Demo Data from VLDB 2026 / reviewers in the wild / expert
Sang-Won Ha
dblp:137/2161
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Parallel and multicore computing · 61% GPUs and heterogeneous computing · 39% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
GPUs and heterogeneous computing
GPU computing |
0.2 | 1 | 2013 | A Scalable Work-Efficient and Depth-Optimal Parallel Scan for the GPGPU Environment · IEEE Trans. Parallel Distributed Syst. 2013 |
Parallel and multicore computing › parallel algorithms › PRAM algorithms
parallel prefix computation |
0.2 | 1 | 2013 | A Scalable Work-Efficient and Depth-Optimal Parallel Scan for the GPGPU Environment · IEEE Trans. Parallel Distributed Syst. 2013 |
Parallel and multicore computing › parallel algorithms
parallel primitives |
0.2 | 1 | 2013 | A Scalable Work-Efficient and Depth-Optimal Parallel Scan for the GPGPU Environment · IEEE Trans. Parallel Distributed Syst. 2013 |
GPUs and heterogeneous computing › GPU programming
CUDA |
0.0 | 1 | 2013 | A Scalable Work-Efficient and Depth-Optimal Parallel Scan for the GPGPU Environment · IEEE Trans. Parallel Distributed Syst. 2013 |
Methods — techniques the papers use, named apart from their topics
kogge-stone prefix tree · 0.2han-carlson prefix graph · 0.2brent-kung prefix graph · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | A Scalable Work-Efficient and Depth-Optimal Parallel Scan for the GPGPU EnvironmentabstractThe parallel scan is a basic tool that is used to parallelize algorithms which appear to have serial dependencies. The performance of these algorithms relies heavily on the efficiency of the parallel scan that is being used. To maintain work efficiency, current parallelization methods either sacrifice the overall depth or limit the scalability. In this study, we present a parallel scan method that is derived from the Han-Carlson parallel prefix graph and is both a work-efficient and a depth-optimal process. In this method, the depth is increased by a small constant value above the lower bound; therefore, the amount of computation and/or memory access is effectively reduced. We also employ a novel cascaded thread-block execution method to exploit the single-program-multiple-data (SPMD) nature of the compute unified device architecture (CUDA) environment developed by NVIDIA. The proposed method facilitates the low-latency interthread accessible shared memory and the single-instruction-multiple-thread (SIMT) characteristics of the graphics hardware to reduce high-latency global memory access and costly barrier synchronization. Our experimental results demonstrate an average speed up of approximately 40 and 10 percent over the CUDA data parallel primitives (CUDPP) library derivation of the Kogge-Stone prefix tree and an implementation of Merrill and Grimshaw's method with coarser combination of the Kogge-Stone graph and the Brent-Kung prefix graph, respectively. Sang-Won Ha, Tack-Don Han |
IEEE Trans. Parallel Distributed Syst. | 1 |