Shanxin Yuan

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27ranked-venue papers
3as first author
17since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 21 · 3 first-author · 13 since 2021Artificial intelligence and machine learning · 20 · 2 first-author · 11 since 2021
YearPublicationVenuePosition
2025 STaR: Seamless Spatial-Temporal Aware Motion Retargeting with Penetration and Consistency Constraints
abstract
Motion retargeting seeks to faithfully replicate the spatio-temporal motion characteristics of a source character onto a target character with a different body shape. Apart from motion semantics preservation, ensuring geometric plausibility and maintaining temporal consistency are also crucial for effective motion retargeting. However, many existing methods prioritize either geometric plausibility or temporal consistency. Neglecting geometric plausibility results in interpenetration while neglecting temporal consistency leads to motion jitter. In this paper, we propose a novel sequence-to-sequence model for seamless Spatial-Temporal aware motion Retargeting (STaR), with penetration and consistency constraints. STaR consists of two modules: (1) a spatial module that incorporates dense shape representation and a novel limb penetration constraint to ensure geometric plausibility while preserving motion semantics, and (2) a temporal module that utilizes a temporal transformer and a novel temporal consistency constraint to predict the entire motion sequence at once while enforcing multi-level trajectory smoothness. The seamless combination of the two modules helps us achieve a good balance between the semantic, geometric, and temporal targets. Extensive experiments on the Mixamo and ScanRet datasets demonstrate that our method produces plausible and coherent motions while significantly reducing interpenetration rates compared with other approaches. Code page: https://github.com/XiaohangYang829/STaR.
Xiaohang Yang, Gregory Slabaugh, Shanxin Yuan
ICCV5
2025 Robust Photo-Realistic Hand Gesture Generation: from Single View to Multiple View
abstract
High-fidelity hand gesture generation represents a significant challenge in human-centric generation tasks. Existing methods typically employ a single-view mesh-rendered image prior to enhancing gesture generation quality. However, the spatial complexity of hand gestures and the inherent limitations of single-view rendering make it difficult to capture complete gesture information, particularly when fingers are occluded. The fundamental contradiction lies in the loss of 3D topological relationships through 2D projection and the incomplete spatial coverage inherent to single-view representations. Diverging from single-view prior approaches, we propose a multi-view prior framework, named Multi-Modal UNet-based Feature Encoder (MUFEN), to guide diffusion models in learning comprehensive 3D hand information. Specifically, we extend conventional front-view rendering to include rear, left, right, top, and bottom perspectives, selecting the most information-rich view combination as training priors to address occlusion. This multi-view prior with a dedicated dual stream encoder significantly improves the model's understanding of complete hand features. Furthermore, we design a bounding box feature fusion module, which can fuse the gesture localization features and multi-modal features to enhance the location-awareness of the MUFEN features to the gesture-related features. Experiments demonstrate that our method achieves state-of-the-art performance in both quantitative metrics and qualitative evaluations. The source code is available at https://github.com/fuqifan/MUFEN.
Qifan Fu, Xu Chen 0030, Muhammad Asad 0001, Shanxin Yuan, Changjae Oh, Gregory Slabaugh
ACM Multimedia4
2025 Graph neural networks in vision-language image understanding: a survey
abstract
Abstract 2D image understanding is a complex problem within computer vision, but it holds the key to providing human-level scene comprehension. It goes further than identifying the objects in an image, and instead, it attempts to understand the scene. Solutions to this problem form the underpinning of a range of tasks, including image captioning, visual question answering (VQA), and image retrieval. Graphs provide a natural way to represent the relational arrangement between objects in an image, and thus, in recent years graph neural networks (GNNs) have become a standard component of many 2D image understanding pipelines, becoming a core architectural component, especially in the VQA group of tasks. In this survey, we review this rapidly evolving field and we provide a taxonomy of graph types used in 2D image understanding approaches, a comprehensive list of the GNN models used in this domain, and a roadmap of future potential developments. To the best of our knowledge, this is the first comprehensive survey that covers image captioning, visual question answering, and image retrieval techniques that focus on using GNNs as the main part of their architecture.
Henry Senior, Gregory Slabaugh, Shanxin Yuan, Luca Rossi 0011
Vis. Comput.3
2024 Wavelet-based network for high dynamic range imaging
abstract
High dynamic range (HDR) imaging from multiple low dynamic range (LDR) images has been suffering from ghosting artifacts caused by scene and objects motion. Existing methods, such as optical flow based and end-to-end deep learning based solutions, are error-prone either in detail restoration or ghosting artifacts removal. Comprehensive empirical evidence shows that ghosting artifacts caused by large foreground motion are mainly low-frequency signals and the details are mainly high-frequency signals. In this work, we propose a novel frequency-guided end-to-end deep neural network (FHDRNet) to conduct HDR fusion in the frequency domain, and Discrete Wavelet Transform (DWT) is used to decompose inputs into different frequency bands. The low-frequency signals are used to avoid specific ghosting artifacts, while the high-frequency signals are used for preserving details. Using a U-Net as the backbone, we propose two novel modules: merging module and frequency-guided upsampling module. The merging module applies the attention mechanism to the low-frequency components to deal with the ghost caused by large foreground motion. The frequency-guided upsampling module reconstructs details from multiple frequency-specific components with rich details. In addition, a new RAW dataset is created for training and evaluating multi-frame HDR imaging algorithms in the RAW domain. Extensive experiments are conducted on public datasets and our RAW dataset, showing that the proposed FHDRNet achieves state-of-the-art performance.
Tianhong Dai, Wei Li 0002, Xilei Cao, Jianzhuang Liu, Xu Jia 0012, Ales Leonardis, Youliang Yan, Shanxin Yuan
Comput. Vis. Image Underst.8
2024 GoLDFormer: A global-local deformable window transformer for efficient image restoration
Bolun Zheng, Chenggang Yan 0001, Zunjie Zhu, Tingyu Wang 0002, Gregory Slabaugh, Shanxin Yuan
J. Vis. Commun. Image Represent.7
2024 Non-local degradation modeling for spatially adaptive single image super-resolution
Qianyu Zhang 0002, Bolun Zheng, Zongpeng Li, Yu Liu 0005, Zunjie Zhu, Gregory Slabaugh, Shanxin Yuan
Neural Networks7
2024 Video Demoiréing With Deep Temporal Color Embedding and Video-Image Invertible Consistency
abstract
Demoiréing is the task of removing moiré patterns, which are commonly caused by the interference between the screen and digital cameras. Although research on single image demoiréing has made great progress, research on video demoiréing has received less attention from the community. Video demoiréing poses a new set of challenges. First, most existing video restoration algorithms rely on multi-resolution pixel-based alignment, which can cause damage to the details of the predicted results. Second, these algorithms are based on flow-based loss or relation-based loss, making it difficult to handle the large motions of adjacent frames while keeping temporal consistency intact. To address these challenges, we present a novel deep learning-based approach called the Deep Temporal Color Embedding network (DTCENet) that employs an invertible network to align distortion color patches in a patch-based embedding framework. DTCENet can well preserve details while eliminate color distortions. Furthermore, we introduce a video-image invertible loss function to effectively handle the color inconsistent problem of adjacent frames. Our approach shows promising results in demoiréing videos, with improved performance over existing state-of-the-art algorithms. Our method gets about 10% improvements in terms of LPIPS and 10.3% improvements in terms of FID compared with the recent SOTA methods.
Lin Liu 0016, Junfeng An, Shanxin Yuan, Wengang Zhou 0001, Houqiang Li, Yanfeng Wang 0001, Qi Tian 0001
IEEE Trans. Multim.3
2023 Low-Light Video Enhancement with Synthetic Event Guidance
abstract
Low-light video enhancement (LLVE) is an important yet challenging task with many applications such as photographing and autonomous driving. Unlike single image low-light enhancement, most LLVE methods utilize temporal information from adjacent frames to restore the color and remove the noise of the target frame. However, these algorithms, based on the framework of multi-frame alignment and enhancement, may produce multi-frame fusion artifacts when encountering extreme low light or fast motion. In this paper, inspired by the low latency and high dynamic range of events, we use synthetic events from multiple frames to guide the enhancement and restoration of low-light videos. Our method contains three stages: 1) event synthesis and enhancement, 2) event and image fusion, and 3) low-light enhancement. In this framework, we design two novel modules (event-image fusion transform and event-guided dual branch) for the second and third stages, respectively. Extensive experiments show that our method outperforms existing low-light video or single image enhancement approaches on both synthetic and real LLVE datasets. Our code will be available at https://gitee.com/mindspore/models/tree/master/research/cv/LLVE-SEG.
Lin Liu 0016, Junfeng An, Jianzhuang Liu, Shanxin Yuan, Xiangyu Chen 0006, Wengang Zhou 0001, Houqiang Li, Yanfeng Wang 0001, Qi Tian 0001
AAAI4
2023 Improving Dynamic HDR Imaging with Fusion Transformer
abstract
Reconstructing a High Dynamic Range (HDR) image from several Low Dynamic Range (LDR) images with different exposures is a challenging task, especially in the presence of camera and object motion. Though existing models using convolutional neural networks (CNNs) have made great progress, challenges still exist, e.g., ghosting artifacts. Transformers, originating from the field of natural language processing, have shown success in computer vision tasks, due to their ability to address a large receptive field even within a single layer. In this paper, we propose a transformer model for HDR imaging. Our pipeline includes three steps: alignment, fusion, and reconstruction. The key component is the HDR transformer module. Through experiments and ablation studies, we demonstrate that our model outperforms the state-of-the-art by large margins on several popular public datasets.
Rufeng Chen, Bolun Zheng, Chenggang Yan 0001, Gregory Slabaugh, Shanxin Yuan
AAAI7
2023 NeRFVS: Neural Radiance Fields for Free View Synthesis via Geometry Scaffolds
abstract
We present NeRFVS, a novel neural radiance fields (NeRF) based method to enable free navigation in a room. NeRF achieves impressive performance in rendering images for novel views similar to the input views while suffering for novel views that are significantly different from the training views. To address this issue, we utilize the holistic priors, including pseudo depth maps and view coverage information, from neural reconstruction to guide the learning of implicit neural representations of 3D indoor scenes. Concretely, an off-the-shelf neural reconstruction method is leveraged to generate a geometry scaffold. Then, two loss functions based on the holistic priors are proposed to improve the learning of NeRF: 1) A robust depth loss that can tolerate the error of the pseudo depth map to guide the geometry learning of NeRF; 2) A variance loss to regularize the variance of implicit neural representations to reduce the geometry and color ambiguity in the learning procedure. These two loss functions are modulated during NeRF optimization according to the view coverage information to reduce the negative influence brought by the view coverage imbalance. Extensive results demonstrate that our NeRFVS outperforms state-of-the-art view synthesis methods quantitatively and qualitatively on indoor scenes, achieving high-fidelity free navigation results.
Chen Yang 0023, Peihao Li 0003, Zanwei Zhou, Shanxin Yuan, Xiaokang Yang 0001, Weichao Qiu, Wei Shen 0002
CVPR4
2023 Depth-guided deep filtering network for efficient single image bokeh rendering
Bolun Zheng, Xiaofei Zhou 0003, Aiai Huang, Yaoqi Sun, Chuqiao Chen, Chenggang Yan 0001, Shanxin Yuan
Neural Comput. Appl.8
2022 SiamTrans: Zero-Shot Multi-Frame Image Restoration with Pre-trained Siamese Transformers
abstract
We propose a novel zero-shot multi-frame image restoration method for removing unwanted obstruction elements (such as rains, snow, and moire patterns) that vary in successive frames. It has three stages: transformer pre-training, zero-shot restoration, and hard patch refinement. Using the pre-trained transformers, our model is able to tell the motion difference between the true image information and the obstructing elements. For zero-shot image restoration, we design a novel model, termed SiamTrans, which is constructed by Siamese transformers, encoders, and decoders. Each transformer has a temporal attention layer and several self-attention layers, to capture both temporal and spatial information of multiple frames. Only self-supervisedly pre-trained on the denoising task, SiamTrans is tested on three different low-level vision tasks (deraining, demoireing, and desnowing). Compared with related methods, SiamTrans achieves the best performances, even outperforming those with supervised learning.
Lin Liu 0016, Shanxin Yuan, Jianzhuang Liu, Youliang Yan, Qi Tian 0001
AAAI2
2022 Disentangling 3D Attributes from a Single 2D Image: Human Pose, Shape and Garment
Xinghui Li, Benjamin Busam, Yiren Zhou, Ales Leonardis, Shanxin Yuan
BMVC6
2022 TAPE: Task-Agnostic Prior Embedding for Image Restoration
Lin Liu 0016, Lingxi Xie, Xiaopeng Zhang 0008, Shanxin Yuan, Xiangyu Chen 0006, Wengang Zhou 0001, Houqiang Li, Qi Tian 0001
ECCV (18)4
2022 DomainPlus: Cross Transform Domain Learning towards High Dynamic Range Imaging
abstract
High dynamic range (HDR) imaging by combining multiple low dynamic range (LDR) images of different exposures provides a promising way to produce high quality photographs. However, the misalignment between the input images leads to ghosting artifacts in the reconstructed HDR image. In this paper, we propose a cross-transform domain neural network for efficient HDR imaging. Our approach consists of two modules: a merging module and a restoration module. For the merging module, we propose a Multiscale Attention with Fronted Fusion (MAFF) mechanism to achieve coarse-to-fine spatial fusion. For the restoration module, we propose fronted Discrete Wavelet Transform (DWT) and Discrete Cosine Transform (DCT)-based learnable bandpass filters to formulate a cross-transform domain learning block, dubbed DomainPlus Block (DPB) for effective ghosting removal. Our ablation study and comprehensive experiments show that DomainPlus outperforms the existing state-of-the-art on several datasets.
Bolun Zheng, Xiaokai Pan, Xiaofei Zhou 0003, Gregory Slabaugh, Chenggang Yan 0001, Shanxin Yuan
ACM Multimedia7
2022 Learning Frequency Domain Priors for Image Demoireing
abstract
Image demoireing is a multi-faceted image restoration task involving both moire pattern removal and color restoration. In this paper, we raise a general degradation model to describe an image contaminated by moire patterns, and propose a novel multi-scale bandpass convolutional neural network (MBCNN) for single image demoireing. For moire pattern removal, we propose a multi-block-size learnable bandpass filters (M-LBFs), based on a block-wise frequency domain transform, to learn the frequency domain priors of moire patterns. We also introduce a new loss function named Dilated Advanced Sobel loss (D-ASL) to better sense the frequency information. For color restoration, we propose a two-step tone mapping strategy, which first applies a global tone mapping to correct for a global color shift, and then performs local fine tuning of the color per pixel. To determine the most appropriate frequency domain transform, we investigate several transforms including DCT, DFT, DWT, learnable non-linear transform and learnable orthogonal transform. We finally adopt the DCT. Our basic model won the AIM2019 demoireing challenge. Experimental results on three public datasets show that our method outperforms state-of-the-art methods by a large margin.
Bolun Zheng, Shanxin Yuan, Chenggang Yan 0001, Xiang Tian 0002, Jiyong Zhang 0001, Yaoqi Sun, Lin Liu 0016, Ales Leonardis, Gregory Slabaugh
IEEE Trans. Pattern Anal. Mach. Intell.2
2022 CBREN: Convolutional Neural Networks for Constant Bit Rate Video Quality Enhancement
abstract
Constant bit rate (CBR) videos are widely used in streaming playback applications. However, the image quality of the CBR video is often unstable, especially for scenes with large motion. To this end, we design a new model to represent the distortion of High Efficiency Video Coding (HEVC) constant bit rate video, and propose a neural network for a constant bit rate video quality enhancement (CBREN). We propose a dual-domain restoration module (DRM) to jointly learn the prior knowledge in the pixel domain and the frequency domain. To address the degradation resulting from compression, we propose a two-step quantization degradation estimation strategy. The Inverse DCT (IDCT) Translation Unit (ITU) is used to constrain the quantization table of the constant bit rate video to a suitable range, and the Dynamic Alpha Unit (DAU) is used to fine-tune the quantization table according to the content of each frame. In order to effectively reduce the block distortion of different sizes produced in the compression process, we adopt a multi-scale network. Extensive experiments show that our approach can greatly enhance the quality of CBR compressed video. Moreover, our method can also be applied to constant quantization parameter (CQP) video enhancement tasks, and is certainly superior to existing methods.
Hengrun Zhao, Bolun Zheng, Shanxin Yuan, Chenggang Yan 0001, Liang Li 0003, Gregory Slabaugh
IEEE Trans. Circuits Syst. Video Technol.3
2020 Video Super-Resolution With Temporal Group Attention
abstract
Video super-resolution, which aims at producing a high-resolution video from its corresponding low-resolution version, has recently drawn increasing attention. In this work, we propose a novel method that can effectively incorporate temporal information in a hierarchical way. The input sequence is divided into several groups, with each one corresponding to a kind of frame rate. These groups provide complementary information to recover missing details in the reference frame, which is further integrated with an attention module and a deep intra-group fusion module. In addition, a fast spatial alignment is proposed to handle videos with large motion. Extensive results demonstrate the capability of the proposed model in handling videos with various motion. It achieves favorable performance against state-of-the-art methods on several benchmark datasets.
Takashi Isobe, Songjiang Li, Xu Jia 0012, Shanxin Yuan, Gregory Slabaugh, Chunjing Xu, Yali Li 0001, Shengjin Wang, Qi Tian 0001
CVPR4
2020 Image Demoireing with Learnable Bandpass Filters
abstract
Image demoireing is a multi-faceted image restoration task involving both texture and color restoration. In this paper, we propose a novel multiscale bandpass convolutional neural network (MBCNN) to address this problem. As an end-to-end solution, MBCNN respectively solves the two sub-problems. For texture restoration, we propose a learnable bandpass filter (LBF) to learn the frequency prior for moire texture removal. For color restoration, we propose a two-step tone mapping strategy, which first applies a global tone mapping to correct for a global color shift, then performs local fine tuning of the color per pixel. Through an ablation study, we demonstrate the effectiveness of the different components of MBCNN. Experimental results on two public datasets show that our method outperforms state-of-the-art methods by a large margin (more than 2dB in terms of PSNR).
Bolun Zheng, Shanxin Yuan, Gregory Slabaugh, Ales Leonardis
CVPR2
2020 Wavelet-Based Dual-Branch Network for Image Demoiréing
Lin Liu 0016, Jianzhuang Liu, Shanxin Yuan, Gregory Slabaugh, Ales Leonardis, Wengang Zhou 0001, Qi Tian 0001
ECCV (13)3
2020 Self-Adaptively Learning to Demoiré from Focused and Defocused Image Pairs
abstract
Moiré artifacts are common in digital photography, resulting from the interference between high-frequency scene content and the color filter array of the camera. Existing deep learning-based demoiréing methods trained on large scale datasets are limited in handling various complex moiré patterns, and mainly focus on demoiréing of photos taken of digital displays. Moreover, obtaining moiré-free ground-truth in natural scenes is difficult but needed for training. In this paper, we propose a self-adaptive learning method for demoiréing a high-frequency image, with the help of an additional defocused moiré-free blur image. Given an image degraded with moiré artifacts and a moiré-free blur image, our network predicts a moiré-free clean image and a blur kernel with a self-adaptive strategy that does not require an explicit training stage, instead performing test-time adaptation. Our model has two sub-networks and works iteratively. During each iteration, one sub-network takes the moiré image as input, removing moiré patterns and restoring image details, and the other sub-network estimates the blur kernel from the blur image. The two sub-networks are jointly optimized. Extensive experiments demonstrate that our method outperforms state-of-the-art methods and can produce high-quality demoiréd results. It can generalize well to the task of removing moiré artifacts caused by display screens. In addition, we build a new moiré dataset, including images with screen and texture moiré artifacts. As far as we know, this is the first dataset with real texture moiré patterns.
Lin Liu 0016, Shanxin Yuan, Jianzhuang Liu, Liping Bao, Gregory Slabaugh, Qi Tian 0001
NeurIPS2
2019 Opening the Black Box: Hierarchical Sampling Optimization for Hand Pose Estimation
abstract
Hand pose estimation, formulated as an inverse problem, is typically optimized by an energy function over pose parameters using a 'black box' image generation procedure, knowing little about either the relationships between the parameters or the form of the energy function. In this paper, we show significant improvement upon such black box optimization by exploiting high-level knowledge of the parameter structure and using a local surrogate energy function. Our new framework, hierarchical sampling optimization (HSO), consists of a sequence of discriminative predictors organized into a kinematic hierarchy. Each predictor is conditioned on its ancestors, and generates a set of samples over a subset of the pose parameters, with only one selected by the highly-efficient surrogate energy. The selected partial poses are concatenated to generate a full-pose hypothesis. Repeating the same process, several hypotheses are generated and the full energy function selects the best result. Under the same kinematic hierarchy, two methods based on decision forest and convolutional neural network are proposed to generate the samples and two optimization methods are studied when optimizing these samples. Experimental evaluations on three publicly available datasets show that our method is particularly impressive in low-compute scenarios where it significantly outperforms all other state-of-the-art methods.
Danhang Tang, Qi Ye 0001, Shanxin Yuan, Jonathan Taylor 0001, Pushmeet Kohli, Cem Keskin, Tae-Kyun Kim 0001, Jamie Shotton
IEEE Trans. Pattern Anal. Mach. Intell.3
2018 First-Person Hand Action Benchmark With RGB-D Videos and 3D Hand Pose Annotations
abstract
In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action categories, involving 26 different objects in several hand configurations. To obtain hand pose annotations, we used our own mo-cap system that automatically infers the 3D location of each of the 21 joints of a hand model via 6 magnetic sensors and inverse kinematics. Additionally, we recorded the 6D object poses and provide 3D object models for a subset of hand-object interaction sequences. To the best of our knowledge, this is the first benchmark that enables the study of first-person hand actions with the use of 3D hand poses. We present an extensive experimental evaluation of RGB-D and pose-based action recognition by 18 baselines/state-of-the-art approaches. The impact of using appearance features, poses, and their combinations are measured, and the different training/testing protocols are evaluated. Finally, we assess how ready the 3D hand pose estimation field is when hands are severely occluded by objects in egocentric views and its influence on action recognition. From the results, we see clear benefits of using hand pose as a cue for action recognition compared to other data modalities. Our dataset and experiments can be of interest to communities of 3D hand pose estimation, 6D object pose, and robotics as well as action recognition.
Guillermo Garcia-Hernando, Shanxin Yuan, Seungryul Baek, Tae-Kyun Kim 0001
CVPR2
2018 Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals
abstract
In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge (HIM2017), we investigate the top 10 state-of-the-art methods on three tasks: single frame 3D pose estimation, 3D hand tracking, and hand pose estimation during object interaction. We analyze the performance of different CNN structures with regard to hand shape, joint visibility, view point and articulation distributions. Our findings include: (1) isolated 3D hand pose estimation achieves low mean errors (10 mm) in the view point range of [70, 120] degrees, but it is far from being solved for extreme view points; (2) 3D volumetric representations outperform 2D CNNs, better capturing the spatial structure of the depth data; (3) Discriminative methods still generalize poorly to unseen hand shapes; (4) While joint occlusions pose a challenge for most methods, explicit modeling of structure constraints can significantly narrow the gap between errors on visible and occluded joints.
Shanxin Yuan, Guillermo Garcia-Hernando, Björn Stenger, Gyeongsik Moon, Ju Yong Chang, Kyoung Mu Lee, Pavlo Molchanov 0001, Jan Kautz, Sina Honari, Liuhao Ge, Junsong Yuan 0001, Xinghao Chen 0001, Guijin Wang, Fan Yang 0032, Kai Akiyama, Yang Wu 0001, Qingfu Wan, Meysam Madadi, Sergio Escalera, Shile Li, Dongheui Lee, Iasonas Oikonomidis, Antonis A. Argyros, Tae-Kyun Kim 0001
CVPR1
2017 BigHand2.2M Benchmark: Hand Pose Dataset and State of the Art Analysis
abstract
In this paper we introduce a large-scale hand pose dataset, collected using a novel capture method. Existing datasets are either generated synthetically or captured using depth sensors: synthetic datasets exhibit a certain level of appearance difference from real depth images, and real datasets are limited in quantity and coverage, mainly due to the difficulty to annotate them. We propose a tracking system with six 6D magnetic sensors and inverse kinematics to automatically obtain 21-joints hand pose annotations of depth maps captured with minimal restriction on the range of motion. The capture protocol aims to fully cover the natural hand pose space. As shown in embedding plots, the new dataset exhibits a significantly wider and denser range of hand poses compared to existing benchmarks. Current state-of-the-art methods are evaluated on the dataset, and we demonstrate significant improvements in cross-benchmark performance. We also show significant improvements in egocentric hand pose estimation with a CNN trained on the new dataset.
Shanxin Yuan, Qi Ye 0001, Björn Stenger, Siddhant Jain, Tae-Kyun Kim 0001
CVPR1
2016 Spatial Attention Deep Net with Partial PSO for Hierarchical Hybrid Hand Pose Estimation
Qi Ye 0001, Shanxin Yuan, Tae-Kyun Kim 0001
ECCV (8)2
2013 Robust multi-patch tracking
abstract
In this paper, we propose a robust and fast multi-patch visual tracking algorithm within the Bayesian inference framework. The target template is initialized by selecting the object in the first frame manually and dividing it into small patches. For one certain frame, target candidates are sampled with the state transition model. Each candidate is divided into patches in the same way as the target template. By comparing the candidate's patches with the corresponding template patches, we can get the candidate's likelihood. The tracking result is the candidate which Maximum a Posteriori estimation. After that, tracking is continued using the Bayesian state inference and template update. Our approach can handle appearance variation, occlusion, illumination change, scale variation, rotation and cluttered background. The tracker is fast and performs favorably against several state-of-the-art trackers on challenging sequences.
Shanxin Yuan, Laiyun Qing
ICIP1