Demo Data from VLDB 2026 / reviewers in the wild / expert
Samuel Humeau 0001
dblp:139/2584-1
· DBLP profile ↗
6ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Question answering and dialogue systems · 41% Vision and language · 25% Language models and text generation · 20% | |
| Databases, data mining, and information retrieval
1 paper |
Information retrieval · 100% |
Topics — the 11 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Question answering and dialogue systems › dialogue
grounded dialogue |
0.4 | 1 | 2020 | Image-Chat: Engaging Grounded Conversations · ACL 2020 |
Computer vision › Vision and language › multimodal dialogue
image-grounded dialogue |
0.4 | 1 | 2020 | Image-Chat: Engaging Grounded Conversations · ACL 2020 |
Information retrieval
retrieval models |
0.4 | 1 | 2020 | Poly-encoders: Architectures and Pre-training Strategies for Fast and Accurate Multi-sentence Scoring · ICLR 2020 |
Machine learning › Trustworthy machine learning › robustness
adversarial robustness |
0.4 | 1 | 2019 | Build it Break it Fix it for Dialogue Safety: Robustness from Adversarial Human Attack · EMNLP/IJCNLP (1) 2019 |
Natural language and speech › Question answering and dialogue systems
dialogue |
0.4 | 1 | 2019 | Learning to Speak and Act in a Fantasy Text Adventure Game · EMNLP/IJCNLP (1) 2019 |
Natural language and speech › Question answering and dialogue systems › dialogue
dialogue safety |
0.4 | 1 | 2019 | Build it Break it Fix it for Dialogue Safety: Robustness from Adversarial Human Attack · EMNLP/IJCNLP (1) 2019 |
Computer vision › Vision and language
image captioning |
0.4 | 1 | 2019 | Engaging Image Captioning via Personality · CVPR 2019 |
Natural language and speech › Language models and text generation › controllable text generation
style-controlled generation |
0.4 | 1 | 2019 | Engaging Image Captioning via Personality · CVPR 2019 |
Natural language and speech › Language models and text generation
text generation |
0.4 | 1 | 2019 | Engaging Image Captioning via Personality · CVPR 2019 |
Natural language and speech › Question answering and dialogue systems › personalized dialogue
persona-grounded dialogue |
0.3 | 1 | 2018 | Training Millions of Personalized Dialogue Agents · EMNLP 2018 |
Machine learning › Deep learning architectures and training
pre-training strategy |
0.1 | 1 | 2020 | Poly-encoders: Architectures and Pre-training Strategies for Fast and Accurate Multi-sentence Scoring · ICLR 2020 |
Methods — techniques the papers use, named apart from their topics
transformer · 1.2pre-training · 0.9neural architecture · 0.4multimodal fusion · 0.4sentence representation · 0.4resnet · 0.4reinforcement learning · 0.4imitation learning · 0.4adversarial training · 0.4adversarial human attack · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Image-Chat: Engaging Grounded ConversationsabstractTo achieve the long-term goal of machines being able to engage humans in conversation, our models should captivate the interest of their speaking partners.Communication grounded in images, whereby a dialogue is conducted based on a given photo, is a setup naturally appealing to humans (Hu et al., 2014).In this work we study large-scale architectures and datasets for this goal.We test a set of neural architectures using state-of-the-art image and text representations, considering various ways to fuse the components.To test such models, we collect a dataset of grounded human-human conversations, where speakers are asked to play roles given a provided emotional mood or style, as the use of such traits is also a key factor in engagingness (Guo et al., 2019).Our dataset, Image-Chat, consists of 202k dialogues over 202k images using 215 possible style traits.Automatic metrics and human evaluations of engagingness show the efficacy of our approach; in particular, we obtain state-of-the-art performance on the existing IGC task, and our best performing model is almost on par with humans on the Image-Chat test set (preferred 47.7% of the time). Kurt Shuster 0001, Samuel Humeau 0001, Antoine Bordes, Jason Weston |
ACL | 2 |
| 2020 | Poly-encoders: Architectures and Pre-training Strategies for Fast and Accurate Multi-sentence Scoring
Samuel Humeau 0001, Kurt Shuster 0001, Marie-Anne Lachaux, Jason Weston |
ICLR | 1 |
| 2019 | Engaging Image Captioning via PersonalityabstractStandard image captioning tasks such as COCO and Flickr30k are factual, neutral in tone and (to a human) state the obvious (e.g., “a man playing a guitar”). While such tasks are useful to verify that a machine understands the content of an image, they are not engaging to humans as captions. With this in mind we define a new task, PERSONALITY-CAPTIONS, where the goal is to be as engaging to humans as possible by incorporating controllable style and personality traits. We collect and release a large dataset of 241,858 of such captions conditioned over 215 possible traits. We build models that combine existing work from (i) sentence representations [36] with Transformers trained on 1.7 billion dialogue examples; and (ii) image representations [32] with ResNets trained on 3.5 billion social media images. We obtain state-of-the-art performance on Flickr30k and COCO, and strong performance on our new task. Finally, online evaluations validate that our task and models are engaging to humans, with our best model close to human performance. Kurt Shuster 0001, Samuel Humeau 0001, Hexiang Hu, Antoine Bordes, Jason Weston |
CVPR | 2 |
| 2019 | Build it Break it Fix it for Dialogue Safety: Robustness from Adversarial Human AttackabstractEmily Dinan, Samuel Humeau, Bharath Chintagunta, Jason Weston. Proceedings of the 2019 Conference on Empirical Methods in Natural Language Processing and the 9th International Joint Conference on Natural Language Processing (EMNLP-IJCNLP). 2019. Emily Dinan, Samuel Humeau 0001, Bharath Chintagunta, Jason Weston |
EMNLP/IJCNLP (1) | 2 |
| 2019 | Learning to Speak and Act in a Fantasy Text Adventure GameabstractJack Urbanek, Angela Fan, Siddharth Karamcheti, Saachi Jain, Samuel Humeau, Emily Dinan, Tim Rocktäschel, Douwe Kiela, Arthur Szlam, Jason Weston. Proceedings of the 2019 Conference on Empirical Methods in Natural Language Processing and the 9th International Joint Conference on Natural Language Processing (EMNLP-IJCNLP). 2019. Jack Urbanek, Angela Fan, Siddharth Karamcheti, Saachi Jain, Samuel Humeau 0001, Emily Dinan, Tim Rocktäschel, Douwe Kiela, Arthur Szlam, Jason Weston |
EMNLP/IJCNLP (1) | 5 |
| 2018 | Training Millions of Personalized Dialogue AgentsabstractCurrent dialogue systems fail at being engaging for users, especially when trained end-to-end without relying on proactive reengaging scripted strategies. Zhang et al. (2018) showed that the engagement level of end-to-end dialogue models increases when conditioning them on text personas providing some personalized back-story to the model. However, the dataset used in Zhang et al. (2018) is synthetic and only contains around 1k different personas. In this paper we introduce a new dataset providing 5 million personas and 700 million persona-based dialogues. Our experiments show that, at this scale, training using personas still improves the performance of end-to-end systems. In addition, we show that other tasks benefit from the wide coverage of our dataset by fine-tuning our model on the data from Zhang et al. (2018) and achieving state-of-the-art results. Pierre-Emmanuel Mazaré, Samuel Humeau 0001, Martin Raison, Antoine Bordes |
EMNLP | 2 |