VLDB 2026 Research / reviewers in the wild / expert
Dave Knott
dblp:14/2903
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2003
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 44% Geometric modeling and processing · 44% Rendering · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
collision detection |
0.0 | 1 | 2003 | Particle system collision detection using graphics hardware · SIGGRAPH 2003 |
Computer animation and physical simulation › particle-based simulation
particle systems |
0.0 | 1 | 2003 | Particle system collision detection using graphics hardware · SIGGRAPH 2003 |
Rendering
graphics hardware |
0.0 | 1 | 2003 | Particle system collision detection using graphics hardware · SIGGRAPH 2003 |
Methods — techniques the papers use, named apart from their topics
graphics hardware acceleration · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2003 | CInDeR: Collision and Interference Detection in Real-time using graphics hardware
Dave Knott, Dinesh K. Pai |
Graphics Interface | 1 |
| 2003 | Particle system collision detection using graphics hardware
Dave Knott, Kees van den Doel, Dinesh K. Pai |
SIGGRAPH | 1 |