. Scatters of relational points are first organized in point cloud via guided explorations, and then propagated back to extend the capacity in representing the point-wise characteristics. We provide an practical implementation of the ScatterNet, which involves an unique scatter exploration operator and a scatter convolution operator. Our method achieves the state-of-the-art performance on several point cloud analysis tasks like classification, part segmentation and normal estimation. The source code of ScatterNet is available in supplementary materials. Nianjuan Jiang, Jiangbo Lu, Mingang Chen, Ran Yi 0002, Lizhuang Ma |
ACM Multimedia | 5 |
| 2022 | NPRportrait 1.0: A three-level benchmark for non-photorealistic rendering of portraitsabstractRecently, there has been an upsurge of activity in image-based non-photorealistic rendering (NPR), and in particular portrait image stylisation, due to the advent of neural style transfer (NST). However, the state of performance evaluation in this field is poor, especially compared to the norms in the computer vision and machine learning communities. Unfortunately, the task of evaluating image stylisation is thus far not well defined, since it involves subjective, perceptual, and aesthetic aspects. To make progress towards a solution, this paper proposes a new structured, three-level, benchmark dataset for the evaluation of stylised portrait images. Rigorous criteria were used for its construction, and its consistency was validated by user studies. Moreover, a new methodology has been developed for evaluating portrait stylisation algorithms, which makes use of the different benchmark levels as well as annotations provided by user studies regarding the characteristics of the faces. We perform evaluation for a wide variety of image stylisation methods (both portrait-specific and general purpose, and also both traditional NPR approaches and NST) using the new benchmark dataset. Paul L. Rosin, Yukun Lai, David Mould, Ran Yi 0002, Itamar Berger, Lars Doyle, Seungyong Lee 0001, Chuan Li 0001, Yong-Jin Liu 0001, Amir Semmo, Ariel Shamir, Minjung Son 0001, Holger Winnemöller |
Comput. Vis. Media | 4 |
| 2022 | GAN-Based Multi-Style Photo CartoonizationabstractCartoon is a common form of art in our daily life and automatic generation of cartoon images from photos is highly desirable. However, state-of-the-art single-style methods can only generate one style of cartoon images from photos and existing multi-style image style transfer methods still struggle to produce high-quality cartoon images due to their highly simplified and abstract nature. In this article, we propose a novel multi-style generative adversarial network (GAN) architecture, called MS-CartoonGAN, which can transform photos into multiple cartoon styles. MS-CartoonGAN uses only unpaired photos and cartoon images of multiple styles for training. To achieve this, we propose to use (1) a hierarchical semantic loss with sparse regularization to retain semantic content and recover flat shading in different abstract levels, (2) a new edge-promoting adversarial loss for producing fine edges, and (3) a style loss to enhance the difference between output cartoon styles and make training process more stable. We also develop a multi-domain architecture, where the generator consists of a shared encoder and multiple decoders for different cartoon styles, along with multiple discriminators for individual styles. By observing that cartoon images drawn by different artists have their unique styles while sharing some common characteristics, our shared network architecture exploits the common characteristics of cartoon styles, achieving better cartoonization and being more efficient than single-style cartoonization. We show that our multi-domain architecture can theoretically guarantee to output desired multiple cartoon styles. Through extensive experiments including a user study, we demonstrate the superiority of the proposed method, outperforming state-of-the-art single-style and multi-style image style transfer methods. Yezhi Shu, Ran Yi 0002, Mengfei Xia, Zipeng Ye, Wang Zhao 0001, Yukun Lai, Yong-Jin Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2022 | RADepthNet: Reflectance-Aware Monocular Depth EstimationabstractMonocular depth estimation aims to predict the dense depth map from a single RGB image, which has important applications in 3D reconstruction, automatic driving, and augmented reality. However, existing methods directly feed the original RGB image into the model to extract depth features without avoiding the interference of depth-irrelevant information on depth estimation accuracy, which leads to inferior performance. To remove the influence of depth-irrelevant information and improve depth prediction accuracy, we propose RADepthNet, a novel reflectance-guided network fusing boundary features. Specifically, our method predicts depth maps using three steps: 1) Intrinsic Image Decomposition. We propose a Reflectance extraction module consisting of an encoder-decoder structure to extract depth-related reflectance. We demonstrate that the module can reduce the influence of illumination on depth estimation through an ablation study. 2) Boundary Detection. Boundary extraction module, consisting of an encoder, a refinement block, and an upsample block, is proposed to better predict depth at object boundaries utilizing gradient constraints. 3) Depth Prediction Module. Use a different encoder from 2) to obtain depth features from the reflectance map and fuse boundary features to predict depth. Besides, we proposed FIFADataset, a depth estimation dataset applied in soccer scenarios. Extensive experiments on the public dataset and our proposed FIFADataset show that our method achieves state-of-the-art performance. Chuxuan Li, Ran Yi 0002, Saba Ghazanfar Ali, Lizhuang Ma, Enhua Wu, Lijuan Mao, Bin Sheng 0001 |
Virtual Real. Intell. Hardw. | 2 |
| 2021 | Line Drawings for Face Portraits From Photos Using Global and Local Structure Based GANsabstractDespite significant effort and notable success of neural style transfer, it remains challenging for highly abstract styles, in particular line drawings. In this paper, we propose APDrawingGAN++, a generative adversarial network (GAN) for transforming face photos to artistic portrait drawings (APDrawings), which addresses substantial challenges including highly abstract style, different drawing techniques for different facial features, and high perceptual sensitivity to artifacts. To address these, we propose a composite GAN architecture that consists of local networks (to learn effective representations for specific facial features) and a global network (to capture the overall content). We provide a theoretical explanation for the necessity of this composite GAN structure by proving that any GAN with a single generator cannot generate artistic styles like APDrawings. We further introduce a classification-and-synthesis approach for lips and hair where different drawing styles are used by artists, which applies suitable styles for a given input. To capture the highly abstract art form inherent in APDrawings, we address two challenging operations-(1) coping with lines with small misalignments while penalizing large discrepancy and (2) generating more continuous lines-by introducing two novel loss terms: one is a novel distance transform loss with nonlinear mapping and the other is a novel line continuity loss, both of which improve the line quality. We also develop dedicated data augmentation and pre-training to further improve results. Extensive experiments, including a user study, show that our method outperforms state-of-the-art methods, both qualitatively and quantitatively. Ran Yi 0002, Mengfei Xia, Yong-Jin Liu 0001, Yukun Lai, Paul L. Rosin |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2021 | Feature-Aware Uniform Tessellations on Video Manifold for Content-Sensitive SupervoxelsabstractOver-segmenting a video into supervoxels has strong potential to reduce the complexity of downstream computer vision applications. Content-sensitive supervoxels (CSSs) are typically smaller in content-dense regions (i.e., with high variation of appearance and/or motion) and larger in content-sparse regions. In this paper, we propose to compute feature-aware CSSs (FCSSs) that are regularly shaped 3D primitive volumes well aligned with local object/region/motion boundaries in video. To compute FCSSs, we map a video to a 3D manifold embedded in a combined color and spatiotemporal space, in which the volume elements of video manifold give a good measure of the video content density. Then any uniform tessellation on video manifold can induce CSS in the video. Our idea is that among all possible uniform tessellations on the video manifold, FCSS finds one whose cell boundaries well align with local video boundaries. To achieve this goal, we propose a novel restricted centroidal Voronoi tessellation method that simultaneously minimizes the tessellation energy (leading to uniform cells in the tessellation) and maximizes the average boundary distance (leading to good local feature alignment). Theoretically our method has an optimal competitive ratio O(1), and its time and space complexities are O(NK) and O(N+K) for computing K supervoxels in an N-voxel video. We also present a simple extension of FCSS to streaming FCSS for processing long videos that cannot be loaded into main memory at once. We evaluate FCSS, streaming FCSS and ten representative supervoxel methods on four video datasets and two novel video applications. The results show that our method simultaneously achieves state-of-the-art performance with respect to various evaluation criteria. Ran Yi 0002, Zipeng Ye, Wang Zhao 0001, Minjing Yu, Yukun Lai, Yong-Jin Liu 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2020 | Unpaired Portrait Drawing Generation via Asymmetric Cycle MappingabstractPortrait drawing is a common form of art with high abstraction and expressiveness. Due to its unique characteristics, existing methods achieve decent results only with paired training data, which is costly and time-consuming to obtain.In this paper, we address the problem of automatic transfer from face photos to portrait drawings with unpaired training data. We observe that due to the significant imbalance of information richness between photos and drawings, existing unpaired transfer methods such as CycleGAN tends to embed invisible reconstruction information indiscriminately in the whole drawings, leading to important facial features partially missing in drawings. To address this problem, we propose a novel asymmetric cycle mapping that enforces the reconstruction information to be visible (by a truncation loss) and only embedded in selective facial regions (by a relaxed forward cycle-consistency loss). Along with localized discriminators for the eyes, nose and lips, our method well preserves all important facial features in the generated portrait drawings. By introducing a style classifier and taking the style vector into account, our method can learn to generate portrait drawings in multiple styles using a single network. Extensive experiments show that our model outperforms state-of-the-art methods. Ran Yi 0002, Yong-Jin Liu 0001, Yukun Lai, Paul L. Rosin |
CVPR | 1 |
| 2020 | Dirichlet energy of Delaunay meshes and intrinsic Delaunay triangulations
Zipeng Ye, Ran Yi 0002, Wen-Yong Gong, Ying He 0001, Yong-Jin Liu 0001 |
Comput. Aided Des. | 2 |
| 2019 | APDrawingGAN: Generating Artistic Portrait Drawings From Face Photos With Hierarchical GANsabstractSignificant progress has been made with image stylization using deep learning, especially with generative adversarial networks (GANs). However, existing methods fail to produce high quality artistic portrait drawings. Such drawings have a highly abstract style, containing a sparse set of continuous graphical elements such as lines, and so small artifacts are much more exposed than for painting styles. Moreover, artists tend to use different strategies to draw different facial features and the lines drawn are only loosely related to obvious image features. To address these challenges, we propose APDrawingGAN, a novel GAN based architecture that builds upon hierarchical generators and discriminators combining both a global network (for images as a whole) and local networks (for individual facial regions). This allows dedicated drawing strategies to be learned for different facial features. Since artists' drawings may not have lines perfectly aligned with image features, we develop a novel loss to measure similarity between generated and artists' drawings based on distance transforms, leading to improved strokes in portrait drawing. To train APDrawingGAN, we construct an artistic drawing dataset containing high-resolution portrait photos and corresponding professional artistic drawings. Extensive experiments, including a user study, show that APDrawingGAN produces significantly better artistic drawings than state-of-the-art methods. Ran Yi 0002, Yong-Jin Liu 0001, Yukun Lai, Paul L. Rosin |
CVPR | 1 |
| 2019 | Fast Computation of Content-Sensitive Superpixels and Supervoxels Using Q-DistancesabstractState-of-the-art researches model the data of images and videos as low-dimensional manifolds and generate superpixels/supervoxels in a content-sensitive way, which is achieved by computing geodesic centroidal Voronoi tessellation (GCVT) on manifolds. However, computing exact GCVTs is slow due to computationally expensive geodesic distances. In this paper, we propose a much faster queue-based graph distance (called q-distance). Our key idea is that for manifold regions in which q-distances are different from geodesic distances, GCVT is prone to placing more generators in them, and therefore after few iterations, the q-distance-induced tessellation is an exact GCVT. This idea works well in practice and we also prove it theoretically under moderate assumption. Our method is simple and easy to implement. It runs 6-8 times faster than state-of-the-art GCVT computation, and has an optimal approximation ratio O(1) and a linear time complexity O(N) for N-pixel images or N-voxel videos. A thorough evaluation of 31 superpixel methods on five image datasets and 8 supervoxel methods on four video datasets shows that our method consistently achieves the best over-segmentation accuracy. We also demonstrate the advantage of our method on one image and two video applications. Zipeng Ye, Ran Yi 0002, Minjing Yu, Yong-Jin Liu 0001, Ying He 0001 |
ICCV | 2 |
| 2019 | An Adaptive Filter for Deep Learning Networks on Large-Scale Point CloudabstractRecently some pioneering works such as PointNet and Point-Net++ successfully introduce deep learning architectures into point cloud analysis. These novel networks take irregular point cloud (i.e., a set of unordered points) as input, in which each point is represented by (x, y, z) coordinates plus some attributes including color, normal, and other local or global features. Despite of their success on various tasks, the computational cost of these networks become extremely high for large-scale point clouds, e.g., containing hundreds of thousands or millions of points. Instead of uniform down-sampling, in this paper, we propose a simple and novel filter that can efficiently filter any large-scale point cloud into thousands of representative points embedded in a high dimensional feature space, such that without changing the existing deep learning networks, simply using our filter as a preprocess, these existing models can work with large-scale point clouds. Experimental results show that by using our proposed filter, the computational cost (measured by floating-point operation) of PointNet and PointNet++ is reduced 30-60 times and the accuracy of semantic segmentation (measured by mean IoU) on ScanNet dataset is improved 5%-15% averagely. Wang Zhao 0001, Ran Yi 0002, Yong-Jin Liu 0001 |
ICIP | 2 |
| 2018 | Content-Sensitive Supervoxels via Uniform Tessellations on Video ManifoldsabstractSupervoxels are perceptually meaningful atomic regions in videos, obtained by grouping voxels that exhibit coherence in both appearance and motion. In this paper, we propose content-sensitive supervoxels (CSS), which are regularly-shaped 3D primitive volumes that possess the following characteristic: they are typically larger and longer in content-sparse regions (i.e., with homogeneous appearance and motion), and smaller and shorter in content-dense regions (i.e., with high variation of appearance and/or motion). To compute CSS, we map a video Ξ to a 3-dimensional manifold M embedded in R6, whose volume elements give a good measure of the content density in Ξ. We propose an efficient Lloyd-like method with a splitting-merging scheme to compute a uniform tessellation on M, which induces the CSS in Ξ. Theoretically our method has a good competitive ratio O(1). We also present a simple extension of CSS to stream CSS for processing long videos that cannot be loaded into main memory at once. We evaluate CSS, stream CSS and seven representative supervoxel methods on four video datasets. The results show that our method outperforms existing supervoxel methods. Ran Yi 0002, Yong-Jin Liu 0001, Yukun Lai |
CVPR | 1 |
| 2018 | Evaluation on the Compactness of SupervoxelsabstractSupervoxels are perceptually meaningful atomic spatiotemporal regions in videos, which has great potential to reduce the computational complexity of downstream video applications. Many methods have been proposed for generating supervoxels. To effectively evaluate these methods, a novel supervoxel library and benchmark called LIBSVX with seven collected metrics was recently established. In this paper, we propose a new compactness metric which measures the shape regularity of supervoxels and is served as a necessary complement to the existing metrics. To demonstrate its necessity, we first explore the relations between the new metric and existing ones. Correlation analysis shows that the new metric has a weak correlation with (i.e., nearly independent of) existing metrics, and so reflects a new characteristic of supervoxel quality. Second, we investigate two real-world video applications. Experimental results show that the new metric can effectively predict some important application performance, while most existing metrics cannot do so. Ran Yi 0002, Yong-Jin Liu 0001, Yukun Lai |
ICIP | 1 |
| 2018 | Delta DLP 3-D Printing of Large ModelsabstractThis paper presents a 3-D printing system that uses a low-cost off-the-shelf consumer projector to fabricate large models. Compared with traditional digital light processing (DLP) 3-D printers using a single vertical carriage, the platform of our DLP 3-D printer using delta mechanism can also move horizontally in the plane. We show that this system can print 3-D models much larger than traditional DLP 3-D printers. The major challenge to realize 3-D printing of large models in our system comes from how to cover a planar polygonal domain by a minimum number of rectangles with fixed size, which is NP-hard. We propose a simple yet efficient approximation algorithm to solve this problem. The key idea is to segment a polygonal domain using its medial axis and afterward merge small parts in the segmentation. Given an arbitrary polygon Q with n generators (i.e., line segments and reflex vertices in Q), we show that the time complexity of our algorithm is O(n2log2n) and the number of output rectangles covering Q is O(Kn), where K is an input-polygon-dependent constant. A physical prototype system is built and several large 3-D models with complex geometric structures have been printed as examples to demonstrate the effectiveness of our approach. Ran Yi 0002, Chenming Wu, Yong-Jin Liu 0001, Ying He 0001, Charlie C. L. Wang |
IEEE Trans Autom. Sci. Eng. | 1 |
| 2018 | Delaunay mesh simplification with differential evolutionabstractDelaunay meshes (DM) are a special type of manifold triangle meshes --- where the local Delaunay condition holds everywhere --- and find important applications in digital geometry processing. This paper addresses the general DM simplification problem: given an arbitrary manifold triangle mesh M with n vertices and the user-specified resolution m (< n ), compute a Delaunay mesh M * with m vertices that has the least Hausdorffdistance to M. To solve the problem, we abstract the simplification process using a 2D Cartesian grid model, in which each grid point corresponds to triangle meshes with a certain number of vertices and a simplification process is a monotonic path on the grid. We develop a novel differential-evolution-based method to compute a low-cost path, which leads to a high quality Delaunay mesh. Extensive evaluation shows that our method consistently outperforms the existing methods in terms of approximation error. In particular, our method is highly effective for small-scale CAD models and man-made objects with sharp features but less details. Moreover, our method is fully automatic and can preserve sharp features well and deal with models with multiple components, whereas the existing methods often fail. Ran Yi 0002, Yong-Jin Liu 0001, Ying He 0001 |
ACM Trans. Graph. | 1 |
| 2016 | Delta DLP 3D printing with large sizeabstractWe present a delta DLP 3D printer with large size in this paper. Compared with traditional DLP 3D printers that use a low-cost off-the-shelf consumer projector and a single vertical carriage, the platform of our delta DLP 3D printer can also move horizontally in the plane. We show that this structure allows the printer to have a larger printing area than the projection area of a projector. Our system can print 3D models much larger than traditional DLP 3D printers. The major challenge to realize delta 3D printing with large size comes from how to partition an arbitrary planar polygonal shape (possibly with holes or multiple disjoint polygons) into a minimum number of rectangles with fixed size, which is NP-hard. We propose a simple yet efficient approximation algorithm to solve this problem. The time complexity of our algorithm is O(n3log n), where n is the number of edges in the polygonal shape. A physical prototype system is built and several large 3D models with complex geometric structures have been printed as examples to demonstrate the effectiveness of our approach. Chenming Wu, Ran Yi 0002, Yong-Jin Liu 0001, Ying He 0001, Charlie C. L. Wang |
IROS | 2 |
| 2016 | Manifold differential evolution (MDE): a global optimization method for geodesic centroidal voronoi tessellations on meshesabstractComputing centroidal Voronoi tessellations (CVT) has many applications in computer graphics. The existing methods, such as the Lloyd algorithm and the quasi-Newton solver, are efficient and easy to implement; however, they compute only the local optimal solutions due to the highly non-linear nature of the CVT energy. This paper presents a novel method, called manifold differential evolution (MDE), for computing globally optimal geodesic CVT energy on triangle meshes. Formulating the mutation operator using discrete geodesics, MDE naturally extends the powerful differential evolution framework from Euclidean spaces to manifold domains. Under mild assumptions, we show that MDE has a provable probabilistic convergence to the global optimum. Experiments on a wide range of 3D models show that MDE consistently out-performs the existing methods by producing results with lower energy. Thanks to its intrinsic and global nature, MDE is insensitive to initialization and mesh tessellation. Moreover, it is able to handle multiply-connected Voronoi cells, which are challenging to the existing geodesic CVT methods. Yong-Jin Liu 0001, Chunxu Xu, Ran Yi 0002, Ying He 0001 |
ACM Trans. Graph. | 3 |