Dylan Campbell

dblp:139/6663 · DBLP profile ↗
← Back
44ranked-venue papers
7as first author
31since 2021 · last 2026
0000-0002-4717-6850ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 31 · 6 first-author · 21 since 2021Graphics, computer vision, multimedia, augmented reality and games · 29 · 5 first-author · 19 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Extreme Amodal Face Detection
abstract
Extreme amodal detection is the task of inferring the 2D location of objects that are not fully visible in the input image but are visible within an expanded field-of-view. This differs from amodal detection, where the object is partially visible within the input image, but is occluded. In this paper, we consider the sub-problem of face detection, since this class provides motivating applications involving safety and privacy, but do not tailor our method specifically to this class. Existing approaches rely on image sequences so that missing detections may be interpolated from surrounding frames or make use of generative models to sample possible completions. In contrast, we consider the single-image task and propose a more efficient, sample-free approach that makes use of the contextual cues from the image to infer the presence of unseen faces. We design a heatmap-based extreme amodal object detector that addresses the problem of efficiently predicting a lot (the out-of-frame region) from a little (the image) with a selective coarse-to-fine decoder. Our method establishes strong results for this new task, even outperforming less efficient generative approaches. Code, data, and models are available at https://charliesong1999.github.io/exaft_web/.
Changlin Song, Yunzhong Hou, Michael Randall Barnes, Rahul Shome, Dylan Campbell
WACV5
2026 ProbDiffFlow: an efficient learning-free framework for probabilistic single-image optical flow estimation
Jianwei Wang 0003, Xuanmeng Zhang, Dylan Campbell, Kai Wang 0037, Long Yuan 0001, Wenjie Zhang 0001, Xuemin Lin 0001
Frontiers Comput. Sci.4
2026 LMOD\(\boldsymbol{+}\): A Comprehensive Multimodal Dataset and Benchmark for Developing and Evaluating Multimodal Large Language Models in Ophthalmology
abstract
The rising prevalence of vision-threatening eye diseases poses a major global health and economic burden, yet timely diagnosis remains limited by workforce shortages, diagnostic delays, and restricted access to specialized care. Artificial intelligence (AI) offers potential solutions. In particular, recent progress in foundation models and large language models-especially multimodal large language models (MLLMs)-has shown promise in medical image interpretation and automated clinical documentation. However, advancing MLLMs for ophthalmology is hindered by the lack of unified, comprehensive benchmark datasets for development and evaluation. Most existing benchmarks were designed for earlier models, which focused on narrow tasks or specific disease conditions. These benchmarks typically provide outputs in the form of disease labels rather than free-text responses. As a result, they are less suitable for assessing emerging generative models. In this work, we present LMOD+, a large-scale multimodal ophthalmology benchmark dataset comprising 32,633 instances with multi-granular annotations across 12 common ophthalmic conditions and 5 imaging modalities. The dataset integrates imaging, anatomical structures, demographics, and free-text annotations. It supports primary ophthalmic applications such as anatomical structure recognition, disease screening, disease staging, and demographic prediction for potential performance bias evaluation. Alongside the dataset, we introduce a systematic and unified data curation pipeline that repurposes existing or new datasets for MLLM development. LMOD+ extends our preliminary LMOD benchmark-the first multimodal ophthalmology benchmark for MLLMs-with three major enhancements. First, we expanded the dataset by nearly 50% (from 21,933 to 32,633 instances). The color fundus photography (CFP) modality, the most accessible imaging modality in ophthalmology, was significantly enlarged to cover a broader range of pathological conditions. Second, we broadened task coverage to include (a) 12 binary disease diagnosis tasks for prevalent conditions such as diabetic retinopathy, age-related macular degeneration, and retinal vein occlusion; (b) multi-class ophthalmic disease diagnosis; (c) disease severity classification, including a diabetic retinopathy staging task, which uses two internationally adopted grading standards: the international clinical diabetic retinopathy classification and the Scottish diabetic retinopathy grading scheme classification; and (d) demographic prediction (age and sex) to assess potential model bias. Third, we systematically evaluated 24 state-of-the-art MLLMs, including recent models from the InternVL, Qwen, and DeepSeek families. Our evaluations highlight both the promise and limitations of current MLLMs in ophthalmology. For example, Qwen-7B and InternVL achieved accuracies of 58.26% and 57.83% in disease screening under a zero-shot setting with a single model-a considerably more challenging paradigm than traditional fine-tuning, where separate models are trained for each specific task. InternVL also demonstrated potential in anatomical recognition. Nonetheless, overall performance remained suboptimal and often close to random baselines for challenging tasks such as disease staging, underscoring the substantial gap between general-domain MLLMs and the specialized requirements of ophthalmology. We publicly release the dataset, curation pipeline, and leaderboard to encourage community-wide development and evaluation of MLLMs, with the goal of advancing ophthalmic applications and ultimately reducing the global burden of vision-threatening diseases through AI. The dataset website, benchmark leaderboard, and download link are available at https://kfzyqin.github.io/lmod_plus.
Zhenyue Qin, Yang Liu 0249, Jinyu Ding, Anran Li 0001, Dylan Campbell, Xuansheng Wu, Ke Zou, Tiarnan D. Keenan, Emily Y. Chew, Zhiyong Lu, Ninghao Liu 0001, Xiuzhen Zhang 0001, Qingyu Chen 0001
ACM Trans. Comput. Heal.7
2025 Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image
abstract
We propose Flash3D, a method for scene reconstruction and novel view synthesis from a single image which is both very generalisable and efficient. For generalisability, we start from a 'foundation' model for monocular depth estimation and extend it to a full 3D shape and appearance reconstructor. For efficiency, we base this extension on feed-forward Gaussian Splatting. Specifically, we predict a first layer of 3D Gaussians at the predicted depth, and then add additional layers of Gaussians that are offset in space, allowing the model to complete the reconstruction behind occlusions and truncations. Flash3D is very efficient, trainable on a single GPU in a day, and thus accessible to most researchers. It achieves state-of-the-art results when trained and tested on RealEstate10k. When transferred to unseen datasets like NYU it outperforms competitors by a large margin. More impressively, when transferred to KITTI, Flash3D achieves better PSNR than methods trained specifically on that dataset. In some instances, it even outperforms recent methods that use multiple views as input. Code, models, demo, and more results are available at https://www.robots.ox.ac.uk/~vgg/research/flash3d/.
Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht 0001, Andrea Vedaldi
3DV4
2025 Believing is Seeing: Unobserved Object Detection using Generative Models
abstract
Can objects that are not visible in an image—but are in the vicinity of the camera—be detected? This study introduces the novel tasks of 2D, 2.5D and 3D unobserved object detection for predicting the location of nearby objects that are occluded or lie outside the image frame. We adapt several state-of-the-art pre-trained generative models to address this task, including 2D and 3D diffusion models and vision– language models, and show that they can be used to infer the presence of objects that are not directly observed. To benchmark this task, we propose a suite of metrics that capture different aspects of performance. Our empirical evaluation on indoor scenes from the RealEstate10k and NYU Depth V2 datasets demonstrate results that motivate the use of generative models for the unobserved object detection task.
Subhransu S. Bhattacharjee, Dylan Campbell, Rahul Shome
CVPR2
2025 Pos3R: 6D Pose Estimation for Unseen Objects Made Easy
abstract
Foundation models have significantly reduced the need for task-specific training, while also enhancing generaliz-ability. However, state-of-the-art 6D pose estimators either require further training with pose supervision or neglect advances obtainable from 3D foundation models. The latter is a missed opportunity, since these models are better equipped to predict 3D-consistent features, which are of significant utility for the pose estimation task. To address this gap, we propose Pos3R, a method for estimating the 6D pose of any object from a single RGB image, making extensive use of a 3D reconstruction foundation model and requiring no additional training. We identify template selection as a particular bottleneck for existing methods that is significantly alleviated by the use of a 3D model, which can more easily distinguish between template poses than a 2D model. Despite its simplicity, Pos3R achieves competitive performance on the Benchmark for 6D Object Pose Estimation (BOP), matching or surpassing existing refinement-free methods. Additionally, Pos3R integrates seamlessly with render-and-compare refinement techniques, demonstrating adaptability for high-precision applications.
Weijian Deng, Dylan Campbell, Chunyi Sun, Shubham Kanitkar, Matthew E. Shaffer, Stephen Gould
CVPR2
2025 Probability Density Geodesics in Image Diffusion Latent Space
abstract
Diffusion models indirectly estimate the probability density over a data space, which can be used to study its structure. In this work, we show that geodesics can be computed in diffusion latent space, where the norm induced by the spatially-varying inner product is inversely proportional to the probability density. In this formulation, a path that traverses a high density (that is, probable) region of image latent space is shorter than the equivalent path through a low density region. We present algorithms for solving the associated initial and boundary value problems and show how to compute the probability density along the path and the geodesic distance between two points. Using these techniques, we analyze how closely video clips approximate geodesics in a pre-trained image diffusion space. Finally, we demonstrate how these techniques can be applied to training-free image sequence interpolation and extrapolation, given a pre-trained image diffusion model.
Qingtao Yu, Zhaoyuan Yang, Peter H. Tu, Jing Zhang 0052, Hongdong Li, Richard I. Hartley, Dylan Campbell
CVPR8
2025 Leaps and Bounds: An Improved Point Cloud Winding Number Formulation for Fast Normal Estimation and Surface Reconstruction
Chamin Hewa Koneputugodage, Dylan Campbell, Stephen Gould
ICCV2
2025 Ranked from Within: Ranking Large Multimodal Models Without Labels
abstract
Can the relative performance of a pre-trained large multimodal model (LMM) be predicted without access to labels? As LMMs proliferate, it becomes increasingly important to develop efficient ways to choose between them when faced with new data or tasks. The usual approach does the equivalent of giving the models an exam and marking them. We opt to avoid marking and the associated labor of determining the ground-truth answers. Instead, we explore other signals elicited and ascertain how well the models know their own limits, evaluating the effectiveness of these signals at unsupervised model ranking. We evaluate 47 state-of-the-art LMMs (e.g., LLaVA) across 9 visual question answering benchmarks, analyzing how well uncertainty-based metrics can predict relative model performance. Our findings show that uncertainty scores derived from softmax distributions provide a robust and consistent basis for ranking models across various tasks. This facilitates the ranking of LMMs on unlabeled data, providing a practical approach for selecting models for diverse target domains without requiring manual annotation.
Weijie Tu, Weijian Deng, Dylan Campbell, Yu Yao 0005, Jiyang Zheng, Tom Gedeon, Tongliang Liu
ICML3
2025 SEED4D: A Synthetic Ego-Exo Dynamic 4D Data Generator, Driving Dataset and Benchmark
abstract
Models for egocentric 3D and 4D reconstruction, including few-shot interpolation and extrapolation settings, can benefit from having images from exocentric viewpoints as supervision signals. No existing dataset provides the necessary mixture of complex, dynamic, and multi-view data. To facilitate the development of 3D and 4D reconstruction methods in the autonomous driving context, we propose a Synthetic Ego-Exo Dynamic 4D (SEED4D) data generator and dataset. We present a customizable, easy-to-use data generator for spatio-temporal multi-view data creation. Our open-source data generator allows the creation of synthetic data for camera setups commonly used in the NuScenes, KITTI360, and Waymo datasets. Additionally, SEED4D encompasses two large-scale multi-view synthetic urban scene datasets. Our static (3D) dataset encompasses 212k inward- and outward-facing vehicle images from 2k scenes, while our dynamic (4D) dataset contains 16.8M images from 10k trajectories, each sampled at 100 points in time with egocentric images, exocentric images, and LiDAR data. The datasets and the data generator can be found here.
Marius Kästingschäfer, Théo Gieruc, Sebastian Bernhard, Dylan Campbell, Eldar Insafutdinov, Eyvaz Najafli, Thomas Brox
WACV4
2025 HandCraft: Anatomically Correct Restoration of Malformed Hands in Diffusion Generated Images
abstract
Generative text-to-image models, such as Stable Diffusion, have demonstrated a remarkable ability to generate diverse, high-quality images. However, they are surprisingly inept when it comes to rendering human hands, which are often anatomically incorrect or reside in the “uncanny valley”. In this paper, we propose a method HandCraft for restoring such malformed hands. This is achieved by auto-matically constructing masks and depth images for hands as conditioning signals using a parametric model, allowing a diffusion-based image editor to fix the hand's anatomy and adjust its pose while seamlessly integrating the changes into the original image, preserving pose, color, and style. Our plug-and-play hand restoration solution is compatible with existing pretrained diffusion models, and the restoration process facilitates adoption by eschewing any fine-tuning or training requirements for the diffusion models. We also contribute MalHand datasets that contain generated images with a wide variety of malformed hands in several styles for hand detector training and hand restoration benchmarking, and demonstrate through qualitative and quantitative eval-uation that HandCraft not only restores anatomical correctness but also maintains the integrity of the overall image.
Zhenyue Qin, Yang Liu 0249, Dylan Campbell
WACV4
2024 SCENES: Subpixel Correspondence EstimationWith Epipolar Supervision
abstract
Extracting point correspondences from two or more views of a scene is a fundamental computer vision problem with particular importance for relative camera pose estimation and structure-from-motion. Existing local feature matching approaches, trained with correspondence supervision on large-scale datasets, obtain highly-accurate matches on the test sets. However, they do not generalise well to new datasets with different characteristics to those they were trained on, unlike classic feature extractors. Instead, they require finetuning, which assumes that ground-truth correspondences or ground-truth camera poses and 3D structure are available. We relax this assumption by removing the requirement of 3D structure, e.g., depth maps or point clouds, and only require camera pose information, which can be obtained from odometry. We do so by replacing correspondence losses with epipolar losses, which encourage putative matches to lie on the associated epipolar line. While weaker than correspondence supervision, we observe that this cue is sufficient for finetuning existing models on new data. We then further relax the assumption of known camera poses by using pose estimates in a novel bootstrapping approach. We evaluate on highly challenging datasets, including an indoor drone dataset and an outdoor smartphone camera dataset, and obtain state-of-the-art results without strong supervision.
Dominik A. Kloepfer, João F. Henriques, Dylan Campbell
3DV3
2024 Differentiable Neural Surface Refinement for Modeling Transparent Objects
abstract
Neural implicit surface reconstruction leveraging volume rendering has led to significant advances in multi-view reconstruction. However, results for transparent objects can be very poor, primarily because the rendering function fails to account for the intricate light transport induced by refraction and reflection. In this study, we introduce trans-parent neural surface refinement (TNSR), a novel surface reconstruction framework that explicitly incorporates phys-ical refraction and reflection tracing. Beginning with an initial, approximate surface, our method employs sphere tracing combined with Snell's law to cast both reflected and refracted rays. Central to our proposal is an innovative differentiable technique devised to allow signals from the pho-tometric evidence to propagate back to the surface model by considering how the surface bends and reflects light rays. This allows us to connect surface refinement with volume rendering, enabling end-to-end optimization solely on multi-view RGB images. In our experiments, TNSR demonstrates significant improvements in novel view synthesis and geometry estimation of transparent objects, without prior knowledge of the refractive index.
Weijian Deng, Dylan Campbell, Chunyi Sun, Shubham Kanitkar, Matthew E. Shaffer, Stephen Gould
CVPR2
2024 Small Steps and Level Sets: Fitting Neural Surface Models with Point Guidance
abstract
A neural signed distance function (SDF) is a convenient shape representation for many tasks, such as surface recon-struction, editing and generation. However, neural SDFs are difficult to fit to raw point clouds, such as those sam-pled from the surface of a shape by a scanner. A major is-sue occurs when the shape's geometry is very differentfrom the structural biases implicit in the network's initialization. In this case, we observe that the standard loss formulation does not guide the network towards the correct SDF val-ues. We circumvent this problem by introducing guiding points, and use them to steer the optimization towards the true shape via small incremental changes for which the loss formulation has a good descent direction. We show that this point-guided homotopy-based optimization scheme fa-cilitates a deformation from an easy problem to the diffi-cult reconstruction problem. We also propose a metric to quantify the difference in surface geometry between a target shape and an initial surface, which helps indicate whether the standard loss formulation is guiding towards the target shape. Our method outperforms previous state-of-the-art approaches, with large improvements on shapes identified by this metric as particularly challenging.
Chamin Hewa Koneputugodage, Yizhak Ben-Shabat, Dylan Campbell, Stephen Gould
CVPR3
2024 IMPUS: Image Morphing with Perceptually-Uniform Sampling Using Diffusion Models
abstract
We present a diffusion-based image morphing approach with perceptually-uniform sampling (IMPUS) that produces smooth, direct and realistic interpolations given an image pair. The embeddings of two images may lie on distinct conditioned distributions of a latent diffusion model, especially when they have significant semantic difference. To bridge this gap, we interpolate in the locally linear and continuous text embedding space and Gaussian latent space. We first optimize the endpoint text embeddings and then map the images to the latent space using a probability flow ODE. Unlike existing work that takes an indirect morphing path, we show that the model adaptation yields a direct path and suppresses ghosting artifacts in the interpolated images. To achieve this, we propose a heuristic bottleneck constraint based on a novel relative perceptual path diversity score that automatically controls the bottleneck size and balances the diversity along the path with its directness. We also propose a perceptually-uniform sampling technique that enables visually smooth changes between the interpolated images. Extensive experiments validate that our IMPUS can achieve smooth, direct, and realistic image morphing and is adaptable to several other generative tasks.
Zhaoyuan Yang, Jing Zhang 0052, Dylan Campbell, Peter H. Tu, Richard I. Hartley
ICLR6
2024 An Empirical Study Into What Matters for Calibrating Vision-Language Models
abstract
Vision-Language Models (VLMs) have emerged as the dominant approach for zero-shot recognition, adept at handling diverse scenarios and significant distribution changes. However, their deployment in risk-sensitive areas requires a deeper understanding of their uncertainty estimation capabilities, a relatively uncharted area. In this study, we explore the calibration properties of VLMs across different architectures, datasets, and training strategies. In particular, we analyze the uncertainty estimation performance of VLMs when calibrated in one domain, label set or hierarchy level, and tested in a different one. Our findings reveal that while VLMs are not inherently calibrated for uncertainty, temperature scaling significantly and consistently improves calibration, even across shifts in distribution and changes in label set. Moreover, VLMs can be calibrated with a very small set of examples. Through detailed experimentation, we highlight the potential applications and importance of our insights, aiming for more reliable and effective use of VLMs in critical, real-world scenarios.
Weijie Tu, Weijian Deng, Dylan Campbell, Stephen Gould, Tom Gedeon
ICML3
2024 LoCo: Learning 3D Location-Consistent Image Features with a Memory-Efficient Ranking Loss
abstract
Image feature extractors are rendered substantially more useful if different views of the same 3D location yield similar features while still being distinct from other locations. A feature extractor that achieves this goal even under significant viewpoint changes must recognise not just semantic categories in a scene, but also understand how different objects relate to each other in three dimensions. Existing work addresses this task by posing it as a patch retrieval problem, training the extracted features to facilitate retrieval of all image patches that project from the same 3D location. However, this approach uses a loss formulation that requires substantial memory and computation resources, limiting its applicability for large-scale training. We present a method for memory-efficient learning of location-consistent features that reformulates and approximates the smooth average precision objective. This novel loss function enables improvements in memory efficiency by three orders of magnitude, mitigating a key bottleneck of previous methods and allowing much larger models to be trained with the same computational resources. We showcase the improved location consistency of our trained feature extractor directly on a multi-view consistency task, as well as the downstream task of scene-stable panoptic segmentation, significantly outperforming previous state-of-the-art.
Dominik A. Kloepfer, João F. Henriques, Dylan Campbell
NeurIPS3
2024 Ray Deformation Networks for Novel View Synthesis of Refractive Objects
abstract
Neural Radiance Fields (NeRF) have demonstrated exceptional capabilities in creating photorealistic novel views using volume rendering on a radiance field. However, the intrinsic assumption of straight light rays within NeRF becomes a limitation when dealing with transparent or translucent objects that exhibit refraction, and therefore have curved light paths. This hampers the ability of these approaches to accurately model the appearance of refractive objects, resulting in suboptimal novel view synthesis and geometry estimates. To address this issue, we propose an innovative solution using deformable networks to learn a tailored deformation field for refractive objects. Our approach predicts position and direction offsets, allowing NeRF to model the curved light paths caused by refraction and therefore the complex and highly view-dependent appearances of refractive objects. We also introduce a regularization strategy that encourages piece-wise linear light paths, since most physical systems can be approximated with a piece-wise constant index of refraction. By seamlessly integrating our deformation networks into the NeRF framework, our method significantly improves rendering refractive objects from novel views.
Weijian Deng, Dylan Campbell, Chunyi Sun, Shubham Kanitkar, Matthew E. Shaffer, Stephen Gould
WACV2
2023 LoCUS: Learning Multiscale 3D-consistent Features from Posed Images
abstract
An important challenge for autonomous agents such as robots is to maintain a spatially and temporally consistent model of the world. It must be maintained through occlusions, previously-unseen views, and long time horizons (e.g., loop closure and re-identification). It is still an open question how to train such a versatile neural representation without supervision. We start from the idea that the training objective can be framed as a patch retrieval problem: given an image patch in one view of a scene, we would like to retrieve (with high precision and recall) all patches in other views that map to the same real-world location. One drawback is that this objective does not promote reusability of features: by being unique to a scene (achieving perfect precision/recall), a representation will not be useful in the context of other scenes. We find that it is possible to balance retrieval and reusability by constructing the retrieval set carefully, leaving out patches that map to far-away locations. Similarly, we can easily regulate the scale of the learned features (e.g., points, objects, or rooms) by adjusting the spatial tolerance for considering a retrieval to be positive. We optimize for (smooth) Average Precision (AP), in a single unified ranking-based objective. This objective also doubles as a criterion for choosing landmarks or keypoints, as patches with high AP. We show results creating sparse, multi-scale, semantic spatial maps composed of highly identifiable landmarks, with applications in landmark retrieval, localization, semantic segmentation and instance segmentation.
Dominik A. Kloepfer, Dylan Campbell, João F. Henriques
ICCV2
2023 Exploring Predicate Visual Context in Detecting of Human-Object Interactions
abstract
Recently, the DETR framework has emerged as the dominant approach for human–object interaction (HOI) research. In particular, two-stage transformer-based HOI detectors are amongst the most performant and training-efficient approaches. However, these often condition HOI classification on object features that lack fine-grained contextual information, eschewing pose and orientation information in favour of visual cues about object identity and box extremities. This naturally hinders the recognition of complex or ambiguous interactions. In this work, we study these issues through visualisations and carefully designed experiments. Accordingly, we investigate how best to re-introduce image features via cross-attention. With an improved query design, extensive exploration of keys and values, and box pair positional embeddings as spatial guidance, our model with enhanced predicate visual context (PViC) outperforms state-of-the-art methods on the HICO-DET and V-COCO benchmarks, while maintaining low training cost.
Frederic Z. Zhang, Yuhui Yuan, Dylan Campbell, Zhuoyao Zhong, Stephen Gould
ICCV3
2023 Accurate 3-DoF Camera Geo-Localization via Ground-to-Satellite Image Matching
abstract
We address the problem of ground-to-satellite image geo-localization, that is, estimating the camera latitude, longitude and orientation (azimuth angle) by matching a query image captured at the ground level against a large-scale database with geotagged satellite images. Our prior arts treat the above task as pure image retrieval by selecting the most similar satellite reference image matching the ground-level query image. However, such an approach often produces coarse location estimates because the geotag of the retrieved satellite image only corresponds to the image center while the ground camera can be located at any point within the image. To further consolidate our prior research finding, we present a novel geometry-aware geo-localization method. Our new method is able to achieve the fine-grained location of a query image, up to pixel size precision of the satellite image, once its coarse location and orientation have been determined. Moreover, we propose a new geometry-aware image retrieval pipeline to improve the coarse localization accuracy. Apart from a polar transform in our conference work, this new pipeline also maps satellite image pixels to the ground-level plane in the ground-view via a geometry-constrained projective transform to emphasize informative regions, such as road structures, for cross-view geo-localization. Extensive quantitative and qualitative experiments demonstrate the effectiveness of our newly proposed framework. We also significantly improve the performance of coarse localization results compared to the state-of-the-art in terms of location recalls.
Yujiao Shi 0002, Xin Yu 0002, Liu Liu 0009, Dylan Campbell, Piotr Koniusz, Hongdong Li
IEEE Trans. Pattern Anal. Mach. Intell.4
2023 Robotic Vision for Human-Robot Interaction and Collaboration: A Survey and Systematic Review
abstract
Robotic vision, otherwise known as computer vision for robots, is a critical process for robots to collect and interpret detailed information related to human actions, goals, and preferences, enabling robots to provide more useful services to people. This survey and systematic review presents a comprehensive analysis on robotic vision in human-robot interaction and collaboration (HRI/C) over the past 10 years. From a detailed search of 3,850 articles, systematic extraction and evaluation was used to identify and explore 310 papers in depth. These papers described robots with some level of autonomy using robotic vision for locomotion, manipulation, and/or visual communication to collaborate or interact with people. This article provides an in-depth analysis of current trends, common domains, methods and procedures, technical processes, datasets and models, experimental testing, sample populations, performance metrics, and future challenges. Robotic vision was often used in action and gesture recognition, robot movement in human spaces, object handover and collaborative actions, social communication, and learning from demonstration. Few high-impact and novel techniques from the computer vision field had been translated into HRI/C. Overall, notable advancements have been made on how to develop and deploy robots to assist people.
Nicole L. Robinson, Brendan Tidd, Dylan Campbell, Dana Kulic, Peter I. Corke
ACM Trans. Hum. Robot Interact.3
2022 Efficient Two-Stage Detection of Human-Object Interactions with a Novel Unary-Pairwise Transformer
abstract
Recent developments in transformer models for visual data have led to significant improvements in recognition and detection tasks. In particular, using learnable queries in place of region proposals has given rise to a new class of one-stage detection models, spearheaded by the Detection Transformer (DETR). Variations on this one-stage approach have since dominated human-object interaction (HOI) detection. However, the success of such one-stage HOI detectors can largely be attributed to the representation power of transformers. We discovered that when equipped with the same transformer, their two-stage counterparts can be more performant and memory-efficient, while taking a fraction of the time to train. In this work, we propose the Unary-Pairwise Transformer, a two-stage detector that exploits unary and pairwise representations for HOIs. We observe that the unary and pairwise parts of our transformer network specialise, with the former preferentially increasing the scores of positive examples and the latter decreasing the scores of negative examples. We evaluate our method on the HICO-DET and V-COCO datasets, and significantly outperform state-of-the-art approaches. At inference time, our model with ResNet50 approaches real-time performance on a single GPU.
Frederic Z. Zhang, Dylan Campbell, Stephen Gould
CVPR2
2022 SNeS: Learning Probably Symmetric Neural Surfaces from Incomplete Data
Eldar Insafutdinov, Dylan Campbell, João F. Henriques, Andrea Vedaldi
ECCV (32)2
2022 Zero-Shot Learning on 3D Point Cloud Objects and Beyond
Ali Cheraghian, Shafin Rahman, Townim F. Chowdhury, Dylan Campbell, Lars Petersson
Int. J. Comput. Vis.4
2022 Deep Declarative Networks
abstract
We explore a class of end-to-end learnable models wherein data processing nodes (or network layers) are defined in terms of desired behavior rather than an explicit forward function. Specifically, the forward function is implicitly defined as the solution to a mathematical optimization problem. Consistent with nomenclature in the programming languages community, we name these models deep declarative networks. Importantly, it can be shown that the class of deep declarative networks subsumes current deep learning models. Moreover, invoking the implicit function theorem, we show how gradients can be back-propagated through many declaratively defined data processing nodes thereby enabling end-to-end learning. We discuss how these declarative processing nodes can be implemented in the popular PyTorch deep learning software library allowing declarative and imperative nodes to co-exist within the same network. We also provide numerous insights and illustrative examples of declarative nodes and demonstrate their application for image and point cloud classification tasks.
Stephen Gould, Richard I. Hartley, Dylan Campbell
IEEE Trans. Pattern Anal. Mach. Intell.3
2022 Geometry-Guided Street-View Panorama Synthesis From Satellite Imagery
abstract
This paper presents a new approach for synthesizing a novel street-view panorama given a satellite image, as if captured from the geographical location at the center of the satellite image. Existing works approach this as an image generation problem, adopting generative adversarial networks to implicitly learn the cross-view transformations, but ignore the geometric constraints. In this paper, we make the geometric correspondences between the satellite and street-view images explicit so as to facilitate the transfer of information between domains. Specifically, we observe that when a 3D point is visible in both views, and the height of the point relative to the camera is known, there is a deterministic mapping between the projected points in the images. Motivated by this, we develop a novel satellite to street-view projection (S2SP) module which learns the height map and projects the satellite image to the ground-level viewpoint, explicitly connecting corresponding pixels. With these projected satellite images as input, we next employ a generator to synthesize realistic street-view panoramas that are geometrically consistent with the satellite images. Our S2SP module is differentiable and the whole framework is trained in an end-to-end manner. Extensive experimental results on two cross-view benchmark datasets demonstrate that our method generates more accurate and consistent images than existing approaches.
Yujiao Shi 0002, Dylan Campbell, Xin Yu 0002, Hongdong Li
IEEE Trans. Pattern Anal. Mach. Intell.2
2021 Learning to Estimate Hidden Motions with Global Motion Aggregation
abstract
Occlusions pose a significant challenge to optical flow algorithms that rely on local evidences. We consider an occluded point to be one that is imaged in the reference frame but not in the next, a slight overloading of the standard definition since it also includes points that move out-of-frame. Estimating the motion of these points is extremely difficult, particularly in the two-frame setting. Previous work relies on CNNs to learn occlusions, without much success, or requires multiple frames to reason about occlusions using temporal smoothness. In this paper, we argue that the occlusion problem can be better solved in the two-frame case by modelling image self-similarities. We introduce a global motion aggregation module, a transformer-based approach to find long-range dependencies between pixels in the first image, and perform global aggregation on the corresponding motion features. We demonstrate that the optical flow estimates in the occluded regions can be significantly improved without damaging the performance in non-occluded regions. This approach obtains new state-of-the-art results on the challenging Sintel dataset, improving the average end-point error by 13.6% on Sintel Final and 13.7% on Sintel Clean. At the time of submission, our method ranks first on these benchmarks among all published and unpublished approaches. Code is available at https://github.com/zacjiang/GMA.
Shihao Jiang, Dylan Campbell, Hongdong Li, Richard I. Hartley
ICCV2
2021 Spatially Conditioned Graphs for Detecting Human-Object Interactions
abstract
We address the problem of detecting human–object interactions in images using graphical neural networks. Unlike conventional methods, where nodes send scaled but otherwise identical messages to each of their neighbours, we propose to condition messages between pairs of nodes on their spatial relationships, resulting in different messages going to neighbours of the same node. To this end, we explore various ways of applying spatial conditioning under a multi-branch structure. Through extensive experimentation we demonstrate the advantages of spatial conditioning for the computation of the adjacency structure, messages and the refined graph features. In particular, we empirically show that as the quality of the bounding boxes increases, their coarse appearance features contribute relatively less to the disambiguation of interactions compared to the spatial information. Our method achieves an mAP of 31.33% on HICO-DET and 54.2% on V-COCO, significantly outperforming state-of-the-art on fine-tuned detections.
Frederic Z. Zhang, Dylan Campbell, Stephen Gould
ICCV2
2021 Keeping Your Eye on the Ball: Trajectory Attention in Video Transformers
abstract
In video transformers, the time dimension is often treated in the same way as the two spatial dimensions. However, in a scene where objects or the camera may move, a physical point imaged at one location in frame $t$ may be entirely unrelated to what is found at that location in frame $t+k$. These temporal correspondences should be modeled to facilitate learning about dynamic scenes. To this end, we propose a new drop-in block for video transformers - trajectory attention - that aggregates information along implicitly determined motion paths. We additionally propose a new method to address the quadratic dependence of computation and memory on the input size, which is particularly important for high resolution or long videos. While these ideas are useful in a range of settings, we apply them to the specific task of video action recognition with a transformer model and obtain state-of-the-art results on the Kinetics, Something-Something V2, and Epic-Kitchens datasets.
Mandela Patrick, Dylan Campbell, Yuki Markus Asano, Ishan Misra, Florian Metze, Christoph Feichtenhofer, Andrea Vedaldi, João F. Henriques
NeurIPS2
2021 The IKEA ASM Dataset: Understanding People Assembling Furniture through Actions, Objects and Pose
abstract
The availability of a large labeled dataset is a key requirement for applying deep learning methods to solve various computer vision tasks. In the context of understanding human activities, existing public datasets, while large in size, are often limited to a single RGB camera and provide only per-frame or per-clip action annotations. To enable richer analysis and understanding of human activities, we introduce IKEA ASM-a three million frame, multi-view, furniture assembly video dataset that includes depth, atomic actions, object segmentation, and human poses. Additionally, we benchmark prominent methods for video action recognition, object segmentation and human pose estimation tasks on this challenging dataset. The dataset enables the development of holistic methods, which integrate multi-modal and multi-view data to better perform on these tasks.
Yizhak Ben-Shabat, Xin Yu 0002, Fatemehsadat Saleh, Dylan Campbell, Cristian Rodriguez Opazo, Hongdong Li, Stephen Gould
WACV4
2020 Joint Unsupervised Learning of Optical Flow and Egomotion with Bi-Level optimization
abstract
We address the problem of joint optical flow and camera motion estimation in rigid scenes by incorporating geometric constraints into an unsupervised deep learning framework. Unlike existing approaches which rely on brightness constancy and local smoothness for optical flow estimation, we exploit the global relationship between optical flow and camera motion using epipolar geometry. In particular, we formulate the prediction of optical flow and camera motion as a bi-level optimization problem, consisting of an upper-level problem to estimate the flow that conforms to the predicted camera motion, and a lower-level problem to estimate the camera motion given the predicted optical flow. We use implicit differentiation to enable backpropagation through the lower-level geometric optimization layer independent of its implementation, allowing end-toend training of the network. With globally-enforced geometric constraints, we are able to improve the quality of the estimated optical flow in challenging scenarios, and obtain better camera motion estimates compared to other unsupervised learning methods.
Shihao Jiang, Dylan Campbell, Miaomiao Liu 0001, Stephen Gould, Richard I. Hartley
3DV2
2020 Where Am I Looking At? Joint Location and Orientation Estimation by Cross-View Matching
abstract
Cross-view geo-localization is the problem of estimating the position and orientation (latitude, longitude and azimuth angle) of a camera at ground level given a large-scale database of geo-tagged aerial (eg., satellite) images. Existing approaches treat the task as a pure location estimation problem by learning discriminative feature descriptors, but neglect orientation alignment. It is well-recognized that knowing the orientation between ground and aerial images can significantly reduce matching ambiguity between these two views, especially when the ground-level images have a limited Field of View (FoV) instead of a full field-of-view panorama. Therefore, we design a Dynamic Similarity Matching network to estimate cross-view orientation alignment during localization. In particular, we address the cross-view domain gap by applying a polar transform to the aerial images to approximately align the images up to an unknown azimuth angle. Then, a two-stream convolutional network is used to learn deep features from the ground and polar-transformed aerial images. Finally, we obtain the orientation by computing the correlation between cross-view features, which also provides a more accurate measure of feature similarity, improving location recall. Experiments on standard datasets demonstrate that our method significantly improves state-of-the-art performance. Remarkably, we improve the top-1 location recall rate on the CVUSA dataset by a factor of 1.5x for panoramas with known orientation, by a factor of 3.3x for panoramas with unknown orientation, and by a factor of 6x for 180°-FoV images with unknown orientation.
Yujiao Shi 0002, Xin Yu 0002, Dylan Campbell, Hongdong Li
CVPR3
2020 Solving the Blind Perspective-n-Point Problem End-to-End with Robust Differentiable Geometric Optimization
Dylan Campbell, Liu Liu 0009, Stephen Gould
ECCV (2)1
2020 Deep Novel View Synthesis from Colored 3D Point Clouds
Zhenbo Song, Wayne Chen, Dylan Campbell, Hongdong Li
ECCV (24)3
2020 Transductive Zero-Shot Learning for 3D Point Cloud Classification
abstract
Zero-shot learning, the task of learning to recognize new classes not seen during training, has received considerable attention in the case of 2D image classification. However despite the increasing ubiquity of 3D sensors, the corresponding 3D point cloud classification problem has not been meaningfully explored and introduces new challenges. This paper extends, for the first time, transductive ZeroShot Learning (ZSL) and Generalized Zero-Shot Learning (GZSL) approaches to the domain of 3D point cloud classification. To this end, a novel triplet loss is developed that takes advantage of unlabeled test data. While designed for the task of 3D point cloud classification, the method is also shown to be applicable to the more common use-case of 2D image classification. An extensive set of experiments is carried out, establishing state-of-the-art for ZSL and GZSL in the 3D point cloud domain, as well as demonstrating the applicability of the approach to the image domain.1
Ali Cheraghian, Shafin Rahman, Dylan Campbell, Lars Petersson
WACV3
2020 Globally-Optimal Inlier Set Maximisation for Camera Pose and Correspondence Estimation
abstract
Estimating the 6-DoF pose of a camera from a single image relative to a 3D point-set is an important task for many computer vision applications. Perspective-n-point solvers are routinely used for camera pose estimation, but are contingent on the provision of good quality 2D-3D correspondences. However, finding cross-modality correspondences between 2D image points and a 3D point-set is non-trivial, particularly when only geometric information is known. Existing approaches to the simultaneous pose and correspondence problem use local optimisation, and are therefore unlikely to find the optimal solution without a good pose initialisation, or introduce restrictive assumptions. Since a large proportion of outliers and many local optima are common for this problem, we instead propose a robust and globally-optimal inlier set maximisation approach that jointly estimates the optimal camera pose and correspondences. Our approach employs branch-and-bound to search the 6D space of camera poses, guaranteeing global optimality without requiring a pose prior. The geometry of SE(3) is used to find novel upper and lower bounds on the number of inliers and local optimisation is integrated to accelerate convergence. The algorithm outperforms existing approaches on challenging synthetic and real datasets, reliably finding the global optimum, with a GPU implementation greatly reducing runtime.
Dylan Campbell, Lars Petersson, Laurent Kneip, Hongdong Li
IEEE Trans. Pattern Anal. Mach. Intell.1
2019 Mitigating the Hubness Problem for Zero-Shot Learning of 3D Objects
Ali Cheraghian, Shafin Rahman, Dylan Campbell, Lars Petersson
BMVC3
2019 The Alignment of the Spheres: Globally-Optimal Spherical Mixture Alignment for Camera Pose Estimation
abstract
Determining the position and orientation of a calibrated camera from a single image with respect to a 3D model is an essential task for many applications. When 2D-3D correspondences can be obtained reliably, perspective-n-point solvers can be used to recover the camera pose. However, without the pose it is non-trivial to find cross-modality correspondences between 2D images and 3D models, particularly when the latter only contains geometric information. Consequently, the problem becomes one of estimating pose and correspondences jointly. Since outliers and local optima are so prevalent, robust objective functions and global search strategies are desirable. Hence, we cast the problem as a 2D-3D mixture model alignment task and propose the first globally-optimal solution to this formulation under the robust L2 distance between mixture distributions. We derive novel bounds on this objective function and employ branch-and-bound to search the 6D space of camera poses, guaranteeing global optimality without requiring a pose estimate. To accelerate convergence, we integrate local optimization, implement GPU bound computations, and provide an intuitive way to incorporate side information such as semantic labels. The algorithm is evaluated on challenging synthetic and real datasets, outperforming existing approaches and reliably converging to the global optimum.
Dylan Campbell, Lars Petersson, Laurent Kneip, Hongdong Li, Stephen Gould
CVPR1
2017 Globally-Optimal Inlier Set Maximisation for Simultaneous Camera Pose and Feature Correspondence
abstract
Estimating the 6-DoF pose of a camera from a single image relative to a pre-computed 3D point-set is an important task for many computer vision applications. Perspective-n-Point (PnP) solvers are routinely used for camera pose estimation, provided that a good quality set of 2D-3D feature correspondences are known beforehand. However, finding optimal correspondences between 2D key-points and a 3D point-set is non-trivial, especially when only geometric (position) information is known. Existing approaches to the simultaneous pose and correspondence problem use local optimisation, and are therefore unlikely to find the optimal solution without a good pose initialisation, or introduce restrictive assumptions. Since a large proportion of outliers are common for this problem, we instead propose a globally-optimal inlier set cardinality maximisation approach which jointly estimates optimal camera pose and optimal correspondences. Our approach employs branch-and-bound to search the 6D space of camera poses, guaranteeing global optimality without requiring a pose prior. The geometry of SE(3) is used to find novel upper and lower bounds for the number of inliers and local optimisation is integrated to accelerate convergence. The evaluation empirically supports the optimality proof and shows that the method performs much more robustly than existing approaches, including on a large-scale outdoor data-set.
Dylan Campbell, Lars Petersson, Laurent Kneip, Hongdong Li
ICCV1
2016 GOGMA: Globally-Optimal Gaussian Mixture Alignment
abstract
Gaussian mixture alignment is a family of approaches that are frequently used for robustly solving the point-set registration problem. However, since they use local optimisation, they are susceptible to local minima and can only guarantee local optimality. Consequently, their accuracy is strongly dependent on the quality of the initialisation. This paper presents the first globally-optimal solution to the 3D rigid Gaussian mixture alignment problem under the L2 distance between mixtures. The algorithm, named GOGMA, employs a branch-and-bound approach to search the space of 3D rigid motions SE(3), guaranteeing global optimality regardless of the initialisation. The geometry of SE(3) was used to find novel upper and lower bounds for the objective function and local optimisation was integrated into the scheme to accelerate convergence without voiding the optimality guarantee. The evaluation empirically supported the optimality proof and showed that the method performed much more robustly on two challenging datasets than an existing globally-optimal registration solution.
Dylan Campbell, Lars Petersson
CVPR1
2016 Go-ICP: A Globally Optimal Solution to 3D ICP Point-Set Registration
abstract
The Iterative Closest Point (ICP) algorithm is one of the most widely used methods for point-set registration. However, being based on local iterative optimization, ICP is known to be susceptible to local minima. Its performance critically relies on the quality of the initialization and only local optimality is guaranteed. This paper presents the first globally optimal algorithm, named Go-ICP, for Euclidean (rigid) registration of two 3D point-sets under the$L_2$error metric defined in ICP. The Go-ICP method is based on a branch-and-bound scheme that searches the entire 3D motion space$SE(3)$. By exploiting the special structure of$SE(3)$geometry, we derive novel upper and lower bounds for the registration error function. Local ICP is integrated into the BnB scheme, which speeds up the new method while guaranteeing global optimality. We also discuss extensions, addressing the issue of outlier robustness. The evaluation demonstrates that the proposed method is able to produce reliable registration results regardless of the initialization. Go-ICP can be applied in scenarios where an optimal solution is desirable or where a good initialization is not always available.
Jiaolong Yang, Hongdong Li, Dylan Campbell, Yunde Jia
IEEE Trans. Pattern Anal. Mach. Intell.3
2015 An Adaptive Data Representation for Robust Point-Set Registration and Merging
abstract
This paper presents a framework for rigid point-set registration and merging using a robust continuous data representation. Our point-set representation is constructed by training a one-class support vector machine with a Gaussian radial basis function kernel and subsequently approximating the output function with a Gaussian mixture model. We leverage the representation's sparse parametrisation and robustness to noise, outliers and occlusions in an efficient registration algorithm that minimises the L2 distance between our support vector -- parametrised Gaussian mixtures. In contrast, existing techniques, such as Iterative Closest Point and Gaussian mixture approaches, manifest a narrower region of convergence and are less robust to occlusions and missing data, as demonstrated in the evaluation on a range of 2D and 3D datasets. Finally, we present a novel algorithm, GMMerge, that parsimoniously and equitably merges aligned mixture models, allowing the framework to be used for reconstruction and mapping.
Dylan Campbell, Lars Petersson
ICCV1
2012 Mobile 3D indoor mapping using the Continuous Normal Distributions Transform
abstract
Existing approaches for indoor mapping are often either time-consuming or inaccurate. This paper presents the Continuous Normal Distributions Transform (C-NDT), an efficient approach to 3D indoor mapping that balances acquisition time, completeness and accuracy by registering scans acquired from a rotating LiDAR sensor mounted on a moving vehicle. C-NDT uses the robust Normal Distributions Transform (NDT) algorithm for scan registration, ensuring that the mapping is independent of the long-term quality of the odometry. We demonstrate that C-NDT produces more accurate maps than stand-alone dead-reckoning, achieves better map completeness than static scanning and is at least an order of magnitude faster than existing static scanning methods.
Dylan Campbell, Mark Albert Whitty, Samsung Lim
IPIN1