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Yijun Gong

dblp:137/4751 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
0009-0006-3412-971XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot navigation and mapping · 50% Learning paradigms · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning paradigms
label distribution learning
0.812024
Learning Multi-Dimensional Speaker Localization: Axis Partitioning, Unbiased Label Distribution, and Data Augmentation · IEEE ACM Trans. Audio Speech Lang. Process. 2024
Robotics › Robot navigation and mapping
sound source localization
0.812024
Learning Multi-Dimensional Speaker Localization: Axis Partitioning, Unbiased Label Distribution, and Data Augmentation · IEEE ACM Trans. Audio Speech Lang. Process. 2024

Methods — techniques the papers use, named apart from their topics

deep neural network · 0.8data augmentation · 0.8axis partitioning · 0.8
YearPublicationVenuePosition
2025 Deep learning based stage-wise two-dimensional speaker localization with large ad-hoc microphone arrays
Shupei Liu, Linfeng Feng, Yijun Gong, Chengdong Liang, Xuelong Li 0001
Speech Commun.3
2024 Learning Multi-Dimensional Speaker Localization: Axis Partitioning, Unbiased Label Distribution, and Data Augmentation
abstract
Multi-dimensional speaker localization (SL) aims to estimate the two- or three-dimensional locations of speakers. A recent advancement in multi-dimensional SL is the end-to-end deep neural networks (DNNs) with ad-hoc microphone arrays. This method transforms the SL problem into a classification problem, i.e. a problem of identifying the grids where speakers are located. However, the classification formulation has two closely connected weaknesses. Firstly, this approach introduces quantization error, which needs a large number of grids to mitigate the error. However, increasing the number of grids leads to the curse of dimensionality. To address the problems, we propose an efficient multi-dimensional SL algorithm, which has the following three novel contributions. First, we decouple the high-dimensional grid partitioning intoaxis partitioning, which substantially mitigates the curse-of-dimensionality. Particularly, for the multi-speaker localization problem, we employ a separator to circumvent the permutation ambiguity of the axis partitioning in the inference stage. Second, we introduce a comprehensiveunbiased label distributionscheme to further eliminate quantization errors. Finally, a set of data augmentation techniques are proposed, including coordinate transformation, stochastic node selection, and mixed training, to alleviate overfitting and sample imbalance problems. The proposed methods were evaluated on both simulated and real-world data, and the experimental results confirm the effectiveness.
Linfeng Feng, Yijun Gong, Xiao-Lei Zhang 0001, Xuelong Li 0001
IEEE ACM Trans. Audio Speech Lang. Process.2
2023 Soft Label Coding for end-to-end Sound Source Localization with ad-hoc Microphone Arrays
abstract
Recently, an end-to-end two-dimensional sound source localization algorithm with ad-hoc microphone arrays formulates the sound source localization problem as a classification problem. The algorithm divides the target indoor space into a set of local areas, and predicts the local area where the speaker locates. However, the local areas are encoded by one-hot code, which may lose the connections between the local areas due to quantization errors. In this paper, we propose a new soft label coding method, named label smoothing, for the classification-based two-dimensional sound source location with ad-hoc microphone arrays. The core idea is to take the geometric connection between the classes into the label coding process. The first one is named static soft label coding (SSLC), which modifies the one-hot codes into soft codes based on the distances between the local areas. Because SSLC is handcrafted which may not be optimal, the second one, named dynamic soft label coding (DSLC), further rectifies SSLC, by learning the soft codes according to the statistics of the predictions produced by the classification-based localization model in the training stage. Experimental results show that the proposed methods can effectively improve the localization accuracy.
Linfeng Feng, Yijun Gong
ICASSP2