N. Dinesh Reddy

dblp:139/0938 · DBLP profile ↗
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14ranked-venue papers
6as first author
8since 2021 · last 2025
—ORCID · none

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Artificial intelligence and machine learning · 14 · 6 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 4 first-author · 6 since 2021Systems, architecture and hardware · 4 · 2 first-author · 1 since 2021
YearPublicationVenuePosition
2025 Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering
abstract
Dynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they require both camera and LiDAR data, ground-truth 3D segmentations and motion data in the form of tracklets or pre-defined object templates such as SMPL. In this work, we explore whether a combination of 2D object agnostic priors in the form of depth and point tracking coupled with a signed distance function (SDF) representation for dynamic objects can be used to relax some of these requirements. We present a novel approach that integrates Signed Distance Functions (SDFs) with 3D Gaussian Splatting (3DGS) to create a more robust object representation by harnessing the strengths of both methods. Our unified optimization framework enhances the geometric accuracy of 3D Gaussian splatting and improves deformation modeling within the SDF, resulting in a more adaptable and precise representation. We demonstrate that our method achieves state-of-the-art performance in rendering metrics even without LiDAR data on urban scenes. When incorporating LiDAR, our approach improved further in reconstructing and generating novel views across diverse object categories, without ground-truth 3D motion annotation. Additionally, our method enables various scene editing tasks, including scene decomposition, and scene composition.
Siddharth Tourani, Jayaram Reddy, Akash Kumbar, Satyajit Tourani, Nishant Goyal, K. Madhava Krishna, N. Dinesh Reddy, Muhammad Haris Khan
ICCV7
2024 WALT3D: Generating Realistic Training Data from Time-Lapse Imagery for Reconstructing Dynamic Objects Under Occlusion
abstract
Current methods for 2D and 3D object understanding struggle with severe occlusions in busy urban environments, partly due to the lack of large-scale labeled ground-truth annotations for learning occlusion. In this work, we introduce a novel framework for automatically generating a large, realistic dataset of dynamic objects under occlusions using freely available time-lapse imagery. By leveraging off-the-shelf2D (bounding box, segmentation, keypoint) and 3D (pose, shape) predictions as pseudo-groundtruth, unoccluded 3D objects are identified automatically and composited into the background in a clip-art style, ensuring realistic appearances and physically accurate occlusion configurations. The resulting clip-art image with pseudogroundtruth enables efficient training of object reconstruction methods that are robust to occlusions. Our method demonstrates significant improvements in both 2D and 3D reconstruction, particularly in scenarios with heavily occluded objects like vehicles and people in urban scenes.
Khiem Vuong, N. Dinesh Reddy, Robert Tamburo, Srinivasa G. Narasimhan
CVPR2
2024 Leveraging Cycle-Consistent Anchor Points for Self-Supervised RGB-D Registration
abstract
With the rise in consumer depth cameras, a wealth of unlabeled RGB-D data has become available. This prompts the question of how to utilize this data for geometric reasoning of scenes. While many RGB-D registration methods rely on geometric and feature-based similarity, we take a different approach. We use cycle-consistent keypoints as salient points to enforce spatial coherence constraints during matching, improving correspondence accuracy. Additionally, we introduce a novel pose block that combines a GRU recurrent unit with transformation synchronization, blending historical and multi-view data. Our approach surpasses previous self-supervised registration methods on ScanNet and 3DMatch, even outperforming some older supervised methods. We also integrate our components into existing methods, showing their effectiveness.
Siddharth Tourani, Jayaram Reddy, Sarvesh Thakur, K. Madhava Krishna, Muhammad Haris Khan, N. Dinesh Reddy
ICRA6
2023 Learned Two-Plane Perspective Prior based Image Resampling for Efficient Object Detection
abstract
Real-time efficient perception is critical for autonomous navigation and city scale sensing. Orthogonal to architectural improvements, streaming perception approaches have exploited adaptive sampling improving real-time detection performance. In this work, we propose a learnable geometry-guided prior that incorporates rough geometry of the 3D scene (a ground plane and a plane above) to resample images for efficient object detection. This significantly improves small and far-away object detection performance while also being more efficient both in terms of latency and memory. For autonomous navigation, using the same detector and scale, our approach improves detection rate by +4.1 APsor +39% and in real-time performance by +5.3 sAPs or +63% for small objects over state-of-the-art (SOTA). For fixed traffic cameras, our approach detects small objects at image scales other methods cannot. At the same scale, our approach improves detection of small objects by 195% (+12.5 APS) over naive-downsampling and 63% (+4.2 APS) over SOTA.
Anurag Ghosh, N. Dinesh Reddy, Christoph Mertz, Srinivasa G. Narasimhan
CVPR2
2023 Reconstructing Animatable Categories from Videos
abstract
Building animatable 3D models is challenging due to the need for 3D scans, laborious registration, and rigging. Recently, differentiable rendering provides a pathway to obtain high-quality 3D models from monocular videos, but these are limited to rigid categories or single instances. We present RAC, a method to build category-level 3D models from monocular videos, disentangling variations over instances and motion over time. Three key ideas are introduced to solve this problem: (1) specializing a category-level skeleton to instances, (2) a method for latent space regularization that encourages shared structure across a category while maintaining instance details, and (3) using 3D background models to disentangle objects from the background. We build 3D models for humans, cats and dogs given monocular videos. Project page: https://gengshan-y.github.io/rac-www/.
Gengshan Yang, Chaoyang Wang 0001, N. Dinesh Reddy, Deva Ramanan
CVPR3
2022 WALT: Watch And Learn 2D amodal representation from Time-lapse imagery
abstract
Current methods for object detection, segmentation, and tracking fail in the presence of severe occlusions in busy urban environments. Labeled real data of occlusions is scarce (even in large datasets) and synthetic data leaves a domain gap, making it hard to explicitly model and learn occlusions. In this work, we present the best of both the real and synthetic worlds for automatic occlusion supervision using a large readily available source of data: time-lapse imagery from stationary webcams observing street intersections over weeks, months, or even years. We introduce a new dataset, Watch and Learn Time-lapse (WALT), consisting of 12 (4K and 1080p) cameras capturing urban environments over a year. We exploit this real data in a novel way to automatically mine a large set of unoccluded objects and then composite them in the same views to generate occlusions. This longitudinal self-supervision is strong enough for an amodal network to learn object-occluder-occluded layer representations. We show how to speed up the discovery of unoccluded objects and relate the confidence in this discovery to the rate and accuracy of training occluded objects. After watching and automatically learning for several days, this approach shows significant performance improvement in detecting and segmenting occluded people and vehicles, over human-supervised amodal approaches.
N. Dinesh Reddy, Robert Tamburo, Srinivasa G. Narasimhan
CVPR1
2021 TesseTrack: End-to-End Learnable Multi-Person Articulated 3D Pose Tracking
abstract
We consider the task of 3D pose estimation and tracking of multiple people seen in an arbitrary number of camera feeds. We propose TesseTrack1, a novel top-down approach that simultaneously reasons about multiple individuals’ 3D body joint reconstructions and associations in space and time in a single end-to-end learnable framework. At the core of our approach is a novel spatio-temporal formulation that operates in a common voxelized feature space aggregated from single- or multiple camera views. After a person detection step, a 4D CNN produces short-term person-specific representations which are then linked across time by a differentiable matcher. The linked descriptions are then merged and deconvolved into 3D poses. This joint spatio-temporal formulation contrasts with previous piecewise strategies that treat 2D pose estimation, 2D-to-3D lifting, and 3D pose tracking as independent sub-problems that are error-prone when solved in isolation. Furthermore, unlike previous methods, TesseTrack is robust to changes in the number of camera views and achieves very good results even if a single view is available at inference time. Quantitative evaluation of 3D pose reconstruction accuracy on standard benchmarks shows significant improvements over the state of the art. Evaluation of multi-person articulated 3D pose tracking in our novel evaluation framework demonstrates the superiority of TesseTrack over strong baselines.
N. Dinesh Reddy, Laurent Guigues, Leonid Pishchulin, Jayan Eledath, Srinivasa G. Narasimhan
CVPR1
2021 Traffic4D: Single View Reconstruction of Repetitious Activity Using Longitudinal Self-Supervision
abstract
Reconstructing 4D vehicular activity (3D space and time) from cameras is useful for autonomous vehicles, commuters and local authorities to plan for smarter and safer cities. Traffic is inherently repetitious over long periods, yet current deep learning-based 3D reconstruction methods have not considered such repetitions and have difficulty generalizing to new intersection-installed cameras. We present a novel approach exploiting longitudinal (long-term) repetitious motion as self-supervision to reconstruct 3D vehicular activity from a video captured by a single fixed camera. Starting from off-the-shelf 2D keypoint detections, our algorithm optimizes 3D vehicle shapes and poses, and then clusters their trajectories in 3D space. The 2D keypoints and trajectory clusters accumulated over long-term are later used to improve the 2D and 3D keypoints via self-supervision without any human annotation. Our method improves reconstruction accuracy over state of the art on scenes with a significant visual difference from the keypoint detector's training data, and has many applications including velocity estimation, anomaly detection and vehicle counting. We demonstrate results on traffic videos captured at multiple city intersections, collected using our smartphones, YouTube, and other public datasets.
N. Dinesh Reddy, Srinivasa G. Narasimhan
IV2
2020 Diffraction Line Imaging
Mark Sheinin, N. Dinesh Reddy, Matthew O'Toole, Srinivasa G. Narasimhan
ECCV (2)2
2019 Occlusion-Net: 2D/3D Occluded Keypoint Localization Using Graph Networks
abstract
We present Occlusion-Net, a framework to predict 2D and 3D locations of occluded keypoints for objects, in a largely self-supervised manner. We use an off-the-shelf detector as input (like MaskRCNN) that is trained only on visible key point annotations. This is the only supervision used in this work. A graph encoder network then explicitly classifies invisible edges and a graph decoder network corrects the occluded keypoint locations from the initial detector. Central to this work is a trifocal tensor loss that provides indirect self-supervision for occluded keypoint locations that are visible in other views of the object. The 2D keypoints are then passed into a 3D graph network that estimates the 3D shape and camera pose using the self-supervised re-projection loss. At test time, our approach successfully localizes keypoints in a single view under a diverse set of severe occlusion settings. We demonstrate and evaluate our approach on synthetic CAD data as well as a large image set capturing vehicles at many busy city intersections. As an interesting aside, we compare the accuracy of human labels of invisible keypoints against those obtained from geometric trifocal-tensor loss.
N. Dinesh Reddy, Minh Vo, Srinivasa G. Narasimhan
CVPR1
2018 CarFusion: Combining Point Tracking and Part Detection for Dynamic 3D Reconstruction of Vehicles
abstract
Despite significant research in the area, reconstruction of multiple dynamic rigid objects (eg. vehicles) observed from wide-baseline, uncalibrated and unsynchronized cameras, remains hard. On one hand, feature tracking works well within each view but is hard to correspond across multiple cameras with limited overlap infields of view or due to occlusions. On the other hand, advances in deep learning have resulted in strong detectors that work across different viewpoints but are still not precise enough for triangulation-based reconstruction. In this work, we develop a framework to fuse both the single-view feature tracks and multiview detected part locations to significantly improve the detection, localization and reconstruction of moving vehicles, even in the presence of strong occlusions. We demonstrate our framework at a busy traffic intersection by reconstructing over 62 vehicles passing within a 3-minute window. We evaluate the different components within our framework and compare to alternate approaches such as reconstruction using tracking-by-detection.
N. Dinesh Reddy, Minh Vo, Srinivasa G. Narasimhan
CVPR1
2016 Monocular reconstruction of vehicles: Combining SLAM with shape priors
abstract
Reasoning about objects in images and videos using 3D representations is re-emerging as a popular paradigm in computer vision. Specifically, in the context of scene understanding for roads, 3D vehicle detection and tracking from monocular videos still needs a lot of attention to enable practical applications. Current approaches leverage two kinds of information to deal with the vehicle detection and tracking problem: (1) 3D representations (eg. wireframe models or voxel based or CAD models) for diverse vehicle skeletal structures learnt from data, and (2) classifiers trained to detect vehicles or vehicle parts in single images built on top of a basic feature extraction step. In this paper, we propose to extend current approaches in two ways. First, we extend detection to a multiple view setting. We show that leveraging information given by feature or part detectors in multiple images can lead to more accurate detection results than single image detection. Secondly, we show that given multiple images of a vehicle, we can also leverage 3D information from the scene generated using a unique structure from motion algorithm. This helps us localize the vehicle in 3D, and constrain the parameters of optimization for fitting the 3D model to image data. We show results on the KITTI dataset, and demonstrate superior results compared with recent state-of-the-art methods, with upto 14.64 % improvement in localization error.
Falak Chhaya, N. Dinesh Reddy, Sarthak Upadhyay, Visesh Chari, M. Zeeshan Zia, K. Madhava Krishna
ICRA2
2016 Incremental real-time multibody VSLAM with trajectory optimization using stereo camera
abstract
Real-time outdoor navigation in highly dynamic environments is an crucial problem. The recent literature on real-time static SLAM don't scale up to dynamic outdoor environments. Most of these methods assume moving objects as outliers or discard the information provided by them. We propose an algorithm to jointly infer the camera trajectory and the moving object trajectory simultaneously. In this paper, we perform a sparse scene flow based motion segmentation using a stereo camera. The segmented objects motion models are used for accurate localization of the camera trajectory as well as the moving objects. We exploit the relationship between moving objects for improving the accuracy of the poses. We formulate the poses as a factor graph incorporating all the constraints. We achieve exact incremental solution by solving a full nonlinear optimization problem in real time. The evaluation is performed on the challenging KITTI dataset with multiple moving cars. Our method outperforms the previous baselines in outdoor navigation.
N. Dinesh Reddy, Iman Abbasnejad, Sheetal Reddy, Amit Kumar Mondal, Vindhya Devalla
IROS1
2015 Dynamic body VSLAM with semantic constraints
abstract
Image based reconstruction of urban environments is a challenging problem that deals with optimization of large number of variables, and has several sources of errors like the presence of dynamic objects. Since most large scale approaches make the assumption of observing static scenes, dynamic objects are relegated to the noise modelling section of such systems. This is an approach of convenience since the RANSAC based framework used to compute most multiview geometric quantities for static scenes naturally confine dynamic objects to the class of outlier measurements. However, reconstructing dynamic objects along with the static environment helps us get a complete picture of an urban environment. Such understanding can then be used for important robotic tasks like path planning for autonomous navigation, obstacle tracking and avoidance, and other areas. In this paper, we propose a system for robust SLAM that works in both static and dynamic environments. To overcome the challenge of dynamic objects in the scene, we propose a new model to incorporate semantic constraints into the reconstruction algorithm. While some of these constraints are based on multi-layered dense CRFs trained over appearance as well as motion cues, other proposed constraints can be expressed as additional terms in the bundle adjustment optimization process that does iterative refinement of 3D structure and camera / object motion trajectories. We show results on the challenging KITTI urban dataset for accuracy of motion segmentation and reconstruction of the trajectory and shape of moving objects relative to ground truth. We are able to show average relative error reduction by 41 % for moving object trajectory reconstruction relative to state-of-the-art methods like TriTrack[16], as well as on standard bundle adjustment algorithms with motion segmentation.
N. Dinesh Reddy, Prateek Singhal, Visesh Chari, K. Madhava Krishna
IROS1