Amy Hutchison

dblp:136/6315 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2026
0000-0003-1776-4552ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Making AI Planning Visible: Narrative-Centered Goal-Directed AI Reasoning to Foster AI Literacy
Bradford W. Mott, Jessica Vandenberg, Srijita Chakraburty, Anne T. Ottenbreit-Leftwich, Emma Braaten, Cindy E. Hmelo-Silver, Amy Hutchison, Krista D. Glazewski, James C. Lester
AIED (3)7
2026 Gender Differences in Gaze Patterns during Block-Based Programming: A Multimodal Literacy Perspective
abstract
Eye tracking reveals attention patterns in block-based programming. This lets us examine gender-linked differences as students manage the multimodal literacy of coordinating text prompts, color-coded blocks, navigation, and live output. We examined how K–12 students allocate attention while independently completing a short Scratch-like task using a mixed-methods approach. Thirty-two fourth- to sixth-grade students (19 boys, 13 girls) participated. We recorded gaze with a Tobii Spark screen-based tracker and analyzed the data in Tobii Pro Lab. For each student, we computed 187 metrics across four Areas of Interest (AOIs)—Script, Coding Blocks, Output, and Navigation—and analyzed in R 4.3.1 with multiple-comparisons correction. Fifteen metrics differed by gender (seven in Script, four in Coding Blocks, two in Output, two in Navigation). In a qualitative review of eye-tracking videos, girls tended to reread and plan in Script and checked Output later and for longer, whereas boys moved to the workspace sooner, exited Blocks faster with larger, faster eye movements, and made brief early Output checks. Because the study is ongoing, analyses are still in progress and the findings are not yet final; so far, results indicate different strategies, not ability differences.
Parastoo Abedini, Feiya Luo, Ruohan Liu, Amy Hutchison
SIGCSE (2)4
2025 Collaborative Design of a Week-long Physiological Computing Summer Camp with Elementary Teachers
abstract
This report presents several main collaborative design scenarios involved in designing a week-long summer camp program to engage elementary students in physiological computing. The design team consists of the research team (the authors of this report) and four elementary school teachers from a school district with a majority of historically underrepresented students in a southeastern state in the U.S. We present the goals for the co-design, followed by an account of the nature of the conversations and discussions during the synchronous co-design sessions. With the research team leading with questions, teachers contributed with abundant knowledge and experience with pedagogies to engage upper elementary-grade students, including activities that relate to students' everyday learning, scaffolding strategies to bridge potential learning gaps, and suggestions for software development and updates. These insights are expected to help enable adoptions by researchers and practitioners in collaborative design for K-12 students.
Feiya Luo, Amy Hutchison, Chris S. Crawford, Fatema Nasrin, Idowu David Awoyemi
SIGCSE (2)2