VLDB 2026 Research / reviewers in the wild / expert
Phong H. Nguyen
dblp:137/2146
· DBLP profile ↗
6ranked-venue papers
2as first author
1since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 since 2021Security and privacy · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Visualization and visual analytics · 100% | |
| Network and information security
2 papers |
Blockchain and cryptocurrency security · 54% Network security · 46% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
user behavior analysis |
0.8 | 2 | 2020 | VASABI: Hierarchical User Profiles for Interactive Visual User Behaviour Analytics · IEEE Trans. Vis. Comput. Graph. 2020 Understanding User Behaviour through Action Sequences: From the Usual to the Unusual · IEEE Trans. Vis. Comput. Graph. 2019 |
Visualization and visual analytics › visual analytics
anomaly detection visualization |
0.4 | 1 | 2020 | LDA Ensembles for Interactive Exploration and Categorization of Behaviors · IEEE Trans. Vis. Comput. Graph. 2020 |
Visualization and visual analytics
visual analytics |
0.4 | 1 | 2020 | Supporting Story Synthesis: Bridging the Gap between Visual Analytics and Storytelling · IEEE Trans. Vis. Comput. Graph. 2020 |
Visualization and visual analytics
visual storytelling |
0.1 | 1 | 2020 | Supporting Story Synthesis: Bridging the Gap between Visual Analytics and Storytelling · IEEE Trans. Vis. Comput. Graph. 2020 |
Blockchain and cryptocurrency security
fraud detection |
0.1 | 1 | 2020 | VASABI: Hierarchical User Profiles for Interactive Visual User Behaviour Analytics · IEEE Trans. Vis. Comput. Graph. 2020 |
Network security › intrusion detection and prevention › intrusion detection
anomaly detection |
0.1 | 1 | 2019 | Understanding User Behaviour through Action Sequences: From the Usual to the Unusual · IEEE Trans. Vis. Comput. Graph. 2019 |
Methods — techniques the papers use, named apart from their topics
visual analytics · 0.9topic modelling · 0.9sequential pattern mining · 0.8semantic distance clustering · 0.8topic modeling · 0.4ensemble topic modeling · 0.4LDA · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | TabGAN-Powered Data Augmentation and Explainable Boosting-Based Ensemble Learning for Intrusion Detection in Industrial Control Systems
Tuyen T. Nguyen, Phong H. Nguyen, Hoa Ngoc Nguyen |
ICCCI (2) | 2 |
| 2020 | LDA Ensembles for Interactive Exploration and Categorization of BehaviorsabstractWe define behavior as a set of actions performed by some actor during a period of time. We consider the problem of analyzing a large collection of behaviors by multiple actors, more specifically, identifying typical behaviors and spotting anomalous behaviors. We propose an approach leveraging topic modeling techniques - LDA (Latent Dirichlet Allocation) Ensembles - to represent categories of typical behaviors by topics that are obtained through topic modeling a behavior collection. When such methods are applied to text in natural languages, the quality of the extracted topics are usually judged based on the semantic relatedness of the terms pertinent to the topics. This criterion, however, is not necessarily applicable to topics extracted from non-textual data, such as action sets, since relationships between actions may not be obvious. We have developed a suite of visual and interactive techniques supporting the construction of an appropriate combination of topics based on other criteria, such as distinctiveness and coverage of the behavior set. Two case studies on analyzing operation behaviors in the security management system and visiting behaviors in an amusement park, and the expert evaluation of the first case study demonstrate the effectiveness of our approach. Siming Chen 0001, Natalia V. Andrienko, Gennady L. Andrienko, Linara Adilova, Jérémie Barlet, Jörg Kindermann, Phong H. Nguyen, Olivier Thonnard, Cagatay Turkay |
IEEE Trans. Vis. Comput. Graph. | 7 |
| 2020 | Supporting Story Synthesis: Bridging the Gap between Visual Analytics and StorytellingabstractVisual analytics usually deals with complex data and uses sophisticated algorithmic, visual, and interactive techniques supporting the analysis. Findings and results of the analysis often need to be communicated to an audience that lacks visual analytics expertise. This requires analysis outcomes to be presented in simpler ways than that are typically used in visual analytics systems. However, not only analytical visualizations may be too complex for target audiences but also the information that needs to be presented. Analysis results may consist of multiple components, which may involve multiple heterogeneous facets. Hence, there exists a gap on the path from obtaining analysis findings to communicating them, within which two main challenges lie: information complexity and display complexity. We address this problem by proposing a general framework where data analysis and result presentation are linked by story synthesis, in which the analyst creates and organises story contents. Unlike previous research, where analytic findings are represented by stored display states, we treat findings as data constructs. We focus on selecting, assembling and organizing findings for further presentation rather than on tracking analysis history and enabling dual (i.e., explorative and communicative) use of data displays. In story synthesis, findings are selected, assembled, and arranged in meaningful layouts that take into account the structure of information and inherent properties of its components. We propose a workflow for applying the proposed conceptual framework in designing visual analytics systems and demonstrate the generality of the approach by applying it to two diverse domains, social media and movement analysis. Siming Chen 0001, Jie Li 0006, Gennady L. Andrienko, Natalia V. Andrienko, Yun Wang 0012, Phong H. Nguyen, Cagatay Turkay |
IEEE Trans. Vis. Comput. Graph. | 6 |
| 2020 | VASABI: Hierarchical User Profiles for Interactive Visual User Behaviour AnalyticsabstractUser behaviour analytics (UBA) systems offer sophisticated models that capture users' behaviour over time with an aim to identify fraudulent activities that do not match their profiles. Motivated by the challenges in the interpretation of UBA models, this paper presents a visual analytics approach to help analysts gain a comprehensive understanding of user behaviour at multiple levels, namely individual and group level. We take a user-centred approach to design a visual analytics framework supporting the analysis of collections of users and the numerous sessions of activities they conduct within digital applications. The framework is centred around the concept of hierarchical user profiles that are built based on features derived from sessions, as well as on user tasks extracted using a topic modelling approach to summarise and stratify user behaviour. We externalise a series of analysis goals and tasks, and evaluate our methods through use cases conducted with experts. We observe that with the aid of interactive visual hierarchical user profiles, analysts are able to conduct exploratory and investigative analysis effectively, and able to understand the characteristics of user behaviour to make informed decisions whilst evaluating suspicious users and activities. Phong H. Nguyen, Rafael Henkin, Siming Chen 0001, Natalia V. Andrienko, Gennady L. Andrienko, Olivier Thonnard, Cagatay Turkay |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2019 | Understanding User Behaviour through Action Sequences: From the Usual to the UnusualabstractAction sequences, where atomic user actions are represented in a labelled, timestamped form, are becoming a fundamental data asset in the inspection and monitoring of user behaviour in digital systems. Although the analysis of such sequences is highly critical to the investigation of activities in cyber security applications, existing solutions fail to provide a comprehensive understanding due to the complex semantic and temporal characteristics of these data. This paper presents a visual analytics approach that aims to facilitate a user-involved, multi-faceted decision making process during the identification and the investigation of "unusual" action sequences. We first report the results of the task analysis and domain characterisation process. Then we describe the components of our multi-level analysis approach that comprises of constraint-based sequential pattern mining and semantic distance based clustering, and multi-scalar visualisations of users and their sequences. Finally, we demonstrate the applicability of our approach through a case study that involves tasks requiring effective decision-making by a group of domain experts. Although our solution here is tightly informed by a user-centred, domain-focused design process, we present findings and techniques that are transferable to other applications where the analysis of such sequences is of interest. Phong H. Nguyen, Cagatay Turkay, Gennady L. Andrienko, Natalia V. Andrienko, Olivier Thonnard, Jihane Zouaoui |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2018 | User Behavior Map: Visual Exploration for Cyber Security Session DataabstractUser behavior analysis is complex and especially crucial in the cyber security domain. Understanding dynamic and multi-variate user behavior are challenging. Traditional sequential and timeline based method cannot easily address the complexity of temporal and relational features of user behaviors. We propose a map-based visual metaphor and create an interactive map for encoding user behaviors. It enables analysts to explore and identify user behavior patterns and helps them to understand why some behaviors are regarded as anomalous. We experiment with a real dataset containing multiple user sessions, consisting of sequences of diverse types of actions. In the behavior map, we encode an action as a city and user sessions as trajectories going through the cities. The position of the cities is determined by the sequential and temporal relationship of actions. Spatial and temporal patterns on the map reflect behavior patterns in the action space. In the case study, we illustrate how we explore relationships between actions, identify patterns of the typical session and detect anomaly behaviors. Siming Chen 0001, Shuai Chen 0001, Natalia V. Andrienko, Gennady L. Andrienko, Phong H. Nguyen, Cagatay Turkay, Olivier Thonnard, Xiaoru Yuan |
VizSEC | 5 |